use of org.bukkit.craftbukkit.v1_14_R1.block.CraftBlock in project MechanicsMain by WeaponMechanics.
the class v1_14_R1 method getHitBox.
@Override
public HitBox getHitBox(Block block) {
if (block.isEmpty() || block.isLiquid() || block.isPassable())
return null;
BoundingBox boundingBox = block.getBoundingBox();
HitBox hitBox = new HitBox(boundingBox.getMinX(), boundingBox.getMinY(), boundingBox.getMinZ(), boundingBox.getMaxX(), boundingBox.getMaxY(), boundingBox.getMaxZ());
hitBox.setBlockHitBox(block);
if (WeaponMechanics.getBasicConfigurations().getBool("Check_Accurate_Hitboxes", true)) {
CraftBlock craftBlock = (CraftBlock) block;
List<AxisAlignedBB> voxelShape = craftBlock.getNMS().getCollisionShape(craftBlock.getCraftWorld().getHandle(), craftBlock.getPosition()).d();
if (voxelShape.size() > 1) {
int x = block.getX();
int y = block.getY();
int z = block.getZ();
for (AxisAlignedBB boxPart : voxelShape) {
hitBox.addVoxelShapePart(new HitBox(x + boxPart.minX, y + boxPart.minY, z + boxPart.minZ, x + boxPart.maxX, y + boxPart.maxY, z + boxPart.maxZ));
}
}
}
return hitBox;
}
use of org.bukkit.craftbukkit.v1_14_R1.block.CraftBlock in project MechanicsMain by WeaponMechanics.
the class v1_15_R1 method getHitBox.
@Override
public HitBox getHitBox(Block block) {
if (block.isEmpty() || block.isLiquid() || block.isPassable())
return null;
BoundingBox boundingBox = block.getBoundingBox();
HitBox hitBox = new HitBox(boundingBox.getMinX(), boundingBox.getMinY(), boundingBox.getMinZ(), boundingBox.getMaxX(), boundingBox.getMaxY(), boundingBox.getMaxZ());
hitBox.setBlockHitBox(block);
if (WeaponMechanics.getBasicConfigurations().getBool("Check_Accurate_Hitboxes", true)) {
CraftBlock craftBlock = (CraftBlock) block;
List<AxisAlignedBB> voxelShape = craftBlock.getNMS().getCollisionShape(craftBlock.getCraftWorld().getHandle(), craftBlock.getPosition()).d();
if (voxelShape.size() > 1) {
int x = block.getX();
int y = block.getY();
int z = block.getZ();
for (AxisAlignedBB boxPart : voxelShape) {
hitBox.addVoxelShapePart(new HitBox(x + boxPart.minX, y + boxPart.minY, z + boxPart.minZ, x + boxPart.maxX, y + boxPart.maxY, z + boxPart.maxZ));
}
}
}
return hitBox;
}
use of org.bukkit.craftbukkit.v1_14_R1.block.CraftBlock in project Atlas by funkemunky.
the class BlockBox1_14_R1 method getCollisionBox.
@Override
public CollisionBox getCollisionBox(Block block) {
final net.minecraft.server.v1_14_R1.World world = ((org.bukkit.craftbukkit.v1_14_R1.CraftWorld) block.getWorld()).getHandle();
final int x = block.getX(), y = block.getY(), z = block.getZ();
net.minecraft.server.v1_14_R1.IBlockData iblockData = ((CraftBlock) block).getNMS();
net.minecraft.server.v1_14_R1.Block vblock = iblockData.getBlock();
BlockPosition blockPos = new BlockPosition(x, y, z);
VoxelShape shape = vblock.a(iblockData, world, blockPos, VoxelShapeCollision.a());
List<AxisAlignedBB> boxes = shape.d();
if (boxes.size() == 0) {
return BlockData.getData(block.getType()).getBox(block, ProtocolVersion.getGameVersion());
} else if (boxes.size() == 1) {
AxisAlignedBB box = boxes.get(0);
return new SimpleCollisionBox(box.minX, box.minY, box.minZ, box.maxX, box.maxY, box.maxZ);
} else {
ComplexCollisionBox complexBox = new ComplexCollisionBox();
for (AxisAlignedBB box : boxes) {
complexBox.add(new SimpleCollisionBox(box.minX, box.minY, box.minZ, box.maxX, box.maxY, box.maxZ));
}
return complexBox;
}
}
use of org.bukkit.craftbukkit.v1_14_R1.block.CraftBlock in project Atlas by funkemunky.
the class BlockBox1_16_R3 method getCollisionBox.
@Override
public CollisionBox getCollisionBox(org.bukkit.block.Block block) {
final net.minecraft.server.v1_16_R3.World world = ((org.bukkit.craftbukkit.v1_16_R3.CraftWorld) block.getWorld()).getHandle();
final int x = block.getX(), y = block.getY(), z = block.getZ();
net.minecraft.server.v1_16_R3.IBlockData iblockData = ((CraftBlock) block).getNMS();
net.minecraft.server.v1_16_R3.Block vblock = iblockData.getBlock();
BlockPosition blockPos = new BlockPosition(x, y, z);
VoxelShape shape = vblock.a(iblockData, world, blockPos, VoxelShapeCollision.a());
List<AxisAlignedBB> boxes = shape.d();
if (boxes.size() == 0) {
return BlockData.getData(block.getType()).getBox(block, ProtocolVersion.getGameVersion());
} else if (boxes.size() == 1) {
AxisAlignedBB box = boxes.get(0);
return new SimpleCollisionBox(box.minX, box.minY, box.minZ, box.maxX, box.maxY, box.maxZ);
} else {
ComplexCollisionBox complexBox = new ComplexCollisionBox();
for (AxisAlignedBB box : boxes) {
complexBox.add(new SimpleCollisionBox(box.minX, box.minY, box.minZ, box.maxX, box.maxY, box.maxZ));
}
return complexBox;
}
}
use of org.bukkit.craftbukkit.v1_14_R1.block.CraftBlock in project Atlas by funkemunky.
the class BlockBox1_13_R1 method getCollisionBox.
@Override
public CollisionBox getCollisionBox(Block block) {
final net.minecraft.server.v1_13_R1.World world = ((org.bukkit.craftbukkit.v1_13_R1.CraftWorld) block.getWorld()).getHandle();
final int x = block.getX(), y = block.getY(), z = block.getZ();
net.minecraft.server.v1_13_R1.IBlockData iblockData = ((CraftBlock) block).getNMS();
net.minecraft.server.v1_13_R1.Block vblock = iblockData.getBlock();
BlockPosition blockPos = new BlockPosition(x, y, z);
VoxelShape shape = vblock.a(iblockData, (IBlockAccess) world, blockPos);
List<AxisAlignedBB> boxes = shape.d();
if (boxes.size() == 0) {
return BlockData.getData(block.getType()).getBox(block, ProtocolVersion.getGameVersion());
} else if (boxes.size() == 1) {
AxisAlignedBB box = boxes.get(0);
return new SimpleCollisionBox(box.a, box.b, box.c, box.d, box.e, box.f);
} else {
ComplexCollisionBox complexBox = new ComplexCollisionBox();
for (AxisAlignedBB box : boxes) {
complexBox.add(new SimpleCollisionBox(box.a, box.b, box.c, box.d, box.e, box.f));
}
return complexBox;
}
}
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