use of org.fxyz.shapes.complex.cloth.ClothMesh in project FXyzLib by Birdasaur.
the class ClothMeshTest method start.
@Override
public void start(Stage stage) throws Exception {
camera = new PerspectiveCamera(true);
cameraTransform.setTranslate(0, 0, 0);
cameraTransform.getChildren().addAll(camera);
camera.setNearClip(0.1);
camera.setFarClip(1000000.0);
camera.setFieldOfView(42);
camera.setVerticalFieldOfView(true);
camera.setTranslateZ(-1500);
PointLight light = new PointLight(Color.LIGHTSKYBLUE);
// cameraTransform.getChildren().add(light);
light.translateXProperty().bind(camera.translateXProperty());
light.translateYProperty().bind(camera.translateYProperty());
light.translateZProperty().bind(camera.translateZProperty());
ClothMesh cloth = new ClothMesh();
cloth.setPerPointMass(10);
cloth.setBendStrength(0.5);
cloth.setStretchStrength(1.0);
cloth.setShearStrength(0.55);
cloth.setDrawMode(DrawMode.LINE);
cloth.setCullFace(CullFace.NONE);
// cloth.setDiffuseMap(new Image("https://kenai.com/attachments/wiki_images/duke/Duke3DprogressionSmall.jpg"));
cloth.setSpecularPower(5);
StackPane root = new StackPane();
root.setPickOnBounds(false);
PointLight light2 = new PointLight(Color.GAINSBORO);
light2.setTranslateZ(-1500);
PointLight light3 = new PointLight(Color.AZURE);
light3.setTranslateZ(2500);
Group g = new Group();
g.getChildren().addAll(cameraTransform, cloth, light2, light3);
root.getChildren().add(g);
Scene scene = new Scene(root, 1200, 600, true, SceneAntialiasing.BALANCED);
Stop[] stops = new Stop[] { new Stop(0, Color.BLACK), new Stop(1, Color.RED) };
LinearGradient lg = new LinearGradient(0, 0, 0, 1, true, CycleMethod.NO_CYCLE, stops);
scene.setFill(lg);
scene.setCamera(camera);
// First person shooter keyboard movement
scene.setOnKeyPressed(event -> {
double change = 10.0;
// Add shift modifier to simulate "Running Speed"
if (event.isShiftDown()) {
change = 50.0;
}
// What key did the user press?
KeyCode keycode = event.getCode();
// Step 2c: Add Zoom controls
if (keycode == KeyCode.W) {
camera.setTranslateZ(camera.getTranslateZ() + change);
}
if (keycode == KeyCode.S) {
camera.setTranslateZ(camera.getTranslateZ() - change);
}
// Step 2d: Add Strafe controls
if (keycode == KeyCode.A) {
camera.setTranslateX(camera.getTranslateX() - change);
}
if (keycode == KeyCode.D) {
camera.setTranslateX(camera.getTranslateX() + change);
}
});
scene.setOnMousePressed((MouseEvent me) -> {
mousePosX = me.getSceneX();
mousePosY = me.getSceneY();
mouseOldX = me.getSceneX();
mouseOldY = me.getSceneY();
});
scene.setOnMouseDragged((MouseEvent me) -> {
if (!cloth.isHover()) {
mouseOldX = mousePosX;
mouseOldY = mousePosY;
mousePosX = me.getSceneX();
mousePosY = me.getSceneY();
mouseDeltaX = (mousePosX - mouseOldX);
mouseDeltaY = (mousePosY - mouseOldY);
double modifier = 10.0;
double modifierFactor = 0.1;
if (me.isControlDown()) {
modifier = 0.1;
}
if (me.isShiftDown()) {
modifier = 50.0;
}
if (me.isPrimaryButtonDown()) {
// +
cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
// -
cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
} else if (me.isSecondaryButtonDown()) {
double z = camera.getTranslateZ();
double newZ = z + mouseDeltaX * modifierFactor * modifier;
camera.setTranslateZ(newZ);
} else if (me.isMiddleButtonDown()) {
// -
cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
// -
cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
}
}
});
stage.setScene(scene);
// stage.setMaximized(true);
stage.show();
cloth.startSimulation();
}
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