use of org.fxyz.shapes.primitives.CSGMesh in project FXyzLib by Birdasaur.
the class CuboidCSGTest method start.
@Override
public void start(Stage primaryStage) throws Exception {
Group sceneRoot = new Group();
Scene scene = new Scene(sceneRoot, sceneWidth, sceneHeight, true, SceneAntialiasing.BALANCED);
scene.setFill(Color.WHITESMOKE);
camera = new PerspectiveCamera(true);
//setup camera transform for rotational support
cameraTransform.setTranslate(0, 0, 0);
cameraTransform.getChildren().add(camera);
camera.setNearClip(0.1);
camera.setFarClip(10000.0);
camera.setTranslateZ(-30);
cameraTransform.ry.setAngle(-45.0);
cameraTransform.rx.setAngle(-10.0);
//add a Point Light for better viewing of the grid coordinate system
PointLight light = new PointLight(Color.WHITE);
cameraTransform.getChildren().add(light);
light.setTranslateX(camera.getTranslateX());
light.setTranslateY(camera.getTranslateY());
light.setTranslateZ(10 * camera.getTranslateZ());
scene.setCamera(camera);
rotateY = new Rotate(0, 0, 0, 0, Rotate.Y_AXIS);
Group group = new Group();
group.getChildren().add(cameraTransform);
cuboid = new CuboidMesh(10f, 12f, 4f, 2, new Point3D(1f, -1f, 2f));
cuboid.setDrawMode(DrawMode.LINE);
CSG cuboidCSG = MeshUtils.mesh2CSG(cuboid.getMesh());
CSG cube = new Cube(5).toCSG().color(Color.RED);
PrismMesh prism = new PrismMesh(4f, 8f);
prism.setSectionType(TriangleMeshHelper.SectionType.TRIANGLE);
CSG prismCSG = MeshUtils.mesh2CSG(prism.getMesh());
CSG union = cuboidCSG.difference(cube.transformed(Transform.unity().translateX(5))).union(prismCSG.transformed(Transform.unity().translateX(-4).rotZ(90)));
CSGMesh unionMesh = new CSGMesh(union);
// unionMesh.setDrawMode(DrawMode.LINE);
//
// unionMesh.setCullFace(CullFace.NONE);
// NONE
// cuboid.setTextureModeNone(Color.ROYALBLUE);
// unionMesh.setTextureModeNone(Color.ROYALBLUE);
// IMAGE
// cuboid.setTextureModeImage(getClass().getResource("res/netCuboid.png").toExternalForm());
// DENSITY
// cuboid.setTextureModeVertices3D(1530,p->(double)p.x*p.y);
unionMesh.setTextureModeVertices3D(1530, p -> (double) p.x * p.y);
// unionMesh.setTextureModeVertices1D(1530,p->(double)p);
// FACES
// cuboid.setTextureModeFaces(1530);
// unionMesh.setTextureModeFaces(1530);
// cuboid.getTransforms().addAll(new Rotate(0,Rotate.X_AXIS),rotateY);
// group.getChildren().add(cuboid);
unionMesh.getTransforms().addAll(new Rotate(0, Rotate.X_AXIS), rotateY);
group.getChildren().add(unionMesh);
sceneRoot.getChildren().addAll(group);
//First person shooter keyboard movement
scene.setOnKeyPressed(event -> {
double change = 10.0;
if (event.isShiftDown()) {
change = 50.0;
}
KeyCode keycode = event.getCode();
if (keycode == KeyCode.W) {
camera.setTranslateZ(camera.getTranslateZ() + change);
}
if (keycode == KeyCode.S) {
camera.setTranslateZ(camera.getTranslateZ() - change);
}
if (keycode == KeyCode.A) {
camera.setTranslateX(camera.getTranslateX() - change);
}
if (keycode == KeyCode.D) {
camera.setTranslateX(camera.getTranslateX() + change);
}
});
scene.setOnMousePressed((MouseEvent me) -> {
mousePosX = me.getSceneX();
mousePosY = me.getSceneY();
mouseOldX = me.getSceneX();
mouseOldY = me.getSceneY();
});
scene.setOnMouseDragged((MouseEvent me) -> {
mouseOldX = mousePosX;
mouseOldY = mousePosY;
mousePosX = me.getSceneX();
mousePosY = me.getSceneY();
mouseDeltaX = (mousePosX - mouseOldX);
mouseDeltaY = (mousePosY - mouseOldY);
double modifier = 10.0;
double modifierFactor = 0.1;
if (me.isControlDown()) {
modifier = 0.1;
}
if (me.isShiftDown()) {
modifier = 50.0;
}
if (me.isPrimaryButtonDown()) {
// +
cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
// -
cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
} else if (me.isSecondaryButtonDown()) {
double z = camera.getTranslateZ();
double newZ = z + mouseDeltaX * modifierFactor * modifier;
camera.setTranslateZ(newZ);
} else if (me.isMiddleButtonDown()) {
// -
cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
// -
cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
}
});
primaryStage.setTitle("F(X)yz & JCSG - Boolean Operations Test");
primaryStage.setScene(scene);
primaryStage.show();
OBJWriter writer = new OBJWriter((TriangleMesh) unionMesh.getMesh(), "cuboid");
// writer.setMaterialColor(Color.AQUA);
// writer.setTextureImage(getClass().getResource("res/netCuboid.png").toExternalForm());
writer.setTextureColors(1530);
writer.exportMesh();
}
Aggregations