use of org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutSpawnObject in project LanternServer by LanternPowered.
the class ObjectEntityProtocol method spawn.
@Override
protected void spawn(EntityProtocolUpdateContext context) {
final int entityId = this.getRootEntityId();
final Vector3d rot = this.entity.getRotation();
final Vector3d pos = this.entity.getPosition();
final Vector3d vel = this.entity.getVelocity();
double yaw = rot.getY();
double pitch = rot.getX();
context.sendToAllExceptSelf(() -> new MessagePlayOutSpawnObject(entityId, this.entity.getUniqueId(), this.getObjectType(), this.getObjectData(), pos, wrapAngle(yaw), wrapAngle(pitch), vel));
final ParameterList parameterList = this.fillParameters(true);
if (!parameterList.isEmpty()) {
context.sendToAll(() -> new MessagePlayOutEntityMetadata(entityId, parameterList));
}
}
use of org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutSpawnObject in project LanternServer by LanternPowered.
the class PlayerEntityProtocol method update.
@Override
protected void update(EntityProtocolUpdateContext context) {
final GameMode gameMode = this.entity.get(Keys.GAME_MODE).get();
final boolean canFly = canFly();
final float flySpeed = getFlySpeed();
final float fieldOfView = getFovModifier();
if (gameMode != this.lastGameMode) {
context.sendToSelf(() -> new MessagePlayOutSetGameMode((LanternGameMode) gameMode));
context.sendToSelf(() -> new MessagePlayOutPlayerAbilities(this.entity.get(Keys.IS_FLYING).orElse(false), canFly, false, gameMode == GameModes.CREATIVE, flySpeed, fieldOfView));
this.lastGameMode = gameMode;
this.lastCanFly = canFly;
this.lastFlySpeed = flySpeed;
this.lastFieldOfView = fieldOfView;
} else if (canFly != this.lastCanFly || flySpeed != this.lastFlySpeed || fieldOfView != this.lastFieldOfView) {
context.sendToSelf(() -> new MessagePlayOutPlayerAbilities(this.entity.get(Keys.IS_FLYING).orElse(false), canFly, false, gameMode == GameModes.CREATIVE, flySpeed, fieldOfView));
this.lastCanFly = canFly;
this.lastFlySpeed = flySpeed;
this.lastFieldOfView = fieldOfView;
}
final float health = this.entity.get(Keys.HEALTH).get().floatValue();
final int foodLevel = this.entity.get(Keys.FOOD_LEVEL).get();
final float saturation = this.entity.get(Keys.SATURATION).get().floatValue();
if (health != this.lastHealth || foodLevel != this.lastFoodLevel || saturation == 0.0f != this.lastHungry) {
context.sendToSelf(() -> new MessagePlayOutPlayerHealthUpdate(health, foodLevel, saturation));
this.lastHealth = health;
this.lastFoodLevel = foodLevel;
this.lastHungry = saturation == 0.0f;
}
super.update(context);
final TopHat topHat = getTopHat();
if (topHat != this.lastTopHat) {
if (this.lastTopHat == null) {
sendPassengerStack(context);
sendHat(context, topHat);
} else if (topHat == null) {
removePassengerStack(context);
} else {
sendHat(context, topHat);
}
this.lastTopHat = topHat;
}
if (this.lastYaw0 != this.lastYaw || this.lastPitch0 != this.lastPitch || this.lastFlags0 != this.lastFlags) {
for (final int id : this.passengerStack) {
context.sendToSelf(() -> new MessagePlayOutEntityLook(id, this.lastYaw, this.lastPitch, this.entity.isOnGround()));
}
if (this.lastTopHat != null) {
context.sendToSelf(() -> new MessagePlayOutEntityHeadLook(this.passengerStack[10], this.lastYaw));
context.sendToSelf(() -> new MessagePlayOutEntityHeadLook(this.passengerStack[11], this.lastYaw));
context.sendToSelf(() -> new MessagePlayOutEntityHeadLook(this.passengerStack[12], this.lastYaw));
// context.sendToSelf(() -> new MessagePlayOutEntityHeadLook(this.passengerStack[14], this.lastYaw));
if (this.lastFlags0 != this.lastFlags) {
final boolean glow = (this.lastFlags & 0x40) != 0;
final ParameterList parameterList = new ByteBufParameterList(ByteBufferAllocator.unpooled());
parameterList.add(EntityParameters.Base.FLAGS, (byte) (0x20 | (glow ? 0x40 : 0x00)));
context.sendToAll(() -> new MessagePlayOutEntityMetadata(this.passengerStack[10], parameterList));
context.sendToAll(() -> new MessagePlayOutEntityMetadata(this.passengerStack[11], parameterList));
}
}
this.lastYaw0 = this.lastYaw;
this.lastPitch0 = this.lastPitch;
this.lastFlags0 = this.lastFlags;
}
// Some 1.11.2 magic, ultra secret stuff...
final boolean elytraFlying = this.entity.get(LanternKeys.IS_ELYTRA_FLYING).orElse(false);
final boolean elytraSpeedBoost = this.entity.get(LanternKeys.ELYTRA_SPEED_BOOST).orElse(false);
if (this.lastElytraFlying != elytraFlying || this.lastElytraSpeedBoost != elytraSpeedBoost) {
if (this.lastElytraFlying && this.lastElytraSpeedBoost) {
context.sendToAll(() -> new MessagePlayOutDestroyEntities(this.elytraRocketId));
} else if (elytraFlying && elytraSpeedBoost) {
// Create the fireworks data item
final LanternItemStack itemStack = new LanternItemStack(ItemTypes.FIREWORKS);
// Write the item to a parameter list
final ByteBufParameterList parameterList = new ByteBufParameterList(ByteBufferAllocator.unpooled());
parameterList.add(EntityParameters.Fireworks.ITEM, itemStack);
parameterList.add(EntityParameters.Fireworks.ELYTRA_BOOST_PLAYER, getRootEntityId());
context.sendToAll(() -> new MessagePlayOutSpawnObject(this.elytraRocketId, UUID.randomUUID(), 76, 0, this.entity.getPosition(), 0, 0, Vector3d.ZERO));
context.sendToAll(() -> new MessagePlayOutEntityMetadata(this.elytraRocketId, parameterList));
}
this.lastElytraSpeedBoost = elytraSpeedBoost;
this.lastElytraFlying = elytraFlying;
}
}
use of org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutSpawnObject in project LanternServer by LanternPowered.
the class PlayerEntityProtocol method sendHat.
private void sendHat(EntityProtocolUpdateContext context, TopHat hat) {
final LanternItemStack paneItem;
final LanternItemStack blockItem;
final Optional<DyeColor> dyeColor = hat.getDyeColor();
if (dyeColor.isPresent()) {
paneItem = new LanternItemStack(BlockTypes.CARPET);
paneItem.offer(Keys.DYE_COLOR, dyeColor.get());
blockItem = new LanternItemStack(BlockTypes.WOOL);
blockItem.offer(Keys.DYE_COLOR, dyeColor.get());
} else if (hat == TopHats.GOLD) {
paneItem = new LanternItemStack(BlockTypes.LIGHT_WEIGHTED_PRESSURE_PLATE);
blockItem = new LanternItemStack(BlockTypes.GOLD_BLOCK);
} else if (hat == TopHats.IRON) {
paneItem = new LanternItemStack(BlockTypes.HEAVY_WEIGHTED_PRESSURE_PLATE);
blockItem = new LanternItemStack(BlockTypes.IRON_BLOCK);
} else if (hat == TopHats.WOOD) {
paneItem = new LanternItemStack(BlockTypes.WOODEN_PRESSURE_PLATE);
blockItem = new LanternItemStack(BlockTypes.PLANKS);
} else if (hat == TopHats.STONE) {
paneItem = new LanternItemStack(BlockTypes.STONE_PRESSURE_PLATE);
blockItem = new LanternItemStack(BlockTypes.STONE);
} else if (hat == TopHats.SNOW) {
paneItem = new LanternItemStack(BlockTypes.SNOW_LAYER);
blockItem = new LanternItemStack(BlockTypes.SNOW);
} else {
throw new IllegalStateException();
}
byte flags = 0x20;
if (getEntity().get(Keys.GLOWING).get()) {
flags |= 0x40;
}
final ParameterList parameterList1 = new ByteBufParameterList(ByteBufferAllocator.unpooled());
parameterList1.add(EntityParameters.ArmorStand.FLAGS, (byte) (0x08 | 0x10));
parameterList1.add(EntityParameters.Base.FLAGS, flags);
final int id1 = this.passengerStack[10];
context.sendToAll(() -> new MessagePlayOutSpawnObject(id1, UUID.randomUUID(), 78, 0, getEntity().getPosition(), 0, 0, Vector3d.ZERO));
context.sendToAll(() -> new MessagePlayOutEntityMetadata(id1, parameterList1));
context.sendToAll(() -> new MessagePlayOutEntityEquipment(id1, 5, paneItem));
final ParameterList parameterList2 = new ByteBufParameterList(ByteBufferAllocator.unpooled());
parameterList2.add(EntityParameters.ArmorStand.FLAGS, (byte) (0x08 | 0x10 | 0x01));
parameterList2.add(EntityParameters.Base.FLAGS, flags);
final int id2 = this.passengerStack[11];
context.sendToAll(() -> new MessagePlayOutSpawnObject(id2, UUID.randomUUID(), 78, 0, getEntity().getPosition(), 0, 0, Vector3d.ZERO));
context.sendToAll(() -> new MessagePlayOutEntityMetadata(id2, parameterList2));
context.sendToAll(() -> new MessagePlayOutEntityEquipment(id2, 5, blockItem));
sendPassengers(context, 8, 10);
sendPassengers(context, 9, 11);
/*
final LanternItemStack boneItem = new LanternItemStack(ItemTypes.BONE);
float angleA = 250f;
float angleB = 250f;
for (int i = 12; i <= 14; i++) {
final ParameterList parameterList3 = new ByteBufParameterList(ByteBufferAllocator.unpooled());
parameterList3.add(EntityParameters.ArmorStand.FLAGS, (byte) (0x08 | 0x10 | 0x01 | 0x04));
parameterList3.add(EntityParameters.ArmorStand.LEFT_ARM_ROTATION, new Vector3f(50f, 360f - angleA, angleB));
parameterList3.add(EntityParameters.ArmorStand.RIGHT_ARM_ROTATION, new Vector3f(50f, angleA, 360f - angleB));
parameterList3.add(EntityParameters.Base.FLAGS, flags);
final int id3 = this.passengerStack[i];
context.sendToAll(() -> new MessagePlayOutSpawnObject(id3, UUID.randomUUID(), 78, 0,
getEntity().getPosition(), 0, 0, Vector3d.ZERO));
context.sendToAll(() -> new MessagePlayOutEntityMetadata(id3, parameterList3));
context.sendToAll(() -> new MessagePlayOutEntityEquipment(id3, 0, boneItem));
context.sendToAll(() -> new MessagePlayOutEntityEquipment(id3, 1, boneItem));
angleA -= 15f;
angleB -= 15f;
}
sendPassengers(context, 7, 9, 12, 13, 14);
*/
}
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