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Example 1 with ByteBufParameterList

use of org.lanternpowered.server.network.entity.parameter.ByteBufParameterList in project LanternServer by LanternPowered.

the class PlayerEntityProtocol method sendStackEntry.

private void sendStackEntry(EntityProtocolUpdateContext context, int index, int type) {
    final ParameterList parameterList = new ByteBufParameterList(ByteBufferAllocator.unpooled());
    parameterList.add(EntityParameters.Base.FLAGS, (byte) 0x20);
    if (type == 55) {
        parameterList.add(EntityParameters.AbstractSlime.SIZE, -1);
    } else if (type == 101) {
        parameterList.add(EntityParameters.Ageable.IS_BABY, true);
    }
    context.sendToAll(() -> new MessagePlayOutSpawnMob(this.passengerStack[index], UUID.randomUUID(), type, getEntity().getPosition(), (byte) 0, (byte) 0, (byte) 0, Vector3d.ZERO, parameterList));
}
Also used : ByteBufParameterList(org.lanternpowered.server.network.entity.parameter.ByteBufParameterList) ParameterList(org.lanternpowered.server.network.entity.parameter.ParameterList) ByteBufParameterList(org.lanternpowered.server.network.entity.parameter.ByteBufParameterList) MessagePlayOutSpawnMob(org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutSpawnMob)

Example 2 with ByteBufParameterList

use of org.lanternpowered.server.network.entity.parameter.ByteBufParameterList in project LanternServer by LanternPowered.

the class ProcessorPlayOutParticleEffect method preProcess.

private ICachedMessage preProcess(ParticleEffect effect0) {
    final LanternParticleEffect effect = (LanternParticleEffect) effect0;
    final LanternParticleType type = effect.getType();
    final OptionalInt internalType = type.getInternalType();
    // Special cases
    if (!internalType.isPresent()) {
        if (type == ParticleTypes.FIREWORKS) {
            // Create the fireworks data item
            final LanternItemStack itemStack = new LanternItemStack(ItemTypes.FIREWORKS);
            itemStack.tryOffer(Keys.FIREWORK_EFFECTS, effect.getOptionOrDefault(ParticleOptions.FIREWORK_EFFECTS).get());
            // Write the item to a parameter list
            final ByteBufParameterList parameterList = new ByteBufParameterList(ByteBufferAllocator.unpooled());
            parameterList.add(EntityParameters.Fireworks.ITEM, itemStack);
            return new CachedFireworksMessage(new MessagePlayOutEntityMetadata(CachedFireworksMessage.ENTITY_ID, parameterList));
        } else if (type == ParticleTypes.FERTILIZER) {
            final int quantity = effect.getOptionOrDefault(ParticleOptions.QUANTITY).get();
            return new CachedEffectMessage(2005, quantity, false);
        } else if (type == ParticleTypes.SPLASH_POTION) {
            final int potionId = this.potionEffectTypeToId.getInt(effect.getOptionOrDefault(ParticleOptions.POTION_EFFECT_TYPE).get());
            return new CachedEffectMessage(2002, potionId, false);
        } else if (type == ParticleTypes.BREAK_BLOCK) {
            final int state = getBlockState(effect, type.getDefaultOption(ParticleOptions.BLOCK_STATE));
            if (state == 0) {
                return EmptyCachedMessage.INSTANCE;
            }
            return new CachedEffectMessage(2001, state, false);
        } else if (type == ParticleTypes.MOBSPAWNER_FLAMES) {
            return new CachedEffectMessage(2004, 0, false);
        } else if (type == ParticleTypes.ENDER_TELEPORT) {
            return new CachedEffectMessage(2003, 0, false);
        } else if (type == ParticleTypes.DRAGON_BREATH_ATTACK) {
            return new CachedEffectMessage(2006, 0, false);
        } else if (type == ParticleTypes.FIRE_SMOKE) {
            final Direction direction = effect.getOptionOrDefault(ParticleOptions.DIRECTION).get();
            return new CachedEffectMessage(2000, getDirectionData(direction), false);
        }
        return EmptyCachedMessage.INSTANCE;
    }
    final int internalId = internalType.getAsInt();
    final Vector3f offset = effect.getOption(ParticleOptions.OFFSET).map(Vector3d::toFloat).orElse(Vector3f.ZERO);
    final int quantity = effect.getOption(ParticleOptions.QUANTITY).orElse(1);
    int[] extra = null;
    // The extra values, normal behavior offsetX, offsetY, offsetZ
    double f0 = 0f;
    double f1 = 0f;
    double f2 = 0f;
    // Depends on behavior
    // Note: If the count > 0 -> speed = 0f else if count = 0 -> speed = 1f
    final Optional<BlockState> defaultBlockState;
    if (type != ParticleTypes.ITEM_CRACK && (defaultBlockState = type.getDefaultOption(ParticleOptions.BLOCK_STATE)).isPresent()) {
        final int state = getBlockState(effect, defaultBlockState);
        if (state == 0) {
            return EmptyCachedMessage.INSTANCE;
        }
        extra = new int[] { state };
    }
    final Optional<ItemStackSnapshot> defaultItemStackSnapshot;
    if (extra == null && (defaultItemStackSnapshot = type.getDefaultOption(ParticleOptions.ITEM_STACK_SNAPSHOT)).isPresent()) {
        final Optional<ItemStackSnapshot> optItemStackSnapshot = effect.getOption(ParticleOptions.ITEM_STACK_SNAPSHOT);
        if (optItemStackSnapshot.isPresent()) {
            extra = toExtraItemData(optItemStackSnapshot.get().createStack());
        } else {
            final Optional<BlockState> optBlockState = effect.getOption(ParticleOptions.BLOCK_STATE);
            if (optBlockState.isPresent()) {
                final BlockState blockState = optBlockState.get();
                final Optional<ItemType> optItemType = blockState.getType().getItem();
                if (optItemType.isPresent()) {
                    // TODO: Item damage value
                    extra = new int[] { ItemRegistryModule.get().getInternalId(optItemType.get()), 0 };
                } else {
                    return EmptyCachedMessage.INSTANCE;
                }
            } else {
                extra = toExtraItemData(defaultItemStackSnapshot.get().createStack());
            }
        }
    }
    if (extra == null) {
        extra = new int[0];
    }
    final Optional<Double> defaultScale = type.getDefaultOption(ParticleOptions.SCALE);
    final Optional<Color> defaultColor;
    final Optional<NotePitch> defaultNote;
    final Optional<Vector3d> defaultVelocity;
    if (defaultScale.isPresent()) {
        double scale = effect.getOption(ParticleOptions.SCALE).orElse(defaultScale.get());
        // Server formula: sizeServer = (-sizeClient * 2) + 2
        if (type == ParticleTypes.LARGE_EXPLOSION || type == ParticleTypes.SWEEP_ATTACK) {
            scale = (-scale * 2f) + 2f;
        }
        if (scale == 0f) {
            return new CachedParticleMessage(internalId, offset, quantity, extra);
        }
        f0 = scale;
    } else if ((defaultColor = type.getDefaultOption(ParticleOptions.COLOR)).isPresent()) {
        final boolean isSpell = type == ParticleTypes.MOB_SPELL || type == ParticleTypes.AMBIENT_MOB_SPELL;
        Color color = effect.getOption(ParticleOptions.COLOR).orElse(null);
        if (!isSpell && (color == null || color.equals(defaultColor.get()))) {
            return new CachedParticleMessage(internalId, offset, quantity, extra);
        } else if (isSpell && color == null) {
            color = defaultColor.get();
        }
        f0 = color.getRed() / 255f;
        f1 = color.getGreen() / 255f;
        f2 = color.getBlue() / 255f;
        // but we already chose for the color, can't have both
        if (isSpell) {
            f0 = Math.max(f0, 0.001f);
            f2 = Math.max(f0, 0.001f);
        }
        // If the f0 value 0 is, the redstone will set it automatically to red 255
        if (f0 == 0f && type == ParticleTypes.REDSTONE_DUST) {
            f0 = 0.00001f;
        }
    } else if ((defaultNote = type.getDefaultOption(ParticleOptions.NOTE)).isPresent()) {
        final NotePitch notePitch = effect.getOption(ParticleOptions.NOTE).orElse(defaultNote.get());
        final float note = ((LanternNotePitch) notePitch).getInternalId();
        if (note == 0f) {
            return new CachedParticleMessage(internalId, offset, quantity, extra);
        }
        f0 = note / 24f;
    } else if ((defaultVelocity = type.getDefaultOption(ParticleOptions.VELOCITY)).isPresent()) {
        final Vector3d velocity = effect.getOption(ParticleOptions.VELOCITY).orElse(defaultVelocity.get());
        f0 = velocity.getX();
        f1 = velocity.getY();
        f2 = velocity.getZ();
        final Optional<Boolean> slowHorizontalVelocity = type.getDefaultOption(ParticleOptions.SLOW_HORIZONTAL_VELOCITY);
        if (slowHorizontalVelocity.isPresent() && effect.getOption(ParticleOptions.SLOW_HORIZONTAL_VELOCITY).orElse(slowHorizontalVelocity.get())) {
            f0 = 0f;
            f2 = 0f;
        }
        // The y value won't work for this effect, if the value isn't 0 the velocity won't work
        if (type == ParticleTypes.WATER_SPLASH) {
            f1 = 0f;
        }
        if (f0 == 0f && f1 == 0f && f2 == 0f) {
            return new CachedParticleMessage(internalId, offset, quantity, extra);
        }
    }
    // Is this check necessary?
    if (f0 == 0f && f1 == 0f && f2 == 0f) {
        return new CachedParticleMessage(internalId, offset, quantity, extra);
    }
    return new CachedOffsetParticleMessage(internalId, new Vector3f(f0, f1, f2), offset, quantity, extra);
}
Also used : ItemType(org.spongepowered.api.item.ItemType) LanternParticleEffect(org.lanternpowered.server.effect.particle.LanternParticleEffect) Direction(org.spongepowered.api.util.Direction) NotePitch(org.spongepowered.api.data.type.NotePitch) LanternNotePitch(org.lanternpowered.server.data.type.LanternNotePitch) ByteBufParameterList(org.lanternpowered.server.network.entity.parameter.ByteBufParameterList) Optional(java.util.Optional) Color(org.spongepowered.api.util.Color) OptionalInt(java.util.OptionalInt) LanternItemStack(org.lanternpowered.server.inventory.LanternItemStack) LanternNotePitch(org.lanternpowered.server.data.type.LanternNotePitch) BlockState(org.spongepowered.api.block.BlockState) Vector3d(com.flowpowered.math.vector.Vector3d) Vector3f(com.flowpowered.math.vector.Vector3f) MessagePlayOutEntityMetadata(org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutEntityMetadata) ItemStackSnapshot(org.spongepowered.api.item.inventory.ItemStackSnapshot) LanternParticleType(org.lanternpowered.server.effect.particle.LanternParticleType)

Example 3 with ByteBufParameterList

use of org.lanternpowered.server.network.entity.parameter.ByteBufParameterList in project LanternServer by LanternPowered.

the class ProcessorPlayOutParticleEffect method processRemoval.

private void processRemoval(@Nullable ParticleEffect key, @Nullable ICachedMessage value, RemovalCause cause) {
    if (value instanceof CachedFireworksMessage) {
        final ByteBufParameterList parameterList = (ByteBufParameterList) ((CachedFireworksMessage) value).entityMetadataMessage.getParameterList();
        parameterList.getByteBuffer().ifPresent(ByteBuffer::release);
    }
}
Also used : ByteBufParameterList(org.lanternpowered.server.network.entity.parameter.ByteBufParameterList) ByteBuffer(org.lanternpowered.server.network.buffer.ByteBuffer)

Example 4 with ByteBufParameterList

use of org.lanternpowered.server.network.entity.parameter.ByteBufParameterList in project LanternServer by LanternPowered.

the class PlayerEntityProtocol method update.

@Override
protected void update(EntityProtocolUpdateContext context) {
    final GameMode gameMode = this.entity.get(Keys.GAME_MODE).get();
    final boolean canFly = canFly();
    final float flySpeed = getFlySpeed();
    final float fieldOfView = getFovModifier();
    if (gameMode != this.lastGameMode) {
        context.sendToSelf(() -> new MessagePlayOutSetGameMode((LanternGameMode) gameMode));
        context.sendToSelf(() -> new MessagePlayOutPlayerAbilities(this.entity.get(Keys.IS_FLYING).orElse(false), canFly, false, gameMode == GameModes.CREATIVE, flySpeed, fieldOfView));
        this.lastGameMode = gameMode;
        this.lastCanFly = canFly;
        this.lastFlySpeed = flySpeed;
        this.lastFieldOfView = fieldOfView;
    } else if (canFly != this.lastCanFly || flySpeed != this.lastFlySpeed || fieldOfView != this.lastFieldOfView) {
        context.sendToSelf(() -> new MessagePlayOutPlayerAbilities(this.entity.get(Keys.IS_FLYING).orElse(false), canFly, false, gameMode == GameModes.CREATIVE, flySpeed, fieldOfView));
        this.lastCanFly = canFly;
        this.lastFlySpeed = flySpeed;
        this.lastFieldOfView = fieldOfView;
    }
    final float health = this.entity.get(Keys.HEALTH).get().floatValue();
    final int foodLevel = this.entity.get(Keys.FOOD_LEVEL).get();
    final float saturation = this.entity.get(Keys.SATURATION).get().floatValue();
    if (health != this.lastHealth || foodLevel != this.lastFoodLevel || saturation == 0.0f != this.lastHungry) {
        context.sendToSelf(() -> new MessagePlayOutPlayerHealthUpdate(health, foodLevel, saturation));
        this.lastHealth = health;
        this.lastFoodLevel = foodLevel;
        this.lastHungry = saturation == 0.0f;
    }
    super.update(context);
    final TopHat topHat = getTopHat();
    if (topHat != this.lastTopHat) {
        if (this.lastTopHat == null) {
            sendPassengerStack(context);
            sendHat(context, topHat);
        } else if (topHat == null) {
            removePassengerStack(context);
        } else {
            sendHat(context, topHat);
        }
        this.lastTopHat = topHat;
    }
    if (this.lastYaw0 != this.lastYaw || this.lastPitch0 != this.lastPitch || this.lastFlags0 != this.lastFlags) {
        for (final int id : this.passengerStack) {
            context.sendToSelf(() -> new MessagePlayOutEntityLook(id, this.lastYaw, this.lastPitch, this.entity.isOnGround()));
        }
        if (this.lastTopHat != null) {
            context.sendToSelf(() -> new MessagePlayOutEntityHeadLook(this.passengerStack[10], this.lastYaw));
            context.sendToSelf(() -> new MessagePlayOutEntityHeadLook(this.passengerStack[11], this.lastYaw));
            context.sendToSelf(() -> new MessagePlayOutEntityHeadLook(this.passengerStack[12], this.lastYaw));
            // context.sendToSelf(() -> new MessagePlayOutEntityHeadLook(this.passengerStack[14], this.lastYaw));
            if (this.lastFlags0 != this.lastFlags) {
                final boolean glow = (this.lastFlags & 0x40) != 0;
                final ParameterList parameterList = new ByteBufParameterList(ByteBufferAllocator.unpooled());
                parameterList.add(EntityParameters.Base.FLAGS, (byte) (0x20 | (glow ? 0x40 : 0x00)));
                context.sendToAll(() -> new MessagePlayOutEntityMetadata(this.passengerStack[10], parameterList));
                context.sendToAll(() -> new MessagePlayOutEntityMetadata(this.passengerStack[11], parameterList));
            }
        }
        this.lastYaw0 = this.lastYaw;
        this.lastPitch0 = this.lastPitch;
        this.lastFlags0 = this.lastFlags;
    }
    // Some 1.11.2 magic, ultra secret stuff...
    final boolean elytraFlying = this.entity.get(LanternKeys.IS_ELYTRA_FLYING).orElse(false);
    final boolean elytraSpeedBoost = this.entity.get(LanternKeys.ELYTRA_SPEED_BOOST).orElse(false);
    if (this.lastElytraFlying != elytraFlying || this.lastElytraSpeedBoost != elytraSpeedBoost) {
        if (this.lastElytraFlying && this.lastElytraSpeedBoost) {
            context.sendToAll(() -> new MessagePlayOutDestroyEntities(this.elytraRocketId));
        } else if (elytraFlying && elytraSpeedBoost) {
            // Create the fireworks data item
            final LanternItemStack itemStack = new LanternItemStack(ItemTypes.FIREWORKS);
            // Write the item to a parameter list
            final ByteBufParameterList parameterList = new ByteBufParameterList(ByteBufferAllocator.unpooled());
            parameterList.add(EntityParameters.Fireworks.ITEM, itemStack);
            parameterList.add(EntityParameters.Fireworks.ELYTRA_BOOST_PLAYER, getRootEntityId());
            context.sendToAll(() -> new MessagePlayOutSpawnObject(this.elytraRocketId, UUID.randomUUID(), 76, 0, this.entity.getPosition(), 0, 0, Vector3d.ZERO));
            context.sendToAll(() -> new MessagePlayOutEntityMetadata(this.elytraRocketId, parameterList));
        }
        this.lastElytraSpeedBoost = elytraSpeedBoost;
        this.lastElytraFlying = elytraFlying;
    }
}
Also used : TopHat(org.lanternpowered.server.extra.accessory.TopHat) ByteBufParameterList(org.lanternpowered.server.network.entity.parameter.ByteBufParameterList) LanternGameMode(org.lanternpowered.server.entity.living.player.gamemode.LanternGameMode) MessagePlayOutSpawnObject(org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutSpawnObject) LanternItemStack(org.lanternpowered.server.inventory.LanternItemStack) MessagePlayOutSetGameMode(org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutSetGameMode) LanternGameMode(org.lanternpowered.server.entity.living.player.gamemode.LanternGameMode) GameMode(org.spongepowered.api.entity.living.player.gamemode.GameMode) MessagePlayOutPlayerHealthUpdate(org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutPlayerHealthUpdate) MessagePlayOutEntityLook(org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutEntityLook) MessagePlayOutSetGameMode(org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutSetGameMode) MessagePlayOutDestroyEntities(org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutDestroyEntities) ParameterList(org.lanternpowered.server.network.entity.parameter.ParameterList) ByteBufParameterList(org.lanternpowered.server.network.entity.parameter.ByteBufParameterList) MessagePlayOutEntityMetadata(org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutEntityMetadata) MessagePlayOutPlayerAbilities(org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutPlayerAbilities) MessagePlayOutEntityHeadLook(org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutEntityHeadLook)

Example 5 with ByteBufParameterList

use of org.lanternpowered.server.network.entity.parameter.ByteBufParameterList in project LanternServer by LanternPowered.

the class PlayerEntityProtocol method sendHat.

private void sendHat(EntityProtocolUpdateContext context, TopHat hat) {
    final LanternItemStack paneItem;
    final LanternItemStack blockItem;
    final Optional<DyeColor> dyeColor = hat.getDyeColor();
    if (dyeColor.isPresent()) {
        paneItem = new LanternItemStack(BlockTypes.CARPET);
        paneItem.offer(Keys.DYE_COLOR, dyeColor.get());
        blockItem = new LanternItemStack(BlockTypes.WOOL);
        blockItem.offer(Keys.DYE_COLOR, dyeColor.get());
    } else if (hat == TopHats.GOLD) {
        paneItem = new LanternItemStack(BlockTypes.LIGHT_WEIGHTED_PRESSURE_PLATE);
        blockItem = new LanternItemStack(BlockTypes.GOLD_BLOCK);
    } else if (hat == TopHats.IRON) {
        paneItem = new LanternItemStack(BlockTypes.HEAVY_WEIGHTED_PRESSURE_PLATE);
        blockItem = new LanternItemStack(BlockTypes.IRON_BLOCK);
    } else if (hat == TopHats.WOOD) {
        paneItem = new LanternItemStack(BlockTypes.WOODEN_PRESSURE_PLATE);
        blockItem = new LanternItemStack(BlockTypes.PLANKS);
    } else if (hat == TopHats.STONE) {
        paneItem = new LanternItemStack(BlockTypes.STONE_PRESSURE_PLATE);
        blockItem = new LanternItemStack(BlockTypes.STONE);
    } else if (hat == TopHats.SNOW) {
        paneItem = new LanternItemStack(BlockTypes.SNOW_LAYER);
        blockItem = new LanternItemStack(BlockTypes.SNOW);
    } else {
        throw new IllegalStateException();
    }
    byte flags = 0x20;
    if (getEntity().get(Keys.GLOWING).get()) {
        flags |= 0x40;
    }
    final ParameterList parameterList1 = new ByteBufParameterList(ByteBufferAllocator.unpooled());
    parameterList1.add(EntityParameters.ArmorStand.FLAGS, (byte) (0x08 | 0x10));
    parameterList1.add(EntityParameters.Base.FLAGS, flags);
    final int id1 = this.passengerStack[10];
    context.sendToAll(() -> new MessagePlayOutSpawnObject(id1, UUID.randomUUID(), 78, 0, getEntity().getPosition(), 0, 0, Vector3d.ZERO));
    context.sendToAll(() -> new MessagePlayOutEntityMetadata(id1, parameterList1));
    context.sendToAll(() -> new MessagePlayOutEntityEquipment(id1, 5, paneItem));
    final ParameterList parameterList2 = new ByteBufParameterList(ByteBufferAllocator.unpooled());
    parameterList2.add(EntityParameters.ArmorStand.FLAGS, (byte) (0x08 | 0x10 | 0x01));
    parameterList2.add(EntityParameters.Base.FLAGS, flags);
    final int id2 = this.passengerStack[11];
    context.sendToAll(() -> new MessagePlayOutSpawnObject(id2, UUID.randomUUID(), 78, 0, getEntity().getPosition(), 0, 0, Vector3d.ZERO));
    context.sendToAll(() -> new MessagePlayOutEntityMetadata(id2, parameterList2));
    context.sendToAll(() -> new MessagePlayOutEntityEquipment(id2, 5, blockItem));
    sendPassengers(context, 8, 10);
    sendPassengers(context, 9, 11);
/*
        final LanternItemStack boneItem = new LanternItemStack(ItemTypes.BONE);

        float angleA = 250f;
        float angleB = 250f;
        for (int i = 12; i <= 14; i++) {
            final ParameterList parameterList3 = new ByteBufParameterList(ByteBufferAllocator.unpooled());
            parameterList3.add(EntityParameters.ArmorStand.FLAGS, (byte) (0x08 | 0x10 | 0x01 | 0x04));
            parameterList3.add(EntityParameters.ArmorStand.LEFT_ARM_ROTATION, new Vector3f(50f, 360f - angleA, angleB));
            parameterList3.add(EntityParameters.ArmorStand.RIGHT_ARM_ROTATION, new Vector3f(50f, angleA, 360f - angleB));
            parameterList3.add(EntityParameters.Base.FLAGS, flags);
            final int id3 = this.passengerStack[i];

            context.sendToAll(() -> new MessagePlayOutSpawnObject(id3, UUID.randomUUID(), 78, 0,
                    getEntity().getPosition(), 0, 0, Vector3d.ZERO));
            context.sendToAll(() -> new MessagePlayOutEntityMetadata(id3, parameterList3));
            context.sendToAll(() -> new MessagePlayOutEntityEquipment(id3, 0, boneItem));
            context.sendToAll(() -> new MessagePlayOutEntityEquipment(id3, 1, boneItem));

            angleA -= 15f;
            angleB -= 15f;
        }

        sendPassengers(context, 7, 9, 12, 13, 14);
        */
}
Also used : ByteBufParameterList(org.lanternpowered.server.network.entity.parameter.ByteBufParameterList) ParameterList(org.lanternpowered.server.network.entity.parameter.ParameterList) ByteBufParameterList(org.lanternpowered.server.network.entity.parameter.ByteBufParameterList) MessagePlayOutEntityMetadata(org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutEntityMetadata) MessagePlayOutEntityEquipment(org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutEntityEquipment) DyeColor(org.spongepowered.api.data.type.DyeColor) MessagePlayOutSpawnObject(org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutSpawnObject) LanternItemStack(org.lanternpowered.server.inventory.LanternItemStack)

Aggregations

ByteBufParameterList (org.lanternpowered.server.network.entity.parameter.ByteBufParameterList)5 LanternItemStack (org.lanternpowered.server.inventory.LanternItemStack)3 ParameterList (org.lanternpowered.server.network.entity.parameter.ParameterList)3 MessagePlayOutEntityMetadata (org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutEntityMetadata)3 MessagePlayOutSpawnObject (org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutSpawnObject)2 Vector3d (com.flowpowered.math.vector.Vector3d)1 Vector3f (com.flowpowered.math.vector.Vector3f)1 Optional (java.util.Optional)1 OptionalInt (java.util.OptionalInt)1 LanternNotePitch (org.lanternpowered.server.data.type.LanternNotePitch)1 LanternParticleEffect (org.lanternpowered.server.effect.particle.LanternParticleEffect)1 LanternParticleType (org.lanternpowered.server.effect.particle.LanternParticleType)1 LanternGameMode (org.lanternpowered.server.entity.living.player.gamemode.LanternGameMode)1 TopHat (org.lanternpowered.server.extra.accessory.TopHat)1 ByteBuffer (org.lanternpowered.server.network.buffer.ByteBuffer)1 MessagePlayOutDestroyEntities (org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutDestroyEntities)1 MessagePlayOutEntityEquipment (org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutEntityEquipment)1 MessagePlayOutEntityHeadLook (org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutEntityHeadLook)1 MessagePlayOutEntityLook (org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutEntityLook)1 MessagePlayOutPlayerAbilities (org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutPlayerAbilities)1