use of org.lanternpowered.server.entity.living.player.gamemode.LanternGameMode in project LanternServer by LanternPowered.
the class AbstractUser method registerKeys.
@Override
public void registerKeys() {
super.registerKeys();
final ValueCollection c = getValueCollection();
c.register(LanternKeys.ACCESSORIES, new ArrayList<>());
c.register(LanternKeys.MAX_EXHAUSTION, 40.0, 0.0, Double.MAX_VALUE);
c.register(Keys.EXHAUSTION, DEFAULT_EXHAUSTION, 0.0, LanternKeys.MAX_EXHAUSTION);
c.register(LanternKeys.MAX_FOOD_LEVEL, 20, 0, Integer.MAX_VALUE);
c.register(Keys.FOOD_LEVEL, 20, 0, LanternKeys.MAX_FOOD_LEVEL);
c.registerWithSuppliedMax(Keys.SATURATION, DEFAULT_SATURATION, 0.0, container -> container.get(Keys.FOOD_LEVEL).orElse(20).doubleValue());
c.register(Keys.LAST_DATE_PLAYED, null);
c.register(Keys.FIRST_DATE_PLAYED, null);
c.registerNonRemovable(Keys.WALKING_SPEED, 0.1);
c.registerNonRemovable(LanternKeys.FIELD_OF_VIEW_MODIFIER, 1.0);
c.registerNonRemovable(Keys.IS_FLYING, false);
c.registerNonRemovable(Keys.IS_SNEAKING, false);
c.registerNonRemovable(Keys.IS_SPRINTING, false);
c.registerNonRemovable(Keys.FLYING_SPEED, 0.1);
c.registerNonRemovable(Keys.CAN_FLY, false);
c.registerNonRemovable(Keys.RESPAWN_LOCATIONS, new HashMap<>());
c.registerNonRemovable(Keys.GAME_MODE, GameModes.NOT_SET).addListener((oldElement, newElement) -> {
((LanternGameMode) newElement).getAbilityApplier().accept(this);
// This MUST be updated, unless you want strange behavior on the client,
// the client has 3 different concepts of 'isCreative', and each combination
// gives a different outcome...
// For example:
// - Disable noClip and glow in spectator, but you can place blocks
// - NoClip in creative, but you cannot change your hotbar, or drop items
// Not really worth the trouble right now
// TODO: Differentiate the 'global tab list entry' and the entry to update
// TODO: these kind of settings to avoid possible 'strange' behavior.
GlobalTabList.getInstance().get(getProfile()).ifPresent(e -> e.setGameMode(newElement));
});
c.registerNonRemovable(Keys.DOMINANT_HAND, HandPreferences.RIGHT);
c.registerNonRemovable(LanternKeys.IS_ELYTRA_FLYING, false);
c.registerNonRemovable(LanternKeys.ELYTRA_GLIDE_SPEED, 0.1);
c.registerNonRemovable(LanternKeys.ELYTRA_SPEED_BOOST, false);
c.registerNonRemovable(LanternKeys.SUPER_STEVE, false);
c.registerNonRemovable(LanternKeys.CAN_WALL_JUMP, false);
c.registerNonRemovable(LanternKeys.CAN_DUAL_WIELD, false);
c.registerNonRemovable(LanternKeys.SCORE, 0);
c.registerNonRemovable(LanternKeys.ACTIVE_HAND, Optional.empty());
c.registerNonRemovable(LanternKeys.RECIPE_BOOK_FILTER_ACTIVE, false);
c.registerNonRemovable(LanternKeys.RECIPE_BOOK_GUI_OPEN, false);
c.registerProcessor(Keys.STATISTICS).add(builder -> builder.offerHandler((key, valueContainer, map) -> {
this.statisticMap.setStatisticValues(map);
return DataTransactionResult.successNoData();
}).retrieveHandler((key, valueContainer) -> Optional.of(this.statisticMap.getStatisticValues())).failAlwaysRemoveHandler());
c.registerNonRemovable(LanternKeys.OPEN_ADVANCEMENT_TREE, Optional.empty());
}
use of org.lanternpowered.server.entity.living.player.gamemode.LanternGameMode in project LanternServer by LanternPowered.
the class PlayerEntityProtocol method spawn.
@Override
protected void spawn(EntityProtocolUpdateContext context) {
super.spawn(context);
context.sendToSelf(() -> new MessagePlayOutEntityMetadata(getRootEntityId(), fillParameters(true)));
final GameMode gameMode = getEntity().get(Keys.GAME_MODE).get();
context.sendToSelf(() -> new MessagePlayOutSetGameMode((LanternGameMode) gameMode));
context.sendToSelf(() -> new MessagePlayOutPlayerAbilities(this.entity.get(Keys.IS_FLYING).orElse(false), canFly(), false, gameMode == GameModes.CREATIVE, getFlySpeed(), getFovModifier()));
final TopHat topHat = getTopHat();
if (topHat != null && !getEntity().get(Keys.INVISIBLE).get()) {
sendPassengerStack(context);
sendHat(context, topHat);
}
}
use of org.lanternpowered.server.entity.living.player.gamemode.LanternGameMode in project LanternServer by LanternPowered.
the class CommandGameMode method completeSpec.
@Override
public void completeSpec(PluginContainer pluginContainer, CommandSpec.Builder specBuilder) {
final ImmutableMap.Builder<String, Object> baseBuilder = ImmutableMap.builder();
final ImmutableMap.Builder<String, Object> aliasesBuilder = ImmutableMap.builder();
for (GameMode gameMode : Sponge.getRegistry().getAllOf(GameMode.class)) {
// Ignore the not set game mode
if (gameMode == GameModes.NOT_SET) {
continue;
}
baseBuilder.put(gameMode.getName(), gameMode);
aliasesBuilder.put(((LanternGameMode) gameMode).getInternalId() + "", gameMode);
}
aliasesBuilder.put("s", GameModes.SURVIVAL);
aliasesBuilder.put("c", GameModes.CREATIVE);
aliasesBuilder.put("a", GameModes.ADVENTURE);
aliasesBuilder.put("sp", GameModes.SPECTATOR);
specBuilder.arguments(ChoicesElement.of(Text.of("game-mode"), baseBuilder.build(), aliasesBuilder.build(), false, true), GenericArguments.playerOrSource(Text.of("player"))).executor((src, args) -> {
final GameMode gameMode = args.<GameMode>getOne("game-mode").get();
final Player player = args.<Player>getOne("player").get();
player.offer(Keys.GAME_MODE, gameMode);
final Text gameModeText = Text.of(gameMode.getTranslation());
if (player == src) {
src.sendMessage(t("commands.gamemode.success.self", gameModeText));
} else {
if (((RuleHolder) player.getWorld()).getOrCreateRule(RuleTypes.SEND_COMMAND_FEEDBACK).getValue()) {
player.sendMessage(t("gameMode.changed", gameModeText));
}
src.sendMessage(t("commands.gamemode.success.other", player.getName(), gameModeText));
}
return CommandResult.success();
});
}
use of org.lanternpowered.server.entity.living.player.gamemode.LanternGameMode in project LanternServer by LanternPowered.
the class GameModeRegistryModule method registerDefaults.
@Override
public void registerDefaults() {
register(new LanternGameMode("minecraft", "not_set", "gameMode.notSet", -1, player -> {
}));
register(new LanternGameMode("minecraft", "survival", "gameMode.survival", 0, player -> {
player.offer(Keys.CAN_FLY, false);
player.offer(Keys.IS_FLYING, false);
player.offer(Keys.INVULNERABLE, false);
}));
register(new LanternGameMode("minecraft", "creative", "gameMode.creative", 1, player -> {
player.offer(Keys.CAN_FLY, true);
player.offer(Keys.INVULNERABLE, true);
}));
register(new LanternGameMode("minecraft", "adventure", "gameMode.adventure", 2, player -> {
player.offer(Keys.CAN_FLY, false);
player.offer(Keys.IS_FLYING, false);
player.offer(Keys.INVULNERABLE, false);
}));
register(new LanternGameMode("minecraft", "spectator", "gameMode.spectator", 3, player -> {
player.offer(Keys.CAN_FLY, true);
player.offer(Keys.IS_FLYING, true);
player.offer(Keys.INVULNERABLE, true);
}));
}
use of org.lanternpowered.server.entity.living.player.gamemode.LanternGameMode in project LanternServer by LanternPowered.
the class PlayerEntityProtocol method update.
@Override
protected void update(EntityProtocolUpdateContext context) {
final GameMode gameMode = this.entity.get(Keys.GAME_MODE).get();
final boolean canFly = canFly();
final float flySpeed = getFlySpeed();
final float fieldOfView = getFovModifier();
if (gameMode != this.lastGameMode) {
context.sendToSelf(() -> new MessagePlayOutSetGameMode((LanternGameMode) gameMode));
context.sendToSelf(() -> new MessagePlayOutPlayerAbilities(this.entity.get(Keys.IS_FLYING).orElse(false), canFly, false, gameMode == GameModes.CREATIVE, flySpeed, fieldOfView));
this.lastGameMode = gameMode;
this.lastCanFly = canFly;
this.lastFlySpeed = flySpeed;
this.lastFieldOfView = fieldOfView;
} else if (canFly != this.lastCanFly || flySpeed != this.lastFlySpeed || fieldOfView != this.lastFieldOfView) {
context.sendToSelf(() -> new MessagePlayOutPlayerAbilities(this.entity.get(Keys.IS_FLYING).orElse(false), canFly, false, gameMode == GameModes.CREATIVE, flySpeed, fieldOfView));
this.lastCanFly = canFly;
this.lastFlySpeed = flySpeed;
this.lastFieldOfView = fieldOfView;
}
final float health = this.entity.get(Keys.HEALTH).get().floatValue();
final int foodLevel = this.entity.get(Keys.FOOD_LEVEL).get();
final float saturation = this.entity.get(Keys.SATURATION).get().floatValue();
if (health != this.lastHealth || foodLevel != this.lastFoodLevel || saturation == 0.0f != this.lastHungry) {
context.sendToSelf(() -> new MessagePlayOutPlayerHealthUpdate(health, foodLevel, saturation));
this.lastHealth = health;
this.lastFoodLevel = foodLevel;
this.lastHungry = saturation == 0.0f;
}
super.update(context);
final TopHat topHat = getTopHat();
if (topHat != this.lastTopHat) {
if (this.lastTopHat == null) {
sendPassengerStack(context);
sendHat(context, topHat);
} else if (topHat == null) {
removePassengerStack(context);
} else {
sendHat(context, topHat);
}
this.lastTopHat = topHat;
}
if (this.lastYaw0 != this.lastYaw || this.lastPitch0 != this.lastPitch || this.lastFlags0 != this.lastFlags) {
for (final int id : this.passengerStack) {
context.sendToSelf(() -> new MessagePlayOutEntityLook(id, this.lastYaw, this.lastPitch, this.entity.isOnGround()));
}
if (this.lastTopHat != null) {
context.sendToSelf(() -> new MessagePlayOutEntityHeadLook(this.passengerStack[10], this.lastYaw));
context.sendToSelf(() -> new MessagePlayOutEntityHeadLook(this.passengerStack[11], this.lastYaw));
context.sendToSelf(() -> new MessagePlayOutEntityHeadLook(this.passengerStack[12], this.lastYaw));
// context.sendToSelf(() -> new MessagePlayOutEntityHeadLook(this.passengerStack[14], this.lastYaw));
if (this.lastFlags0 != this.lastFlags) {
final boolean glow = (this.lastFlags & 0x40) != 0;
final ParameterList parameterList = new ByteBufParameterList(ByteBufferAllocator.unpooled());
parameterList.add(EntityParameters.Base.FLAGS, (byte) (0x20 | (glow ? 0x40 : 0x00)));
context.sendToAll(() -> new MessagePlayOutEntityMetadata(this.passengerStack[10], parameterList));
context.sendToAll(() -> new MessagePlayOutEntityMetadata(this.passengerStack[11], parameterList));
}
}
this.lastYaw0 = this.lastYaw;
this.lastPitch0 = this.lastPitch;
this.lastFlags0 = this.lastFlags;
}
// Some 1.11.2 magic, ultra secret stuff...
final boolean elytraFlying = this.entity.get(LanternKeys.IS_ELYTRA_FLYING).orElse(false);
final boolean elytraSpeedBoost = this.entity.get(LanternKeys.ELYTRA_SPEED_BOOST).orElse(false);
if (this.lastElytraFlying != elytraFlying || this.lastElytraSpeedBoost != elytraSpeedBoost) {
if (this.lastElytraFlying && this.lastElytraSpeedBoost) {
context.sendToAll(() -> new MessagePlayOutDestroyEntities(this.elytraRocketId));
} else if (elytraFlying && elytraSpeedBoost) {
// Create the fireworks data item
final LanternItemStack itemStack = new LanternItemStack(ItemTypes.FIREWORKS);
// Write the item to a parameter list
final ByteBufParameterList parameterList = new ByteBufParameterList(ByteBufferAllocator.unpooled());
parameterList.add(EntityParameters.Fireworks.ITEM, itemStack);
parameterList.add(EntityParameters.Fireworks.ELYTRA_BOOST_PLAYER, getRootEntityId());
context.sendToAll(() -> new MessagePlayOutSpawnObject(this.elytraRocketId, UUID.randomUUID(), 76, 0, this.entity.getPosition(), 0, 0, Vector3d.ZERO));
context.sendToAll(() -> new MessagePlayOutEntityMetadata(this.elytraRocketId, parameterList));
}
this.lastElytraSpeedBoost = elytraSpeedBoost;
this.lastElytraFlying = elytraFlying;
}
}
Aggregations