use of org.spongepowered.api.entity.living.Living in project Skree by Skelril.
the class ShnugglesPrimeInstance method runAttack.
public void runAttack(ShnugglesPrimeAttack attackCase) {
Optional<Giant> optBoss = getBoss();
if (!optBoss.isPresent()) {
return;
}
Giant boss = optBoss.get();
double bossHealth = getHealth(boss);
double maxBossHealth = getMaxHealth(boss);
double delay = 15000;
if (lastAttackTime != 0 && System.currentTimeMillis() - lastAttackTime <= delay) {
return;
}
Collection<Player> contained = getPlayers(PARTICIPANT);
if (contained.isEmpty()) {
return;
}
// AI-ish system
if ((attackCase == ShnugglesPrimeAttack.EVERLASTING || attackCase == ShnugglesPrimeAttack.MINION_LEECH) && bossHealth > maxBossHealth * .9) {
attackCase = Probability.getChance(2) ? ShnugglesPrimeAttack.DARK_POTIONS : ShnugglesPrimeAttack.CORRUPTION;
}
for (Player player : contained) {
if (player.get(Keys.HEALTH).get() < 4) {
attackCase = ShnugglesPrimeAttack.CORRUPTION;
break;
}
}
Collection<Zombie> zombies = getContained(Zombie.class);
if (zombies.size() > 200) {
attackCase = ShnugglesPrimeAttack.BASK_IN_MY_GLORY;
}
if (bossHealth < maxBossHealth * .4 && Probability.getChance(5)) {
if (zombies.size() < 100 && bossHealth > 200) {
attackCase = ShnugglesPrimeAttack.EVERLASTING;
} else {
attackCase = ShnugglesPrimeAttack.MINION_LEECH;
}
}
if ((attackCase == ShnugglesPrimeAttack.BLINDNESS || attackCase == ShnugglesPrimeAttack.FIRE) && bossHealth < maxBossHealth * .15) {
runRandomAttack();
return;
}
switch(attackCase) {
case WRATH:
sendAttackBroadcast("Taste my wrath!", AttackSeverity.NORMAL);
for (Player player : contained) {
player.offer(Keys.VELOCITY, new Vector3d(random.nextDouble() * 3 - 1.5, random.nextDouble() * 1 + .5, random.nextDouble() * 3 - 1.5));
player.offer(Keys.FIRE_TICKS, 20 * 3);
}
break;
case CORRUPTION:
sendAttackBroadcast("Embrace my corruption!", AttackSeverity.NORMAL);
PotionEffect witherEffect = PotionEffect.of(PotionEffectTypes.WITHER, 1, 20 * 3);
for (Player player : contained) {
List<PotionEffect> potionEffects = player.getOrElse(Keys.POTION_EFFECTS, new ArrayList<>(1));
potionEffects.add(witherEffect);
player.offer(Keys.POTION_EFFECTS, potionEffects);
}
break;
case BLINDNESS:
sendAttackBroadcast("Are you BLIND? Mwhahahaha!", AttackSeverity.NORMAL);
PotionEffect blindnessEffect = PotionEffect.of(PotionEffectTypes.BLINDNESS, 0, 20 * 4);
for (Player player : contained) {
List<PotionEffect> potionEffects = player.getOrElse(Keys.POTION_EFFECTS, new ArrayList<>(1));
potionEffects.add(blindnessEffect);
player.offer(Keys.POTION_EFFECTS, potionEffects);
}
break;
case TANGO_TIME:
sendAttackBroadcast("Tango time!", AttackSeverity.ULTIMATE);
activeAttacks.add(ShnugglesPrimeAttack.TANGO_TIME);
Task.builder().delay(7, TimeUnit.SECONDS).execute(() -> {
if (!isBossSpawned()) {
return;
}
for (Player player : getPlayers(PARTICIPANT)) {
// TODO Convert to Sponge
if (((EntityGiantZombie) boss).canEntityBeSeen(tf(player))) {
player.sendMessage(Text.of(TextColors.YELLOW, "Come closer..."));
player.setLocation(boss.getLocation());
EntityDamageSource source = EntityDamageSource.builder().entity(boss).type(DamageTypes.ATTACK).build();
player.damage(100, source, Cause.source(boss).build());
player.offer(Keys.VELOCITY, new Vector3d(random.nextDouble() * 1.7 - 1.5, random.nextDouble() * 2, random.nextDouble() * 1.7 - 1.5));
} else {
player.sendMessage(Text.of(TextColors.YELLOW, "Fine... No tango this time..."));
}
}
sendAttackBroadcast("Now wasn't that fun?", AttackSeverity.INFO);
activeAttacks.remove(ShnugglesPrimeAttack.TANGO_TIME);
}).submit(SkreePlugin.inst());
break;
case EVERLASTING:
if (!damageHeals) {
activeAttacks.add(ShnugglesPrimeAttack.EVERLASTING);
sendAttackBroadcast("I am everlasting!", AttackSeverity.NORMAL);
damageHeals = true;
Task.builder().delay(12, TimeUnit.SECONDS).execute(() -> {
if (damageHeals) {
damageHeals = false;
if (!isBossSpawned()) {
return;
}
sendAttackBroadcast("Thank you for your assistance.", AttackSeverity.INFO);
}
activeAttacks.remove(ShnugglesPrimeAttack.EVERLASTING);
}).submit(SkreePlugin.inst());
break;
}
runRandomAttack();
return;
case FIRE:
sendAttackBroadcast("Fire is your friend...", AttackSeverity.NORMAL);
for (Player player : contained) {
player.offer(Keys.FIRE_TICKS, 20 * 5);
}
break;
case BASK_IN_MY_GLORY:
if (!damageHeals) {
sendAttackBroadcast("Bask in my glory!", AttackSeverity.ULTIMATE);
activeAttacks.add(ShnugglesPrimeAttack.BASK_IN_MY_GLORY);
Task.builder().delay(7, TimeUnit.SECONDS).execute(() -> {
if (!isBossSpawned()) {
return;
}
boolean baskInGlory = false;
for (Player player : getContained(Player.class)) {
// TODO Convert to Sponge
if (((EntityGiantZombie) boss).canEntityBeSeen(tf(player))) {
player.sendMessage(Text.of(TextColors.DARK_RED, "You!"));
baskInGlory = true;
}
}
// Attack
if (baskInGlory) {
damageHeals = true;
spawnPts.stream().filter(pt -> Probability.getChance(12)).forEach(pt -> {
Explosion explosion = Explosion.builder().shouldDamageEntities(true).location(pt).radius(10).build();
getRegion().getExtent().triggerExplosion(explosion, Cause.source(SkreePlugin.container()).owner(boss).build());
});
// Schedule Reset
Task.builder().delay(500, TimeUnit.MILLISECONDS).execute(() -> {
damageHeals = false;
}).submit(SkreePlugin.inst());
return;
}
// Notify if avoided
sendAttackBroadcast("Gah... Afraid are you friends?", AttackSeverity.INFO);
activeAttacks.remove(ShnugglesPrimeAttack.BASK_IN_MY_GLORY);
}).submit(SkreePlugin.inst());
break;
}
runRandomAttack();
break;
case DARK_POTIONS:
sendAttackBroadcast("Unleash the inner darkness!", AttackSeverity.NORMAL);
PotionEffect instantDamageEffect = PotionEffect.of(PotionEffectTypes.INSTANT_DAMAGE, 0, 1);
for (Living entity : getContained(Zombie.class)) {
if (!Probability.getChance(5)) {
continue;
}
entity.offer(Keys.HEALTH, 0D);
Location targetLoc = entity.getLocation();
Entity potion = getRegion().getExtent().createEntity(EntityTypes.SPLASH_POTION, targetLoc.getPosition());
potion.offer(Keys.POTION_EFFECTS, Lists.newArrayList(instantDamageEffect));
getRegion().getExtent().spawnEntity(potion, Cause.source(SpawnCause.builder().type(SpawnTypes.PLUGIN).build()).build());
}
return;
case MINION_LEECH:
sendAttackBroadcast("My minions our time is now!", AttackSeverity.ULTIMATE);
activeAttacks.add(ShnugglesPrimeAttack.MINION_LEECH);
IntegratedRunnable minionEater = new IntegratedRunnable() {
@Override
public boolean run(int times) {
if (!isBossSpawned()) {
return true;
}
for (Living entity : getContained(Living.class)) {
// TODO convert to Sponge
if (entity instanceof Giant || !Probability.getChance(5) || !((EntityGiantZombie) boss).canEntityBeSeen((EntityLivingBase) entity)) {
continue;
}
double realDamage = entity.get(Keys.HEALTH).get();
// TODO convert to Sponge
if (entity instanceof Zombie && ((EntityZombie) entity).isChild()) {
entity.offer(Keys.HEALTH, 0D);
} else {
DamageSource source = DamageSource.builder().type(DamageTypes.ATTACK).build();
entity.damage(realDamage, source, Cause.source(boss).build());
}
toHeal += Math.min(1, realDamage / 3);
}
if (new TimeFilter(-1, 2).matchesFilter(times + 1)) {
getPlayerMessageChannel(SPECTATOR).send(Text.of(TextColors.DARK_AQUA, "The boss has drawn in: " + (int) toHeal + " health."));
}
return true;
}
@Override
public void end() {
if (!isBossSpawned()) {
return;
}
heal(boss, toHeal);
toHeal = 0;
sendAttackBroadcast("Thank you my minions!", AttackSeverity.INFO);
printBossHealth();
activeAttacks.remove(ShnugglesPrimeAttack.MINION_LEECH);
}
};
TimedRunnable<IntegratedRunnable> minonEatingTask = new TimedRunnable<>(minionEater, 20);
Task minionEatingTaskExecutor = Task.builder().interval(500, TimeUnit.MILLISECONDS).execute(minonEatingTask).submit(SkreePlugin.inst());
minonEatingTask.setTask(minionEatingTaskExecutor);
break;
}
lastAttackTime = System.currentTimeMillis();
lastAttack = attackCase;
}
use of org.spongepowered.api.entity.living.Living in project Skree by Skelril.
the class PlayerCombatParser method parse.
default void parse(DamageEntityEvent event) {
Entity entity = event.getTargetEntity();
if (!(entity instanceof Living)) {
return;
}
Optional<DamageSource> optDamageSource = event.getCause().first(DamageSource.class);
if (optDamageSource.isPresent()) {
Entity srcEntity = null;
Entity indirectSrcEntity = null;
if (optDamageSource.get() instanceof IndirectEntityDamageSource) {
srcEntity = ((IndirectEntityDamageSource) optDamageSource.get()).getIndirectSource();
indirectSrcEntity = ((IndirectEntityDamageSource) optDamageSource.get()).getSource();
} else if (optDamageSource.get() instanceof EntityDamageSource) {
srcEntity = ((EntityDamageSource) optDamageSource.get()).getSource();
}
if (!(srcEntity instanceof Living)) {
if (entity instanceof Player) {
processNonLivingAttack(optDamageSource.get(), (Player) entity);
}
return;
}
Living living = (Living) srcEntity;
if (verify(living)) {
if (entity instanceof Player && living instanceof Player) {
processPvP((Player) living, (Player) entity);
processPvP((Player) living, (Player) entity, indirectSrcEntity);
} else if (entity instanceof Player) {
processMonsterAttack(living, (Player) entity);
} else if (living instanceof Player) {
processPlayerAttack((Player) living, (Living) entity);
}
}
}
}
use of org.spongepowered.api.entity.living.Living in project Skree by Skelril.
the class RangedSpecialAttackClusterListener method onPlayerCombat.
@Listener(order = Order.LATE)
public void onPlayerCombat(DamageEntityEvent event) {
Entity targetEntity = event.getTargetEntity();
if (!(targetEntity instanceof Living)) {
return;
}
Optional<Clause<Living, ItemStackSnapshot>> optSourceEntity = getSource(event.getCause());
if (!optSourceEntity.isPresent()) {
return;
}
Living sourceEntity = optSourceEntity.get().getKey();
ItemStackSnapshot snapshot = optSourceEntity.get().getValue();
if (!applicabilityTest.test(sourceEntity, snapshot)) {
return;
}
if (cooldownHandler.canUseAbility(sourceEntity)) {
cooldownHandler.useAbility(sourceEntity);
} else {
return;
}
rangedCluster.getNextAttackToRun().run(sourceEntity, (Living) targetEntity, event);
}
use of org.spongepowered.api.entity.living.Living in project Skree by Skelril.
the class PointOfContactClusterListener method onBlockCollide.
@Listener
public void onBlockCollide(CollideEvent.Impact event, @First Projectile projectile) {
ProjectileSource source = projectile.getShooter();
if (!(source instanceof Living)) {
return;
}
Living sourceEntity = (Living) source;
ItemStackSnapshot shootingItemStack = projectile.get(SHOOTING_ITEM_DATA_KEY).map(Optional::get).orElse(null);
if (!applicabilityTest.test(sourceEntity, shootingItemStack)) {
return;
}
if (cooldownHandler.canUseAbility(sourceEntity)) {
cooldownHandler.useAbility(sourceEntity);
} else {
return;
}
attackCluster.getNextAbilityToRun().run(sourceEntity, event.getImpactPoint());
}
use of org.spongepowered.api.entity.living.Living in project Skree by Skelril.
the class Fangz method setupFangz.
private void setupFangz() {
Sponge.getEventManager().registerListeners(SkreePlugin.inst(), new BossListener<>(bossManager, Spider.class));
List<Instruction<BindCondition, Boss<Spider, WildernessBossDetail>>> bindProcessor = bossManager.getBindProcessor();
bindProcessor.add((condition, boss) -> {
Optional<Spider> optBossEnt = boss.getTargetEntity();
if (optBossEnt.isPresent()) {
Spider bossEnt = optBossEnt.get();
bossEnt.offer(Keys.DISPLAY_NAME, Text.of("Fangz"));
bossEnt.offer(Keys.CUSTOM_NAME_VISIBLE, true);
double bossHealth = 20 * 50 * boss.getDetail().getLevel();
setMaxHealth(bossEnt, bossHealth, true);
}
return Optional.empty();
});
List<Instruction<UnbindCondition, Boss<Spider, WildernessBossDetail>>> unbindProcessor = bossManager.getUnbindProcessor();
unbindProcessor.add((condition, boss) -> {
Optional<Spider> optBossEnt = boss.getTargetEntity();
if (optBossEnt.isPresent()) {
Spider bossEnt = optBossEnt.get();
CuboidContainmentPredicate predicate = new CuboidContainmentPredicate(bossEnt.getLocation().getPosition(), 3, 2, 3);
for (Entity aEntity : bossEnt.getNearbyEntities((entity) -> predicate.test(entity.getLocation().getPosition()))) {
Optional<PotionEffectData> optPotionEffects = aEntity.getOrCreate(PotionEffectData.class);
if (!optPotionEffects.isPresent()) {
continue;
}
PotionEffectData potionEffects = optPotionEffects.get();
potionEffects.addElement(PotionEffect.of(PotionEffectTypes.SLOWNESS, 2, 20 * 30));
potionEffects.addElement(PotionEffect.of(PotionEffectTypes.POISON, 2, 20 * 30));
aEntity.offer(potionEffects);
}
}
return Optional.empty();
});
List<Instruction<DamageCondition, Boss<Spider, WildernessBossDetail>>> damageProcessor = bossManager.getDamageProcessor();
damageProcessor.add((condition, boss) -> {
Optional<Spider> optBossEnt = boss.getTargetEntity();
if (optBossEnt.isPresent()) {
Spider bossEnt = optBossEnt.get();
Entity eToHit = condition.getAttacked();
if (!(eToHit instanceof Living)) {
return Optional.empty();
}
Living toHit = (Living) eToHit;
DamageEntityEvent event = condition.getEvent();
event.setBaseDamage(event.getBaseDamage() * 2);
EntityHealthUtil.heal(bossEnt, event.getBaseDamage());
Optional<PotionEffectData> optPotionEffects = toHit.getOrCreate(PotionEffectData.class);
if (!optPotionEffects.isPresent()) {
return Optional.empty();
}
PotionEffectData potionEffects = optPotionEffects.get();
potionEffects.addElement(PotionEffect.of(PotionEffectTypes.SLOWNESS, 1, 20 * 15));
potionEffects.addElement(PotionEffect.of(PotionEffectTypes.POISON, 1, 20 * 15));
toHit.offer(potionEffects);
}
return Optional.empty();
});
}
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