use of org.spongepowered.api.world.gen.populator.NetherFire in project SpongeCommon by SpongePowered.
the class MixinBiomeHell method buildPopulators.
@Override
public void buildPopulators(World world, SpongeBiomeGenerationSettings gensettings) {
RandomBlock lava1 = RandomBlock.builder().block((BlockState) Blocks.FLOWING_LAVA.getDefaultState()).perChunk(8).height(VariableAmount.baseWithRandomAddition(4, 120)).placementTarget(WorldGenConstants.HELL_LAVA).build();
gensettings.getPopulators().add(lava1);
NetherFire fire = NetherFire.builder().perChunk(VariableAmount.baseWithRandomAddition(1, VariableAmount.baseWithRandomAddition(1, 10))).perCluster(64).build();
gensettings.getPopulators().add(fire);
Glowstone glowstone1 = Glowstone.builder().blocksPerCluster(1500).clusterHeight(VariableAmount.baseWithRandomAddition(-11, 12)).perChunk(VariableAmount.baseWithRandomAddition(0, VariableAmount.baseWithRandomAddition(1, 10))).height(VariableAmount.baseWithRandomAddition(4, 120)).build();
gensettings.getPopulators().add(glowstone1);
Glowstone glowstone2 = Glowstone.builder().blocksPerCluster(1500).clusterHeight(VariableAmount.baseWithRandomAddition(0, 12)).perChunk(10).height(VariableAmount.baseWithRandomAddition(0, 128)).build();
gensettings.getPopulators().add(glowstone2);
ChanceTable<MushroomType> types = new ChanceTable<>();
types.add(new WeightedObject<>(MushroomTypes.BROWN, 1));
types.add(new EmptyObject<>(1));
HellMushroomPopulator smallMushroom = new HellMushroomPopulator();
smallMushroom.setMushroomsPerChunk(1);
smallMushroom.getTypes().addAll(types);
gensettings.getPopulators().add(smallMushroom);
ChanceTable<MushroomType> types2 = new ChanceTable<>();
types.add(new WeightedObject<>(MushroomTypes.RED, 1));
types.add(new EmptyObject<>(1));
HellMushroomPopulator smallMushroom2 = new HellMushroomPopulator();
smallMushroom2.setMushroomsPerChunk(1);
smallMushroom2.getTypes().addAll(types2);
gensettings.getPopulators().add(smallMushroom2);
Ore quartz = Ore.builder().height(VariableAmount.baseWithRandomAddition(10, 108)).ore(BlockTypes.QUARTZ_ORE.getDefaultState()).perChunk(16).placementCondition((o) -> o != null && o.getType() == BlockTypes.NETHERRACK).size(14).build();
gensettings.getPopulators().add(quartz);
int halfSeaLevel = world.getSeaLevel() / 2 + 1;
Ore magma = Ore.builder().height(VariableAmount.baseWithRandomAddition(halfSeaLevel - 5, 10)).ore(BlockTypes.MAGMA.getDefaultState()).perChunk(4).placementCondition((o) -> o != null && o.getType() == BlockTypes.NETHERRACK).size(33).build();
gensettings.getPopulators().add(magma);
RandomBlock lava2 = RandomBlock.builder().block((BlockState) Blocks.FLOWING_LAVA.getDefaultState()).perChunk(16).height(VariableAmount.baseWithRandomAddition(10, 108)).placementTarget(WorldGenConstants.HELL_LAVA_ENCLOSED).build();
gensettings.getPopulators().add(lava2);
}
use of org.spongepowered.api.world.gen.populator.NetherFire in project SpongeCommon by SpongePowered.
the class NetherFireBuilder method build.
@Override
public NetherFire build() throws IllegalStateException {
NetherFire pop = (NetherFire) new WorldGenFire();
pop.setFirePerCluster(this.cluster);
pop.setClustersPerChunk(this.count);
return pop;
}
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