use of org.terasology.engine.rendering.assets.mesh.resource.VertexResource in project Terasology by MovingBlocks.
the class VertexGLAttributeTest method testVector3fBinding.
@Test
public void testVector3fBinding() {
VertexResourceBuilder builder = new VertexResourceBuilder();
VertexAttributeBinding<Vector3fc, Vector3f> a1 = builder.add(0, GLAttributes.VECTOR_3_F_VERTEX_ATTRIBUTE);
VertexResource resource = builder.build();
a1.put(new Vector3f(10, 150, 1.5f));
a1.put(new Vector3f(15.1f, 15.04f, 15.5f));
a1.put(new Vector3f(16f, 150, 31.5f));
assertEquals(3, a1.getPosition());
int stride = Float.BYTES * 3;
resource.writeBuffer(buffer -> {
assertEquals(3 * 3 * Float.BYTES, buffer.limit());
assertEquals(10, buffer.getFloat(Float.BYTES * 0), 0.001f);
assertEquals(150, buffer.getFloat(Float.BYTES * 1), 0.001f);
assertEquals(1.5f, buffer.getFloat(Float.BYTES * 2), 0.001f);
assertEquals(15.1f, buffer.getFloat((stride) + Float.BYTES * 0), 0.001f);
assertEquals(15.04f, buffer.getFloat((stride) + Float.BYTES * 1), 0.001f);
assertEquals(15.5f, buffer.getFloat((stride) + Float.BYTES * 2), 0.001f);
assertEquals(16f, buffer.getFloat((stride * 2) + Float.BYTES * 0), 0.001f);
assertEquals(150f, buffer.getFloat((stride * 2) + Float.BYTES * 1), 0.001f);
assertEquals(31.5f, buffer.getFloat((stride * 2) + Float.BYTES * 2), 0.001f);
});
}
use of org.terasology.engine.rendering.assets.mesh.resource.VertexResource in project Terasology by MovingBlocks.
the class VertexGLAttributeTest method testVector2fBinding.
@Test
public void testVector2fBinding() {
VertexResourceBuilder builder = new VertexResourceBuilder();
VertexAttributeBinding<Vector2fc, Vector2f> a1 = builder.add(0, GLAttributes.VECTOR_2_F_VERTEX_ATTRIBUTE);
VertexResource resource = builder.build();
a1.put(new Vector2f(10, 150));
a1.put(new Vector2f(15.1f, 15.04f));
a1.put(new Vector2f(16f, 150));
assertEquals(3, a1.getPosition());
int stride = Float.BYTES * 2;
resource.writeBuffer(buffer -> {
assertEquals(3 * 2 * Float.BYTES, buffer.limit());
assertEquals(10, buffer.getFloat(Float.BYTES * 0), 0.001f);
assertEquals(150, buffer.getFloat(Float.BYTES * 1), 0.001f);
assertEquals(15.1f, buffer.getFloat((stride) + Float.BYTES * 0), 0.001f);
assertEquals(15.04f, buffer.getFloat((stride) + Float.BYTES * 1), 0.001f);
assertEquals(16f, buffer.getFloat((stride * 2) + Float.BYTES * 0), 0.001f);
assertEquals(150f, buffer.getFloat((stride * 2) + Float.BYTES * 1), 0.001f);
});
}
use of org.terasology.engine.rendering.assets.mesh.resource.VertexResource in project Terasology by MovingBlocks.
the class VertexGLAttributeTest method testColorBinding.
@Test
public void testColorBinding() {
VertexResourceBuilder builder = new VertexResourceBuilder();
VertexAttributeBinding<Colorc, Color> a1 = builder.add(0, GLAttributes.COLOR_4_F_VERTEX_ATTRIBUTE);
VertexResource resource = builder.build();
a1.put(Color.white);
a1.put(Color.red);
a1.put(Color.green);
a1.put(Color.blue);
assertEquals(4, a1.getPosition());
int stride = Float.BYTES * 4;
resource.writeBuffer(buffer -> {
assertEquals(4 * 4 * Float.BYTES, buffer.limit());
assertEquals(1.0f, buffer.getFloat(Float.BYTES * 0), 0.001f);
assertEquals(1.0f, buffer.getFloat(Float.BYTES * 1), 0.001f);
assertEquals(1.0f, buffer.getFloat(Float.BYTES * 2), 0.001f);
assertEquals(1.0f, buffer.getFloat(Float.BYTES * 3), 0.001f);
assertEquals(1.0f, buffer.getFloat(stride + Float.BYTES * 0));
assertEquals(0, buffer.getFloat(stride + Float.BYTES * 1));
assertEquals(0, buffer.getFloat(stride + Float.BYTES * 2));
assertEquals(1.0f, buffer.getFloat(stride + Float.BYTES * 3));
assertEquals(0, buffer.getFloat((2 * stride) + Float.BYTES * 0));
assertEquals(1.0f, buffer.getFloat((2 * stride) + Float.BYTES * 1));
assertEquals(0, buffer.getFloat((2 * stride) + Float.BYTES * 2));
assertEquals(1.0f, buffer.getFloat((2 * stride) + Float.BYTES * 3));
assertEquals(0, buffer.getFloat((3 * stride) + Float.BYTES * 0));
assertEquals(0, buffer.getFloat((3 * stride) + Float.BYTES * 1));
assertEquals(1.0f, buffer.getFloat((3 * stride) + Float.BYTES * 2));
assertEquals(1.0f, buffer.getFloat((3 * stride) + Float.BYTES * 3));
});
}
use of org.terasology.engine.rendering.assets.mesh.resource.VertexResource in project Terasology by MovingBlocks.
the class VertexGLAttributeTest method testShortBinding.
@Test
public void testShortBinding() {
VertexResourceBuilder builder = new VertexResourceBuilder();
VertexShortAttributeBinding a1 = builder.add(0, GLAttributes.SHORT_1_VERTEX_ATTRIBUTE);
VertexResource resource = builder.build();
a1.put((short) 10);
a1.put((short) 150);
a1.put((short) 100);
a1.put((short) 100);
assertEquals(4, a1.getPosition());
resource.writeBuffer(buffer -> {
assertEquals(4 * Short.BYTES, buffer.limit());
assertEquals(10, Short.toUnsignedInt(buffer.getShort(Short.BYTES * 0)));
assertEquals(150, Short.toUnsignedInt(buffer.getShort(Short.BYTES * 1)));
assertEquals(100, Short.toUnsignedInt(buffer.getShort(Short.BYTES * 2)));
assertEquals(100, Short.toUnsignedInt(buffer.getShort(Short.BYTES * 3)));
});
}
use of org.terasology.engine.rendering.assets.mesh.resource.VertexResource in project Terasology by MovingBlocks.
the class VertexGLAttributeTest method testIntBinding.
@Test
public void testIntBinding() {
VertexResourceBuilder builder = new VertexResourceBuilder();
VertexIntegerAttributeBinding a1 = builder.add(0, GLAttributes.INT_1_VERTEX_ATTRIBUTE);
VertexResource resource = builder.build();
a1.put(10);
a1.put(20);
a1.put(150);
a1.put(100);
a1.put(-100);
assertEquals(5, a1.getPosition());
resource.writeBuffer(buffer -> {
assertEquals(5 * Integer.BYTES, buffer.limit());
assertEquals(10, buffer.getInt(Integer.BYTES * 0));
assertEquals(20, buffer.getInt(Integer.BYTES * 1));
assertEquals(150, buffer.getInt(Integer.BYTES * 2));
assertEquals(100, buffer.getInt(Integer.BYTES * 3));
assertEquals(-100, buffer.getInt(Integer.BYTES * 4));
});
}
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