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Example 1 with DensityFacet

use of org.terasology.world.generation.facets.DensityFacet in project Terasology by MovingBlocks.

the class SurfaceToDensityProvider method process.

@Override
public void process(GeneratingRegion region) {
    SurfaceHeightFacet surfaceHeight = region.getRegionFacet(SurfaceHeightFacet.class);
    DensityFacet facet = new DensityFacet(region.getRegion(), region.getBorderForFacet(DensityFacet.class));
    Region3i area = region.getRegion();
    Rect2i rect = Rect2i.createFromMinAndMax(facet.getRelativeRegion().minX(), facet.getRelativeRegion().minZ(), facet.getRelativeRegion().maxX(), facet.getRelativeRegion().maxZ());
    for (BaseVector2i pos : rect.contents()) {
        float height = surfaceHeight.get(pos);
        for (int y = facet.getRelativeRegion().minY(); y <= facet.getRelativeRegion().maxY(); ++y) {
            facet.set(pos.x(), y, pos.y(), height - area.minY() - y);
        }
    }
    region.setRegionFacet(DensityFacet.class, facet);
}
Also used : SurfaceHeightFacet(org.terasology.world.generation.facets.SurfaceHeightFacet) Rect2i(org.terasology.math.geom.Rect2i) DensityFacet(org.terasology.world.generation.facets.DensityFacet) BaseVector2i(org.terasology.math.geom.BaseVector2i) Region3i(org.terasology.math.Region3i)

Example 2 with DensityFacet

use of org.terasology.world.generation.facets.DensityFacet in project Terasology by MovingBlocks.

the class SolidRasterizer method generateChunk.

@Override
public void generateChunk(CoreChunk chunk, Region chunkRegion) {
    LiquidData waterLiquid = new LiquidData(LiquidType.WATER, LiquidData.MAX_LIQUID_DEPTH);
    DensityFacet solidityFacet = chunkRegion.getFacet(DensityFacet.class);
    SurfaceHeightFacet surfaceFacet = chunkRegion.getFacet(SurfaceHeightFacet.class);
    SurfaceDepthFacet surfaceDepthFacet = chunkRegion.getFacet(SurfaceDepthFacet.class);
    BiomeFacet biomeFacet = chunkRegion.getFacet(BiomeFacet.class);
    SeaLevelFacet seaLevelFacet = chunkRegion.getFacet(SeaLevelFacet.class);
    int seaLevel = seaLevelFacet.getSeaLevel();
    Vector2i pos2d = new Vector2i();
    for (Vector3i pos : ChunkConstants.CHUNK_REGION) {
        pos2d.set(pos.x, pos.z);
        int posY = pos.y + chunk.getChunkWorldOffsetY();
        // Check for an optional depth for this layer - if defined stop generating below that level
        if (surfaceDepthFacet != null && posY < surfaceDepthFacet.get(pos2d)) {
            continue;
        }
        Biome biome = biomeFacet.get(pos2d);
        chunk.setBiome(pos.x, pos.y, pos.z, biome);
        float density = solidityFacet.get(pos);
        if (density >= 32) {
            chunk.setBlock(pos, stone);
        } else if (density >= 0) {
            int depth = TeraMath.floorToInt(surfaceFacet.get(pos2d)) - posY;
            Block block = getSurfaceBlock(depth, posY, biome, seaLevel);
            chunk.setBlock(pos, block);
        } else {
            // fill up terrain up to sealevel height with water or ice
            if (posY == seaLevel && CoreBiome.SNOW == biome) {
                chunk.setBlock(pos, ice);
            } else if (posY <= seaLevel) {
                // either OCEAN or SNOW
                chunk.setBlock(pos, water);
                chunk.setLiquid(pos, waterLiquid);
            }
        }
    }
}
Also used : SurfaceHeightFacet(org.terasology.world.generation.facets.SurfaceHeightFacet) Biome(org.terasology.world.biomes.Biome) CoreBiome(org.terasology.core.world.CoreBiome) DensityFacet(org.terasology.world.generation.facets.DensityFacet) Vector3i(org.terasology.math.geom.Vector3i) Block(org.terasology.world.block.Block) SeaLevelFacet(org.terasology.world.generation.facets.SeaLevelFacet) Vector2i(org.terasology.math.geom.Vector2i) BiomeFacet(org.terasology.core.world.generator.facets.BiomeFacet) LiquidData(org.terasology.world.liquid.LiquidData) SurfaceDepthFacet(org.terasology.world.generation.facets.SurfaceDepthFacet)

Aggregations

DensityFacet (org.terasology.world.generation.facets.DensityFacet)2 SurfaceHeightFacet (org.terasology.world.generation.facets.SurfaceHeightFacet)2 CoreBiome (org.terasology.core.world.CoreBiome)1 BiomeFacet (org.terasology.core.world.generator.facets.BiomeFacet)1 Region3i (org.terasology.math.Region3i)1 BaseVector2i (org.terasology.math.geom.BaseVector2i)1 Rect2i (org.terasology.math.geom.Rect2i)1 Vector2i (org.terasology.math.geom.Vector2i)1 Vector3i (org.terasology.math.geom.Vector3i)1 Biome (org.terasology.world.biomes.Biome)1 Block (org.terasology.world.block.Block)1 SeaLevelFacet (org.terasology.world.generation.facets.SeaLevelFacet)1 SurfaceDepthFacet (org.terasology.world.generation.facets.SurfaceDepthFacet)1 LiquidData (org.terasology.world.liquid.LiquidData)1