use of rtg.api.world.deco.DecoBaseBiomeDecorations in project Realistic-Terrain-Generation by Team-RTG.
the class RealisticBiomeBOPDeadForest method initDecos.
@Override
public void initDecos() {
DecoBoulder decoBoulder = new DecoBoulder();
decoBoulder.setBoulderBlock(Blocks.COBBLESTONE.getDefaultState());
decoBoulder.setChance(16);
decoBoulder.setMaxY(95);
decoBoulder.setStrengthFactor(1f);
this.addDeco(decoBoulder);
DecoFallenTree decoFallenTree1 = new DecoFallenTree();
decoFallenTree1.setLoops(1);
decoFallenTree1.getDistribution().setNoiseDivisor(100f);
decoFallenTree1.getDistribution().setNoiseFactor(6f);
decoFallenTree1.getDistribution().setNoiseAddend(0.8f);
decoFallenTree1.setLogCondition(NOISE_GREATER_AND_RANDOM_CHANCE);
decoFallenTree1.setLogConditionNoise(0f);
decoFallenTree1.setLogConditionChance(10);
decoFallenTree1.setMaxY(100);
decoFallenTree1.setLogBlock(BOPBlocks.log_3.getStateFromMeta(2));
decoFallenTree1.setLeavesBlock(Blocks.LEAVES.getDefaultState());
decoFallenTree1.setMinSize(3);
decoFallenTree1.setMaxSize(5);
DecoFallenTree decoFallenTree2 = new DecoFallenTree();
decoFallenTree2.setLoops(1);
decoFallenTree2.getDistribution().setNoiseDivisor(100f);
decoFallenTree2.getDistribution().setNoiseFactor(6f);
decoFallenTree2.getDistribution().setNoiseAddend(0.8f);
decoFallenTree2.setLogCondition(NOISE_GREATER_AND_RANDOM_CHANCE);
decoFallenTree2.setLogConditionNoise(0f);
decoFallenTree2.setLogConditionChance(10);
decoFallenTree2.setMaxY(100);
decoFallenTree2.setLogBlock(BlockUtil.getStateLog(1));
decoFallenTree2.setLeavesBlock(BlockUtil.getStateLeaf(1));
decoFallenTree2.setMinSize(3);
decoFallenTree2.setMaxSize(5);
DecoHelperRandomSplit decoHelperRandomSplit = new DecoHelperRandomSplit();
decoHelperRandomSplit.decos = new DecoBase[] { decoFallenTree2, decoFallenTree1 };
decoHelperRandomSplit.chances = new int[] { 12, 1 };
this.addDeco(decoHelperRandomSplit, this.getConfig().ALLOW_LOGS.get());
DecoBaseBiomeDecorations decoBaseBiomeDecorations = new DecoSingleBiomeDecorations();
this.addDeco(decoBaseBiomeDecorations);
}
use of rtg.api.world.deco.DecoBaseBiomeDecorations in project Realistic-Terrain-Generation by Team-RTG.
the class RealisticBiomeARCoralReef method initDecos.
@Override
public void initDecos() {
DecoBaseBiomeDecorations decoBaseBiomeDecorations = new DecoBaseBiomeDecorations();
this.addDeco(decoBaseBiomeDecorations);
}
use of rtg.api.world.deco.DecoBaseBiomeDecorations in project Realistic-Terrain-Generation by Team-RTG.
the class RealisticBiomeARDeepReef method initDecos.
@Override
public void initDecos() {
DecoBaseBiomeDecorations decoBaseBiomeDecorations = new DecoBaseBiomeDecorations();
this.addDeco(decoBaseBiomeDecorations);
}
use of rtg.api.world.deco.DecoBaseBiomeDecorations in project Realistic-Terrain-Generation by Team-RTG.
the class RealisticBiomeARKelpForest method initDecos.
@Override
public void initDecos() {
DecoBaseBiomeDecorations decoBaseBiomeDecorations = new DecoBaseBiomeDecorations();
this.addDeco(decoBaseBiomeDecorations);
}
use of rtg.api.world.deco.DecoBaseBiomeDecorations in project Realistic-Terrain-Generation by Team-RTG.
the class RealisticBiomeATGShrubland method initDecos.
@Override
public void initDecos() {
DecoBaseBiomeDecorations decoBaseBiomeDecorations = new DecoBaseBiomeDecorations();
this.addDeco(decoBaseBiomeDecorations);
}
Aggregations