use of rtg.api.world.deco.DecoBaseBiomeDecorations in project Realistic-Terrain-Generation by Team-RTG.
the class RealisticBiomeBOPHighland method initDecos.
@Override
public void initDecos() {
DecoBaseBiomeDecorations decoBaseBiomeDecorations = new DecoSingleBiomeDecorations();
this.addDeco(decoBaseBiomeDecorations);
}
use of rtg.api.world.deco.DecoBaseBiomeDecorations in project Realistic-Terrain-Generation by Team-RTG.
the class RealisticBiomeBOPSacredSprings method initDecos.
@Override
public void initDecos() {
DecoBaseBiomeDecorations decoBaseBiomeDecorations = new DecoSingleBiomeDecorations();
this.addDeco(decoBaseBiomeDecorations);
}
use of rtg.api.world.deco.DecoBaseBiomeDecorations in project Realistic-Terrain-Generation by Team-RTG.
the class RealisticBiomeBOPMarsh method initDecos.
@Override
public void initDecos() {
DecoBaseBiomeDecorations decoBaseBiomeDecorations = new DecoSingleBiomeDecorations();
this.addDeco(decoBaseBiomeDecorations);
}
use of rtg.api.world.deco.DecoBaseBiomeDecorations in project Realistic-Terrain-Generation by Team-RTG.
the class RealisticBiomeBOPMeadow method initDecos.
@Override
public void initDecos() {
DecoBaseBiomeDecorations decoBaseBiomeDecorations = new DecoSingleBiomeDecorations();
this.addDeco(decoBaseBiomeDecorations);
}
use of rtg.api.world.deco.DecoBaseBiomeDecorations in project Realistic-Terrain-Generation by Team-RTG.
the class RealisticBiomeACDarklandsForest method initDecos.
@Override
public void initDecos() {
DecoFallenTree decoFallenTree = new DecoFallenTree();
decoFallenTree.setLogCondition(NOISE_GREATER_AND_RANDOM_CHANCE);
decoFallenTree.setLogConditionNoise(0f);
decoFallenTree.setLogConditionChance(12);
decoFallenTree.setLogBlock(ACBlocks.darklands_oak_wood.getDefaultState());
decoFallenTree.setLeavesBlock(ACBlocks.darklands_oak_leaves.getDefaultState());
decoFallenTree.setMinSize(2);
decoFallenTree.setMaxSize(3);
this.addDeco(decoFallenTree, this.getConfig().ALLOW_LOGS.get());
DecoShrub decoShrubCustom = new DecoShrub();
decoShrubCustom.setLogBlock(ACBlocks.darklands_oak_wood.getDefaultState());
decoShrubCustom.setLeavesBlock(ACBlocks.darklands_oak_leaves.getDefaultState());
decoShrubCustom.setMaxY(110);
decoShrubCustom.setNotEqualsZeroChance(3);
decoShrubCustom.setStrengthFactor(3f);
this.addDeco(decoShrubCustom);
DecoGrass decoGrass = new DecoGrass();
decoGrass.setMaxY(128);
decoGrass.setStrengthFactor(8f);
this.addDeco(decoGrass);
DecoBaseBiomeDecorations decoBaseBiomeDecorations = new DecoBaseBiomeDecorations();
this.addDeco(decoBaseBiomeDecorations);
}
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