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Example 1 with MapleMonsterInformationProvider

use of server.life.MapleMonsterInformationProvider in project HeavenMS by ronancpl.

the class MapleMap method dropFromMonster.

private void dropFromMonster(final MapleCharacter chr, final MapleMonster mob, final boolean useBaseRate) {
    if (mob.dropsDisabled() || !dropsOn) {
        return;
    }
    final byte droptype = (byte) (mob.getStats().isExplosiveReward() ? 3 : mob.getStats().isFfaLoot() ? 2 : chr.getParty() != null ? 1 : 0);
    final int mobpos = mob.getPosition().x;
    int chRate = chr.getDropRate();
    byte d = 1;
    Point pos = new Point(0, mob.getPosition().y);
    MonsterStatusEffect stati = mob.getStati(MonsterStatus.SHOWDOWN);
    if (stati != null) {
        chRate *= (stati.getStati().get(MonsterStatus.SHOWDOWN).doubleValue() / 100.0 + 1.0);
    }
    if (useBaseRate)
        chRate = 1;
    final MapleMonsterInformationProvider mi = MapleMonsterInformationProvider.getInstance();
    final List<MonsterDropEntry> dropEntry = new ArrayList<>();
    final List<MonsterDropEntry> questEntry = new ArrayList<>();
    sortDropEntries(mi.retrieveEffectiveDrop(mob.getId()), dropEntry, questEntry);
    // Normal Drops
    d = dropItemsFromMonsterOnMap(dropEntry, pos, d, chRate, droptype, mobpos, chr, mob);
    // Global Drops
    final List<MonsterGlobalDropEntry> globalEntry = mi.getGlobalDrop();
    d = dropGlobalItemsFromMonsterOnMap(globalEntry, pos, d, droptype, mobpos, chr, mob);
    // Quest Drops
    dropItemsFromMonsterOnMap(questEntry, pos, d, chRate, droptype, mobpos, chr, mob);
}
Also used : MapleMonsterInformationProvider(server.life.MapleMonsterInformationProvider) MonsterStatusEffect(client.status.MonsterStatusEffect) MonsterDropEntry(server.life.MonsterDropEntry) ArrayList(java.util.ArrayList) Point(java.awt.Point) SpawnPoint(server.life.SpawnPoint) Point(java.awt.Point) SpawnPoint(server.life.SpawnPoint) MonsterGlobalDropEntry(server.life.MonsterGlobalDropEntry)

Example 2 with MapleMonsterInformationProvider

use of server.life.MapleMonsterInformationProvider in project HeavenMS by ronancpl.

the class AbstractDealDamageHandler method applyAttack.

protected synchronized void applyAttack(AttackInfo attack, final MapleCharacter player, int attackCount) {
    Skill theSkill = null;
    MapleStatEffect attackEffect = null;
    final int job = player.getJob().getId();
    try {
        if (player.isBanned()) {
            return;
        }
        if (attack.skill != 0) {
            // returns back the skill id if its not a hidden skill so we are gucci
            theSkill = SkillFactory.getSkill(GameConstants.getHiddenSkill(attack.skill));
            attackEffect = attack.getAttackEffect(player, theSkill);
            if (attackEffect == null) {
                player.getClient().announce(MaplePacketCreator.enableActions());
                return;
            }
            if (player.getMp() < attackEffect.getMpCon()) {
                AutobanFactory.MPCON.addPoint(player.getAutobanManager(), "Skill: " + attack.skill + "; Player MP: " + player.getMp() + "; MP Needed: " + attackEffect.getMpCon());
            }
            if (attack.skill != Cleric.HEAL) {
                if (player.isAlive()) {
                    if (// Poison Bomb
                    attack.skill == NightWalker.POISON_BOMB)
                        attackEffect.applyTo(player, new Point(attack.position.x, attack.position.y));
                    else if (// prevent BP refreshing
                    attack.skill != Aran.BODY_PRESSURE)
                        attackEffect.applyTo(player);
                } else {
                    player.getClient().announce(MaplePacketCreator.enableActions());
                }
            }
            int mobCount = attackEffect.getMobCount();
            if (attack.skill == DawnWarrior.FINAL_ATTACK || attack.skill == Page.FINAL_ATTACK_BW || attack.skill == Page.FINAL_ATTACK_SWORD || attack.skill == Fighter.FINAL_ATTACK_SWORD || attack.skill == Fighter.FINAL_ATTACK_AXE || attack.skill == Spearman.FINAL_ATTACK_SPEAR || attack.skill == Spearman.FINAL_ATTACK_POLEARM || attack.skill == WindArcher.FINAL_ATTACK || attack.skill == DawnWarrior.FINAL_ATTACK || attack.skill == Hunter.FINAL_ATTACK || attack.skill == Crossbowman.FINAL_ATTACK) {
                // :(
                mobCount = 15;
            }
            if (attack.skill == Aran.HIDDEN_FULL_DOUBLE || attack.skill == Aran.HIDDEN_FULL_TRIPLE || attack.skill == Aran.HIDDEN_OVER_DOUBLE || attack.skill == Aran.HIDDEN_OVER_TRIPLE) {
                mobCount = 12;
            }
            if (attack.numAttacked > mobCount) {
                AutobanFactory.MOB_COUNT.autoban(player, "Skill: " + attack.skill + "; Count: " + attack.numAttacked + " Max: " + attackEffect.getMobCount());
                return;
            }
        }
        if (!player.isAlive()) {
            return;
        }
        // WTF IS THIS F3,1
        /*if (attackCount != attack.numDamage && attack.skill != ChiefBandit.MESO_EXPLOSION && attack.skill != NightWalker.VAMPIRE && attack.skill != WindArcher.WIND_SHOT && attack.skill != Aran.COMBO_SMASH && attack.skill != Aran.COMBO_FENRIR && attack.skill != Aran.COMBO_TEMPEST && attack.skill != NightLord.NINJA_AMBUSH && attack.skill != Shadower.NINJA_AMBUSH) {
                return;
            }*/
        int totDamage = 0;
        final MapleMap map = player.getMap();
        if (attack.skill == ChiefBandit.MESO_EXPLOSION) {
            int delay = 0;
            for (Integer oned : attack.allDamage.keySet()) {
                MapleMapObject mapobject = map.getMapObject(oned.intValue());
                if (mapobject != null && mapobject.getType() == MapleMapObjectType.ITEM) {
                    final MapleMapItem mapitem = (MapleMapItem) mapobject;
                    if (mapitem.getMeso() == 0) {
                        // Maybe it is possible some how?
                        return;
                    }
                    synchronized (mapitem) {
                        if (mapitem.isPickedUp()) {
                            return;
                        }
                        TimerManager.getInstance().schedule(new Runnable() {

                            @Override
                            public void run() {
                                map.pickItemDrop(MaplePacketCreator.removeItemFromMap(mapitem.getObjectId(), 4, 0), mapitem);
                            }
                        }, delay);
                        delay += 100;
                    }
                } else if (mapobject != null && mapobject.getType() != MapleMapObjectType.MONSTER) {
                    return;
                }
            }
        }
        for (Integer oned : attack.allDamage.keySet()) {
            final MapleMonster monster = map.getMonsterByOid(oned.intValue());
            if (monster != null) {
                double distance = player.getPosition().distanceSq(monster.getPosition());
                double distanceToDetect = 200000.0;
                if (attack.ranged)
                    distanceToDetect += 400000;
                if (attack.magic)
                    distanceToDetect += 200000;
                if (player.getJob().isA(MapleJob.ARAN1))
                    // Arans have extra range over normal warriors.
                    distanceToDetect += 200000;
                if (attack.skill == Aran.COMBO_SMASH || attack.skill == Aran.BODY_PRESSURE)
                    distanceToDetect += 40000;
                else if (attack.skill == Bishop.GENESIS || attack.skill == ILArchMage.BLIZZARD || attack.skill == FPArchMage.METEOR_SHOWER)
                    distanceToDetect += 275000;
                else if (attack.skill == Hero.BRANDISH || attack.skill == DragonKnight.SPEAR_CRUSHER || attack.skill == DragonKnight.POLE_ARM_CRUSHER)
                    distanceToDetect += 40000;
                else if (attack.skill == DragonKnight.DRAGON_ROAR || attack.skill == SuperGM.SUPER_DRAGON_ROAR)
                    distanceToDetect += 250000;
                else if (attack.skill == Shadower.BOOMERANG_STEP)
                    distanceToDetect += 60000;
                if (distance > distanceToDetect) {
                    AutobanFactory.DISTANCE_HACK.alert(player, "Distance Sq to monster: " + distance + " SID: " + attack.skill + " MID: " + monster.getId());
                }
                int totDamageToOneMonster = 0;
                List<Integer> onedList = attack.allDamage.get(oned);
                for (Integer eachd : onedList) {
                    if (eachd < 0)
                        eachd += Integer.MAX_VALUE;
                    totDamageToOneMonster += eachd;
                }
                totDamage += totDamageToOneMonster;
                player.checkMonsterAggro(monster);
                if (player.getBuffedValue(MapleBuffStat.PICKPOCKET) != null && (attack.skill == 0 || attack.skill == Rogue.DOUBLE_STAB || attack.skill == Bandit.SAVAGE_BLOW || attack.skill == ChiefBandit.ASSAULTER || attack.skill == ChiefBandit.BAND_OF_THIEVES || attack.skill == Shadower.ASSASSINATE || attack.skill == Shadower.TAUNT || attack.skill == Shadower.BOOMERANG_STEP)) {
                    Skill pickpocket = SkillFactory.getSkill(ChiefBandit.PICKPOCKET);
                    int picklv = (player.isGM()) ? pickpocket.getMaxLevel() : player.getSkillLevel(pickpocket);
                    if (picklv > 0) {
                        int delay = 0;
                        final int maxmeso = player.getBuffedValue(MapleBuffStat.PICKPOCKET).intValue();
                        for (Integer eachd : onedList) {
                            eachd += Integer.MAX_VALUE;
                            if (pickpocket.getEffect(picklv).makeChanceResult()) {
                                final Integer eachdf;
                                if (eachd < 0)
                                    eachdf = eachd + Integer.MAX_VALUE;
                                else
                                    eachdf = eachd;
                                TimerManager.getInstance().schedule(new Runnable() {

                                    @Override
                                    public void run() {
                                        player.getMap().spawnMesoDrop(Math.min((int) Math.max(((double) eachdf / (double) 20000) * (double) maxmeso, (double) 1), maxmeso), new Point((int) (monster.getPosition().getX() + Randomizer.nextInt(100) - 50), (int) (monster.getPosition().getY())), monster, player, true, (byte) 2);
                                    }
                                }, delay);
                                delay += 100;
                            }
                        }
                    }
                } else if (attack.skill == Marauder.ENERGY_DRAIN || attack.skill == ThunderBreaker.ENERGY_DRAIN || attack.skill == NightWalker.VAMPIRE || attack.skill == Assassin.DRAIN) {
                    player.addHP(Math.min(monster.getMaxHp(), Math.min((int) ((double) totDamage * (double) SkillFactory.getSkill(attack.skill).getEffect(player.getSkillLevel(SkillFactory.getSkill(attack.skill))).getX() / 100.0), player.getMaxHp() / 2)));
                } else if (attack.skill == Bandit.STEAL) {
                    Skill steal = SkillFactory.getSkill(Bandit.STEAL);
                    if (monster.getStolen().size() < 1) {
                        // One steal per mob <3
                        if (steal.getEffect(player.getSkillLevel(steal)).makeChanceResult()) {
                            MapleMonsterInformationProvider mi = MapleMonsterInformationProvider.getInstance();
                            List<Integer> dropPool = mi.retrieveDropPool(monster.getId());
                            if (!dropPool.isEmpty()) {
                                Integer rndPool = (int) Math.floor(Math.random() * dropPool.get(dropPool.size() - 1));
                                int i = 0;
                                while (rndPool >= dropPool.get(i)) i++;
                                List<MonsterDropEntry> toSteal = new ArrayList<>();
                                toSteal.add(mi.retrieveDrop(monster.getId()).get(i));
                                player.getMap().dropItemsFromMonster(toSteal, player, monster);
                                monster.addStolen(toSteal.get(0).itemId);
                            }
                        }
                    }
                } else if (attack.skill == FPArchMage.FIRE_DEMON) {
                    monster.setTempEffectiveness(Element.ICE, ElementalEffectiveness.WEAK, SkillFactory.getSkill(FPArchMage.FIRE_DEMON).getEffect(player.getSkillLevel(SkillFactory.getSkill(FPArchMage.FIRE_DEMON))).getDuration() * 1000);
                } else if (attack.skill == ILArchMage.ICE_DEMON) {
                    monster.setTempEffectiveness(Element.FIRE, ElementalEffectiveness.WEAK, SkillFactory.getSkill(ILArchMage.ICE_DEMON).getEffect(player.getSkillLevel(SkillFactory.getSkill(ILArchMage.ICE_DEMON))).getDuration() * 1000);
                } else if (attack.skill == Outlaw.HOMING_BEACON || attack.skill == Corsair.BULLSEYE) {
                    player.setMarkedMonster(monster.getObjectId());
                    player.announce(MaplePacketCreator.giveBuff(1, attack.skill, Collections.singletonList(new Pair<>(MapleBuffStat.HOMING_BEACON, monster.getObjectId()))));
                }
                if (job == 2111 || job == 2112) {
                    if (player.getBuffedValue(MapleBuffStat.WK_CHARGE) != null) {
                        Skill snowCharge = SkillFactory.getSkill(Aran.SNOW_CHARGE);
                        if (totDamageToOneMonster > 0) {
                            MonsterStatusEffect monsterStatusEffect = new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.SPEED, snowCharge.getEffect(player.getSkillLevel(snowCharge)).getX()), snowCharge, null, false);
                            monster.applyStatus(player, monsterStatusEffect, false, snowCharge.getEffect(player.getSkillLevel(snowCharge)).getY() * 1000);
                        }
                    }
                }
                if (player.getBuffedValue(MapleBuffStat.HAMSTRING) != null) {
                    Skill hamstring = SkillFactory.getSkill(Bowmaster.HAMSTRING);
                    if (hamstring.getEffect(player.getSkillLevel(hamstring)).makeChanceResult()) {
                        MonsterStatusEffect monsterStatusEffect = new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.SPEED, hamstring.getEffect(player.getSkillLevel(hamstring)).getX()), hamstring, null, false);
                        monster.applyStatus(player, monsterStatusEffect, false, hamstring.getEffect(player.getSkillLevel(hamstring)).getY() * 1000);
                    }
                }
                if (player.getBuffedValue(MapleBuffStat.SLOW) != null) {
                    Skill slow = SkillFactory.getSkill(Evan.SLOW);
                    if (slow.getEffect(player.getSkillLevel(slow)).makeChanceResult()) {
                        MonsterStatusEffect monsterStatusEffect = new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.SPEED, slow.getEffect(player.getSkillLevel(slow)).getX()), slow, null, false);
                        monster.applyStatus(player, monsterStatusEffect, false, slow.getEffect(player.getSkillLevel(slow)).getY() * 60 * 1000);
                    }
                }
                if (player.getBuffedValue(MapleBuffStat.BLIND) != null) {
                    Skill blind = SkillFactory.getSkill(Marksman.BLIND);
                    if (blind.getEffect(player.getSkillLevel(blind)).makeChanceResult()) {
                        MonsterStatusEffect monsterStatusEffect = new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.ACC, blind.getEffect(player.getSkillLevel(blind)).getX()), blind, null, false);
                        monster.applyStatus(player, monsterStatusEffect, false, blind.getEffect(player.getSkillLevel(blind)).getY() * 1000);
                    }
                }
                if (job == 121 || job == 122) {
                    for (int charge = 1211005; charge < 1211007; charge++) {
                        Skill chargeSkill = SkillFactory.getSkill(charge);
                        if (player.isBuffFrom(MapleBuffStat.WK_CHARGE, chargeSkill)) {
                            if (totDamageToOneMonster > 0) {
                                if (charge == WhiteKnight.BW_ICE_CHARGE || charge == WhiteKnight.SWORD_ICE_CHARGE) {
                                    monster.setTempEffectiveness(Element.ICE, ElementalEffectiveness.WEAK, chargeSkill.getEffect(player.getSkillLevel(chargeSkill)).getY() * 1000);
                                    break;
                                }
                                if (charge == WhiteKnight.BW_FIRE_CHARGE || charge == WhiteKnight.SWORD_FIRE_CHARGE) {
                                    monster.setTempEffectiveness(Element.FIRE, ElementalEffectiveness.WEAK, chargeSkill.getEffect(player.getSkillLevel(chargeSkill)).getY() * 1000);
                                    break;
                                }
                            }
                        }
                    }
                    if (job == 122) {
                        for (int charge = 1221003; charge < 1221004; charge++) {
                            Skill chargeSkill = SkillFactory.getSkill(charge);
                            if (player.isBuffFrom(MapleBuffStat.WK_CHARGE, chargeSkill)) {
                                if (totDamageToOneMonster > 0) {
                                    monster.setTempEffectiveness(Element.HOLY, ElementalEffectiveness.WEAK, chargeSkill.getEffect(player.getSkillLevel(chargeSkill)).getY() * 1000);
                                    break;
                                }
                            }
                        }
                    }
                } else if (player.getBuffedValue(MapleBuffStat.COMBO_DRAIN) != null) {
                    Skill skill;
                    if (player.getBuffedValue(MapleBuffStat.COMBO_DRAIN) != null) {
                        skill = SkillFactory.getSkill(21100005);
                        player.setHp(player.getHp() + ((totDamage * skill.getEffect(player.getSkillLevel(skill)).getX()) / 100), true);
                        player.updateSingleStat(MapleStat.HP, player.getHp());
                    }
                } else if (job == 412 || job == 422 || job == 1411) {
                    Skill type = SkillFactory.getSkill(player.getJob().getId() == 412 ? 4120005 : (player.getJob().getId() == 1411 ? 14110004 : 4220005));
                    if (player.getSkillLevel(type) > 0) {
                        MapleStatEffect venomEffect = type.getEffect(player.getSkillLevel(type));
                        for (int i = 0; i < attackCount; i++) {
                            if (venomEffect.makeChanceResult()) {
                                if (monster.getVenomMulti() < 3) {
                                    monster.setVenomMulti((monster.getVenomMulti() + 1));
                                    MonsterStatusEffect monsterStatusEffect = new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.POISON, 1), type, null, false);
                                    monster.applyStatus(player, monsterStatusEffect, false, venomEffect.getDuration(), true);
                                }
                            }
                        }
                    }
                } else if (job == 521 || job == 522) {
                    // from what I can gather this is how it should work
                    if (!monster.isBoss()) {
                        Skill type = SkillFactory.getSkill(Outlaw.FLAME_THROWER);
                        if (player.getSkillLevel(type) > 0) {
                            MapleStatEffect DoT = type.getEffect(player.getSkillLevel(type));
                            MonsterStatusEffect monsterStatusEffect = new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.POISON, 1), type, null, false);
                            monster.applyStatus(player, monsterStatusEffect, true, DoT.getDuration(), false);
                        }
                    }
                } else if (job >= 311 && job <= 322) {
                    if (!monster.isBoss()) {
                        Skill mortalBlow;
                        if (job == 311 || job == 312) {
                            mortalBlow = SkillFactory.getSkill(Ranger.MORTAL_BLOW);
                        } else {
                            mortalBlow = SkillFactory.getSkill(Sniper.MORTAL_BLOW);
                        }
                        if (player.getSkillLevel(mortalBlow) > 0) {
                            MapleStatEffect mortal = mortalBlow.getEffect(player.getSkillLevel(mortalBlow));
                            if (monster.getHp() <= (monster.getStats().getHp() * mortal.getX()) / 100) {
                                if (Randomizer.rand(1, 100) <= mortal.getY()) {
                                    monster.getMap().killMonster(monster, player, true);
                                }
                            }
                        }
                    }
                }
                if (attack.skill != 0) {
                    if (attackEffect.getFixDamage() != -1) {
                        if (totDamageToOneMonster != attackEffect.getFixDamage() && totDamageToOneMonster != 0) {
                            AutobanFactory.FIX_DAMAGE.autoban(player, String.valueOf(totDamageToOneMonster) + " damage");
                        }
                        if (ServerConstants.USE_ULTRA_THREE_SNAILS) {
                            AbstractPlayerInteraction api = player.getClient().getAbstractPlayerInteraction();
                            int shellId;
                            switch(totDamageToOneMonster) {
                                case 10:
                                    shellId = 4000019;
                                    break;
                                case 25:
                                    shellId = 4000000;
                                    break;
                                default:
                                    shellId = 4000016;
                            }
                            if (api.haveItem(shellId, 1)) {
                                api.gainItem(shellId, (short) -1, false);
                                totDamageToOneMonster *= player.getLevel();
                            } else {
                                player.dropMessage(5, "You ran out of shells to activate the hidden power of Three Snails.");
                            }
                        }
                    }
                }
                if (totDamageToOneMonster > 0 && attackEffect != null && attackEffect.getMonsterStati().size() > 0) {
                    if (attackEffect.makeChanceResult()) {
                        monster.applyStatus(player, new MonsterStatusEffect(attackEffect.getMonsterStati(), theSkill, null, false), attackEffect.isPoison(), attackEffect.getDuration());
                    }
                }
                if (attack.isHH && !monster.isBoss()) {
                    map.damageMonster(player, monster, monster.getHp() - 1);
                } else if (attack.isHH) {
                    int HHDmg = (player.calculateMaxBaseDamage(player.getTotalWatk()) * (SkillFactory.getSkill(Paladin.HEAVENS_HAMMER).getEffect(player.getSkillLevel(SkillFactory.getSkill(Paladin.HEAVENS_HAMMER))).getDamage() / 100));
                    map.damageMonster(player, monster, (int) (Math.floor(Math.random() * (HHDmg / 5) + HHDmg * .8)));
                } else if (attack.isTempest && !monster.isBoss()) {
                    map.damageMonster(player, monster, monster.getHp());
                } else if (attack.isTempest) {
                    int TmpDmg = (player.calculateMaxBaseDamage(player.getTotalWatk()) * (SkillFactory.getSkill(Aran.COMBO_TEMPEST).getEffect(player.getSkillLevel(SkillFactory.getSkill(Aran.COMBO_TEMPEST))).getDamage() / 100));
                    map.damageMonster(player, monster, (int) (Math.floor(Math.random() * (TmpDmg / 5) + TmpDmg * .8)));
                } else {
                    map.damageMonster(player, monster, totDamageToOneMonster);
                }
                if (monster.isBuffed(MonsterStatus.WEAPON_REFLECT)) {
                    for (int i = 0; i < monster.getSkills().size(); i++) {
                        if (monster.getSkills().get(i).left == 145) {
                            MobSkill toUse = MobSkillFactory.getMobSkill(monster.getSkills().get(i).left, monster.getSkills().get(i).right);
                            player.addHP(-toUse.getX());
                            map.broadcastMessage(player, MaplePacketCreator.damagePlayer(0, monster.getId(), player.getId(), toUse.getX(), 0, 0, false, 0, true, monster.getObjectId(), 0, 0), true);
                        }
                    }
                }
                if (monster.isBuffed(MonsterStatus.MAGIC_REFLECT)) {
                    for (int i = 0; i < monster.getSkills().size(); i++) {
                        if (monster.getSkills().get(i).left == 145) {
                            MobSkill toUse = MobSkillFactory.getMobSkill(monster.getSkills().get(i).left, monster.getSkills().get(i).right);
                            player.addMP(-toUse.getY());
                        }
                    }
                }
            }
        }
    } catch (Exception e) {
        e.printStackTrace();
    }
}
Also used : MapleMonsterInformationProvider(server.life.MapleMonsterInformationProvider) MonsterStatusEffect(client.status.MonsterStatusEffect) ArrayList(java.util.ArrayList) MapleMapObject(server.maps.MapleMapObject) Point(java.awt.Point) AbstractPlayerInteraction(scripting.AbstractPlayerInteraction) Point(java.awt.Point) MapleMap(server.maps.MapleMap) Skill(client.Skill) MobSkill(server.life.MobSkill) MapleStatEffect(server.MapleStatEffect) MonsterDropEntry(server.life.MonsterDropEntry) MapleMapItem(server.maps.MapleMapItem) MobSkill(server.life.MobSkill) MapleMonster(server.life.MapleMonster) Pair(tools.Pair)

Aggregations

MonsterStatusEffect (client.status.MonsterStatusEffect)2 Point (java.awt.Point)2 ArrayList (java.util.ArrayList)2 MapleMonsterInformationProvider (server.life.MapleMonsterInformationProvider)2 MonsterDropEntry (server.life.MonsterDropEntry)2 Skill (client.Skill)1 AbstractPlayerInteraction (scripting.AbstractPlayerInteraction)1 MapleStatEffect (server.MapleStatEffect)1 MapleMonster (server.life.MapleMonster)1 MobSkill (server.life.MobSkill)1 MonsterGlobalDropEntry (server.life.MonsterGlobalDropEntry)1 SpawnPoint (server.life.SpawnPoint)1 MapleMap (server.maps.MapleMap)1 MapleMapItem (server.maps.MapleMapItem)1 MapleMapObject (server.maps.MapleMapObject)1 Pair (tools.Pair)1