use of server.maps.MapleMap in project HeavenMS by ronancpl.
the class SnowballHandler method handlePacket.
public void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) {
// D3 00 02 00 00 A5 01
MapleCharacter chr = c.getPlayer();
MapleMap map = chr.getMap();
final MapleSnowball snowball = map.getSnowball(chr.getTeam());
final MapleSnowball othersnowball = map.getSnowball(chr.getTeam() == 0 ? (byte) 1 : 0);
int what = slea.readByte();
if (snowball == null || othersnowball == null || snowball.getSnowmanHP() == 0)
return;
if ((System.currentTimeMillis() - chr.getLastSnowballAttack()) < 500)
return;
if (chr.getTeam() != (what % 2))
return;
chr.setLastSnowballAttack(System.currentTimeMillis());
int damage = 0;
if (what < 2 && othersnowball.getSnowmanHP() > 0)
damage = 10;
else if (what == 2 || what == 3) {
if (Math.random() < 0.03)
damage = 45;
else
damage = 15;
}
if (what >= 0 && what <= 4)
snowball.hit(what, damage);
}
use of server.maps.MapleMap in project HeavenMS by ronancpl.
the class Channel method freeDojoSectionIfEmpty.
public void freeDojoSectionIfEmpty(int dojoMapId) {
final int slot = getDojoSlot(dojoMapId);
final int delta = (dojoMapId) % 100;
final int stage = (dojoMapId / 100) % 100;
final int dojoBaseMap = (dojoMapId >= 925030000) ? 925030000 : 925020000;
for (int i = 0; i < 5; i++) {
// only 32 stages, but 38 maps
MapleMap dojoMap = getMapFactory().getMap(dojoBaseMap + (100 * (stage + i)) + delta);
if (!dojoMap.getAllPlayers().isEmpty())
return;
}
freeDojoSlot(slot, null);
}
use of server.maps.MapleMap in project HeavenMS by ronancpl.
the class AbstractDealDamageHandler method applyAttack.
protected synchronized void applyAttack(AttackInfo attack, final MapleCharacter player, int attackCount) {
Skill theSkill = null;
MapleStatEffect attackEffect = null;
final int job = player.getJob().getId();
try {
if (player.isBanned()) {
return;
}
if (attack.skill != 0) {
// returns back the skill id if its not a hidden skill so we are gucci
theSkill = SkillFactory.getSkill(GameConstants.getHiddenSkill(attack.skill));
attackEffect = attack.getAttackEffect(player, theSkill);
if (attackEffect == null) {
player.getClient().announce(MaplePacketCreator.enableActions());
return;
}
if (player.getMp() < attackEffect.getMpCon()) {
AutobanFactory.MPCON.addPoint(player.getAutobanManager(), "Skill: " + attack.skill + "; Player MP: " + player.getMp() + "; MP Needed: " + attackEffect.getMpCon());
}
if (attack.skill != Cleric.HEAL) {
if (player.isAlive()) {
if (// Poison Bomb
attack.skill == NightWalker.POISON_BOMB)
attackEffect.applyTo(player, new Point(attack.position.x, attack.position.y));
else if (// prevent BP refreshing
attack.skill != Aran.BODY_PRESSURE)
attackEffect.applyTo(player);
} else {
player.getClient().announce(MaplePacketCreator.enableActions());
}
}
int mobCount = attackEffect.getMobCount();
if (attack.skill == DawnWarrior.FINAL_ATTACK || attack.skill == Page.FINAL_ATTACK_BW || attack.skill == Page.FINAL_ATTACK_SWORD || attack.skill == Fighter.FINAL_ATTACK_SWORD || attack.skill == Fighter.FINAL_ATTACK_AXE || attack.skill == Spearman.FINAL_ATTACK_SPEAR || attack.skill == Spearman.FINAL_ATTACK_POLEARM || attack.skill == WindArcher.FINAL_ATTACK || attack.skill == DawnWarrior.FINAL_ATTACK || attack.skill == Hunter.FINAL_ATTACK || attack.skill == Crossbowman.FINAL_ATTACK) {
// :(
mobCount = 15;
}
if (attack.skill == Aran.HIDDEN_FULL_DOUBLE || attack.skill == Aran.HIDDEN_FULL_TRIPLE || attack.skill == Aran.HIDDEN_OVER_DOUBLE || attack.skill == Aran.HIDDEN_OVER_TRIPLE) {
mobCount = 12;
}
if (attack.numAttacked > mobCount) {
AutobanFactory.MOB_COUNT.autoban(player, "Skill: " + attack.skill + "; Count: " + attack.numAttacked + " Max: " + attackEffect.getMobCount());
return;
}
}
if (!player.isAlive()) {
return;
}
// WTF IS THIS F3,1
/*if (attackCount != attack.numDamage && attack.skill != ChiefBandit.MESO_EXPLOSION && attack.skill != NightWalker.VAMPIRE && attack.skill != WindArcher.WIND_SHOT && attack.skill != Aran.COMBO_SMASH && attack.skill != Aran.COMBO_FENRIR && attack.skill != Aran.COMBO_TEMPEST && attack.skill != NightLord.NINJA_AMBUSH && attack.skill != Shadower.NINJA_AMBUSH) {
return;
}*/
int totDamage = 0;
final MapleMap map = player.getMap();
if (attack.skill == ChiefBandit.MESO_EXPLOSION) {
int delay = 0;
for (Integer oned : attack.allDamage.keySet()) {
MapleMapObject mapobject = map.getMapObject(oned.intValue());
if (mapobject != null && mapobject.getType() == MapleMapObjectType.ITEM) {
final MapleMapItem mapitem = (MapleMapItem) mapobject;
if (mapitem.getMeso() == 0) {
// Maybe it is possible some how?
return;
}
synchronized (mapitem) {
if (mapitem.isPickedUp()) {
return;
}
TimerManager.getInstance().schedule(new Runnable() {
@Override
public void run() {
map.pickItemDrop(MaplePacketCreator.removeItemFromMap(mapitem.getObjectId(), 4, 0), mapitem);
}
}, delay);
delay += 100;
}
} else if (mapobject != null && mapobject.getType() != MapleMapObjectType.MONSTER) {
return;
}
}
}
for (Integer oned : attack.allDamage.keySet()) {
final MapleMonster monster = map.getMonsterByOid(oned.intValue());
if (monster != null) {
double distance = player.getPosition().distanceSq(monster.getPosition());
double distanceToDetect = 200000.0;
if (attack.ranged)
distanceToDetect += 400000;
if (attack.magic)
distanceToDetect += 200000;
if (player.getJob().isA(MapleJob.ARAN1))
// Arans have extra range over normal warriors.
distanceToDetect += 200000;
if (attack.skill == Aran.COMBO_SMASH || attack.skill == Aran.BODY_PRESSURE)
distanceToDetect += 40000;
else if (attack.skill == Bishop.GENESIS || attack.skill == ILArchMage.BLIZZARD || attack.skill == FPArchMage.METEOR_SHOWER)
distanceToDetect += 275000;
else if (attack.skill == Hero.BRANDISH || attack.skill == DragonKnight.SPEAR_CRUSHER || attack.skill == DragonKnight.POLE_ARM_CRUSHER)
distanceToDetect += 40000;
else if (attack.skill == DragonKnight.DRAGON_ROAR || attack.skill == SuperGM.SUPER_DRAGON_ROAR)
distanceToDetect += 250000;
else if (attack.skill == Shadower.BOOMERANG_STEP)
distanceToDetect += 60000;
if (distance > distanceToDetect) {
AutobanFactory.DISTANCE_HACK.alert(player, "Distance Sq to monster: " + distance + " SID: " + attack.skill + " MID: " + monster.getId());
}
int totDamageToOneMonster = 0;
List<Integer> onedList = attack.allDamage.get(oned);
for (Integer eachd : onedList) {
if (eachd < 0)
eachd += Integer.MAX_VALUE;
totDamageToOneMonster += eachd;
}
totDamage += totDamageToOneMonster;
player.checkMonsterAggro(monster);
if (player.getBuffedValue(MapleBuffStat.PICKPOCKET) != null && (attack.skill == 0 || attack.skill == Rogue.DOUBLE_STAB || attack.skill == Bandit.SAVAGE_BLOW || attack.skill == ChiefBandit.ASSAULTER || attack.skill == ChiefBandit.BAND_OF_THIEVES || attack.skill == Shadower.ASSASSINATE || attack.skill == Shadower.TAUNT || attack.skill == Shadower.BOOMERANG_STEP)) {
Skill pickpocket = SkillFactory.getSkill(ChiefBandit.PICKPOCKET);
int picklv = (player.isGM()) ? pickpocket.getMaxLevel() : player.getSkillLevel(pickpocket);
if (picklv > 0) {
int delay = 0;
final int maxmeso = player.getBuffedValue(MapleBuffStat.PICKPOCKET).intValue();
for (Integer eachd : onedList) {
eachd += Integer.MAX_VALUE;
if (pickpocket.getEffect(picklv).makeChanceResult()) {
final Integer eachdf;
if (eachd < 0)
eachdf = eachd + Integer.MAX_VALUE;
else
eachdf = eachd;
TimerManager.getInstance().schedule(new Runnable() {
@Override
public void run() {
player.getMap().spawnMesoDrop(Math.min((int) Math.max(((double) eachdf / (double) 20000) * (double) maxmeso, (double) 1), maxmeso), new Point((int) (monster.getPosition().getX() + Randomizer.nextInt(100) - 50), (int) (monster.getPosition().getY())), monster, player, true, (byte) 2);
}
}, delay);
delay += 100;
}
}
}
} else if (attack.skill == Marauder.ENERGY_DRAIN || attack.skill == ThunderBreaker.ENERGY_DRAIN || attack.skill == NightWalker.VAMPIRE || attack.skill == Assassin.DRAIN) {
player.addHP(Math.min(monster.getMaxHp(), Math.min((int) ((double) totDamage * (double) SkillFactory.getSkill(attack.skill).getEffect(player.getSkillLevel(SkillFactory.getSkill(attack.skill))).getX() / 100.0), player.getMaxHp() / 2)));
} else if (attack.skill == Bandit.STEAL) {
Skill steal = SkillFactory.getSkill(Bandit.STEAL);
if (monster.getStolen().size() < 1) {
// One steal per mob <3
if (steal.getEffect(player.getSkillLevel(steal)).makeChanceResult()) {
MapleMonsterInformationProvider mi = MapleMonsterInformationProvider.getInstance();
List<Integer> dropPool = mi.retrieveDropPool(monster.getId());
if (!dropPool.isEmpty()) {
Integer rndPool = (int) Math.floor(Math.random() * dropPool.get(dropPool.size() - 1));
int i = 0;
while (rndPool >= dropPool.get(i)) i++;
List<MonsterDropEntry> toSteal = new ArrayList<>();
toSteal.add(mi.retrieveDrop(monster.getId()).get(i));
player.getMap().dropItemsFromMonster(toSteal, player, monster);
monster.addStolen(toSteal.get(0).itemId);
}
}
}
} else if (attack.skill == FPArchMage.FIRE_DEMON) {
monster.setTempEffectiveness(Element.ICE, ElementalEffectiveness.WEAK, SkillFactory.getSkill(FPArchMage.FIRE_DEMON).getEffect(player.getSkillLevel(SkillFactory.getSkill(FPArchMage.FIRE_DEMON))).getDuration() * 1000);
} else if (attack.skill == ILArchMage.ICE_DEMON) {
monster.setTempEffectiveness(Element.FIRE, ElementalEffectiveness.WEAK, SkillFactory.getSkill(ILArchMage.ICE_DEMON).getEffect(player.getSkillLevel(SkillFactory.getSkill(ILArchMage.ICE_DEMON))).getDuration() * 1000);
} else if (attack.skill == Outlaw.HOMING_BEACON || attack.skill == Corsair.BULLSEYE) {
player.setMarkedMonster(monster.getObjectId());
player.announce(MaplePacketCreator.giveBuff(1, attack.skill, Collections.singletonList(new Pair<>(MapleBuffStat.HOMING_BEACON, monster.getObjectId()))));
}
if (job == 2111 || job == 2112) {
if (player.getBuffedValue(MapleBuffStat.WK_CHARGE) != null) {
Skill snowCharge = SkillFactory.getSkill(Aran.SNOW_CHARGE);
if (totDamageToOneMonster > 0) {
MonsterStatusEffect monsterStatusEffect = new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.SPEED, snowCharge.getEffect(player.getSkillLevel(snowCharge)).getX()), snowCharge, null, false);
monster.applyStatus(player, monsterStatusEffect, false, snowCharge.getEffect(player.getSkillLevel(snowCharge)).getY() * 1000);
}
}
}
if (player.getBuffedValue(MapleBuffStat.HAMSTRING) != null) {
Skill hamstring = SkillFactory.getSkill(Bowmaster.HAMSTRING);
if (hamstring.getEffect(player.getSkillLevel(hamstring)).makeChanceResult()) {
MonsterStatusEffect monsterStatusEffect = new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.SPEED, hamstring.getEffect(player.getSkillLevel(hamstring)).getX()), hamstring, null, false);
monster.applyStatus(player, monsterStatusEffect, false, hamstring.getEffect(player.getSkillLevel(hamstring)).getY() * 1000);
}
}
if (player.getBuffedValue(MapleBuffStat.SLOW) != null) {
Skill slow = SkillFactory.getSkill(Evan.SLOW);
if (slow.getEffect(player.getSkillLevel(slow)).makeChanceResult()) {
MonsterStatusEffect monsterStatusEffect = new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.SPEED, slow.getEffect(player.getSkillLevel(slow)).getX()), slow, null, false);
monster.applyStatus(player, monsterStatusEffect, false, slow.getEffect(player.getSkillLevel(slow)).getY() * 60 * 1000);
}
}
if (player.getBuffedValue(MapleBuffStat.BLIND) != null) {
Skill blind = SkillFactory.getSkill(Marksman.BLIND);
if (blind.getEffect(player.getSkillLevel(blind)).makeChanceResult()) {
MonsterStatusEffect monsterStatusEffect = new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.ACC, blind.getEffect(player.getSkillLevel(blind)).getX()), blind, null, false);
monster.applyStatus(player, monsterStatusEffect, false, blind.getEffect(player.getSkillLevel(blind)).getY() * 1000);
}
}
if (job == 121 || job == 122) {
for (int charge = 1211005; charge < 1211007; charge++) {
Skill chargeSkill = SkillFactory.getSkill(charge);
if (player.isBuffFrom(MapleBuffStat.WK_CHARGE, chargeSkill)) {
if (totDamageToOneMonster > 0) {
if (charge == WhiteKnight.BW_ICE_CHARGE || charge == WhiteKnight.SWORD_ICE_CHARGE) {
monster.setTempEffectiveness(Element.ICE, ElementalEffectiveness.WEAK, chargeSkill.getEffect(player.getSkillLevel(chargeSkill)).getY() * 1000);
break;
}
if (charge == WhiteKnight.BW_FIRE_CHARGE || charge == WhiteKnight.SWORD_FIRE_CHARGE) {
monster.setTempEffectiveness(Element.FIRE, ElementalEffectiveness.WEAK, chargeSkill.getEffect(player.getSkillLevel(chargeSkill)).getY() * 1000);
break;
}
}
}
}
if (job == 122) {
for (int charge = 1221003; charge < 1221004; charge++) {
Skill chargeSkill = SkillFactory.getSkill(charge);
if (player.isBuffFrom(MapleBuffStat.WK_CHARGE, chargeSkill)) {
if (totDamageToOneMonster > 0) {
monster.setTempEffectiveness(Element.HOLY, ElementalEffectiveness.WEAK, chargeSkill.getEffect(player.getSkillLevel(chargeSkill)).getY() * 1000);
break;
}
}
}
}
} else if (player.getBuffedValue(MapleBuffStat.COMBO_DRAIN) != null) {
Skill skill;
if (player.getBuffedValue(MapleBuffStat.COMBO_DRAIN) != null) {
skill = SkillFactory.getSkill(21100005);
player.setHp(player.getHp() + ((totDamage * skill.getEffect(player.getSkillLevel(skill)).getX()) / 100), true);
player.updateSingleStat(MapleStat.HP, player.getHp());
}
} else if (job == 412 || job == 422 || job == 1411) {
Skill type = SkillFactory.getSkill(player.getJob().getId() == 412 ? 4120005 : (player.getJob().getId() == 1411 ? 14110004 : 4220005));
if (player.getSkillLevel(type) > 0) {
MapleStatEffect venomEffect = type.getEffect(player.getSkillLevel(type));
for (int i = 0; i < attackCount; i++) {
if (venomEffect.makeChanceResult()) {
if (monster.getVenomMulti() < 3) {
monster.setVenomMulti((monster.getVenomMulti() + 1));
MonsterStatusEffect monsterStatusEffect = new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.POISON, 1), type, null, false);
monster.applyStatus(player, monsterStatusEffect, false, venomEffect.getDuration(), true);
}
}
}
}
} else if (job == 521 || job == 522) {
// from what I can gather this is how it should work
if (!monster.isBoss()) {
Skill type = SkillFactory.getSkill(Outlaw.FLAME_THROWER);
if (player.getSkillLevel(type) > 0) {
MapleStatEffect DoT = type.getEffect(player.getSkillLevel(type));
MonsterStatusEffect monsterStatusEffect = new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.POISON, 1), type, null, false);
monster.applyStatus(player, monsterStatusEffect, true, DoT.getDuration(), false);
}
}
} else if (job >= 311 && job <= 322) {
if (!monster.isBoss()) {
Skill mortalBlow;
if (job == 311 || job == 312) {
mortalBlow = SkillFactory.getSkill(Ranger.MORTAL_BLOW);
} else {
mortalBlow = SkillFactory.getSkill(Sniper.MORTAL_BLOW);
}
if (player.getSkillLevel(mortalBlow) > 0) {
MapleStatEffect mortal = mortalBlow.getEffect(player.getSkillLevel(mortalBlow));
if (monster.getHp() <= (monster.getStats().getHp() * mortal.getX()) / 100) {
if (Randomizer.rand(1, 100) <= mortal.getY()) {
monster.getMap().killMonster(monster, player, true);
}
}
}
}
}
if (attack.skill != 0) {
if (attackEffect.getFixDamage() != -1) {
if (totDamageToOneMonster != attackEffect.getFixDamage() && totDamageToOneMonster != 0) {
AutobanFactory.FIX_DAMAGE.autoban(player, String.valueOf(totDamageToOneMonster) + " damage");
}
if (ServerConstants.USE_ULTRA_THREE_SNAILS) {
AbstractPlayerInteraction api = player.getClient().getAbstractPlayerInteraction();
int shellId;
switch(totDamageToOneMonster) {
case 10:
shellId = 4000019;
break;
case 25:
shellId = 4000000;
break;
default:
shellId = 4000016;
}
if (api.haveItem(shellId, 1)) {
api.gainItem(shellId, (short) -1, false);
totDamageToOneMonster *= player.getLevel();
} else {
player.dropMessage(5, "You ran out of shells to activate the hidden power of Three Snails.");
}
}
}
}
if (totDamageToOneMonster > 0 && attackEffect != null && attackEffect.getMonsterStati().size() > 0) {
if (attackEffect.makeChanceResult()) {
monster.applyStatus(player, new MonsterStatusEffect(attackEffect.getMonsterStati(), theSkill, null, false), attackEffect.isPoison(), attackEffect.getDuration());
}
}
if (attack.isHH && !monster.isBoss()) {
map.damageMonster(player, monster, monster.getHp() - 1);
} else if (attack.isHH) {
int HHDmg = (player.calculateMaxBaseDamage(player.getTotalWatk()) * (SkillFactory.getSkill(Paladin.HEAVENS_HAMMER).getEffect(player.getSkillLevel(SkillFactory.getSkill(Paladin.HEAVENS_HAMMER))).getDamage() / 100));
map.damageMonster(player, monster, (int) (Math.floor(Math.random() * (HHDmg / 5) + HHDmg * .8)));
} else if (attack.isTempest && !monster.isBoss()) {
map.damageMonster(player, monster, monster.getHp());
} else if (attack.isTempest) {
int TmpDmg = (player.calculateMaxBaseDamage(player.getTotalWatk()) * (SkillFactory.getSkill(Aran.COMBO_TEMPEST).getEffect(player.getSkillLevel(SkillFactory.getSkill(Aran.COMBO_TEMPEST))).getDamage() / 100));
map.damageMonster(player, monster, (int) (Math.floor(Math.random() * (TmpDmg / 5) + TmpDmg * .8)));
} else {
map.damageMonster(player, monster, totDamageToOneMonster);
}
if (monster.isBuffed(MonsterStatus.WEAPON_REFLECT)) {
for (int i = 0; i < monster.getSkills().size(); i++) {
if (monster.getSkills().get(i).left == 145) {
MobSkill toUse = MobSkillFactory.getMobSkill(monster.getSkills().get(i).left, monster.getSkills().get(i).right);
player.addHP(-toUse.getX());
map.broadcastMessage(player, MaplePacketCreator.damagePlayer(0, monster.getId(), player.getId(), toUse.getX(), 0, 0, false, 0, true, monster.getObjectId(), 0, 0), true);
}
}
}
if (monster.isBuffed(MonsterStatus.MAGIC_REFLECT)) {
for (int i = 0; i < monster.getSkills().size(); i++) {
if (monster.getSkills().get(i).left == 145) {
MobSkill toUse = MobSkillFactory.getMobSkill(monster.getSkills().get(i).left, monster.getSkills().get(i).right);
player.addMP(-toUse.getY());
}
}
}
}
}
} catch (Exception e) {
e.printStackTrace();
}
}
use of server.maps.MapleMap in project HeavenMS by ronancpl.
the class Commands method executeHeavenMsCommandLv1.
public static boolean executeHeavenMsCommandLv1(Channel cserv, Server srv, MapleClient c, String[] sub) {
// Donator
MapleCharacter player = c.getPlayer();
switch(sub[0]) {
case "buffme":
// GM Skills : Haste(Super) - Holy Symbol - Bless - Hyper Body - Echo of Hero
SkillFactory.getSkill(4101004).getEffect(SkillFactory.getSkill(4101004).getMaxLevel()).applyTo(player);
SkillFactory.getSkill(2311003).getEffect(SkillFactory.getSkill(2311003).getMaxLevel()).applyTo(player);
SkillFactory.getSkill(1301007).getEffect(SkillFactory.getSkill(1301007).getMaxLevel()).applyTo(player);
SkillFactory.getSkill(2301004).getEffect(SkillFactory.getSkill(2301004).getMaxLevel()).applyTo(player);
SkillFactory.getSkill(1005).getEffect(SkillFactory.getSkill(1005).getMaxLevel()).applyTo(player);
player.setHp(player.getMaxHp());
player.updateSingleStat(MapleStat.HP, player.getMaxHp());
player.setMp(player.getMaxMp());
player.updateSingleStat(MapleStat.MP, player.getMaxMp());
break;
case "goto":
if (sub.length < 2) {
player.yellowMessage("Syntax: !goto <map name>");
break;
}
if (gotomaps.containsKey(sub[1])) {
MapleMap target = c.getChannelServer().getMapFactory().getMap(gotomaps.get(sub[1]));
MaplePortal targetPortal = target.getPortal(0);
if (player.getEventInstance() != null) {
player.getEventInstance().removePlayer(player);
}
player.changeMap(target, targetPortal);
} else {
player.dropMessage(5, "That map does not exist.");
}
break;
case "recharge":
MapleItemInformationProvider ii = MapleItemInformationProvider.getInstance();
for (Item torecharge : c.getPlayer().getInventory(MapleInventoryType.USE).list()) {
if (ItemConstants.isThrowingStar(torecharge.getItemId())) {
torecharge.setQuantity(ii.getSlotMax(c, torecharge.getItemId()));
c.getPlayer().forceUpdateItem(torecharge);
} else if (ItemConstants.isArrow(torecharge.getItemId())) {
torecharge.setQuantity(ii.getSlotMax(c, torecharge.getItemId()));
c.getPlayer().forceUpdateItem(torecharge);
} else if (ItemConstants.isBullet(torecharge.getItemId())) {
torecharge.setQuantity(ii.getSlotMax(c, torecharge.getItemId()));
c.getPlayer().forceUpdateItem(torecharge);
} else if (ItemConstants.isConsumable(torecharge.getItemId())) {
torecharge.setQuantity(ii.getSlotMax(c, torecharge.getItemId()));
c.getPlayer().forceUpdateItem(torecharge);
}
}
player.dropMessage(5, "USE Recharged.");
break;
case "whereami":
player.yellowMessage("Map ID: " + player.getMap().getId());
player.yellowMessage("Players on this map:");
for (MapleMapObject mmo : player.getMap().getPlayers()) {
MapleCharacter chr = (MapleCharacter) mmo;
player.dropMessage(5, ">> " + chr.getName() + " - " + chr.getId() + " - Oid: " + chr.getObjectId());
}
player.yellowMessage("NPCs on this map:");
for (MapleMapObject npcs : player.getMap().getMapObjects()) {
if (npcs instanceof MapleNPC) {
MapleNPC npc = (MapleNPC) npcs;
player.dropMessage(5, ">> " + npc.getName() + " - " + npc.getId() + " - Oid: " + npc.getObjectId());
}
}
player.yellowMessage("Monsters on this map:");
for (MapleMapObject mobs : player.getMap().getMapObjects()) {
if (mobs instanceof MapleMonster) {
MapleMonster mob = (MapleMonster) mobs;
if (mob.isAlive()) {
player.dropMessage(5, ">> " + mob.getName() + " - " + mob.getId() + " - Oid: " + mob.getObjectId());
}
}
}
break;
default:
return false;
}
return true;
}
use of server.maps.MapleMap in project HeavenMS by ronancpl.
the class Commands method executeHeavenMsCommandLv4.
public static boolean executeHeavenMsCommandLv4(Channel cserv, Server srv, MapleClient c, String[] sub) {
// SuperGM
MapleCharacter player = c.getPlayer();
switch(sub[0]) {
case "servermessage":
c.getWorldServer().setServerMessage(joinStringFrom(sub, 1));
break;
case "proitem":
if (sub.length < 3) {
player.yellowMessage("Syntax: !proitem <itemid> <statvalue>");
break;
}
int itemid = Integer.parseInt(sub[1]);
short multiply = Short.parseShort(sub[2]);
MapleItemInformationProvider ii = MapleItemInformationProvider.getInstance();
MapleInventoryType type = ItemConstants.getInventoryType(itemid);
if (type.equals(MapleInventoryType.EQUIP)) {
Item it = ii.getEquipById(itemid);
it.setOwner(player.getName());
hardsetItemStats((Equip) it, multiply);
MapleInventoryManipulator.addFromDrop(c, it);
} else {
player.dropMessage(6, "Make sure it's an equippable item.");
}
break;
case "seteqstat":
if (sub.length < 2) {
player.yellowMessage("Syntax: !seteqstat <statvalue>");
break;
}
int newStat = Integer.parseInt(sub[1]);
MapleInventory equip = player.getInventory(MapleInventoryType.EQUIP);
for (byte i = 1; i <= equip.getSlotLimit(); i++) {
try {
Equip eu = (Equip) equip.getItem(i);
if (eu == null)
continue;
short incval = (short) newStat;
eu.setWdef(incval);
eu.setAcc(incval);
eu.setAvoid(incval);
eu.setJump(incval);
eu.setMatk(incval);
eu.setMdef(incval);
eu.setHp(incval);
eu.setMp(incval);
eu.setSpeed(incval);
eu.setWatk(incval);
eu.setDex(incval);
eu.setInt(incval);
eu.setStr(incval);
eu.setLuk(incval);
byte flag = eu.getFlag();
flag |= ItemConstants.UNTRADEABLE;
eu.setFlag(flag);
player.forceUpdateItem(eu);
} catch (Exception e) {
e.printStackTrace();
}
}
break;
case "exprate":
if (sub.length < 2) {
player.yellowMessage("Syntax: !exprate <newrate>");
break;
}
int exprate = Math.max(Integer.parseInt(sub[1]), 1);
c.getWorldServer().setExpRate(exprate);
c.getWorldServer().broadcastPacket(MaplePacketCreator.serverNotice(6, "[Rate] Exp Rate has been changed to " + exprate + "x."));
break;
case "mesorate":
if (sub.length < 2) {
player.yellowMessage("Syntax: !mesorate <newrate>");
break;
}
int mesorate = Math.max(Integer.parseInt(sub[1]), 1);
c.getWorldServer().setMesoRate(mesorate);
c.getWorldServer().broadcastPacket(MaplePacketCreator.serverNotice(6, "[Rate] Meso Rate has been changed to " + mesorate + "x."));
break;
case "droprate":
if (sub.length < 2) {
player.yellowMessage("Syntax: !droprate <newrate>");
break;
}
int droprate = Math.max(Integer.parseInt(sub[1]), 1);
c.getWorldServer().setDropRate(droprate);
c.getWorldServer().broadcastPacket(MaplePacketCreator.serverNotice(6, "[Rate] Drop Rate has been changed to " + droprate + "x."));
break;
case "questrate":
if (sub.length < 2) {
player.yellowMessage("Syntax: !questrate <newrate>");
break;
}
int questrate = Math.max(Integer.parseInt(sub[1]), 1);
c.getWorldServer().setQuestRate(questrate);
c.getWorldServer().broadcastPacket(MaplePacketCreator.serverNotice(6, "[Rate] Quest Rate has been changed to " + questrate + "x."));
break;
case "itemvac":
List<MapleMapObject> list = player.getMap().getMapObjectsInRange(player.getPosition(), Double.POSITIVE_INFINITY, Arrays.asList(MapleMapObjectType.ITEM));
for (MapleMapObject item : list) {
player.pickupItem(item);
}
break;
case "forcevac":
List<MapleMapObject> items = player.getMap().getMapObjectsInRange(player.getPosition(), Double.POSITIVE_INFINITY, Arrays.asList(MapleMapObjectType.ITEM));
for (MapleMapObject item : items) {
MapleMapItem mapItem = (MapleMapItem) item;
if (mapItem.getMeso() > 0) {
player.gainMeso(mapItem.getMeso(), true);
} else if (mapItem.getItemId() == 4031865 || mapItem.getItemId() == 4031866) {
// Add NX to account, show effect and make item disappear
player.getCashShop().gainCash(1, mapItem.getItemId() == 4031865 ? 100 : 250);
} else if (mapItem.getItem().getItemId() >= 5000000 && mapItem.getItem().getItemId() <= 5000100) {
int petId = MaplePet.createPet(mapItem.getItem().getItemId());
if (petId == -1) {
continue;
}
MapleInventoryManipulator.addById(c, mapItem.getItem().getItemId(), mapItem.getItem().getQuantity(), null, petId);
} else {
MapleInventoryManipulator.addFromDrop(c, mapItem.getItem(), true);
}
player.getMap().pickItemDrop(MaplePacketCreator.removeItemFromMap(mapItem.getObjectId(), 2, player.getId()), mapItem);
}
break;
case "zakum":
player.getMap().spawnFakeMonsterOnGroundBelow(MapleLifeFactory.getMonster(8800000), player.getPosition());
for (int x = 8800003; x < 8800011; x++) {
player.getMap().spawnMonsterOnGroundBelow(MapleLifeFactory.getMonster(x), player.getPosition());
}
break;
case "horntail":
final Point targetPoint = player.getPosition();
final MapleMap targetMap = player.getMap();
targetMap.spawnHorntailOnGroundBelow(targetPoint);
break;
case "pinkbean":
player.getMap().spawnMonsterOnGroundBelow(MapleLifeFactory.getMonster(8820001), player.getPosition());
break;
case "pap":
player.getMap().spawnMonsterOnGroundBelow(MapleLifeFactory.getMonster(8500001), player.getPosition());
break;
case "pianus":
player.getMap().spawnMonsterOnGroundBelow(MapleLifeFactory.getMonster(8510000), player.getPosition());
break;
case "cake":
MapleMonster monster = MapleLifeFactory.getMonster(9400606);
if (sub.length > 1) {
int newHp = Integer.parseInt(sub[1]);
if (newHp < 0)
newHp = Integer.MAX_VALUE;
monster.getStats().setHp(newHp);
monster.setStartingHp(newHp);
}
player.getMap().spawnMonsterOnGroundBelow(monster, player.getPosition());
break;
default:
return false;
}
return true;
}
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