use of tools.Pair in project HeavenMS by ronancpl.
the class MapleMonster method usedSkill.
public void usedSkill(final int skillId, final int level, long cooltime) {
monsterLock.lock();
try {
this.usedSkills.add(new Pair<>(skillId, level));
if (this.skillsUsed.containsKey(new Pair<>(skillId, level))) {
int times = this.skillsUsed.get(new Pair<>(skillId, level)) + 1;
this.skillsUsed.remove(new Pair<>(skillId, level));
this.skillsUsed.put(new Pair<>(skillId, level), times);
} else {
this.skillsUsed.put(new Pair<>(skillId, level), 1);
}
} finally {
monsterLock.unlock();
}
final MapleMonster mons = this;
TimerManager.getInstance().schedule(new Runnable() {
@Override
public void run() {
mons.clearSkill(skillId, level);
}
}, cooltime);
}
use of tools.Pair in project HeavenMS by ronancpl.
the class MapleMonsterInformationProvider method getMobsIDsFromName.
public static ArrayList<Pair<Integer, String>> getMobsIDsFromName(String search) {
MapleDataProvider dataProvider = MapleDataProviderFactory.getDataProvider(new File("wz/String.wz"));
ArrayList<Pair<Integer, String>> retMobs = new ArrayList<Pair<Integer, String>>();
MapleData data = dataProvider.getData("Mob.img");
List<Pair<Integer, String>> mobPairList = new LinkedList<Pair<Integer, String>>();
for (MapleData mobIdData : data.getChildren()) {
int mobIdFromData = Integer.parseInt(mobIdData.getName());
String mobNameFromData = MapleDataTool.getString(mobIdData.getChildByPath("name"), "NO-NAME");
mobPairList.add(new Pair<Integer, String>(mobIdFromData, mobNameFromData));
}
for (Pair<Integer, String> mobPair : mobPairList) {
if (mobPair.getRight().toLowerCase().contains(search.toLowerCase())) {
retMobs.add(mobPair);
}
}
return retMobs;
}
use of tools.Pair in project HeavenMS by ronancpl.
the class MapleLifeFactory method getMonster.
public static MapleMonster getMonster(int mid) {
try {
MapleMonsterStats stats = monsterStats.get(Integer.valueOf(mid));
if (stats == null) {
MapleData monsterData = data.getData(StringUtil.getLeftPaddedStr(Integer.toString(mid) + ".img", '0', 11));
if (monsterData == null) {
return null;
}
MapleData monsterInfoData = monsterData.getChildByPath("info");
stats = new MapleMonsterStats();
stats.setHp(MapleDataTool.getIntConvert("maxHP", monsterInfoData));
stats.setFriendly(MapleDataTool.getIntConvert("damagedByMob", monsterInfoData, 0) == 1);
stats.setPADamage(MapleDataTool.getIntConvert("PADamage", monsterInfoData));
stats.setPDDamage(MapleDataTool.getIntConvert("PDDamage", monsterInfoData));
stats.setMADamage(MapleDataTool.getIntConvert("MADamage", monsterInfoData));
stats.setMDDamage(MapleDataTool.getIntConvert("MDDamage", monsterInfoData));
stats.setMp(MapleDataTool.getIntConvert("maxMP", monsterInfoData, 0));
stats.setExp(MapleDataTool.getIntConvert("exp", monsterInfoData, 0));
stats.setLevel(MapleDataTool.getIntConvert("level", monsterInfoData));
stats.setRemoveAfter(MapleDataTool.getIntConvert("removeAfter", monsterInfoData, 0));
stats.setBoss(MapleDataTool.getIntConvert("boss", monsterInfoData, 0) > 0);
stats.setExplosiveReward(MapleDataTool.getIntConvert("explosiveReward", monsterInfoData, 0) > 0);
stats.setFfaLoot(MapleDataTool.getIntConvert("publicReward", monsterInfoData, 0) > 0);
stats.setUndead(MapleDataTool.getIntConvert("undead", monsterInfoData, 0) > 0);
stats.setName(MapleDataTool.getString(mid + "/name", mobStringData, "MISSINGNO"));
stats.setBuffToGive(MapleDataTool.getIntConvert("buff", monsterInfoData, -1));
stats.setCP(MapleDataTool.getIntConvert("getCP", monsterInfoData, 0));
stats.setRemoveOnMiss(MapleDataTool.getIntConvert("removeOnMiss", monsterInfoData, 0) > 0);
MapleData special = monsterInfoData.getChildByPath("coolDamage");
if (special != null) {
int coolDmg = MapleDataTool.getIntConvert("coolDamage", monsterInfoData);
int coolProb = MapleDataTool.getIntConvert("coolDamageProb", monsterInfoData, 0);
stats.setCool(new Pair<>(coolDmg, coolProb));
}
special = monsterInfoData.getChildByPath("loseItem");
if (special != null) {
for (MapleData liData : special.getChildren()) {
stats.addLoseItem(new loseItem(MapleDataTool.getInt(liData.getChildByPath("id")), (byte) MapleDataTool.getInt(liData.getChildByPath("prop")), (byte) MapleDataTool.getInt(liData.getChildByPath("x"))));
}
}
special = monsterInfoData.getChildByPath("selfDestruction");
if (special != null) {
stats.setSelfDestruction(new selfDestruction((byte) MapleDataTool.getInt(special.getChildByPath("action")), MapleDataTool.getIntConvert("removeAfter", special, -1), MapleDataTool.getIntConvert("hp", special, -1)));
}
MapleData firstAttackData = monsterInfoData.getChildByPath("firstAttack");
int firstAttack = 0;
if (firstAttackData != null) {
if (firstAttackData.getType() == MapleDataType.FLOAT) {
firstAttack = Math.round(MapleDataTool.getFloat(firstAttackData));
} else {
firstAttack = MapleDataTool.getInt(firstAttackData);
}
}
stats.setFirstAttack(firstAttack > 0);
stats.setDropPeriod(MapleDataTool.getIntConvert("dropItemPeriod", monsterInfoData, 0) * 10000);
stats.setTagColor(MapleDataTool.getIntConvert("hpTagColor", monsterInfoData, 0));
stats.setTagBgColor(MapleDataTool.getIntConvert("hpTagBgcolor", monsterInfoData, 0));
for (MapleData idata : monsterData) {
if (!idata.getName().equals("info")) {
int delay = 0;
for (MapleData pic : idata.getChildren()) {
delay += MapleDataTool.getIntConvert("delay", pic, 0);
}
stats.setAnimationTime(idata.getName(), delay);
}
}
MapleData reviveInfo = monsterInfoData.getChildByPath("revive");
if (reviveInfo != null) {
List<Integer> revives = new LinkedList<>();
for (MapleData data_ : reviveInfo) {
revives.add(MapleDataTool.getInt(data_));
}
stats.setRevives(revives);
}
decodeElementalString(stats, MapleDataTool.getString("elemAttr", monsterInfoData, ""));
MapleData monsterSkillData = monsterInfoData.getChildByPath("skill");
if (monsterSkillData != null) {
int i = 0;
List<Pair<Integer, Integer>> skills = new ArrayList<>();
while (monsterSkillData.getChildByPath(Integer.toString(i)) != null) {
skills.add(new Pair<>(Integer.valueOf(MapleDataTool.getInt(i + "/skill", monsterSkillData, 0)), Integer.valueOf(MapleDataTool.getInt(i + "/level", monsterSkillData, 0))));
i++;
}
stats.setSkills(skills);
}
MapleData banishData = monsterInfoData.getChildByPath("ban");
if (banishData != null) {
stats.setBanishInfo(new BanishInfo(MapleDataTool.getString("banMsg", banishData), MapleDataTool.getInt("banMap/0/field", banishData, -1), MapleDataTool.getString("banMap/0/portal", banishData, "sp")));
}
monsterStats.put(Integer.valueOf(mid), stats);
}
MapleMonster ret = new MapleMonster(mid, stats);
return ret;
} catch (NullPointerException npe) {
System.out.println("[SEVERE] MOB " + mid + " failed to load. Issue: " + npe.getMessage() + "\n\n");
npe.printStackTrace();
return null;
}
}
use of tools.Pair in project HeavenMS by ronancpl.
the class ItemAction method check.
@Override
public boolean check(MapleCharacter chr, Integer extSelection) {
List<Pair<Item, MapleInventoryType>> gainList = new LinkedList<>();
List<Pair<Item, MapleInventoryType>> selectList = new LinkedList<>();
List<Pair<Item, MapleInventoryType>> randomList = new LinkedList<>();
List<Integer> allSlotUsed = new ArrayList(5);
for (byte i = 0; i < 5; i++) allSlotUsed.add(0);
for (ItemData item : items) {
if (!canGetItem(item, chr)) {
continue;
}
MapleInventoryType type = ItemConstants.getInventoryType(item.getId());
if (item.getProp() != null) {
Item toItem = new Item(item.getId(), (short) 0, (short) item.getCount());
if (item.getProp() < 0) {
selectList.add(new Pair<>(toItem, type));
} else {
randomList.add(new Pair<>(toItem, type));
}
} else {
if (item.getCount() > 0) {
// Make sure they can hold the item.
Item toItem = new Item(item.getId(), (short) 0, (short) item.getCount());
gainList.add(new Pair<>(toItem, type));
} else {
// Make sure they actually have the item.
int quantity = item.getCount() * -1;
int freeSlotCount = chr.getInventory(type).freeSlotCountById(item.getId(), quantity);
if (freeSlotCount == -1) {
if (type.equals(MapleInventoryType.EQUIP) && chr.getInventory(MapleInventoryType.EQUIPPED).countById(item.getId()) > quantity)
continue;
chr.dropMessage(1, "Please check if you have enough items in your inventory.");
return false;
} else {
// more slots available from the given items!
int idx = type.getType() - 1;
allSlotUsed.set(idx, allSlotUsed.get(idx) - freeSlotCount);
}
}
}
}
if (!randomList.isEmpty()) {
int result;
MapleClient c = chr.getClient();
List<Integer> rndUsed = new ArrayList(5);
for (byte i = 0; i < 5; i++) rndUsed.add(allSlotUsed.get(i));
for (Pair<Item, MapleInventoryType> it : randomList) {
int idx = it.getRight().getType() - 1;
result = MapleInventoryManipulator.checkSpaceProgressively(c, it.getLeft().getItemId(), it.getLeft().getQuantity(), "", rndUsed.get(idx));
if (result % 2 == 0) {
chr.dropMessage(1, "Please check if you have enough space in your inventory.");
return false;
}
allSlotUsed.set(idx, Math.max(allSlotUsed.get(idx), result >> 1));
}
}
if (!selectList.isEmpty()) {
Pair<Item, MapleInventoryType> selected = selectList.get(extSelection);
gainList.add(selected);
}
if (!MapleInventory.checkSpots(chr, gainList, allSlotUsed)) {
chr.dropMessage(1, "Please check if you have enough space in your inventory.");
return false;
}
return true;
}
use of tools.Pair in project HeavenMS by ronancpl.
the class AbstractDealDamageHandler method applyAttack.
protected synchronized void applyAttack(AttackInfo attack, final MapleCharacter player, int attackCount) {
Skill theSkill = null;
MapleStatEffect attackEffect = null;
final int job = player.getJob().getId();
try {
if (player.isBanned()) {
return;
}
if (attack.skill != 0) {
// returns back the skill id if its not a hidden skill so we are gucci
theSkill = SkillFactory.getSkill(GameConstants.getHiddenSkill(attack.skill));
attackEffect = attack.getAttackEffect(player, theSkill);
if (attackEffect == null) {
player.getClient().announce(MaplePacketCreator.enableActions());
return;
}
if (player.getMp() < attackEffect.getMpCon()) {
AutobanFactory.MPCON.addPoint(player.getAutobanManager(), "Skill: " + attack.skill + "; Player MP: " + player.getMp() + "; MP Needed: " + attackEffect.getMpCon());
}
if (attack.skill != Cleric.HEAL) {
if (player.isAlive()) {
if (// Poison Bomb
attack.skill == NightWalker.POISON_BOMB)
attackEffect.applyTo(player, new Point(attack.position.x, attack.position.y));
else if (// prevent BP refreshing
attack.skill != Aran.BODY_PRESSURE)
attackEffect.applyTo(player);
} else {
player.getClient().announce(MaplePacketCreator.enableActions());
}
}
int mobCount = attackEffect.getMobCount();
if (attack.skill == DawnWarrior.FINAL_ATTACK || attack.skill == Page.FINAL_ATTACK_BW || attack.skill == Page.FINAL_ATTACK_SWORD || attack.skill == Fighter.FINAL_ATTACK_SWORD || attack.skill == Fighter.FINAL_ATTACK_AXE || attack.skill == Spearman.FINAL_ATTACK_SPEAR || attack.skill == Spearman.FINAL_ATTACK_POLEARM || attack.skill == WindArcher.FINAL_ATTACK || attack.skill == DawnWarrior.FINAL_ATTACK || attack.skill == Hunter.FINAL_ATTACK || attack.skill == Crossbowman.FINAL_ATTACK) {
// :(
mobCount = 15;
}
if (attack.skill == Aran.HIDDEN_FULL_DOUBLE || attack.skill == Aran.HIDDEN_FULL_TRIPLE || attack.skill == Aran.HIDDEN_OVER_DOUBLE || attack.skill == Aran.HIDDEN_OVER_TRIPLE) {
mobCount = 12;
}
if (attack.numAttacked > mobCount) {
AutobanFactory.MOB_COUNT.autoban(player, "Skill: " + attack.skill + "; Count: " + attack.numAttacked + " Max: " + attackEffect.getMobCount());
return;
}
}
if (!player.isAlive()) {
return;
}
// WTF IS THIS F3,1
/*if (attackCount != attack.numDamage && attack.skill != ChiefBandit.MESO_EXPLOSION && attack.skill != NightWalker.VAMPIRE && attack.skill != WindArcher.WIND_SHOT && attack.skill != Aran.COMBO_SMASH && attack.skill != Aran.COMBO_FENRIR && attack.skill != Aran.COMBO_TEMPEST && attack.skill != NightLord.NINJA_AMBUSH && attack.skill != Shadower.NINJA_AMBUSH) {
return;
}*/
int totDamage = 0;
final MapleMap map = player.getMap();
if (attack.skill == ChiefBandit.MESO_EXPLOSION) {
int delay = 0;
for (Integer oned : attack.allDamage.keySet()) {
MapleMapObject mapobject = map.getMapObject(oned.intValue());
if (mapobject != null && mapobject.getType() == MapleMapObjectType.ITEM) {
final MapleMapItem mapitem = (MapleMapItem) mapobject;
if (mapitem.getMeso() == 0) {
// Maybe it is possible some how?
return;
}
synchronized (mapitem) {
if (mapitem.isPickedUp()) {
return;
}
TimerManager.getInstance().schedule(new Runnable() {
@Override
public void run() {
map.pickItemDrop(MaplePacketCreator.removeItemFromMap(mapitem.getObjectId(), 4, 0), mapitem);
}
}, delay);
delay += 100;
}
} else if (mapobject != null && mapobject.getType() != MapleMapObjectType.MONSTER) {
return;
}
}
}
for (Integer oned : attack.allDamage.keySet()) {
final MapleMonster monster = map.getMonsterByOid(oned.intValue());
if (monster != null) {
double distance = player.getPosition().distanceSq(monster.getPosition());
double distanceToDetect = 200000.0;
if (attack.ranged)
distanceToDetect += 400000;
if (attack.magic)
distanceToDetect += 200000;
if (player.getJob().isA(MapleJob.ARAN1))
// Arans have extra range over normal warriors.
distanceToDetect += 200000;
if (attack.skill == Aran.COMBO_SMASH || attack.skill == Aran.BODY_PRESSURE)
distanceToDetect += 40000;
else if (attack.skill == Bishop.GENESIS || attack.skill == ILArchMage.BLIZZARD || attack.skill == FPArchMage.METEOR_SHOWER)
distanceToDetect += 275000;
else if (attack.skill == Hero.BRANDISH || attack.skill == DragonKnight.SPEAR_CRUSHER || attack.skill == DragonKnight.POLE_ARM_CRUSHER)
distanceToDetect += 40000;
else if (attack.skill == DragonKnight.DRAGON_ROAR || attack.skill == SuperGM.SUPER_DRAGON_ROAR)
distanceToDetect += 250000;
else if (attack.skill == Shadower.BOOMERANG_STEP)
distanceToDetect += 60000;
if (distance > distanceToDetect) {
AutobanFactory.DISTANCE_HACK.alert(player, "Distance Sq to monster: " + distance + " SID: " + attack.skill + " MID: " + monster.getId());
}
int totDamageToOneMonster = 0;
List<Integer> onedList = attack.allDamage.get(oned);
for (Integer eachd : onedList) {
if (eachd < 0)
eachd += Integer.MAX_VALUE;
totDamageToOneMonster += eachd;
}
totDamage += totDamageToOneMonster;
player.checkMonsterAggro(monster);
if (player.getBuffedValue(MapleBuffStat.PICKPOCKET) != null && (attack.skill == 0 || attack.skill == Rogue.DOUBLE_STAB || attack.skill == Bandit.SAVAGE_BLOW || attack.skill == ChiefBandit.ASSAULTER || attack.skill == ChiefBandit.BAND_OF_THIEVES || attack.skill == Shadower.ASSASSINATE || attack.skill == Shadower.TAUNT || attack.skill == Shadower.BOOMERANG_STEP)) {
Skill pickpocket = SkillFactory.getSkill(ChiefBandit.PICKPOCKET);
int picklv = (player.isGM()) ? pickpocket.getMaxLevel() : player.getSkillLevel(pickpocket);
if (picklv > 0) {
int delay = 0;
final int maxmeso = player.getBuffedValue(MapleBuffStat.PICKPOCKET).intValue();
for (Integer eachd : onedList) {
eachd += Integer.MAX_VALUE;
if (pickpocket.getEffect(picklv).makeChanceResult()) {
final Integer eachdf;
if (eachd < 0)
eachdf = eachd + Integer.MAX_VALUE;
else
eachdf = eachd;
TimerManager.getInstance().schedule(new Runnable() {
@Override
public void run() {
player.getMap().spawnMesoDrop(Math.min((int) Math.max(((double) eachdf / (double) 20000) * (double) maxmeso, (double) 1), maxmeso), new Point((int) (monster.getPosition().getX() + Randomizer.nextInt(100) - 50), (int) (monster.getPosition().getY())), monster, player, true, (byte) 2);
}
}, delay);
delay += 100;
}
}
}
} else if (attack.skill == Marauder.ENERGY_DRAIN || attack.skill == ThunderBreaker.ENERGY_DRAIN || attack.skill == NightWalker.VAMPIRE || attack.skill == Assassin.DRAIN) {
player.addHP(Math.min(monster.getMaxHp(), Math.min((int) ((double) totDamage * (double) SkillFactory.getSkill(attack.skill).getEffect(player.getSkillLevel(SkillFactory.getSkill(attack.skill))).getX() / 100.0), player.getMaxHp() / 2)));
} else if (attack.skill == Bandit.STEAL) {
Skill steal = SkillFactory.getSkill(Bandit.STEAL);
if (monster.getStolen().size() < 1) {
// One steal per mob <3
if (steal.getEffect(player.getSkillLevel(steal)).makeChanceResult()) {
MapleMonsterInformationProvider mi = MapleMonsterInformationProvider.getInstance();
List<Integer> dropPool = mi.retrieveDropPool(monster.getId());
if (!dropPool.isEmpty()) {
Integer rndPool = (int) Math.floor(Math.random() * dropPool.get(dropPool.size() - 1));
int i = 0;
while (rndPool >= dropPool.get(i)) i++;
List<MonsterDropEntry> toSteal = new ArrayList<>();
toSteal.add(mi.retrieveDrop(monster.getId()).get(i));
player.getMap().dropItemsFromMonster(toSteal, player, monster);
monster.addStolen(toSteal.get(0).itemId);
}
}
}
} else if (attack.skill == FPArchMage.FIRE_DEMON) {
monster.setTempEffectiveness(Element.ICE, ElementalEffectiveness.WEAK, SkillFactory.getSkill(FPArchMage.FIRE_DEMON).getEffect(player.getSkillLevel(SkillFactory.getSkill(FPArchMage.FIRE_DEMON))).getDuration() * 1000);
} else if (attack.skill == ILArchMage.ICE_DEMON) {
monster.setTempEffectiveness(Element.FIRE, ElementalEffectiveness.WEAK, SkillFactory.getSkill(ILArchMage.ICE_DEMON).getEffect(player.getSkillLevel(SkillFactory.getSkill(ILArchMage.ICE_DEMON))).getDuration() * 1000);
} else if (attack.skill == Outlaw.HOMING_BEACON || attack.skill == Corsair.BULLSEYE) {
player.setMarkedMonster(monster.getObjectId());
player.announce(MaplePacketCreator.giveBuff(1, attack.skill, Collections.singletonList(new Pair<>(MapleBuffStat.HOMING_BEACON, monster.getObjectId()))));
}
if (job == 2111 || job == 2112) {
if (player.getBuffedValue(MapleBuffStat.WK_CHARGE) != null) {
Skill snowCharge = SkillFactory.getSkill(Aran.SNOW_CHARGE);
if (totDamageToOneMonster > 0) {
MonsterStatusEffect monsterStatusEffect = new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.SPEED, snowCharge.getEffect(player.getSkillLevel(snowCharge)).getX()), snowCharge, null, false);
monster.applyStatus(player, monsterStatusEffect, false, snowCharge.getEffect(player.getSkillLevel(snowCharge)).getY() * 1000);
}
}
}
if (player.getBuffedValue(MapleBuffStat.HAMSTRING) != null) {
Skill hamstring = SkillFactory.getSkill(Bowmaster.HAMSTRING);
if (hamstring.getEffect(player.getSkillLevel(hamstring)).makeChanceResult()) {
MonsterStatusEffect monsterStatusEffect = new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.SPEED, hamstring.getEffect(player.getSkillLevel(hamstring)).getX()), hamstring, null, false);
monster.applyStatus(player, monsterStatusEffect, false, hamstring.getEffect(player.getSkillLevel(hamstring)).getY() * 1000);
}
}
if (player.getBuffedValue(MapleBuffStat.SLOW) != null) {
Skill slow = SkillFactory.getSkill(Evan.SLOW);
if (slow.getEffect(player.getSkillLevel(slow)).makeChanceResult()) {
MonsterStatusEffect monsterStatusEffect = new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.SPEED, slow.getEffect(player.getSkillLevel(slow)).getX()), slow, null, false);
monster.applyStatus(player, monsterStatusEffect, false, slow.getEffect(player.getSkillLevel(slow)).getY() * 60 * 1000);
}
}
if (player.getBuffedValue(MapleBuffStat.BLIND) != null) {
Skill blind = SkillFactory.getSkill(Marksman.BLIND);
if (blind.getEffect(player.getSkillLevel(blind)).makeChanceResult()) {
MonsterStatusEffect monsterStatusEffect = new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.ACC, blind.getEffect(player.getSkillLevel(blind)).getX()), blind, null, false);
monster.applyStatus(player, monsterStatusEffect, false, blind.getEffect(player.getSkillLevel(blind)).getY() * 1000);
}
}
if (job == 121 || job == 122) {
for (int charge = 1211005; charge < 1211007; charge++) {
Skill chargeSkill = SkillFactory.getSkill(charge);
if (player.isBuffFrom(MapleBuffStat.WK_CHARGE, chargeSkill)) {
if (totDamageToOneMonster > 0) {
if (charge == WhiteKnight.BW_ICE_CHARGE || charge == WhiteKnight.SWORD_ICE_CHARGE) {
monster.setTempEffectiveness(Element.ICE, ElementalEffectiveness.WEAK, chargeSkill.getEffect(player.getSkillLevel(chargeSkill)).getY() * 1000);
break;
}
if (charge == WhiteKnight.BW_FIRE_CHARGE || charge == WhiteKnight.SWORD_FIRE_CHARGE) {
monster.setTempEffectiveness(Element.FIRE, ElementalEffectiveness.WEAK, chargeSkill.getEffect(player.getSkillLevel(chargeSkill)).getY() * 1000);
break;
}
}
}
}
if (job == 122) {
for (int charge = 1221003; charge < 1221004; charge++) {
Skill chargeSkill = SkillFactory.getSkill(charge);
if (player.isBuffFrom(MapleBuffStat.WK_CHARGE, chargeSkill)) {
if (totDamageToOneMonster > 0) {
monster.setTempEffectiveness(Element.HOLY, ElementalEffectiveness.WEAK, chargeSkill.getEffect(player.getSkillLevel(chargeSkill)).getY() * 1000);
break;
}
}
}
}
} else if (player.getBuffedValue(MapleBuffStat.COMBO_DRAIN) != null) {
Skill skill;
if (player.getBuffedValue(MapleBuffStat.COMBO_DRAIN) != null) {
skill = SkillFactory.getSkill(21100005);
player.setHp(player.getHp() + ((totDamage * skill.getEffect(player.getSkillLevel(skill)).getX()) / 100), true);
player.updateSingleStat(MapleStat.HP, player.getHp());
}
} else if (job == 412 || job == 422 || job == 1411) {
Skill type = SkillFactory.getSkill(player.getJob().getId() == 412 ? 4120005 : (player.getJob().getId() == 1411 ? 14110004 : 4220005));
if (player.getSkillLevel(type) > 0) {
MapleStatEffect venomEffect = type.getEffect(player.getSkillLevel(type));
for (int i = 0; i < attackCount; i++) {
if (venomEffect.makeChanceResult()) {
if (monster.getVenomMulti() < 3) {
monster.setVenomMulti((monster.getVenomMulti() + 1));
MonsterStatusEffect monsterStatusEffect = new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.POISON, 1), type, null, false);
monster.applyStatus(player, monsterStatusEffect, false, venomEffect.getDuration(), true);
}
}
}
}
} else if (job == 521 || job == 522) {
// from what I can gather this is how it should work
if (!monster.isBoss()) {
Skill type = SkillFactory.getSkill(Outlaw.FLAME_THROWER);
if (player.getSkillLevel(type) > 0) {
MapleStatEffect DoT = type.getEffect(player.getSkillLevel(type));
MonsterStatusEffect monsterStatusEffect = new MonsterStatusEffect(Collections.singletonMap(MonsterStatus.POISON, 1), type, null, false);
monster.applyStatus(player, monsterStatusEffect, true, DoT.getDuration(), false);
}
}
} else if (job >= 311 && job <= 322) {
if (!monster.isBoss()) {
Skill mortalBlow;
if (job == 311 || job == 312) {
mortalBlow = SkillFactory.getSkill(Ranger.MORTAL_BLOW);
} else {
mortalBlow = SkillFactory.getSkill(Sniper.MORTAL_BLOW);
}
if (player.getSkillLevel(mortalBlow) > 0) {
MapleStatEffect mortal = mortalBlow.getEffect(player.getSkillLevel(mortalBlow));
if (monster.getHp() <= (monster.getStats().getHp() * mortal.getX()) / 100) {
if (Randomizer.rand(1, 100) <= mortal.getY()) {
monster.getMap().killMonster(monster, player, true);
}
}
}
}
}
if (attack.skill != 0) {
if (attackEffect.getFixDamage() != -1) {
if (totDamageToOneMonster != attackEffect.getFixDamage() && totDamageToOneMonster != 0) {
AutobanFactory.FIX_DAMAGE.autoban(player, String.valueOf(totDamageToOneMonster) + " damage");
}
if (ServerConstants.USE_ULTRA_THREE_SNAILS) {
AbstractPlayerInteraction api = player.getClient().getAbstractPlayerInteraction();
int shellId;
switch(totDamageToOneMonster) {
case 10:
shellId = 4000019;
break;
case 25:
shellId = 4000000;
break;
default:
shellId = 4000016;
}
if (api.haveItem(shellId, 1)) {
api.gainItem(shellId, (short) -1, false);
totDamageToOneMonster *= player.getLevel();
} else {
player.dropMessage(5, "You ran out of shells to activate the hidden power of Three Snails.");
}
}
}
}
if (totDamageToOneMonster > 0 && attackEffect != null && attackEffect.getMonsterStati().size() > 0) {
if (attackEffect.makeChanceResult()) {
monster.applyStatus(player, new MonsterStatusEffect(attackEffect.getMonsterStati(), theSkill, null, false), attackEffect.isPoison(), attackEffect.getDuration());
}
}
if (attack.isHH && !monster.isBoss()) {
map.damageMonster(player, monster, monster.getHp() - 1);
} else if (attack.isHH) {
int HHDmg = (player.calculateMaxBaseDamage(player.getTotalWatk()) * (SkillFactory.getSkill(Paladin.HEAVENS_HAMMER).getEffect(player.getSkillLevel(SkillFactory.getSkill(Paladin.HEAVENS_HAMMER))).getDamage() / 100));
map.damageMonster(player, monster, (int) (Math.floor(Math.random() * (HHDmg / 5) + HHDmg * .8)));
} else if (attack.isTempest && !monster.isBoss()) {
map.damageMonster(player, monster, monster.getHp());
} else if (attack.isTempest) {
int TmpDmg = (player.calculateMaxBaseDamage(player.getTotalWatk()) * (SkillFactory.getSkill(Aran.COMBO_TEMPEST).getEffect(player.getSkillLevel(SkillFactory.getSkill(Aran.COMBO_TEMPEST))).getDamage() / 100));
map.damageMonster(player, monster, (int) (Math.floor(Math.random() * (TmpDmg / 5) + TmpDmg * .8)));
} else {
map.damageMonster(player, monster, totDamageToOneMonster);
}
if (monster.isBuffed(MonsterStatus.WEAPON_REFLECT)) {
for (int i = 0; i < monster.getSkills().size(); i++) {
if (monster.getSkills().get(i).left == 145) {
MobSkill toUse = MobSkillFactory.getMobSkill(monster.getSkills().get(i).left, monster.getSkills().get(i).right);
player.addHP(-toUse.getX());
map.broadcastMessage(player, MaplePacketCreator.damagePlayer(0, monster.getId(), player.getId(), toUse.getX(), 0, 0, false, 0, true, monster.getObjectId(), 0, 0), true);
}
}
}
if (monster.isBuffed(MonsterStatus.MAGIC_REFLECT)) {
for (int i = 0; i < monster.getSkills().size(); i++) {
if (monster.getSkills().get(i).left == 145) {
MobSkill toUse = MobSkillFactory.getMobSkill(monster.getSkills().get(i).left, monster.getSkills().get(i).right);
player.addMP(-toUse.getY());
}
}
}
}
}
} catch (Exception e) {
e.printStackTrace();
}
}
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