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Example 6 with MenuItemBoolean

use of au.com.mineauz.minigames.menu.MenuItemBoolean in project Minigames by AddstarMC.

the class MenuItemRegionExecutor method onClick.

@Override
public ItemStack onClick() {
    final MinigamePlayer fviewer = getContainer().getViewer();
    Menu m = new Menu(3, "Executor", fviewer);
    final Menu ffm = m;
    MenuItemCustom ca = new MenuItemCustom("Actions", Material.CHEST);
    ca.setClick(new InteractionInterface() {

        @Override
        public Object interact(Object object) {
            Actions.displayMenu(fviewer, ex, ffm);
            return null;
        }
    });
    m.addItem(ca);
    MenuItemCustom c2 = new MenuItemCustom("Conditions", Material.CHEST);
    c2.setClick(new InteractionInterface() {

        @Override
        public Object interact(Object object) {
            Conditions.displayMenu(fviewer, ex, ffm);
            return null;
        }
    });
    m.addItem(c2);
    m.addItem(new MenuItemNewLine());
    m.addItem(new MenuItemInteger("Trigger Count", MinigameUtils.stringToList("Number of times this;node can be;triggered"), Material.STONE, ex.getTriggerCountCallback(), 0, null));
    m.addItem(new MenuItemBoolean("Trigger Per Player", MinigameUtils.stringToList("Whether this node;is triggered per player;or just on count"), Material.ENDER_PEARL, ex.getIsTriggerPerPlayerCallback()));
    m.addItem(new MenuItemPage("Back", Material.REDSTONE_TORCH_ON, getContainer()), m.getSize() - 9);
    m.displayMenu(fviewer);
    return null;
}
Also used : MinigamePlayer(au.com.mineauz.minigames.MinigamePlayer) InteractionInterface(au.com.mineauz.minigames.menu.InteractionInterface) MenuItemInteger(au.com.mineauz.minigames.menu.MenuItemInteger) MenuItemPage(au.com.mineauz.minigames.menu.MenuItemPage) MenuItemNewLine(au.com.mineauz.minigames.menu.MenuItemNewLine) MenuItemBoolean(au.com.mineauz.minigames.menu.MenuItemBoolean) Menu(au.com.mineauz.minigames.menu.Menu) MenuItemCustom(au.com.mineauz.minigames.menu.MenuItemCustom)

Aggregations

MenuItemBoolean (au.com.mineauz.minigames.menu.MenuItemBoolean)6 Menu (au.com.mineauz.minigames.menu.Menu)5 MenuItemInteger (au.com.mineauz.minigames.menu.MenuItemInteger)5 MenuItemPage (au.com.mineauz.minigames.menu.MenuItemPage)5 InteractionInterface (au.com.mineauz.minigames.menu.InteractionInterface)4 MenuItemCustom (au.com.mineauz.minigames.menu.MenuItemCustom)4 MinigamePlayer (au.com.mineauz.minigames.MinigamePlayer)3 Callback (au.com.mineauz.minigames.menu.Callback)3 MenuItemNewLine (au.com.mineauz.minigames.menu.MenuItemNewLine)3 MenuItemString (au.com.mineauz.minigames.menu.MenuItemString)3 MenuItemList (au.com.mineauz.minigames.menu.MenuItemList)2 MinigameType (au.com.mineauz.minigames.gametypes.MinigameType)1 GameMechanicBase (au.com.mineauz.minigames.mechanics.GameMechanicBase)1 MenuItem (au.com.mineauz.minigames.menu.MenuItem)1 MenuItemAddFlag (au.com.mineauz.minigames.menu.MenuItemAddFlag)1 MenuItemDisplayLoadout (au.com.mineauz.minigames.menu.MenuItemDisplayLoadout)1 MenuItemDisplayWhitelist (au.com.mineauz.minigames.menu.MenuItemDisplayWhitelist)1 MenuItemFlag (au.com.mineauz.minigames.menu.MenuItemFlag)1 MenuItemLoadoutAdd (au.com.mineauz.minigames.menu.MenuItemLoadoutAdd)1 MenuItemSaveMinigame (au.com.mineauz.minigames.menu.MenuItemSaveMinigame)1