use of com.gempukku.libgdx.graph.pipeline.producer.PipelineRenderingContext in project gdx-graph by MarcinSc.
the class RenderSizePipelineNodeProducer method createNodeForSingleInputs.
@Override
public PipelineNode createNodeForSingleInputs(JsonValue data, ObjectMap<String, String> inputTypes, ObjectMap<String, String> outputTypes) {
final Vector2 size = new Vector2();
final DefaultFieldOutput<Vector2> sizeOutput = new DefaultFieldOutput<>(PipelineFieldType.Vector2);
sizeOutput.setValue(size);
final DefaultFieldOutput<Float> widthOutput = new DefaultFieldOutput<>(PipelineFieldType.Float);
final DefaultFieldOutput<Float> heightOutput = new DefaultFieldOutput<>(PipelineFieldType.Float);
final ObjectMap<String, PipelineNode.FieldOutput<?>> result = new ObjectMap<>();
result.put("size", sizeOutput);
result.put("width", widthOutput);
result.put("height", heightOutput);
return new SingleInputsPipelineNode(result) {
@Override
public void executeNode(PipelineRenderingContext pipelineRenderingContext, PipelineRequirementsCallback pipelineRequirementsCallback) {
int width = pipelineRenderingContext.getRenderWidth();
int height = pipelineRenderingContext.getRenderHeight();
size.set(width, height);
widthOutput.setValue(width * 1f);
heightOutput.setValue(height * 1f);
}
};
}
use of com.gempukku.libgdx.graph.pipeline.producer.PipelineRenderingContext in project gdx-graph by MarcinSc.
the class MultiplyPipelineNodeProducer method createNode.
@Override
public PipelineNode createNode(JsonValue data, ObjectMap<String, Array<String>> inputTypes, ObjectMap<String, String> outputTypes) {
final String resultType = outputTypes.get("output");
final Object resultValue = createDefaultValue(resultType);
final ObjectMap<String, PipelineNode.FieldOutput<?>> result = new ObjectMap<>();
final DefaultFieldOutput resultOutput = new DefaultFieldOutput(resultType);
result.put("output", resultOutput);
return new AbstractPipelineNode(result) {
private Array<FieldOutput<?>> inputs;
@Override
public void setInputs(ObjectMap<String, Array<FieldOutput<?>>> inputs) {
this.inputs = inputs.get("inputs");
}
@Override
public void executeNode(PipelineRenderingContext pipelineRenderingContext, PipelineRequirementsCallback pipelineRequirementsCallback) {
Object returnValue = resetDefaultValue(resultType, resultValue);
for (FieldOutput<?> input : inputs) {
Object value = input.getValue();
returnValue = multiply(returnValue, value);
}
resultOutput.setValue(returnValue);
}
};
}
use of com.gempukku.libgdx.graph.pipeline.producer.PipelineRenderingContext in project gdx-graph by MarcinSc.
the class BloomPipelineNodeProducer method createNodeForSingleInputs.
@Override
public PipelineNode createNodeForSingleInputs(JsonValue data, ObjectMap<String, String> inputTypes, ObjectMap<String, String> outputTypes) {
final ShaderProgram brightnessFilterPassProgram = new ShaderProgram(Gdx.files.classpath("shader/viewToScreenCoords.vert"), Gdx.files.classpath("shader/brightnessFilter.frag"));
if (!brightnessFilterPassProgram.isCompiled())
throw new IllegalArgumentException("Error compiling shader: " + brightnessFilterPassProgram.getLog());
final ShaderProgram gaussianBlurPassProgram = new ShaderProgram(Gdx.files.classpath("shader/viewToScreenCoords.vert"), Gdx.files.classpath("shader/gaussianBlur.frag"));
if (!gaussianBlurPassProgram.isCompiled())
throw new IllegalArgumentException("Error compiling shader: " + gaussianBlurPassProgram.getLog());
final ShaderProgram bloomSumProgram = new ShaderProgram(Gdx.files.classpath("shader/viewToScreenCoords.vert"), Gdx.files.classpath("shader/bloomSum.frag"));
if (!bloomSumProgram.isCompiled())
throw new IllegalArgumentException("Error compiling shader: " + bloomSumProgram.getLog());
final ObjectMap<String, PipelineNode.FieldOutput<?>> result = new ObjectMap<>();
final DefaultFieldOutput<RenderPipeline> pipelineOutput = new DefaultFieldOutput<>(PipelineFieldType.RenderPipeline);
result.put("output", pipelineOutput);
return new SingleInputsPipelineNode(result) {
private FullScreenRender fullScreenRender;
@Override
public void initializePipeline(PipelineDataProvider pipelineDataProvider) {
fullScreenRender = pipelineDataProvider.getFullScreenRender();
}
@Override
public void executeNode(PipelineRenderingContext pipelineRenderingContext, PipelineRequirementsCallback pipelineRequirementsCallback) {
PipelineNode.FieldOutput<RenderPipeline> renderPipelineInput = (PipelineNode.FieldOutput<RenderPipeline>) inputs.get("input");
PipelineNode.FieldOutput<Boolean> processorEnabled = (PipelineNode.FieldOutput<Boolean>) inputs.get("enabled");
PipelineNode.FieldOutput<Float> minimalBrightness = (PipelineNode.FieldOutput<Float>) inputs.get("minimalBrightness");
PipelineNode.FieldOutput<Float> bloomRadius = (PipelineNode.FieldOutput<Float>) inputs.get("bloomRadius");
PipelineNode.FieldOutput<Float> bloomStrength = (PipelineNode.FieldOutput<Float>) inputs.get("bloomStrength");
RenderPipeline renderPipeline = renderPipelineInput.getValue();
boolean enabled = processorEnabled == null || processorEnabled.getValue();
float bloomStrengthValue = bloomStrength != null ? bloomStrength.getValue() : 0f;
int bloomRadiusValue = MathUtils.round(bloomRadius != null ? bloomRadius.getValue() : 1f);
if (enabled && bloomStrengthValue > 0 && bloomRadiusValue > 0) {
float minimalBrightnessValue = minimalBrightness != null ? minimalBrightness.getValue() : 0.7f;
RenderPipelineBuffer originalBuffer = renderPipeline.getDefaultBuffer();
OpenGLContext renderContext = pipelineRenderingContext.getRenderContext();
renderContext.setDepthTest(0);
renderContext.setDepthMask(false);
renderContext.setBlending(false, 0, 0);
renderContext.setCullFace(GL20.GL_BACK);
RenderPipelineBuffer brightnessFilterBuffer = runBrightnessPass(minimalBrightnessValue, renderPipeline, originalBuffer, brightnessFilterPassProgram, pipelineRenderingContext.getRenderContext(), fullScreenRender);
RenderPipelineBuffer gaussianBlur = applyGaussianBlur(bloomRadiusValue, renderPipeline, brightnessFilterBuffer, gaussianBlurPassProgram, pipelineRenderingContext.getRenderContext(), fullScreenRender);
renderPipeline.returnFrameBuffer(brightnessFilterBuffer);
RenderPipelineBuffer result = applyTheBloom(bloomStrengthValue, renderPipeline, originalBuffer, gaussianBlur, bloomSumProgram, pipelineRenderingContext.getRenderContext(), fullScreenRender);
renderPipeline.returnFrameBuffer(gaussianBlur);
renderPipeline.swapColorTextures(originalBuffer, result);
renderPipeline.returnFrameBuffer(result);
}
pipelineOutput.setValue(renderPipeline);
}
@Override
public void dispose() {
bloomSumProgram.dispose();
gaussianBlurPassProgram.dispose();
brightnessFilterPassProgram.dispose();
}
};
}
use of com.gempukku.libgdx.graph.pipeline.producer.PipelineRenderingContext in project gdx-graph by MarcinSc.
the class CrossProductPipelineNodeProducer method createNodeForSingleInputs.
@Override
public PipelineNode createNodeForSingleInputs(JsonValue data, ObjectMap<String, String> inputTypes, ObjectMap<String, String> outputTypes) {
final Vector3 tmpVector = new Vector3();
final ObjectMap<String, PipelineNode.FieldOutput<?>> result = new ObjectMap<>();
final DefaultFieldOutput resultOutput = new DefaultFieldOutput(PipelineFieldType.Vector3);
result.put("output", resultOutput);
return new SingleInputsPipelineNode(result) {
@Override
public void executeNode(PipelineRenderingContext pipelineRenderingContext, PipelineRequirementsCallback pipelineRequirementsCallback) {
FieldOutput<?> aFunction = inputs.get("a");
FieldOutput<?> bFunction = inputs.get("b");
Vector3 a = (Vector3) aFunction.getValue();
Vector3 b = (Vector3) bFunction.getValue();
Vector3 returnValue = tmpVector.set(a).crs(b);
resultOutput.setValue(returnValue);
}
};
}
use of com.gempukku.libgdx.graph.pipeline.producer.PipelineRenderingContext in project gdx-graph by MarcinSc.
the class NormalizePipelineNodeProducer method createNodeForSingleInputs.
@Override
public PipelineNode createNodeForSingleInputs(JsonValue data, ObjectMap<String, String> inputTypes, ObjectMap<String, String> outputTypes) {
final String resultType = inputTypes.get("input");
final Object resultValue = createResult(resultType);
final ObjectMap<String, PipelineNode.FieldOutput<?>> result = new ObjectMap<>();
final DefaultFieldOutput resultOutput = new DefaultFieldOutput(resultType);
result.put("output", resultOutput);
return new SingleInputsPipelineNode(result) {
private FieldOutput<?> aFunction;
@Override
public void executeNode(PipelineRenderingContext pipelineRenderingContext, PipelineRequirementsCallback pipelineRequirementsCallback) {
aFunction = inputs.get("input");
Object a = aFunction.getValue();
Object returnValue;
if (a instanceof Float) {
returnValue = Math.signum((float) a);
} else if (a instanceof Vector2) {
returnValue = ((Vector2) resultValue).set((Vector2) a).nor();
} else if (a instanceof Vector3) {
returnValue = ((Vector3) resultValue).set((Vector3) a).nor();
} else {
Color aColor = (Color) a;
float length = (float) Math.sqrt(aColor.r * aColor.r + aColor.g * aColor.g + aColor.b * aColor.b + aColor.a * aColor.a);
returnValue = ((Color) resultValue).set(aColor.r / length, aColor.b / length, aColor.b / length, aColor.a / length);
}
resultOutput.setValue(returnValue);
}
};
}
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