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Example 1 with LightHelper

use of com.jme3.scene.plugins.blender.lights.LightHelper in project jmonkeyengine by jMonkeyEngine.

the class BlenderLoader method setup.

/**
     * This method sets up the loader.
     * @param assetInfo
     *            the asset info
     * @throws BlenderFileException
     *             an exception is throw when something wrong happens with blender file
     */
protected BlenderContext setup(AssetInfo assetInfo) throws BlenderFileException {
    // registering loaders
    ModelKey modelKey = (ModelKey) assetInfo.getKey();
    BlenderKey blenderKey;
    if (modelKey instanceof BlenderKey) {
        blenderKey = (BlenderKey) modelKey;
    } else {
        blenderKey = new BlenderKey(modelKey.getName());
    }
    // opening stream
    BlenderInputStream inputStream = new BlenderInputStream(assetInfo.openStream());
    // reading blocks
    List<FileBlockHeader> blocks = new ArrayList<FileBlockHeader>();
    FileBlockHeader fileBlock;
    BlenderContext blenderContext = new BlenderContext();
    blenderContext.setBlenderVersion(inputStream.getVersionNumber());
    blenderContext.setAssetManager(assetInfo.getManager());
    blenderContext.setInputStream(inputStream);
    blenderContext.setBlenderKey(blenderKey);
    // creating helpers
    blenderContext.putHelper(AnimationHelper.class, new AnimationHelper(inputStream.getVersionNumber(), blenderContext));
    blenderContext.putHelper(TextureHelper.class, new TextureHelper(inputStream.getVersionNumber(), blenderContext));
    blenderContext.putHelper(MeshHelper.class, new MeshHelper(inputStream.getVersionNumber(), blenderContext));
    blenderContext.putHelper(ObjectHelper.class, new ObjectHelper(inputStream.getVersionNumber(), blenderContext));
    blenderContext.putHelper(CurvesHelper.class, new CurvesHelper(inputStream.getVersionNumber(), blenderContext));
    blenderContext.putHelper(LightHelper.class, new LightHelper(inputStream.getVersionNumber(), blenderContext));
    blenderContext.putHelper(CameraHelper.class, new CameraHelper(inputStream.getVersionNumber(), blenderContext));
    blenderContext.putHelper(ModifierHelper.class, new ModifierHelper(inputStream.getVersionNumber(), blenderContext));
    blenderContext.putHelper(MaterialHelper.class, new MaterialHelper(inputStream.getVersionNumber(), blenderContext));
    blenderContext.putHelper(ConstraintHelper.class, new ConstraintHelper(inputStream.getVersionNumber(), blenderContext));
    blenderContext.putHelper(ParticlesHelper.class, new ParticlesHelper(inputStream.getVersionNumber(), blenderContext));
    blenderContext.putHelper(LandscapeHelper.class, new LandscapeHelper(inputStream.getVersionNumber(), blenderContext));
    // reading the blocks (dna block is automatically saved in the blender context when found)
    FileBlockHeader sceneFileBlock = null;
    do {
        fileBlock = new FileBlockHeader(inputStream, blenderContext);
        if (!fileBlock.isDnaBlock()) {
            blocks.add(fileBlock);
            // save the scene's file block
            if (fileBlock.getCode() == BlockCode.BLOCK_SC00) {
                sceneFileBlock = fileBlock;
            }
        }
    } while (!fileBlock.isLastBlock());
    if (sceneFileBlock != null) {
        blenderContext.setSceneStructure(sceneFileBlock.getStructure(blenderContext));
    }
    // adding locator for linked content
    assetInfo.getManager().registerLocator(assetInfo.getKey().getName(), LinkedContentLocator.class);
    return blenderContext;
}
Also used : ObjectHelper(com.jme3.scene.plugins.blender.objects.ObjectHelper) AnimationHelper(com.jme3.scene.plugins.blender.animations.AnimationHelper) ModelKey(com.jme3.asset.ModelKey) FileBlockHeader(com.jme3.scene.plugins.blender.file.FileBlockHeader) ArrayList(java.util.ArrayList) ConstraintHelper(com.jme3.scene.plugins.blender.constraints.ConstraintHelper) ModifierHelper(com.jme3.scene.plugins.blender.modifiers.ModifierHelper) LandscapeHelper(com.jme3.scene.plugins.blender.landscape.LandscapeHelper) CurvesHelper(com.jme3.scene.plugins.blender.curves.CurvesHelper) TextureHelper(com.jme3.scene.plugins.blender.textures.TextureHelper) MaterialHelper(com.jme3.scene.plugins.blender.materials.MaterialHelper) BlenderKey(com.jme3.asset.BlenderKey) BlenderInputStream(com.jme3.scene.plugins.blender.file.BlenderInputStream) ParticlesHelper(com.jme3.scene.plugins.blender.particles.ParticlesHelper) LightHelper(com.jme3.scene.plugins.blender.lights.LightHelper) MeshHelper(com.jme3.scene.plugins.blender.meshes.MeshHelper) CameraHelper(com.jme3.scene.plugins.blender.cameras.CameraHelper)

Example 2 with LightHelper

use of com.jme3.scene.plugins.blender.lights.LightHelper in project jmonkeyengine by jMonkeyEngine.

the class ObjectHelper method toObject.

/**
     * This method reads the given structure and createn an object that
     * represents the data.
     * 
     * @param objectStructure
     *            the object's structure
     * @param blenderContext
     *            the blender context
     * @return blener's object representation or null if its type is excluded from loading
     * @throws BlenderFileException
     *             an exception is thrown when the given data is inapropriate
     */
public Object toObject(Structure objectStructure, BlenderContext blenderContext) throws BlenderFileException {
    Object loadedResult = blenderContext.getLoadedFeature(objectStructure.getOldMemoryAddress(), LoadedDataType.FEATURE);
    if (loadedResult != null) {
        return loadedResult;
    }
    LOGGER.fine("Loading blender object.");
    if ("ID".equals(objectStructure.getType())) {
        Node object = (Node) this.loadLibrary(objectStructure);
        if (object.getParent() != null) {
            LOGGER.log(Level.FINEST, "Detaching object {0}, loaded from external file, from its parent.", object);
            object.getParent().detachChild(object);
        }
        return object;
    }
    int type = ((Number) objectStructure.getFieldValue("type")).intValue();
    ObjectType objectType = ObjectType.valueOf(type);
    LOGGER.log(Level.FINE, "Type of the object: {0}.", objectType);
    int lay = ((Number) objectStructure.getFieldValue("lay")).intValue();
    if ((lay & blenderContext.getBlenderKey().getLayersToLoad()) == 0) {
        LOGGER.fine("The layer this object is located in is not included in loading.");
        return null;
    }
    blenderContext.pushParent(objectStructure);
    String name = objectStructure.getName();
    LOGGER.log(Level.FINE, "Loading obejct: {0}", name);
    int restrictflag = ((Number) objectStructure.getFieldValue("restrictflag")).intValue();
    boolean visible = (restrictflag & 0x01) != 0;
    Pointer pParent = (Pointer) objectStructure.getFieldValue("parent");
    Object parent = blenderContext.getLoadedFeature(pParent.getOldMemoryAddress(), LoadedDataType.FEATURE);
    if (parent == null && pParent.isNotNull()) {
        Structure parentStructure = pParent.fetchData().get(0);
        parent = this.toObject(parentStructure, blenderContext);
    }
    Transform t = this.getTransformation(objectStructure, blenderContext);
    LOGGER.log(Level.FINE, "Importing object of type: {0}", objectType);
    Node result = null;
    try {
        switch(objectType) {
            case LATTICE:
            case METABALL:
            case TEXT:
            case WAVE:
                LOGGER.log(Level.WARNING, "{0} type is not supported but the node will be returned in order to keep parent - child relationship.", objectType);
            case EMPTY:
            case ARMATURE:
                // need to use an empty node to properly create
                // parent-children relationships between nodes
                result = new Node(name);
                break;
            case MESH:
                result = new Node(name);
                MeshHelper meshHelper = blenderContext.getHelper(MeshHelper.class);
                Pointer pMesh = (Pointer) objectStructure.getFieldValue("data");
                List<Structure> meshesArray = pMesh.fetchData();
                TemporalMesh temporalMesh = meshHelper.toTemporalMesh(meshesArray.get(0), blenderContext);
                if (temporalMesh != null) {
                    result.attachChild(temporalMesh);
                }
                break;
            case SURF:
            case CURVE:
                result = new Node(name);
                Pointer pCurve = (Pointer) objectStructure.getFieldValue("data");
                if (pCurve.isNotNull()) {
                    CurvesHelper curvesHelper = blenderContext.getHelper(CurvesHelper.class);
                    Structure curveData = pCurve.fetchData().get(0);
                    TemporalMesh curvesTemporalMesh = curvesHelper.toCurve(curveData, blenderContext);
                    if (curvesTemporalMesh != null) {
                        result.attachChild(curvesTemporalMesh);
                    }
                }
                break;
            case LAMP:
                Pointer pLamp = (Pointer) objectStructure.getFieldValue("data");
                if (pLamp.isNotNull()) {
                    LightHelper lightHelper = blenderContext.getHelper(LightHelper.class);
                    List<Structure> lampsArray = pLamp.fetchData();
                    Light light = lightHelper.toLight(lampsArray.get(0), blenderContext);
                    if (light == null) {
                        // probably some light type is not supported, just create a node so that we can maintain child-parent relationship for nodes
                        result = new Node(name);
                    } else {
                        result = new LightNode(name, light);
                    }
                }
                break;
            case CAMERA:
                Pointer pCamera = (Pointer) objectStructure.getFieldValue("data");
                if (pCamera.isNotNull()) {
                    CameraHelper cameraHelper = blenderContext.getHelper(CameraHelper.class);
                    List<Structure> camerasArray = pCamera.fetchData();
                    Camera camera = cameraHelper.toCamera(camerasArray.get(0), blenderContext);
                    if (camera == null) {
                        // just create a node so that we can maintain child-parent relationship for nodes
                        result = new Node(name);
                    } else {
                        result = new CameraNode(name, camera);
                    }
                }
                break;
            default:
                LOGGER.log(Level.WARNING, "Unsupported object type: {0}", type);
        }
        if (result != null) {
            LOGGER.fine("Storing loaded feature in blender context and applying markers (those will be removed before the final result is released).");
            Long oma = objectStructure.getOldMemoryAddress();
            blenderContext.addLoadedFeatures(oma, LoadedDataType.STRUCTURE, objectStructure);
            blenderContext.addLoadedFeatures(oma, LoadedDataType.FEATURE, result);
            blenderContext.addMarker(OMA_MARKER, result, objectStructure.getOldMemoryAddress());
            if (objectType == ObjectType.ARMATURE) {
                blenderContext.addMarker(ARMATURE_NODE_MARKER, result, Boolean.TRUE);
            }
            result.setLocalTransform(t);
            result.setCullHint(visible ? CullHint.Always : CullHint.Inherit);
            if (parent instanceof Node) {
                ((Node) parent).attachChild(result);
            }
            LOGGER.fine("Reading and applying object's modifiers.");
            ModifierHelper modifierHelper = blenderContext.getHelper(ModifierHelper.class);
            Collection<Modifier> modifiers = modifierHelper.readModifiers(objectStructure, blenderContext);
            for (Modifier modifier : modifiers) {
                modifier.apply(result, blenderContext);
            }
            if (result.getChildren() != null && result.getChildren().size() > 0) {
                if (result.getChildren().size() == 1 && result.getChild(0) instanceof TemporalMesh) {
                    LOGGER.fine("Converting temporal mesh into jme geometries.");
                    ((TemporalMesh) result.getChild(0)).toGeometries();
                }
                LOGGER.fine("Applying proper scale to the geometries.");
                for (Spatial child : result.getChildren()) {
                    if (child instanceof Geometry) {
                        this.flipMeshIfRequired((Geometry) child, child.getWorldScale());
                    }
                }
            }
            // I prefer do compute bounding box here than read it from the file
            result.updateModelBound();
            LOGGER.fine("Applying animations to the object if such are defined.");
            AnimationHelper animationHelper = blenderContext.getHelper(AnimationHelper.class);
            animationHelper.applyAnimations(result, blenderContext.getBlenderKey().getAnimationMatchMethod());
            LOGGER.fine("Loading constraints connected with this object.");
            ConstraintHelper constraintHelper = blenderContext.getHelper(ConstraintHelper.class);
            constraintHelper.loadConstraints(objectStructure, blenderContext);
            LOGGER.fine("Loading custom properties.");
            if (blenderContext.getBlenderKey().isLoadObjectProperties()) {
                Properties properties = this.loadProperties(objectStructure, blenderContext);
                // each value and set it to Spatial
                if (properties != null && properties.getValue() != null) {
                    this.applyProperties(result, properties);
                }
            }
        }
    } finally {
        blenderContext.popParent();
    }
    return result;
}
Also used : LightNode(com.jme3.scene.LightNode) Node(com.jme3.scene.Node) CameraNode(com.jme3.scene.CameraNode) CameraNode(com.jme3.scene.CameraNode) Pointer(com.jme3.scene.plugins.blender.file.Pointer) ModifierHelper(com.jme3.scene.plugins.blender.modifiers.ModifierHelper) LightNode(com.jme3.scene.LightNode) Light(com.jme3.light.Light) Camera(com.jme3.renderer.Camera) Structure(com.jme3.scene.plugins.blender.file.Structure) Modifier(com.jme3.scene.plugins.blender.modifiers.Modifier) CameraHelper(com.jme3.scene.plugins.blender.cameras.CameraHelper) AnimationHelper(com.jme3.scene.plugins.blender.animations.AnimationHelper) ConstraintHelper(com.jme3.scene.plugins.blender.constraints.ConstraintHelper) CullHint(com.jme3.scene.Spatial.CullHint) TemporalMesh(com.jme3.scene.plugins.blender.meshes.TemporalMesh) Geometry(com.jme3.scene.Geometry) Spatial(com.jme3.scene.Spatial) CurvesHelper(com.jme3.scene.plugins.blender.curves.CurvesHelper) Transform(com.jme3.math.Transform) LightHelper(com.jme3.scene.plugins.blender.lights.LightHelper) MeshHelper(com.jme3.scene.plugins.blender.meshes.MeshHelper)

Aggregations

AnimationHelper (com.jme3.scene.plugins.blender.animations.AnimationHelper)2 CameraHelper (com.jme3.scene.plugins.blender.cameras.CameraHelper)2 ConstraintHelper (com.jme3.scene.plugins.blender.constraints.ConstraintHelper)2 CurvesHelper (com.jme3.scene.plugins.blender.curves.CurvesHelper)2 LightHelper (com.jme3.scene.plugins.blender.lights.LightHelper)2 MeshHelper (com.jme3.scene.plugins.blender.meshes.MeshHelper)2 ModifierHelper (com.jme3.scene.plugins.blender.modifiers.ModifierHelper)2 BlenderKey (com.jme3.asset.BlenderKey)1 ModelKey (com.jme3.asset.ModelKey)1 Light (com.jme3.light.Light)1 Transform (com.jme3.math.Transform)1 Camera (com.jme3.renderer.Camera)1 CameraNode (com.jme3.scene.CameraNode)1 Geometry (com.jme3.scene.Geometry)1 LightNode (com.jme3.scene.LightNode)1 Node (com.jme3.scene.Node)1 Spatial (com.jme3.scene.Spatial)1 CullHint (com.jme3.scene.Spatial.CullHint)1 BlenderInputStream (com.jme3.scene.plugins.blender.file.BlenderInputStream)1 FileBlockHeader (com.jme3.scene.plugins.blender.file.FileBlockHeader)1