use of com.jme3.scene.plugins.blender.textures.TextureHelper in project jmonkeyengine by jMonkeyEngine.
the class BlenderLoader method load.
@Override
public Spatial load(AssetInfo assetInfo) throws IOException {
try {
BlenderContext blenderContext = this.setup(assetInfo);
AnimationHelper animationHelper = blenderContext.getHelper(AnimationHelper.class);
animationHelper.loadAnimations();
BlenderKey blenderKey = blenderContext.getBlenderKey();
LoadedFeatures loadedFeatures = new LoadedFeatures();
for (FileBlockHeader block : blenderContext.getBlocks()) {
switch(block.getCode()) {
case BLOCK_OB00:
ObjectHelper objectHelper = blenderContext.getHelper(ObjectHelper.class);
Node object = (Node) objectHelper.toObject(block.getStructure(blenderContext), blenderContext);
if (LOGGER.isLoggable(Level.FINE)) {
LOGGER.log(Level.FINE, "{0}: {1}--> {2}", new Object[] { object.getName(), object.getLocalTranslation().toString(), object.getParent() == null ? "null" : object.getParent().getName() });
}
if (object.getParent() == null) {
loadedFeatures.objects.add(object);
}
if (object instanceof LightNode && ((LightNode) object).getLight() != null) {
loadedFeatures.lights.add(((LightNode) object).getLight());
} else if (object instanceof CameraNode && ((CameraNode) object).getCamera() != null) {
loadedFeatures.cameras.add(((CameraNode) object).getCamera());
}
break;
case // Scene
BLOCK_SC00:
loadedFeatures.sceneBlocks.add(block);
break;
case // Material
BLOCK_MA00:
MaterialHelper materialHelper = blenderContext.getHelper(MaterialHelper.class);
MaterialContext materialContext = materialHelper.toMaterialContext(block.getStructure(blenderContext), blenderContext);
loadedFeatures.materials.add(materialContext);
break;
case // Mesh
BLOCK_ME00:
MeshHelper meshHelper = blenderContext.getHelper(MeshHelper.class);
TemporalMesh temporalMesh = meshHelper.toTemporalMesh(block.getStructure(blenderContext), blenderContext);
loadedFeatures.meshes.add(temporalMesh);
break;
case // Image
BLOCK_IM00:
TextureHelper textureHelper = blenderContext.getHelper(TextureHelper.class);
Texture image = textureHelper.loadImageAsTexture(block.getStructure(blenderContext), 0, blenderContext);
if (image != null && image.getImage() != null) {
// render results are stored as images but are not being loaded
loadedFeatures.images.add(image);
}
break;
case BLOCK_TE00:
Structure textureStructure = block.getStructure(blenderContext);
int type = ((Number) textureStructure.getFieldValue("type")).intValue();
if (type == TextureHelper.TEX_IMAGE) {
TextureHelper texHelper = blenderContext.getHelper(TextureHelper.class);
Texture texture = texHelper.getTexture(textureStructure, null, blenderContext);
if (texture != null) {
// null is returned when texture has no image
loadedFeatures.textures.add(texture);
}
} else {
LOGGER.fine("Only image textures can be loaded as unlinked assets. Generated textures will be applied to an existing object.");
}
break;
case // World
BLOCK_WO00:
LandscapeHelper landscapeHelper = blenderContext.getHelper(LandscapeHelper.class);
Structure worldStructure = block.getStructure(blenderContext);
String worldName = worldStructure.getName();
if (blenderKey.getUsedWorld() == null || blenderKey.getUsedWorld().equals(worldName)) {
Light ambientLight = landscapeHelper.toAmbientLight(worldStructure);
if (ambientLight != null) {
loadedFeatures.objects.add(new LightNode(null, ambientLight));
loadedFeatures.lights.add(ambientLight);
}
loadedFeatures.sky = landscapeHelper.toSky(worldStructure);
loadedFeatures.backgroundColor = landscapeHelper.toBackgroundColor(worldStructure);
Filter fogFilter = landscapeHelper.toFog(worldStructure);
if (fogFilter != null) {
loadedFeatures.filters.add(landscapeHelper.toFog(worldStructure));
}
}
break;
case BLOCK_AC00:
LOGGER.fine("Loading unlinked animations is not yet supported!");
break;
default:
LOGGER.log(Level.FINEST, "Ommiting the block: {0}.", block.getCode());
}
}
LOGGER.fine("Baking constraints after every feature is loaded.");
ConstraintHelper constraintHelper = blenderContext.getHelper(ConstraintHelper.class);
constraintHelper.bakeConstraints(blenderContext);
LOGGER.fine("Loading scenes and attaching them to the root object.");
for (FileBlockHeader sceneBlock : loadedFeatures.sceneBlocks) {
loadedFeatures.scenes.add(this.toScene(sceneBlock.getStructure(blenderContext), blenderContext));
}
LOGGER.fine("Creating the root node of the model and applying loaded nodes of the scene and loaded features to it.");
Node modelRoot = new Node(blenderKey.getName());
for (Node scene : loadedFeatures.scenes) {
modelRoot.attachChild(scene);
}
if (blenderKey.isLoadUnlinkedAssets()) {
LOGGER.fine("Setting loaded content as user data in resulting sptaial.");
Map<String, Map<String, Object>> linkedData = new HashMap<String, Map<String, Object>>();
Map<String, Object> thisFileData = new HashMap<String, Object>();
thisFileData.put("scenes", loadedFeatures.scenes == null ? new ArrayList<Object>() : loadedFeatures.scenes);
thisFileData.put("objects", loadedFeatures.objects == null ? new ArrayList<Object>() : loadedFeatures.objects);
thisFileData.put("meshes", loadedFeatures.meshes == null ? new ArrayList<Object>() : loadedFeatures.meshes);
thisFileData.put("materials", loadedFeatures.materials == null ? new ArrayList<Object>() : loadedFeatures.materials);
thisFileData.put("textures", loadedFeatures.textures == null ? new ArrayList<Object>() : loadedFeatures.textures);
thisFileData.put("images", loadedFeatures.images == null ? new ArrayList<Object>() : loadedFeatures.images);
thisFileData.put("animations", loadedFeatures.animations == null ? new ArrayList<Object>() : loadedFeatures.animations);
thisFileData.put("cameras", loadedFeatures.cameras == null ? new ArrayList<Object>() : loadedFeatures.cameras);
thisFileData.put("lights", loadedFeatures.lights == null ? new ArrayList<Object>() : loadedFeatures.lights);
thisFileData.put("filters", loadedFeatures.filters == null ? new ArrayList<Object>() : loadedFeatures.filters);
thisFileData.put("backgroundColor", loadedFeatures.backgroundColor);
thisFileData.put("sky", loadedFeatures.sky);
linkedData.put("this", thisFileData);
linkedData.putAll(blenderContext.getLinkedFeatures());
modelRoot.setUserData("linkedData", linkedData);
}
return modelRoot;
} catch (BlenderFileException e) {
throw new IOException(e.getLocalizedMessage(), e);
} catch (Exception e) {
throw new IOException("Unexpected importer exception occured: " + e.getLocalizedMessage(), e);
} finally {
this.clear(assetInfo);
}
}
use of com.jme3.scene.plugins.blender.textures.TextureHelper in project jmonkeyengine by jMonkeyEngine.
the class LandscapeHelper method toSky.
/**
* Loads scene's sky. Sky can be plain or textured.
* If no sky type is selected in blender then no sky is loaded.
* @param worldStructure
* the world's structure
* @return the scene's sky
* @throws BlenderFileException
* blender exception is thrown when problems with blender file occur
*/
public Spatial toSky(Structure worldStructure) throws BlenderFileException {
int skytype = ((Number) worldStructure.getFieldValue("skytype")).intValue();
if (skytype == 0) {
return null;
}
LOGGER.fine("Loading sky.");
ColorRGBA horizontalColor = this.toBackgroundColor(worldStructure);
float zenr = ((Number) worldStructure.getFieldValue("zenr")).floatValue();
float zeng = ((Number) worldStructure.getFieldValue("zeng")).floatValue();
float zenb = ((Number) worldStructure.getFieldValue("zenb")).floatValue();
ColorRGBA zenithColor = new ColorRGBA(zenr, zeng, zenb, 1);
// jutr for this case load generated textures wheather user had set it or not because those might be needed to properly load the sky
boolean loadGeneratedTextures = blenderContext.getBlenderKey().isLoadGeneratedTextures();
blenderContext.getBlenderKey().setLoadGeneratedTextures(true);
TextureHelper textureHelper = blenderContext.getHelper(TextureHelper.class);
List<CombinedTexture> loadedTextures = null;
try {
loadedTextures = textureHelper.readTextureData(worldStructure, new float[] { horizontalColor.r, horizontalColor.g, horizontalColor.b, horizontalColor.a }, true);
} finally {
blenderContext.getBlenderKey().setLoadGeneratedTextures(loadGeneratedTextures);
}
TextureCubeMap texture = null;
if (loadedTextures != null && loadedTextures.size() > 0) {
if (loadedTextures.size() > 1) {
throw new IllegalStateException("There should be only one combined texture for sky!");
}
CombinedTexture combinedTexture = loadedTextures.get(0);
texture = combinedTexture.generateSkyTexture(horizontalColor, zenithColor, blenderContext);
} else {
LOGGER.fine("Preparing colors for colorband.");
int colorbandType = ColorBand.IPO_CARDINAL;
List<ColorRGBA> colorbandColors = new ArrayList<ColorRGBA>(3);
colorbandColors.add(horizontalColor);
if ((skytype & SKYTYPE_BLEND) != 0) {
if ((skytype & SKYTYPE_PAPER) != 0) {
colorbandType = ColorBand.IPO_LINEAR;
}
if ((skytype & SKYTYPE_REAL) != 0) {
colorbandColors.add(0, zenithColor);
}
colorbandColors.add(zenithColor);
}
int size = blenderContext.getBlenderKey().getSkyGeneratedTextureSize();
List<Integer> positions = new ArrayList<Integer>(colorbandColors.size());
positions.add(0);
if (colorbandColors.size() == 2) {
positions.add(size - 1);
} else if (colorbandColors.size() == 3) {
positions.add(size / 2);
positions.add(size - 1);
}
LOGGER.fine("Generating sky texture.");
float[][] values = new ColorBand(colorbandType, colorbandColors, positions, size).computeValues();
Image image = ImageUtils.createEmptyImage(Format.RGB8, size, size, 6);
PixelInputOutput pixelIO = PixelIOFactory.getPixelIO(image.getFormat());
TexturePixel pixel = new TexturePixel();
LOGGER.fine("Creating side textures.");
int[] sideImagesIndexes = new int[] { 0, 1, 4, 5 };
for (int i : sideImagesIndexes) {
for (int y = 0; y < size; ++y) {
pixel.red = values[y][0];
pixel.green = values[y][1];
pixel.blue = values[y][2];
for (int x = 0; x < size; ++x) {
pixelIO.write(image, i, pixel, x, y);
}
}
}
LOGGER.fine("Creating top texture.");
pixelIO.read(image, 0, pixel, 0, image.getHeight() - 1);
for (int y = 0; y < size; ++y) {
for (int x = 0; x < size; ++x) {
pixelIO.write(image, 3, pixel, x, y);
}
}
LOGGER.fine("Creating bottom texture.");
pixelIO.read(image, 0, pixel, 0, 0);
for (int y = 0; y < size; ++y) {
for (int x = 0; x < size; ++x) {
pixelIO.write(image, 2, pixel, x, y);
}
}
texture = new TextureCubeMap(image);
}
LOGGER.fine("Sky texture created. Creating sky.");
return SkyFactory.createSky(blenderContext.getAssetManager(), texture, SkyFactory.EnvMapType.CubeMap);
}
use of com.jme3.scene.plugins.blender.textures.TextureHelper in project jmonkeyengine by jMonkeyEngine.
the class TriangulatedTexture method castToUVS.
/**
* This method alters the images to fit them into UV coordinates of the
* given target texture.
*
* @param targetTexture
* the texture to whose UV coordinates we fit current images
* @param blenderContext
* the blender context
*/
public void castToUVS(TriangulatedTexture targetTexture, BlenderContext blenderContext) {
int[] sourceSize = new int[2], targetSize = new int[2];
ImageLoader imageLoader = new ImageLoader();
TextureHelper textureHelper = blenderContext.getHelper(TextureHelper.class);
for (TriangleTextureElement entry : faceTextures) {
TriangleTextureElement targetFaceTextureElement = targetTexture.getFaceTextureElement(entry.faceIndex);
Vector2f[] dest = targetFaceTextureElement.uv;
// get the sizes of the source and target images
sourceSize[0] = entry.image.getWidth();
sourceSize[1] = entry.image.getHeight();
targetSize[0] = targetFaceTextureElement.image.getWidth();
targetSize[1] = targetFaceTextureElement.image.getHeight();
// create triangle transformation
AffineTransform affineTransform = textureHelper.createAffineTransform(entry.uv, dest, sourceSize, targetSize);
// compute the result texture
BufferedImage sourceImage = ImageToAwt.convert(entry.image, false, true, 0);
BufferedImage targetImage = new BufferedImage(targetSize[0], targetSize[1], sourceImage.getType());
Graphics2D g = targetImage.createGraphics();
g.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
g.drawImage(sourceImage, affineTransform, null);
g.dispose();
Image output = imageLoader.load(targetImage, false);
entry.image = output;
entry.uv[0].set(dest[0]);
entry.uv[1].set(dest[1]);
entry.uv[2].set(dest[2]);
}
}
use of com.jme3.scene.plugins.blender.textures.TextureHelper in project jmonkeyengine by jMonkeyEngine.
the class BlenderLoader method setup.
/**
* This method sets up the loader.
* @param assetInfo
* the asset info
* @throws BlenderFileException
* an exception is throw when something wrong happens with blender file
*/
protected BlenderContext setup(AssetInfo assetInfo) throws BlenderFileException {
// registering loaders
ModelKey modelKey = (ModelKey) assetInfo.getKey();
BlenderKey blenderKey;
if (modelKey instanceof BlenderKey) {
blenderKey = (BlenderKey) modelKey;
} else {
blenderKey = new BlenderKey(modelKey.getName());
}
// opening stream
BlenderInputStream inputStream = new BlenderInputStream(assetInfo.openStream());
// reading blocks
List<FileBlockHeader> blocks = new ArrayList<FileBlockHeader>();
FileBlockHeader fileBlock;
BlenderContext blenderContext = new BlenderContext();
blenderContext.setBlenderVersion(inputStream.getVersionNumber());
blenderContext.setAssetManager(assetInfo.getManager());
blenderContext.setInputStream(inputStream);
blenderContext.setBlenderKey(blenderKey);
// creating helpers
blenderContext.putHelper(AnimationHelper.class, new AnimationHelper(inputStream.getVersionNumber(), blenderContext));
blenderContext.putHelper(TextureHelper.class, new TextureHelper(inputStream.getVersionNumber(), blenderContext));
blenderContext.putHelper(MeshHelper.class, new MeshHelper(inputStream.getVersionNumber(), blenderContext));
blenderContext.putHelper(ObjectHelper.class, new ObjectHelper(inputStream.getVersionNumber(), blenderContext));
blenderContext.putHelper(CurvesHelper.class, new CurvesHelper(inputStream.getVersionNumber(), blenderContext));
blenderContext.putHelper(LightHelper.class, new LightHelper(inputStream.getVersionNumber(), blenderContext));
blenderContext.putHelper(CameraHelper.class, new CameraHelper(inputStream.getVersionNumber(), blenderContext));
blenderContext.putHelper(ModifierHelper.class, new ModifierHelper(inputStream.getVersionNumber(), blenderContext));
blenderContext.putHelper(MaterialHelper.class, new MaterialHelper(inputStream.getVersionNumber(), blenderContext));
blenderContext.putHelper(ConstraintHelper.class, new ConstraintHelper(inputStream.getVersionNumber(), blenderContext));
blenderContext.putHelper(ParticlesHelper.class, new ParticlesHelper(inputStream.getVersionNumber(), blenderContext));
blenderContext.putHelper(LandscapeHelper.class, new LandscapeHelper(inputStream.getVersionNumber(), blenderContext));
// reading the blocks (dna block is automatically saved in the blender context when found)
FileBlockHeader sceneFileBlock = null;
do {
fileBlock = new FileBlockHeader(inputStream, blenderContext);
if (!fileBlock.isDnaBlock()) {
blocks.add(fileBlock);
// save the scene's file block
if (fileBlock.getCode() == BlockCode.BLOCK_SC00) {
sceneFileBlock = fileBlock;
}
}
} while (!fileBlock.isLastBlock());
if (sceneFileBlock != null) {
blenderContext.setSceneStructure(sceneFileBlock.getStructure(blenderContext));
}
// adding locator for linked content
assetInfo.getManager().registerLocator(assetInfo.getKey().getName(), LinkedContentLocator.class);
return blenderContext;
}
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