use of io.izzel.arclight.common.bridge.world.WorldBridge in project Arclight by IzzelAliz.
the class ChunkMixin method loadCallback.
public void loadCallback() {
org.bukkit.Server server = Bukkit.getServer();
if (server != null) {
/*
* If it's a new world, the first few chunks are generated inside
* the World constructor. We can't reliably alter that, so we have
* no way of creating a CraftWorld/CraftServer at that point.
*/
server.getPluginManager().callEvent(new ChunkLoadEvent(this.bukkitChunk, this.needsDecoration));
if (this.needsDecoration) {
this.needsDecoration = false;
java.util.Random random = new java.util.Random();
random.setSeed(world.getSeed());
long xRand = random.nextLong() / 2L * 2L + 1L;
long zRand = random.nextLong() / 2L * 2L + 1L;
random.setSeed((long) this.pos.x * xRand + (long) this.pos.z * zRand ^ world.getSeed());
org.bukkit.World world = ((WorldBridge) this.world).bridge$getWorld();
if (world != null) {
((WorldBridge) this.world).bridge$setPopulating(true);
try {
for (org.bukkit.generator.BlockPopulator populator : world.getPopulators()) {
populator.populate(world, random, bukkitChunk);
}
} finally {
((WorldBridge) this.world).bridge$setPopulating(false);
}
}
server.getPluginManager().callEvent(new org.bukkit.event.world.ChunkPopulateEvent(bukkitChunk));
}
}
}
use of io.izzel.arclight.common.bridge.world.WorldBridge in project Arclight by IzzelAliz.
the class MinecraftServerMixin method initWorld.
public void initWorld(ServerWorld serverWorld, WorldInfo worldInfo, WorldSettings worldSettings) {
serverWorld.getWorldBorder().copyFrom(worldInfo);
if (((WorldBridge) serverWorld).bridge$getGenerator() != null) {
((WorldBridge) serverWorld).bridge$getWorld().getPopulators().addAll(((WorldBridge) serverWorld).bridge$getGenerator().getDefaultPopulators(((WorldBridge) serverWorld).bridge$getWorld()));
}
if (!worldInfo.isInitialized()) {
try {
serverWorld.createSpawnPosition(worldSettings);
if (worldInfo.getGenerator() == WorldType.DEBUG_ALL_BLOCK_STATES) {
this.applyDebugWorldInfo(worldInfo);
}
worldInfo.setInitialized(true);
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Exception initializing level");
try {
serverWorld.fillCrashReport(crashreport);
} catch (Throwable ignored) {
}
throw new ReportedException(crashreport);
}
worldInfo.setInitialized(true);
}
}
use of io.izzel.arclight.common.bridge.world.WorldBridge in project Arclight by IzzelAliz.
the class MinecraftServerMixin method arclight$worldInit.
@Redirect(method = "loadWorlds", at = @At(value = "INVOKE", remap = false, target = "Ljava/util/Map;put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;"))
private Object arclight$worldInit(Map<Object, Object> map, Object key, Object value) {
Object ret = map.put(key, value);
ServerWorld serverWorld = (ServerWorld) value;
if (((WorldBridge) serverWorld).bridge$getGenerator() != null) {
((WorldBridge) serverWorld).bridge$getWorld().getPopulators().addAll(((WorldBridge) serverWorld).bridge$getGenerator().getDefaultPopulators(((WorldBridge) serverWorld).bridge$getWorld()));
}
Bukkit.getPluginManager().callEvent(new WorldInitEvent(((WorldBridge) serverWorld).bridge$getWorld()));
return ret;
}
use of io.izzel.arclight.common.bridge.world.WorldBridge in project Arclight by IzzelAliz.
the class PlayerEntityMixin_1_14 method arclight$wakeup.
@Inject(method = "wakeUpPlayer", locals = LocalCapture.CAPTURE_FAILHARD, at = @At(value = "FIELD", target = "Lnet/minecraft/entity/player/PlayerEntity;sleepTimer:I"))
private void arclight$wakeup(boolean immediately, boolean updateWorldFlag, boolean setSpawn, CallbackInfo ci, Optional<BlockPos> optional) {
if (this.bridge$getBukkitEntity() instanceof Player) {
Player player = (Player) this.bridge$getBukkitEntity();
BlockPos blockposition2 = optional.orElse(null);
Block bed;
if (blockposition2 != null) {
bed = CraftBlock.at(this.world, blockposition2);
} else {
bed = ((WorldBridge) this.world).bridge$getWorld().getBlockAt(player.getLocation());
}
PlayerBedLeaveEvent event = new PlayerBedLeaveEvent(player, bed, setSpawn);
Bukkit.getPluginManager().callEvent(event);
arclight$setSpawn = event.shouldSetSpawnLocation();
}
}
use of io.izzel.arclight.common.bridge.world.WorldBridge in project Arclight by IzzelAliz.
the class ServerPlayerEntityMixin_1_14 method changeDimension.
/**
* @author IzzelAliz
* @reason
*/
@Nullable
@Overwrite
public Entity changeDimension(DimensionType dimensionmanager) {
PlayerTeleportEvent.TeleportCause cause = bridge$getTeleportCause().orElse(PlayerTeleportEvent.TeleportCause.UNKNOWN);
if (!net.minecraftforge.common.ForgeHooks.onTravelToDimension((ServerPlayerEntity) (Object) this, dimensionmanager))
return null;
if (this.isSleeping()) {
return (ServerPlayerEntity) (Object) this;
}
DimensionType dimensionmanager2 = this.dimension;
if (((DimensionTypeBridge) dimensionmanager2).bridge$getType() == DimensionType.THE_END && ((DimensionTypeBridge) dimensionmanager).bridge$getType() == DimensionType.OVERWORLD) {
this.invulnerableDimensionChange = true;
this.detach();
this.func_71121_q().removePlayer((ServerPlayerEntity) (Object) this, true);
if (!this.queuedEndExit) {
this.queuedEndExit = true;
this.connection.sendPacket(new SChangeGameStatePacket(4, this.seenCredits ? 0.0f : 1.0f));
this.seenCredits = true;
}
return (ServerPlayerEntity) (Object) this;
}
ServerWorld worldserver = this.server.func_71218_a(dimensionmanager2);
ServerWorld worldserver2 = this.server.func_71218_a(dimensionmanager);
WorldInfo worlddata = this.world.getWorldInfo();
double d0 = this.posX;
double d2 = this.posY;
double d3 = this.posZ;
float f = this.rotationPitch;
float f2 = this.rotationYaw;
double d4 = 8.0;
float f3 = f2;
worldserver.getProfiler().startSection("moving");
if (worldserver2 != null) {
if (dimensionmanager2 == DimensionType.OVERWORLD && dimensionmanager == DimensionType.THE_NETHER) {
this.enteredNetherPosition = new Vec3d(this.posX, this.posY, this.posZ);
d0 /= 8.0;
d3 /= 8.0;
} else if (dimensionmanager2 == DimensionType.THE_NETHER && dimensionmanager == DimensionType.OVERWORLD) {
d0 *= 8.0;
d3 *= 8.0;
} else if (dimensionmanager2 == DimensionType.OVERWORLD && dimensionmanager == DimensionType.THE_END) {
BlockPos blockposition = worldserver2.getSpawnCoordinate();
d0 = blockposition.getX();
d2 = blockposition.getY();
d3 = blockposition.getZ();
f2 = 90.0f;
f = 0.0f;
}
}
Location enter = this.bridge$getBukkitEntity().getLocation();
Location exit = (worldserver2 == null) ? null : new Location(((WorldBridge) worldserver2).bridge$getWorld(), d0, d2, d3, f2, f);
PlayerPortalEvent event = new PlayerPortalEvent((Player) this.bridge$getBukkitEntity(), enter, exit, cause);
Bukkit.getServer().getPluginManager().callEvent(event);
if (event.isCancelled() || event.getTo() == null) {
return null;
}
exit = event.getTo();
if (exit == null) {
return null;
}
PlayerTeleportEvent tpEvent = new PlayerTeleportEvent((Player) this.bridge$getBukkitEntity(), enter, exit, cause);
Bukkit.getServer().getPluginManager().callEvent(tpEvent);
if (tpEvent.isCancelled() || tpEvent.getTo() == null) {
return null;
}
exit = tpEvent.getTo();
if (exit == null) {
return null;
}
worldserver2 = ((CraftWorld) exit.getWorld()).getHandle();
d0 = exit.getX();
d2 = exit.getY();
d3 = exit.getZ();
f2 = exit.getYaw();
f = exit.getPitch();
this.invulnerableDimensionChange = true;
dimensionmanager = worldserver2.getDimension().getType();
this.dimension = dimensionmanager;
net.minecraftforge.fml.network.NetworkHooks.sendDimensionDataPacket(this.connection.netManager, (ServerPlayerEntity) (Object) this);
this.connection.sendPacket(new SRespawnPacket(worldserver2.dimension.getType(), this.world.getWorldInfo().getGenerator(), this.interactionManager.getGameType()));
this.connection.sendPacket(new SServerDifficultyPacket(this.world.getDifficulty(), this.world.getWorldInfo().isDifficultyLocked()));
PlayerList playerlist = this.server.getPlayerList();
playerlist.updatePermissionLevel((ServerPlayerEntity) (Object) this);
worldserver.removePlayer((ServerPlayerEntity) (Object) this, true);
this.removed = false;
this.setLocationAndAngles(d0, d2, d3, f2, f);
worldserver.getProfiler().endSection();
worldserver.getProfiler().startSection("placing");
double d5 = Math.min(-2.9999872E7, worldserver2.getWorldBorder().minX() + 16.0);
double d6 = Math.min(-2.9999872E7, worldserver2.getWorldBorder().minZ() + 16.0);
double d7 = Math.min(2.9999872E7, worldserver2.getWorldBorder().maxX() - 16.0);
double d8 = Math.min(2.9999872E7, worldserver2.getWorldBorder().maxZ() - 16.0);
d0 = MathHelper.clamp(d0, d5, d7);
d3 = MathHelper.clamp(d3, d6, d8);
this.setLocationAndAngles(d0, d2, d3, f2, f);
if (((DimensionTypeBridge) dimensionmanager).bridge$getType() == DimensionType.THE_END) {
int i = MathHelper.floor(this.posX);
int j = MathHelper.floor(this.posY) - 1;
int k = MathHelper.floor(this.posZ);
boolean flag = true;
boolean flag2 = false;
BlockStateListPopulator blockList = new BlockStateListPopulator(worldserver2);
for (int l = -2; l <= 2; ++l) {
for (int i2 = -2; i2 <= 2; ++i2) {
for (int j2 = -1; j2 < 3; ++j2) {
int k2 = i + i2 * 1 + l * 0;
int l2 = j + j2;
int i3 = k + i2 * 0 - l * 1;
boolean flag3 = j2 < 0;
blockList.setBlockState(new BlockPos(k2, l2, i3), flag3 ? Blocks.OBSIDIAN.getDefaultState() : Blocks.AIR.getDefaultState(), 3);
}
}
}
org.bukkit.World bworld = ((WorldBridge) worldserver2).bridge$getWorld();
PortalCreateEvent portalEvent = new PortalCreateEvent((List) blockList.getList(), bworld, this.bridge$getBukkitEntity(), PortalCreateEvent.CreateReason.END_PLATFORM);
Bukkit.getPluginManager().callEvent(portalEvent);
if (!portalEvent.isCancelled()) {
blockList.updateList();
}
this.setLocationAndAngles(i, j, k, f2, 0.0f);
this.setMotion(Vec3d.ZERO);
} else if (!worldserver2.getDefaultTeleporter().placeInPortal((ServerPlayerEntity) (Object) this, f3)) {
worldserver2.getDefaultTeleporter().makePortal((ServerPlayerEntity) (Object) this);
worldserver2.getDefaultTeleporter().placeInPortal((ServerPlayerEntity) (Object) this, f3);
}
worldserver.getProfiler().endSection();
this.setWorld(worldserver2);
worldserver2.func_217447_b((ServerPlayerEntity) (Object) this);
this.func_213846_b(worldserver);
this.connection.setPlayerLocation(this.posX, this.posY, this.posZ, f2, f);
this.interactionManager.func_73080_a(worldserver2);
this.connection.sendPacket(new SPlayerAbilitiesPacket(this.abilities));
playerlist.func_72354_b((ServerPlayerEntity) (Object) this, worldserver2);
playerlist.sendInventory((ServerPlayerEntity) (Object) this);
for (EffectInstance mobeffect : this.getActivePotionEffects()) {
this.connection.sendPacket(new SPlayEntityEffectPacket(this.getEntityId(), mobeffect));
}
this.connection.sendPacket(new SPlaySoundEventPacket(1032, BlockPos.ZERO, 0, false));
this.lastExperience = -1;
this.lastHealth = -1.0f;
this.lastFoodLevel = -1;
PlayerChangedWorldEvent changeEvent = new PlayerChangedWorldEvent((Player) this.bridge$getBukkitEntity(), ((WorldBridge) worldserver).bridge$getWorld());
Bukkit.getPluginManager().callEvent(changeEvent);
net.minecraftforge.fml.hooks.BasicEventHooks.firePlayerChangedDimensionEvent((ServerPlayerEntity) (Object) this, dimensionmanager2, dimensionmanager);
return (ServerPlayerEntity) (Object) this;
}
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