use of org.bukkit.craftbukkit.v.util.BlockStateListPopulator in project Arclight by IzzelAliz.
the class SpongeBlockMixin method absorb.
/**
* @author IzzelAliz
* @reason
*/
@SuppressWarnings("unchecked")
@Overwrite
private boolean absorb(World worldIn, BlockPos pos) {
Queue<Tuple<BlockPos, Integer>> queue = Lists.newLinkedList();
queue.add(new Tuple<>(pos, 0));
int i = 0;
BlockStateListPopulator blockList = new BlockStateListPopulator(worldIn);
while (!queue.isEmpty()) {
Tuple<BlockPos, Integer> tuple = queue.poll();
BlockPos blockpos = tuple.getA();
int j = tuple.getB();
for (Direction direction : Direction.values()) {
BlockPos blockpos1 = blockpos.offset(direction);
BlockState blockstate = blockList.getBlockState(blockpos1);
IFluidState ifluidstate = blockList.getFluidState(blockpos1);
Material material = blockstate.getMaterial();
if (ifluidstate.isTagged(FluidTags.WATER)) {
if (blockstate.getBlock() instanceof IBucketPickupHandler && ((IBucketPickupHandler) blockstate.getBlock()).pickupFluid(worldIn, blockpos1, blockstate) != Fluids.EMPTY) {
++i;
if (j < 6) {
queue.add(new Tuple<>(blockpos1, j + 1));
}
} else if (blockstate.getBlock() instanceof FlowingFluidBlock) {
worldIn.setBlockState(blockpos1, Blocks.AIR.getDefaultState(), 3);
++i;
if (j < 6) {
queue.add(new Tuple<>(blockpos1, j + 1));
}
} else if (material == Material.OCEAN_PLANT || material == Material.SEA_GRASS) {
// TileEntity tileentity = blockstate.getBlock().hasTileEntity() ? worldIn.getTileEntity(blockpos1) : null;
// Block.spawnDrops(blockstate, worldIn, blockpos1, tileentity);
blockList.setBlockState(blockpos1, Blocks.AIR.getDefaultState(), 3);
++i;
if (j < 6) {
queue.add(new Tuple<>(blockpos1, j + 1));
}
}
}
}
if (i > 64) {
break;
}
}
// Is a clone
List<CraftBlockState> blocks = blockList.getList();
if (!blocks.isEmpty()) {
final org.bukkit.block.Block bblock = CraftBlock.at(worldIn, pos);
SpongeAbsorbEvent event = new SpongeAbsorbEvent(bblock, (List<org.bukkit.block.BlockState>) (List) blocks);
Bukkit.getPluginManager().callEvent(event);
if (event.isCancelled()) {
return false;
}
for (CraftBlockState block : blocks) {
BlockPos blockposition2 = block.getPosition();
BlockState iblockdata = worldIn.getBlockState(blockposition2);
IFluidState fluid = worldIn.getFluidState(blockposition2);
Material material = iblockdata.getMaterial();
if (fluid.isTagged(FluidTags.WATER)) {
if (iblockdata.getBlock() instanceof IBucketPickupHandler && ((IBucketPickupHandler) iblockdata.getBlock()).pickupFluid(blockList, blockposition2, iblockdata) != Fluids.EMPTY) {
// NOP
} else if (iblockdata.getBlock() instanceof FlowingFluidBlock) {
// NOP
} else if (material == Material.OCEAN_PLANT || material == Material.SEA_GRASS) {
TileEntity tileentity = iblockdata.getBlock().hasTileEntity(iblockdata) ? worldIn.getTileEntity(blockposition2) : null;
Block.spawnDrops(iblockdata, worldIn, blockposition2, tileentity);
}
}
worldIn.setBlockState(blockposition2, block.getHandle(), block.getFlag());
}
}
return i > 0;
}
use of org.bukkit.craftbukkit.v.util.BlockStateListPopulator in project Arclight by IzzelAliz.
the class ServerPlayerEntityMixin_1_14 method changeDimension.
/**
* @author IzzelAliz
* @reason
*/
@Nullable
@Overwrite
public Entity changeDimension(DimensionType dimensionmanager) {
PlayerTeleportEvent.TeleportCause cause = bridge$getTeleportCause().orElse(PlayerTeleportEvent.TeleportCause.UNKNOWN);
if (!net.minecraftforge.common.ForgeHooks.onTravelToDimension((ServerPlayerEntity) (Object) this, dimensionmanager))
return null;
if (this.isSleeping()) {
return (ServerPlayerEntity) (Object) this;
}
DimensionType dimensionmanager2 = this.dimension;
if (((DimensionTypeBridge) dimensionmanager2).bridge$getType() == DimensionType.THE_END && ((DimensionTypeBridge) dimensionmanager).bridge$getType() == DimensionType.OVERWORLD) {
this.invulnerableDimensionChange = true;
this.detach();
this.func_71121_q().removePlayer((ServerPlayerEntity) (Object) this, true);
if (!this.queuedEndExit) {
this.queuedEndExit = true;
this.connection.sendPacket(new SChangeGameStatePacket(4, this.seenCredits ? 0.0f : 1.0f));
this.seenCredits = true;
}
return (ServerPlayerEntity) (Object) this;
}
ServerWorld worldserver = this.server.func_71218_a(dimensionmanager2);
ServerWorld worldserver2 = this.server.func_71218_a(dimensionmanager);
WorldInfo worlddata = this.world.getWorldInfo();
double d0 = this.posX;
double d2 = this.posY;
double d3 = this.posZ;
float f = this.rotationPitch;
float f2 = this.rotationYaw;
double d4 = 8.0;
float f3 = f2;
worldserver.getProfiler().startSection("moving");
if (worldserver2 != null) {
if (dimensionmanager2 == DimensionType.OVERWORLD && dimensionmanager == DimensionType.THE_NETHER) {
this.enteredNetherPosition = new Vec3d(this.posX, this.posY, this.posZ);
d0 /= 8.0;
d3 /= 8.0;
} else if (dimensionmanager2 == DimensionType.THE_NETHER && dimensionmanager == DimensionType.OVERWORLD) {
d0 *= 8.0;
d3 *= 8.0;
} else if (dimensionmanager2 == DimensionType.OVERWORLD && dimensionmanager == DimensionType.THE_END) {
BlockPos blockposition = worldserver2.getSpawnCoordinate();
d0 = blockposition.getX();
d2 = blockposition.getY();
d3 = blockposition.getZ();
f2 = 90.0f;
f = 0.0f;
}
}
Location enter = this.bridge$getBukkitEntity().getLocation();
Location exit = (worldserver2 == null) ? null : new Location(((WorldBridge) worldserver2).bridge$getWorld(), d0, d2, d3, f2, f);
PlayerPortalEvent event = new PlayerPortalEvent((Player) this.bridge$getBukkitEntity(), enter, exit, cause);
Bukkit.getServer().getPluginManager().callEvent(event);
if (event.isCancelled() || event.getTo() == null) {
return null;
}
exit = event.getTo();
if (exit == null) {
return null;
}
PlayerTeleportEvent tpEvent = new PlayerTeleportEvent((Player) this.bridge$getBukkitEntity(), enter, exit, cause);
Bukkit.getServer().getPluginManager().callEvent(tpEvent);
if (tpEvent.isCancelled() || tpEvent.getTo() == null) {
return null;
}
exit = tpEvent.getTo();
if (exit == null) {
return null;
}
worldserver2 = ((CraftWorld) exit.getWorld()).getHandle();
d0 = exit.getX();
d2 = exit.getY();
d3 = exit.getZ();
f2 = exit.getYaw();
f = exit.getPitch();
this.invulnerableDimensionChange = true;
dimensionmanager = worldserver2.getDimension().getType();
this.dimension = dimensionmanager;
net.minecraftforge.fml.network.NetworkHooks.sendDimensionDataPacket(this.connection.netManager, (ServerPlayerEntity) (Object) this);
this.connection.sendPacket(new SRespawnPacket(worldserver2.dimension.getType(), this.world.getWorldInfo().getGenerator(), this.interactionManager.getGameType()));
this.connection.sendPacket(new SServerDifficultyPacket(this.world.getDifficulty(), this.world.getWorldInfo().isDifficultyLocked()));
PlayerList playerlist = this.server.getPlayerList();
playerlist.updatePermissionLevel((ServerPlayerEntity) (Object) this);
worldserver.removePlayer((ServerPlayerEntity) (Object) this, true);
this.removed = false;
this.setLocationAndAngles(d0, d2, d3, f2, f);
worldserver.getProfiler().endSection();
worldserver.getProfiler().startSection("placing");
double d5 = Math.min(-2.9999872E7, worldserver2.getWorldBorder().minX() + 16.0);
double d6 = Math.min(-2.9999872E7, worldserver2.getWorldBorder().minZ() + 16.0);
double d7 = Math.min(2.9999872E7, worldserver2.getWorldBorder().maxX() - 16.0);
double d8 = Math.min(2.9999872E7, worldserver2.getWorldBorder().maxZ() - 16.0);
d0 = MathHelper.clamp(d0, d5, d7);
d3 = MathHelper.clamp(d3, d6, d8);
this.setLocationAndAngles(d0, d2, d3, f2, f);
if (((DimensionTypeBridge) dimensionmanager).bridge$getType() == DimensionType.THE_END) {
int i = MathHelper.floor(this.posX);
int j = MathHelper.floor(this.posY) - 1;
int k = MathHelper.floor(this.posZ);
boolean flag = true;
boolean flag2 = false;
BlockStateListPopulator blockList = new BlockStateListPopulator(worldserver2);
for (int l = -2; l <= 2; ++l) {
for (int i2 = -2; i2 <= 2; ++i2) {
for (int j2 = -1; j2 < 3; ++j2) {
int k2 = i + i2 * 1 + l * 0;
int l2 = j + j2;
int i3 = k + i2 * 0 - l * 1;
boolean flag3 = j2 < 0;
blockList.setBlockState(new BlockPos(k2, l2, i3), flag3 ? Blocks.OBSIDIAN.getDefaultState() : Blocks.AIR.getDefaultState(), 3);
}
}
}
org.bukkit.World bworld = ((WorldBridge) worldserver2).bridge$getWorld();
PortalCreateEvent portalEvent = new PortalCreateEvent((List) blockList.getList(), bworld, this.bridge$getBukkitEntity(), PortalCreateEvent.CreateReason.END_PLATFORM);
Bukkit.getPluginManager().callEvent(portalEvent);
if (!portalEvent.isCancelled()) {
blockList.updateList();
}
this.setLocationAndAngles(i, j, k, f2, 0.0f);
this.setMotion(Vec3d.ZERO);
} else if (!worldserver2.getDefaultTeleporter().placeInPortal((ServerPlayerEntity) (Object) this, f3)) {
worldserver2.getDefaultTeleporter().makePortal((ServerPlayerEntity) (Object) this);
worldserver2.getDefaultTeleporter().placeInPortal((ServerPlayerEntity) (Object) this, f3);
}
worldserver.getProfiler().endSection();
this.setWorld(worldserver2);
worldserver2.func_217447_b((ServerPlayerEntity) (Object) this);
this.func_213846_b(worldserver);
this.connection.setPlayerLocation(this.posX, this.posY, this.posZ, f2, f);
this.interactionManager.func_73080_a(worldserver2);
this.connection.sendPacket(new SPlayerAbilitiesPacket(this.abilities));
playerlist.func_72354_b((ServerPlayerEntity) (Object) this, worldserver2);
playerlist.sendInventory((ServerPlayerEntity) (Object) this);
for (EffectInstance mobeffect : this.getActivePotionEffects()) {
this.connection.sendPacket(new SPlayEntityEffectPacket(this.getEntityId(), mobeffect));
}
this.connection.sendPacket(new SPlaySoundEventPacket(1032, BlockPos.ZERO, 0, false));
this.lastExperience = -1;
this.lastHealth = -1.0f;
this.lastFoodLevel = -1;
PlayerChangedWorldEvent changeEvent = new PlayerChangedWorldEvent((Player) this.bridge$getBukkitEntity(), ((WorldBridge) worldserver).bridge$getWorld());
Bukkit.getPluginManager().callEvent(changeEvent);
net.minecraftforge.fml.hooks.BasicEventHooks.firePlayerChangedDimensionEvent((ServerPlayerEntity) (Object) this, dimensionmanager2, dimensionmanager);
return (ServerPlayerEntity) (Object) this;
}
use of org.bukkit.craftbukkit.v.util.BlockStateListPopulator in project Arclight by IzzelAliz.
the class ServerPlayerEntityMixin_1_15 method changeDimension.
/**
* @author IzzelAliz
* @reason
*/
@Overwrite(remap = false)
@Nullable
public Entity changeDimension(DimensionType dim, ITeleporter teleporter) {
DimensionType[] destination = { dim };
if (this.isSleeping())
return (ServerPlayerEntity) (Object) this;
if (!ForgeHooks.onTravelToDimension((ServerPlayerEntity) (Object) this, destination[0]))
return null;
PlayerTeleportEvent.TeleportCause cause = bridge$getTeleportCause().orElse(PlayerTeleportEvent.TeleportCause.UNKNOWN);
// this.invulnerableDimensionChange = true;
DimensionType dimensiontype = this.dimension;
if (((DimensionTypeBridge) dimensiontype).bridge$getType() == DimensionType.THE_END && ((DimensionTypeBridge) destination[0]).bridge$getType() == DimensionType.OVERWORLD && teleporter instanceof Teleporter) {
// Forge: Fix non-vanilla teleporters triggering end credits
this.invulnerableDimensionChange = true;
this.detach();
// Forge: The player entity is cloned so keep the data until after cloning calls copyFrom
this.getServerWorld().removePlayer((ServerPlayerEntity) (Object) this, true);
if (!this.queuedEndExit) {
this.queuedEndExit = true;
this.connection.sendPacket(new SChangeGameStatePacket(4, this.seenCredits ? 0.0F : 1.0F));
this.seenCredits = true;
}
return (ServerPlayerEntity) (Object) this;
} else {
ServerWorld serverworld = this.server.getWorld(dimensiontype);
// this.dimension = destination;
ServerWorld[] serverworld1 = { this.server.getWorld(destination[0]) };
/*
WorldInfo worldinfo = serverworld1.getWorldInfo();
NetworkHooks.sendDimensionDataPacket(this.connection.netManager, (ServerPlayerEntity) (Object) this);
this.connection.sendPacket(new SRespawnPacket(destination, WorldInfo.byHashing(worldinfo.getSeed()), worldinfo.getGenerator(), this.interactionManager.getGameType()));
this.connection.sendPacket(new SServerDifficultyPacket(worldinfo.getDifficulty(), worldinfo.isDifficultyLocked()));
PlayerList playerlist = this.server.getPlayerList();
playerlist.updatePermissionLevel((ServerPlayerEntity) (Object) this);
serverworld.removeEntity((ServerPlayerEntity) (Object) this, true); //Forge: the player entity is moved to the new world, NOT cloned. So keep the data alive with no matching invalidate call.
this.revive();
*/
PlayerList[] playerlist = new PlayerList[1];
Entity e = teleporter.placeEntity((ServerPlayerEntity) (Object) this, serverworld, serverworld1[0], this.rotationYaw, spawnPortal -> {
// Forge: Start vanilla logic
double d0 = this.getPosX();
double d1 = this.getPosY();
double d2 = this.getPosZ();
float f = this.rotationPitch;
float f1 = this.rotationYaw;
double d3 = 8.0D;
float f2 = f1;
serverworld.getProfiler().startSection("moving");
if (serverworld1[0] != null) {
double moveFactor = serverworld.getDimension().getMovementFactor() / serverworld1[0].getDimension().getMovementFactor();
d0 *= moveFactor;
d2 *= moveFactor;
if (dimensiontype == DimensionType.OVERWORLD && destination[0] == DimensionType.THE_NETHER) {
this.enteredNetherPosition = this.getPositionVec();
} else if (dimensiontype == DimensionType.OVERWORLD && destination[0] == DimensionType.THE_END) {
BlockPos blockpos = serverworld1[0].getSpawnCoordinate();
d0 = blockpos.getX();
d1 = blockpos.getY();
d2 = blockpos.getZ();
f1 = 90.0F;
f = 0.0F;
}
}
Location enter = this.bridge$getBukkitEntity().getLocation();
Location exit = (serverworld1[0] == null) ? null : new Location(((ServerWorldBridge) serverworld1[0]).bridge$getWorld(), d0, d1, d2, f1, f);
PlayerPortalEvent event = new PlayerPortalEvent(this.bridge$getBukkitEntity(), enter, exit, cause, 128, true, ((DimensionTypeBridge) destination[0]).bridge$getType() == DimensionType.THE_END ? 0 : 16);
Bukkit.getServer().getPluginManager().callEvent(event);
if (event.isCancelled() || event.getTo() == null) {
return null;
}
exit = event.getTo();
if (exit == null) {
return null;
}
serverworld1[0] = ((CraftWorld) exit.getWorld()).getHandle();
d0 = exit.getX();
d1 = exit.getY();
d2 = exit.getZ();
// this.setLocationAndAngles(d0, d1, d2, f1, f);
serverworld.getProfiler().endSection();
serverworld.getProfiler().startSection("placing");
double d7 = Math.max(-2.9999872E7D, serverworld1[0].getWorldBorder().minX() + 16.0D);
double d4 = Math.max(-2.9999872E7D, serverworld1[0].getWorldBorder().minZ() + 16.0D);
double d5 = Math.min(2.9999872E7D, serverworld1[0].getWorldBorder().maxX() - 16.0D);
double d6 = Math.min(2.9999872E7D, serverworld1[0].getWorldBorder().maxZ() - 16.0D);
d0 = MathHelper.clamp(d0, d7, d5);
d2 = MathHelper.clamp(d2, d4, d6);
// this.setLocationAndAngles(d0, d1, d2, f1, f);
Vec3d exitVelocity = Vec3d.ZERO;
BlockPos exitPosition = new BlockPos(d0, d1, d2);
if (((DimensionTypeBridge) destination[0]).bridge$getType() == DimensionType.THE_END) {
int i = exitPosition.getX();
int j = exitPosition.getY() - 1;
int k = exitPosition.getZ();
if (event.getCanCreatePortal()) {
BlockStateListPopulator blockList = new BlockStateListPopulator(serverworld1[0]);
for (int j1 = -2; j1 <= 2; ++j1) {
for (int k1 = -2; k1 <= 2; ++k1) {
for (int l1 = -1; l1 < 3; ++l1) {
int i2 = i + k1 * 1 + j1 * 0;
int j2 = j + l1;
int k2 = k + k1 * 0 - j1 * 1;
boolean flag = l1 < 0;
blockList.setBlockState(new BlockPos(i2, j2, k2), flag ? Blocks.OBSIDIAN.getDefaultState() : Blocks.AIR.getDefaultState(), 3);
}
}
}
org.bukkit.World bworld = ((ServerWorldBridge) serverworld1[0]).bridge$getWorld();
PortalCreateEvent portalEvent = new PortalCreateEvent((List<BlockState>) (List) blockList.getList(), bworld, this.bridge$getBukkitEntity(), PortalCreateEvent.CreateReason.END_PLATFORM);
Bukkit.getPluginManager().callEvent(portalEvent);
if (!portalEvent.isCancelled()) {
blockList.updateList();
}
}
// this.setLocationAndAngles(i, j, k, f1, 0.0F);
exit.setX(i);
exit.setY(j);
exit.setZ(k);
// this.setMotion(Vec3d.ZERO);
exitVelocity = Vec3d.ZERO;
} else {
BlockPattern.PortalInfo portalInfo = ((TeleporterBridge) serverworld1[0].getDefaultTeleporter()).bridge$placeInPortal((ServerPlayerEntity) (Object) this, exitPosition, f2, event.getSearchRadius(), true);
if (spawnPortal && portalInfo == null && event.getCanCreatePortal()) {
if (((TeleporterBridge) serverworld1[0].getDefaultTeleporter()).bridge$makePortal((ServerPlayerEntity) (Object) this, exitPosition, event.getCreationRadius())) {
// serverworld1.getDefaultTeleporter().placeInPortal((ServerPlayerEntity) (Object) this, f2);
portalInfo = ((TeleporterBridge) serverworld1[0].getDefaultTeleporter()).bridge$placeInPortal((ServerPlayerEntity) (Object) this, exitPosition, f2, event.getSearchRadius(), true);
}
}
if (portalInfo == null) {
return null;
}
exitVelocity = portalInfo.motion;
exit.setX(portalInfo.pos.getX());
exit.setY(portalInfo.pos.getY());
exit.setZ(portalInfo.pos.getZ());
exit.setYaw(f2 + (float) portalInfo.rotation);
}
serverworld.getProfiler().endSection();
PlayerTeleportEvent tpEvent = new PlayerTeleportEvent(this.bridge$getBukkitEntity(), enter, exit, cause);
Bukkit.getServer().getPluginManager().callEvent(tpEvent);
if (tpEvent.isCancelled() || tpEvent.getTo() == null) {
return null;
}
exit = tpEvent.getTo();
if (exit == null) {
return null;
}
serverworld1[0] = ((CraftWorld) exit.getWorld()).getHandle();
this.invulnerableDimensionChange = true;
destination[0] = serverworld1[0].getDimension().getType();
this.dimension = destination[0];
WorldInfo worldinfo = serverworld1[0].getWorldInfo();
NetworkHooks.sendDimensionDataPacket(this.connection.netManager, (ServerPlayerEntity) (Object) this);
this.connection.sendPacket(new SRespawnPacket(destination[0], WorldInfo.byHashing(worldinfo.getSeed()), worldinfo.getGenerator(), this.interactionManager.getGameType()));
this.connection.sendPacket(new SServerDifficultyPacket(worldinfo.getDifficulty(), worldinfo.isDifficultyLocked()));
playerlist[0] = this.server.getPlayerList();
playerlist[0].updatePermissionLevel((ServerPlayerEntity) (Object) this);
// Forge: the player entity is moved to the new world, NOT cloned. So keep the data alive with no matching invalidate call.
serverworld.removeEntity((ServerPlayerEntity) (Object) this, true);
this.revive();
this.setMotion(exitVelocity);
this.setWorld(serverworld1[0]);
serverworld1[0].addDuringPortalTeleport((ServerPlayerEntity) (Object) this);
this.func_213846_b(serverworld);
// this.connection.setPlayerLocation(this.getPosX(), this.getPosY(), this.getPosZ(), f1, f);
((ServerPlayNetHandlerBridge) this.connection).bridge$teleport(exit);
this.connection.captureCurrentPosition();
// forge: this is part of the ITeleporter patch
return (ServerPlayerEntity) (Object) this;
});
// Forge: End vanilla logic
if (e == null) {
return (ServerPlayerEntity) (Object) this;
} else if (e != (Object) this) {
throw new IllegalArgumentException(String.format("Teleporter %s returned not the player entity but instead %s, expected PlayerEntity %s", teleporter, e, this));
}
this.interactionManager.setWorld(serverworld1[0]);
this.connection.sendPacket(new SPlayerAbilitiesPacket(this.abilities));
playerlist[0].sendWorldInfo((ServerPlayerEntity) (Object) this, serverworld1[0]);
playerlist[0].sendInventory((ServerPlayerEntity) (Object) this);
for (EffectInstance effectinstance : this.getActivePotionEffects()) {
this.connection.sendPacket(new SPlayEntityEffectPacket(this.getEntityId(), effectinstance));
}
this.connection.sendPacket(new SPlaySoundEventPacket(1032, BlockPos.ZERO, 0, false));
this.lastExperience = -1;
this.lastHealth = -1.0F;
this.lastFoodLevel = -1;
BasicEventHooks.firePlayerChangedDimensionEvent((ServerPlayerEntity) (Object) this, dimensiontype, destination[0]);
PlayerChangedWorldEvent changeEvent = new PlayerChangedWorldEvent(this.bridge$getBukkitEntity(), ((WorldBridge) serverworld).bridge$getWorld());
Bukkit.getPluginManager().callEvent(changeEvent);
return (ServerPlayerEntity) (Object) this;
}
}
use of org.bukkit.craftbukkit.v.util.BlockStateListPopulator in project Arclight by IzzelAliz.
the class TeleporterMixin_1_15 method createPortal.
public boolean createPortal(Entity entity, BlockPos createPosition, int createRadius) {
boolean flag = true;
double d0 = -1.0;
int i = createPosition.getX();
int j = createPosition.getY();
int k = createPosition.getZ();
int l = i;
int i2 = j;
int j2 = k;
int k2 = 0;
int l2 = this.random.nextInt(4);
BlockPos.Mutable blockposition_mutableblockposition = new BlockPos.Mutable();
for (int i3 = i - createRadius; i3 <= i + createRadius; ++i3) {
double d2 = i3 + 0.5 - createPosition.getX();
for (int j3 = k - createRadius; j3 <= k + createRadius; ++j3) {
double d3 = j3 + 0.5 - createPosition.getZ();
Label_0439: for (int k3 = this.world.getActualHeight() - 1; k3 >= 0; --k3) {
if (this.world.isAirBlock(blockposition_mutableblockposition.setPos(i3, k3, j3))) {
while (k3 > 0 && this.world.isAirBlock(blockposition_mutableblockposition.setPos(i3, k3 - 1, j3))) {
--k3;
}
for (int i4 = l2; i4 < l2 + 4; ++i4) {
int l3 = i4 % 2;
int j4 = 1 - l3;
if (i4 % 4 >= 2) {
l3 = -l3;
j4 = -j4;
}
for (int l4 = 0; l4 < 3; ++l4) {
for (int i5 = 0; i5 < 4; ++i5) {
for (int k4 = -1; k4 < 4; ++k4) {
int k5 = i3 + (i5 - 1) * l3 + l4 * j4;
int j5 = k3 + k4;
int l5 = j3 + (i5 - 1) * j4 - l4 * l3;
blockposition_mutableblockposition.setPos(k5, j5, l5);
if (k4 < 0 && !this.world.getBlockState(blockposition_mutableblockposition).getMaterial().isSolid()) {
continue Label_0439;
}
if (k4 >= 0 && !this.world.isAirBlock(blockposition_mutableblockposition)) {
continue Label_0439;
}
}
}
}
double d4 = k3 + 0.5 - entity.getPosY();
double d5 = d2 * d2 + d4 * d4 + d3 * d3;
if (d0 < 0.0 || d5 < d0) {
d0 = d5;
l = i3;
i2 = k3;
j2 = j3;
k2 = i4 % 4;
}
}
}
}
}
}
if (d0 < 0.0) {
for (int i3 = i - createRadius; i3 <= i + createRadius; ++i3) {
double d2 = i3 + 0.5 - createPosition.getX();
for (int j3 = k - createRadius; j3 <= k + createRadius; ++j3) {
double d3 = j3 + 0.5 - createPosition.getZ();
Label_0812: for (int k3 = this.world.getActualHeight() - 1; k3 >= 0; --k3) {
if (this.world.isAirBlock(blockposition_mutableblockposition.setPos(i3, k3, j3))) {
while (k3 > 0 && this.world.isAirBlock(blockposition_mutableblockposition.setPos(i3, k3 - 1, j3))) {
--k3;
}
for (int i4 = l2; i4 < l2 + 2; ++i4) {
int l3 = i4 % 2;
int j4 = 1 - l3;
for (int l4 = 0; l4 < 4; ++l4) {
for (int i5 = -1; i5 < 4; ++i5) {
int k4 = i3 + (l4 - 1) * l3;
int k5 = k3 + i5;
int j5 = j3 + (l4 - 1) * j4;
blockposition_mutableblockposition.setPos(k4, k5, j5);
if (i5 < 0 && !this.world.getBlockState(blockposition_mutableblockposition).getMaterial().isSolid()) {
continue Label_0812;
}
if (i5 >= 0 && !this.world.isAirBlock(blockposition_mutableblockposition)) {
continue Label_0812;
}
}
}
double d4 = k3 + 0.5 - entity.getPosY();
double d5 = d2 * d2 + d4 * d4 + d3 * d3;
if (d0 < 0.0 || d5 < d0) {
d0 = d5;
l = i3;
i2 = k3;
j2 = j3;
k2 = i4 % 2;
}
}
}
}
}
}
}
int i6 = l;
int j6 = i2;
int j3 = j2;
int k6 = k2 % 2;
int l6 = 1 - k6;
if (k2 % 4 >= 2) {
k6 = -k6;
l6 = -l6;
}
BlockStateListPopulator blockList = new BlockStateListPopulator(this.world);
if (d0 < 0.0) {
i2 = (j6 = MathHelper.clamp(i2, 70, this.world.getActualHeight() - 10));
for (int k3 = -1; k3 <= 1; ++k3) {
for (int i4 = 1; i4 < 3; ++i4) {
for (int l3 = -1; l3 < 3; ++l3) {
int j4 = i6 + (i4 - 1) * k6 + k3 * l6;
int l4 = j6 + l3;
int i5 = j3 + (i4 - 1) * l6 - k3 * k6;
boolean flag2 = l3 < 0;
blockposition_mutableblockposition.setPos(j4, l4, i5);
blockList.setBlockState(blockposition_mutableblockposition, flag2 ? Blocks.OBSIDIAN.getDefaultState() : Blocks.AIR.getDefaultState(), 3);
}
}
}
}
for (int k3 = -1; k3 < 3; ++k3) {
for (int i4 = -1; i4 < 4; ++i4) {
if (k3 == -1 || k3 == 2 || i4 == -1 || i4 == 3) {
blockposition_mutableblockposition.setPos(i6 + k3 * k6, j6 + i4, j3 + k3 * l6);
blockList.setBlockState(blockposition_mutableblockposition, Blocks.OBSIDIAN.getDefaultState(), 3);
}
}
}
BlockState iblockdata = (Blocks.NETHER_PORTAL.getDefaultState()).with(NetherPortalBlock.AXIS, (k6 == 0) ? Direction.Axis.Z : Direction.Axis.X);
for (int i4 = 0; i4 < 2; ++i4) {
for (int l3 = 0; l3 < 3; ++l3) {
blockposition_mutableblockposition.setPos(i6 + i4 * k6, j6 + l3, j3 + i4 * l6);
blockList.setBlockState(blockposition_mutableblockposition, iblockdata, 18);
}
}
org.bukkit.World bworld = ((WorldBridge) this.world).bridge$getWorld();
PortalCreateEvent event = new PortalCreateEvent((List) blockList.getList(), bworld, ((EntityBridge) entity).bridge$getBukkitEntity(), PortalCreateEvent.CreateReason.NETHER_PAIR);
Bukkit.getPluginManager().callEvent(event);
if (!event.isCancelled()) {
blockList.updateList();
}
return true;
}
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