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Example 1 with SChangeGameStatePacket

use of net.minecraft.network.play.server.SChangeGameStatePacket in project WarDance by Jackiecrazy.

the class ThrownWeaponEntity method onHitEntity.

@Override
protected void onHitEntity(EntityRayTraceResult result) {
    Entity entity = result.getEntity();
    float f = (float) this.getDeltaMovement().length();
    int i = MathHelper.ceil(MathHelper.clamp((double) f * this.getBaseDamage(), 0.0D, 2.147483647E9D));
    if (this.getPierceLevel() > 0) {
        if (this.piercingIgnoreEntityIds == null) {
            this.piercingIgnoreEntityIds = new IntOpenHashSet(5);
        }
        if (this.piercedAndKilledEntities == null) {
            this.piercedAndKilledEntities = Lists.newArrayListWithCapacity(5);
        }
        if (this.piercingIgnoreEntityIds.size() >= this.getPierceLevel() + 1) {
            this.remove();
            return;
        }
        this.piercingIgnoreEntityIds.add(entity.getId());
    }
    if (this.isCritArrow()) {
        long j = (long) this.random.nextInt(i / 2 + 2);
        i = (int) Math.min(j + (long) i, 2147483647L);
    }
    Entity entity1 = this.getOwner();
    DamageSource damagesource;
    if (entity1 == null) {
        damagesource = DamageSource.arrow(this, this);
    } else {
        damagesource = DamageSource.arrow(this, entity1);
        if (entity1 instanceof LivingEntity) {
            ((LivingEntity) entity1).setLastHurtMob(entity);
        }
    }
    boolean flag = entity.getType() == EntityType.ENDERMAN;
    int k = entity.getRemainingFireTicks();
    if (this.isOnFire() && !flag) {
        entity.setSecondsOnFire(5);
    }
    if (entity.hurt(damagesource, (float) i)) {
        if (flag) {
            return;
        }
        if (entity instanceof LivingEntity) {
            LivingEntity livingentity = (LivingEntity) entity;
            if (!this.level.isClientSide && this.getPierceLevel() <= 0) {
                livingentity.setArrowCount(livingentity.getArrowCount() + 1);
            }
            if (this.knockback > 0) {
                Vector3d vector3d = this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D).normalize().scale((double) this.knockback * 0.6D);
                if (vector3d.lengthSqr() > 0.0D) {
                    livingentity.push(vector3d.x, 0.1D, vector3d.z);
                }
            }
            if (!this.level.isClientSide && entity1 instanceof LivingEntity) {
                EnchantmentHelper.doPostHurtEffects(livingentity, entity1);
                EnchantmentHelper.doPostDamageEffects((LivingEntity) entity1, livingentity);
            }
            this.doPostHurtEffects(livingentity);
            if (livingentity != entity1 && livingentity instanceof PlayerEntity && entity1 instanceof ServerPlayerEntity && !this.isSilent()) {
                ((ServerPlayerEntity) entity1).connection.send(new SChangeGameStatePacket(SChangeGameStatePacket.ARROW_HIT_PLAYER, 0.0F));
            }
            if (!entity.isAlive() && this.piercedAndKilledEntities != null) {
                this.piercedAndKilledEntities.add(livingentity);
            }
            if (!this.level.isClientSide && entity1 instanceof ServerPlayerEntity) {
                ServerPlayerEntity serverplayerentity = (ServerPlayerEntity) entity1;
                if (this.piercedAndKilledEntities != null && this.shotFromCrossbow()) {
                    CriteriaTriggers.KILLED_BY_CROSSBOW.trigger(serverplayerentity, this.piercedAndKilledEntities);
                } else if (!entity.isAlive() && this.shotFromCrossbow()) {
                    CriteriaTriggers.KILLED_BY_CROSSBOW.trigger(serverplayerentity, Arrays.asList(entity));
                }
            }
        }
        this.playSound(this.getDefaultHitGroundSoundEvent(), 1.0F, 1.2F / (this.random.nextFloat() * 0.2F + 0.9F));
        if (this.getPierceLevel() <= 0) {
            this.remove();
        }
    } else {
        entity.setRemainingFireTicks(k);
        this.setDeltaMovement(this.getDeltaMovement().scale(-0.1D));
        this.yRot += 180.0F;
        this.yRotO += 180.0F;
        if (!this.level.isClientSide && this.getDeltaMovement().lengthSqr() < 1.0E-7D) {
            if (this.pickup == AbstractArrowEntity.PickupStatus.ALLOWED) {
                this.spawnAtLocation(this.getPickupItem(), 0.1F);
            }
            this.remove();
        }
    }
}
Also used : IntOpenHashSet(it.unimi.dsi.fastutil.ints.IntOpenHashSet) LivingEntity(net.minecraft.entity.LivingEntity) Entity(net.minecraft.entity.Entity) AbstractArrowEntity(net.minecraft.entity.projectile.AbstractArrowEntity) PlayerEntity(net.minecraft.entity.player.PlayerEntity) LivingEntity(net.minecraft.entity.LivingEntity) ServerPlayerEntity(net.minecraft.entity.player.ServerPlayerEntity) DamageSource(net.minecraft.util.DamageSource) Vector3d(net.minecraft.util.math.vector.Vector3d) ServerPlayerEntity(net.minecraft.entity.player.ServerPlayerEntity) PlayerEntity(net.minecraft.entity.player.PlayerEntity) ServerPlayerEntity(net.minecraft.entity.player.ServerPlayerEntity) SChangeGameStatePacket(net.minecraft.network.play.server.SChangeGameStatePacket)

Example 2 with SChangeGameStatePacket

use of net.minecraft.network.play.server.SChangeGameStatePacket in project Arclight by IzzelAliz.

the class ServerPlayerEntityMixin_1_14 method changeDimension.

/**
 * @author IzzelAliz
 * @reason
 */
@Nullable
@Overwrite
public Entity changeDimension(DimensionType dimensionmanager) {
    PlayerTeleportEvent.TeleportCause cause = bridge$getTeleportCause().orElse(PlayerTeleportEvent.TeleportCause.UNKNOWN);
    if (!net.minecraftforge.common.ForgeHooks.onTravelToDimension((ServerPlayerEntity) (Object) this, dimensionmanager))
        return null;
    if (this.isSleeping()) {
        return (ServerPlayerEntity) (Object) this;
    }
    DimensionType dimensionmanager2 = this.dimension;
    if (((DimensionTypeBridge) dimensionmanager2).bridge$getType() == DimensionType.THE_END && ((DimensionTypeBridge) dimensionmanager).bridge$getType() == DimensionType.OVERWORLD) {
        this.invulnerableDimensionChange = true;
        this.detach();
        this.func_71121_q().removePlayer((ServerPlayerEntity) (Object) this, true);
        if (!this.queuedEndExit) {
            this.queuedEndExit = true;
            this.connection.sendPacket(new SChangeGameStatePacket(4, this.seenCredits ? 0.0f : 1.0f));
            this.seenCredits = true;
        }
        return (ServerPlayerEntity) (Object) this;
    }
    ServerWorld worldserver = this.server.func_71218_a(dimensionmanager2);
    ServerWorld worldserver2 = this.server.func_71218_a(dimensionmanager);
    WorldInfo worlddata = this.world.getWorldInfo();
    double d0 = this.posX;
    double d2 = this.posY;
    double d3 = this.posZ;
    float f = this.rotationPitch;
    float f2 = this.rotationYaw;
    double d4 = 8.0;
    float f3 = f2;
    worldserver.getProfiler().startSection("moving");
    if (worldserver2 != null) {
        if (dimensionmanager2 == DimensionType.OVERWORLD && dimensionmanager == DimensionType.THE_NETHER) {
            this.enteredNetherPosition = new Vec3d(this.posX, this.posY, this.posZ);
            d0 /= 8.0;
            d3 /= 8.0;
        } else if (dimensionmanager2 == DimensionType.THE_NETHER && dimensionmanager == DimensionType.OVERWORLD) {
            d0 *= 8.0;
            d3 *= 8.0;
        } else if (dimensionmanager2 == DimensionType.OVERWORLD && dimensionmanager == DimensionType.THE_END) {
            BlockPos blockposition = worldserver2.getSpawnCoordinate();
            d0 = blockposition.getX();
            d2 = blockposition.getY();
            d3 = blockposition.getZ();
            f2 = 90.0f;
            f = 0.0f;
        }
    }
    Location enter = this.bridge$getBukkitEntity().getLocation();
    Location exit = (worldserver2 == null) ? null : new Location(((WorldBridge) worldserver2).bridge$getWorld(), d0, d2, d3, f2, f);
    PlayerPortalEvent event = new PlayerPortalEvent((Player) this.bridge$getBukkitEntity(), enter, exit, cause);
    Bukkit.getServer().getPluginManager().callEvent(event);
    if (event.isCancelled() || event.getTo() == null) {
        return null;
    }
    exit = event.getTo();
    if (exit == null) {
        return null;
    }
    PlayerTeleportEvent tpEvent = new PlayerTeleportEvent((Player) this.bridge$getBukkitEntity(), enter, exit, cause);
    Bukkit.getServer().getPluginManager().callEvent(tpEvent);
    if (tpEvent.isCancelled() || tpEvent.getTo() == null) {
        return null;
    }
    exit = tpEvent.getTo();
    if (exit == null) {
        return null;
    }
    worldserver2 = ((CraftWorld) exit.getWorld()).getHandle();
    d0 = exit.getX();
    d2 = exit.getY();
    d3 = exit.getZ();
    f2 = exit.getYaw();
    f = exit.getPitch();
    this.invulnerableDimensionChange = true;
    dimensionmanager = worldserver2.getDimension().getType();
    this.dimension = dimensionmanager;
    net.minecraftforge.fml.network.NetworkHooks.sendDimensionDataPacket(this.connection.netManager, (ServerPlayerEntity) (Object) this);
    this.connection.sendPacket(new SRespawnPacket(worldserver2.dimension.getType(), this.world.getWorldInfo().getGenerator(), this.interactionManager.getGameType()));
    this.connection.sendPacket(new SServerDifficultyPacket(this.world.getDifficulty(), this.world.getWorldInfo().isDifficultyLocked()));
    PlayerList playerlist = this.server.getPlayerList();
    playerlist.updatePermissionLevel((ServerPlayerEntity) (Object) this);
    worldserver.removePlayer((ServerPlayerEntity) (Object) this, true);
    this.removed = false;
    this.setLocationAndAngles(d0, d2, d3, f2, f);
    worldserver.getProfiler().endSection();
    worldserver.getProfiler().startSection("placing");
    double d5 = Math.min(-2.9999872E7, worldserver2.getWorldBorder().minX() + 16.0);
    double d6 = Math.min(-2.9999872E7, worldserver2.getWorldBorder().minZ() + 16.0);
    double d7 = Math.min(2.9999872E7, worldserver2.getWorldBorder().maxX() - 16.0);
    double d8 = Math.min(2.9999872E7, worldserver2.getWorldBorder().maxZ() - 16.0);
    d0 = MathHelper.clamp(d0, d5, d7);
    d3 = MathHelper.clamp(d3, d6, d8);
    this.setLocationAndAngles(d0, d2, d3, f2, f);
    if (((DimensionTypeBridge) dimensionmanager).bridge$getType() == DimensionType.THE_END) {
        int i = MathHelper.floor(this.posX);
        int j = MathHelper.floor(this.posY) - 1;
        int k = MathHelper.floor(this.posZ);
        boolean flag = true;
        boolean flag2 = false;
        BlockStateListPopulator blockList = new BlockStateListPopulator(worldserver2);
        for (int l = -2; l <= 2; ++l) {
            for (int i2 = -2; i2 <= 2; ++i2) {
                for (int j2 = -1; j2 < 3; ++j2) {
                    int k2 = i + i2 * 1 + l * 0;
                    int l2 = j + j2;
                    int i3 = k + i2 * 0 - l * 1;
                    boolean flag3 = j2 < 0;
                    blockList.setBlockState(new BlockPos(k2, l2, i3), flag3 ? Blocks.OBSIDIAN.getDefaultState() : Blocks.AIR.getDefaultState(), 3);
                }
            }
        }
        org.bukkit.World bworld = ((WorldBridge) worldserver2).bridge$getWorld();
        PortalCreateEvent portalEvent = new PortalCreateEvent((List) blockList.getList(), bworld, this.bridge$getBukkitEntity(), PortalCreateEvent.CreateReason.END_PLATFORM);
        Bukkit.getPluginManager().callEvent(portalEvent);
        if (!portalEvent.isCancelled()) {
            blockList.updateList();
        }
        this.setLocationAndAngles(i, j, k, f2, 0.0f);
        this.setMotion(Vec3d.ZERO);
    } else if (!worldserver2.getDefaultTeleporter().placeInPortal((ServerPlayerEntity) (Object) this, f3)) {
        worldserver2.getDefaultTeleporter().makePortal((ServerPlayerEntity) (Object) this);
        worldserver2.getDefaultTeleporter().placeInPortal((ServerPlayerEntity) (Object) this, f3);
    }
    worldserver.getProfiler().endSection();
    this.setWorld(worldserver2);
    worldserver2.func_217447_b((ServerPlayerEntity) (Object) this);
    this.func_213846_b(worldserver);
    this.connection.setPlayerLocation(this.posX, this.posY, this.posZ, f2, f);
    this.interactionManager.func_73080_a(worldserver2);
    this.connection.sendPacket(new SPlayerAbilitiesPacket(this.abilities));
    playerlist.func_72354_b((ServerPlayerEntity) (Object) this, worldserver2);
    playerlist.sendInventory((ServerPlayerEntity) (Object) this);
    for (EffectInstance mobeffect : this.getActivePotionEffects()) {
        this.connection.sendPacket(new SPlayEntityEffectPacket(this.getEntityId(), mobeffect));
    }
    this.connection.sendPacket(new SPlaySoundEventPacket(1032, BlockPos.ZERO, 0, false));
    this.lastExperience = -1;
    this.lastHealth = -1.0f;
    this.lastFoodLevel = -1;
    PlayerChangedWorldEvent changeEvent = new PlayerChangedWorldEvent((Player) this.bridge$getBukkitEntity(), ((WorldBridge) worldserver).bridge$getWorld());
    Bukkit.getPluginManager().callEvent(changeEvent);
    net.minecraftforge.fml.hooks.BasicEventHooks.firePlayerChangedDimensionEvent((ServerPlayerEntity) (Object) this, dimensionmanager2, dimensionmanager);
    return (ServerPlayerEntity) (Object) this;
}
Also used : DimensionType(net.minecraft.world.dimension.DimensionType) DimensionTypeBridge(io.izzel.arclight.common.bridge.world.dimension.DimensionTypeBridge) PlayerList(net.minecraft.server.management.PlayerList) SPlayEntityEffectPacket(net.minecraft.network.play.server.SPlayEntityEffectPacket) PlayerPortalEvent(org.bukkit.event.player.PlayerPortalEvent) SPlaySoundEventPacket(net.minecraft.network.play.server.SPlaySoundEventPacket) SChangeGameStatePacket(net.minecraft.network.play.server.SChangeGameStatePacket) ServerWorld(net.minecraft.world.server.ServerWorld) WorldBridge(io.izzel.arclight.common.bridge.world.WorldBridge) SPlayerAbilitiesPacket(net.minecraft.network.play.server.SPlayerAbilitiesPacket) SRespawnPacket(net.minecraft.network.play.server.SRespawnPacket) WorldInfo(net.minecraft.world.storage.WorldInfo) BlockPos(net.minecraft.util.math.BlockPos) PortalCreateEvent(org.bukkit.event.world.PortalCreateEvent) PlayerTeleportEvent(org.bukkit.event.player.PlayerTeleportEvent) ServerPlayerEntity(net.minecraft.entity.player.ServerPlayerEntity) BlockStateListPopulator(org.bukkit.craftbukkit.v.util.BlockStateListPopulator) Vec3d(net.minecraft.util.math.Vec3d) SServerDifficultyPacket(net.minecraft.network.play.server.SServerDifficultyPacket) PlayerChangedWorldEvent(org.bukkit.event.player.PlayerChangedWorldEvent) EffectInstance(net.minecraft.potion.EffectInstance) Location(org.bukkit.Location) Overwrite(org.spongepowered.asm.mixin.Overwrite) Nullable(javax.annotation.Nullable)

Example 3 with SChangeGameStatePacket

use of net.minecraft.network.play.server.SChangeGameStatePacket in project Arclight by IzzelAliz.

the class ServerPlayerEntityMixin_1_15 method changeDimension.

/**
 * @author IzzelAliz
 * @reason
 */
@Overwrite(remap = false)
@Nullable
public Entity changeDimension(DimensionType dim, ITeleporter teleporter) {
    DimensionType[] destination = { dim };
    if (this.isSleeping())
        return (ServerPlayerEntity) (Object) this;
    if (!ForgeHooks.onTravelToDimension((ServerPlayerEntity) (Object) this, destination[0]))
        return null;
    PlayerTeleportEvent.TeleportCause cause = bridge$getTeleportCause().orElse(PlayerTeleportEvent.TeleportCause.UNKNOWN);
    // this.invulnerableDimensionChange = true;
    DimensionType dimensiontype = this.dimension;
    if (((DimensionTypeBridge) dimensiontype).bridge$getType() == DimensionType.THE_END && ((DimensionTypeBridge) destination[0]).bridge$getType() == DimensionType.OVERWORLD && teleporter instanceof Teleporter) {
        // Forge: Fix non-vanilla teleporters triggering end credits
        this.invulnerableDimensionChange = true;
        this.detach();
        // Forge: The player entity is cloned so keep the data until after cloning calls copyFrom
        this.getServerWorld().removePlayer((ServerPlayerEntity) (Object) this, true);
        if (!this.queuedEndExit) {
            this.queuedEndExit = true;
            this.connection.sendPacket(new SChangeGameStatePacket(4, this.seenCredits ? 0.0F : 1.0F));
            this.seenCredits = true;
        }
        return (ServerPlayerEntity) (Object) this;
    } else {
        ServerWorld serverworld = this.server.getWorld(dimensiontype);
        // this.dimension = destination;
        ServerWorld[] serverworld1 = { this.server.getWorld(destination[0]) };
        /*
            WorldInfo worldinfo = serverworld1.getWorldInfo();
            NetworkHooks.sendDimensionDataPacket(this.connection.netManager, (ServerPlayerEntity) (Object) this);
            this.connection.sendPacket(new SRespawnPacket(destination, WorldInfo.byHashing(worldinfo.getSeed()), worldinfo.getGenerator(), this.interactionManager.getGameType()));
            this.connection.sendPacket(new SServerDifficultyPacket(worldinfo.getDifficulty(), worldinfo.isDifficultyLocked()));
            PlayerList playerlist = this.server.getPlayerList();
            playerlist.updatePermissionLevel((ServerPlayerEntity) (Object) this);
            serverworld.removeEntity((ServerPlayerEntity) (Object) this, true); //Forge: the player entity is moved to the new world, NOT cloned. So keep the data alive with no matching invalidate call.
            this.revive();
            */
        PlayerList[] playerlist = new PlayerList[1];
        Entity e = teleporter.placeEntity((ServerPlayerEntity) (Object) this, serverworld, serverworld1[0], this.rotationYaw, spawnPortal -> {
            // Forge: Start vanilla logic
            double d0 = this.getPosX();
            double d1 = this.getPosY();
            double d2 = this.getPosZ();
            float f = this.rotationPitch;
            float f1 = this.rotationYaw;
            double d3 = 8.0D;
            float f2 = f1;
            serverworld.getProfiler().startSection("moving");
            if (serverworld1[0] != null) {
                double moveFactor = serverworld.getDimension().getMovementFactor() / serverworld1[0].getDimension().getMovementFactor();
                d0 *= moveFactor;
                d2 *= moveFactor;
                if (dimensiontype == DimensionType.OVERWORLD && destination[0] == DimensionType.THE_NETHER) {
                    this.enteredNetherPosition = this.getPositionVec();
                } else if (dimensiontype == DimensionType.OVERWORLD && destination[0] == DimensionType.THE_END) {
                    BlockPos blockpos = serverworld1[0].getSpawnCoordinate();
                    d0 = blockpos.getX();
                    d1 = blockpos.getY();
                    d2 = blockpos.getZ();
                    f1 = 90.0F;
                    f = 0.0F;
                }
            }
            Location enter = this.bridge$getBukkitEntity().getLocation();
            Location exit = (serverworld1[0] == null) ? null : new Location(((ServerWorldBridge) serverworld1[0]).bridge$getWorld(), d0, d1, d2, f1, f);
            PlayerPortalEvent event = new PlayerPortalEvent(this.bridge$getBukkitEntity(), enter, exit, cause, 128, true, ((DimensionTypeBridge) destination[0]).bridge$getType() == DimensionType.THE_END ? 0 : 16);
            Bukkit.getServer().getPluginManager().callEvent(event);
            if (event.isCancelled() || event.getTo() == null) {
                return null;
            }
            exit = event.getTo();
            if (exit == null) {
                return null;
            }
            serverworld1[0] = ((CraftWorld) exit.getWorld()).getHandle();
            d0 = exit.getX();
            d1 = exit.getY();
            d2 = exit.getZ();
            // this.setLocationAndAngles(d0, d1, d2, f1, f);
            serverworld.getProfiler().endSection();
            serverworld.getProfiler().startSection("placing");
            double d7 = Math.max(-2.9999872E7D, serverworld1[0].getWorldBorder().minX() + 16.0D);
            double d4 = Math.max(-2.9999872E7D, serverworld1[0].getWorldBorder().minZ() + 16.0D);
            double d5 = Math.min(2.9999872E7D, serverworld1[0].getWorldBorder().maxX() - 16.0D);
            double d6 = Math.min(2.9999872E7D, serverworld1[0].getWorldBorder().maxZ() - 16.0D);
            d0 = MathHelper.clamp(d0, d7, d5);
            d2 = MathHelper.clamp(d2, d4, d6);
            // this.setLocationAndAngles(d0, d1, d2, f1, f);
            Vec3d exitVelocity = Vec3d.ZERO;
            BlockPos exitPosition = new BlockPos(d0, d1, d2);
            if (((DimensionTypeBridge) destination[0]).bridge$getType() == DimensionType.THE_END) {
                int i = exitPosition.getX();
                int j = exitPosition.getY() - 1;
                int k = exitPosition.getZ();
                if (event.getCanCreatePortal()) {
                    BlockStateListPopulator blockList = new BlockStateListPopulator(serverworld1[0]);
                    for (int j1 = -2; j1 <= 2; ++j1) {
                        for (int k1 = -2; k1 <= 2; ++k1) {
                            for (int l1 = -1; l1 < 3; ++l1) {
                                int i2 = i + k1 * 1 + j1 * 0;
                                int j2 = j + l1;
                                int k2 = k + k1 * 0 - j1 * 1;
                                boolean flag = l1 < 0;
                                blockList.setBlockState(new BlockPos(i2, j2, k2), flag ? Blocks.OBSIDIAN.getDefaultState() : Blocks.AIR.getDefaultState(), 3);
                            }
                        }
                    }
                    org.bukkit.World bworld = ((ServerWorldBridge) serverworld1[0]).bridge$getWorld();
                    PortalCreateEvent portalEvent = new PortalCreateEvent((List<BlockState>) (List) blockList.getList(), bworld, this.bridge$getBukkitEntity(), PortalCreateEvent.CreateReason.END_PLATFORM);
                    Bukkit.getPluginManager().callEvent(portalEvent);
                    if (!portalEvent.isCancelled()) {
                        blockList.updateList();
                    }
                }
                // this.setLocationAndAngles(i, j, k, f1, 0.0F);
                exit.setX(i);
                exit.setY(j);
                exit.setZ(k);
                // this.setMotion(Vec3d.ZERO);
                exitVelocity = Vec3d.ZERO;
            } else {
                BlockPattern.PortalInfo portalInfo = ((TeleporterBridge) serverworld1[0].getDefaultTeleporter()).bridge$placeInPortal((ServerPlayerEntity) (Object) this, exitPosition, f2, event.getSearchRadius(), true);
                if (spawnPortal && portalInfo == null && event.getCanCreatePortal()) {
                    if (((TeleporterBridge) serverworld1[0].getDefaultTeleporter()).bridge$makePortal((ServerPlayerEntity) (Object) this, exitPosition, event.getCreationRadius())) {
                        // serverworld1.getDefaultTeleporter().placeInPortal((ServerPlayerEntity) (Object) this, f2);
                        portalInfo = ((TeleporterBridge) serverworld1[0].getDefaultTeleporter()).bridge$placeInPortal((ServerPlayerEntity) (Object) this, exitPosition, f2, event.getSearchRadius(), true);
                    }
                }
                if (portalInfo == null) {
                    return null;
                }
                exitVelocity = portalInfo.motion;
                exit.setX(portalInfo.pos.getX());
                exit.setY(portalInfo.pos.getY());
                exit.setZ(portalInfo.pos.getZ());
                exit.setYaw(f2 + (float) portalInfo.rotation);
            }
            serverworld.getProfiler().endSection();
            PlayerTeleportEvent tpEvent = new PlayerTeleportEvent(this.bridge$getBukkitEntity(), enter, exit, cause);
            Bukkit.getServer().getPluginManager().callEvent(tpEvent);
            if (tpEvent.isCancelled() || tpEvent.getTo() == null) {
                return null;
            }
            exit = tpEvent.getTo();
            if (exit == null) {
                return null;
            }
            serverworld1[0] = ((CraftWorld) exit.getWorld()).getHandle();
            this.invulnerableDimensionChange = true;
            destination[0] = serverworld1[0].getDimension().getType();
            this.dimension = destination[0];
            WorldInfo worldinfo = serverworld1[0].getWorldInfo();
            NetworkHooks.sendDimensionDataPacket(this.connection.netManager, (ServerPlayerEntity) (Object) this);
            this.connection.sendPacket(new SRespawnPacket(destination[0], WorldInfo.byHashing(worldinfo.getSeed()), worldinfo.getGenerator(), this.interactionManager.getGameType()));
            this.connection.sendPacket(new SServerDifficultyPacket(worldinfo.getDifficulty(), worldinfo.isDifficultyLocked()));
            playerlist[0] = this.server.getPlayerList();
            playerlist[0].updatePermissionLevel((ServerPlayerEntity) (Object) this);
            // Forge: the player entity is moved to the new world, NOT cloned. So keep the data alive with no matching invalidate call.
            serverworld.removeEntity((ServerPlayerEntity) (Object) this, true);
            this.revive();
            this.setMotion(exitVelocity);
            this.setWorld(serverworld1[0]);
            serverworld1[0].addDuringPortalTeleport((ServerPlayerEntity) (Object) this);
            this.func_213846_b(serverworld);
            // this.connection.setPlayerLocation(this.getPosX(), this.getPosY(), this.getPosZ(), f1, f);
            ((ServerPlayNetHandlerBridge) this.connection).bridge$teleport(exit);
            this.connection.captureCurrentPosition();
            // forge: this is part of the ITeleporter patch
            return (ServerPlayerEntity) (Object) this;
        });
        // Forge: End vanilla logic
        if (e == null) {
            return (ServerPlayerEntity) (Object) this;
        } else if (e != (Object) this) {
            throw new IllegalArgumentException(String.format("Teleporter %s returned not the player entity but instead %s, expected PlayerEntity %s", teleporter, e, this));
        }
        this.interactionManager.setWorld(serverworld1[0]);
        this.connection.sendPacket(new SPlayerAbilitiesPacket(this.abilities));
        playerlist[0].sendWorldInfo((ServerPlayerEntity) (Object) this, serverworld1[0]);
        playerlist[0].sendInventory((ServerPlayerEntity) (Object) this);
        for (EffectInstance effectinstance : this.getActivePotionEffects()) {
            this.connection.sendPacket(new SPlayEntityEffectPacket(this.getEntityId(), effectinstance));
        }
        this.connection.sendPacket(new SPlaySoundEventPacket(1032, BlockPos.ZERO, 0, false));
        this.lastExperience = -1;
        this.lastHealth = -1.0F;
        this.lastFoodLevel = -1;
        BasicEventHooks.firePlayerChangedDimensionEvent((ServerPlayerEntity) (Object) this, dimensiontype, destination[0]);
        PlayerChangedWorldEvent changeEvent = new PlayerChangedWorldEvent(this.bridge$getBukkitEntity(), ((WorldBridge) serverworld).bridge$getWorld());
        Bukkit.getPluginManager().callEvent(changeEvent);
        return (ServerPlayerEntity) (Object) this;
    }
}
Also used : DimensionType(net.minecraft.world.dimension.DimensionType) PlayerEntity(net.minecraft.entity.player.PlayerEntity) ServerPlayerEntity(net.minecraft.entity.player.ServerPlayerEntity) Entity(net.minecraft.entity.Entity) PlayerList(net.minecraft.server.management.PlayerList) ServerPlayNetHandlerBridge(io.izzel.arclight.common.bridge.network.play.ServerPlayNetHandlerBridge) SPlayEntityEffectPacket(net.minecraft.network.play.server.SPlayEntityEffectPacket) PlayerPortalEvent(org.bukkit.event.player.PlayerPortalEvent) SPlaySoundEventPacket(net.minecraft.network.play.server.SPlaySoundEventPacket) SChangeGameStatePacket(net.minecraft.network.play.server.SChangeGameStatePacket) ServerWorld(net.minecraft.world.server.ServerWorld) SPlayerAbilitiesPacket(net.minecraft.network.play.server.SPlayerAbilitiesPacket) SRespawnPacket(net.minecraft.network.play.server.SRespawnPacket) WorldInfo(net.minecraft.world.storage.WorldInfo) BlockPos(net.minecraft.util.math.BlockPos) List(java.util.List) PlayerList(net.minecraft.server.management.PlayerList) TeleporterBridge(io.izzel.arclight.common.bridge.world.TeleporterBridge) PortalCreateEvent(org.bukkit.event.world.PortalCreateEvent) Teleporter(net.minecraft.world.Teleporter) ITeleporter(net.minecraftforge.common.util.ITeleporter) BlockPattern(net.minecraft.block.pattern.BlockPattern) PlayerTeleportEvent(org.bukkit.event.player.PlayerTeleportEvent) ServerPlayerEntity(net.minecraft.entity.player.ServerPlayerEntity) BlockStateListPopulator(org.bukkit.craftbukkit.v.util.BlockStateListPopulator) Vec3d(net.minecraft.util.math.Vec3d) SServerDifficultyPacket(net.minecraft.network.play.server.SServerDifficultyPacket) BlockState(org.bukkit.block.BlockState) PlayerChangedWorldEvent(org.bukkit.event.player.PlayerChangedWorldEvent) ServerWorldBridge(io.izzel.arclight.common.bridge.world.server.ServerWorldBridge) EffectInstance(net.minecraft.potion.EffectInstance) Location(org.bukkit.Location) Overwrite(org.spongepowered.asm.mixin.Overwrite) Nullable(javax.annotation.Nullable)

Example 4 with SChangeGameStatePacket

use of net.minecraft.network.play.server.SChangeGameStatePacket in project Arclight by IzzelAliz.

the class PlayerListMixin method moveToWorld.

public ServerPlayerEntity moveToWorld(ServerPlayerEntity playerIn, DimensionType type, boolean flag, Location location, boolean avoidSuffocation) {
    if (!net.minecraftforge.common.ForgeHooks.onTravelToDimension(playerIn, type))
        return playerIn;
    playerIn.stopRiding();
    this.players.remove(playerIn);
    // this.playersByName.remove(playerIn.getScoreboardName().toLowerCase(Locale.ROOT));
    playerIn.getServerWorld().removePlayer(playerIn, true);
    BlockPos pos = playerIn.getBedLocation(type);
    boolean flag2 = playerIn.isSpawnForced(type);
    org.bukkit.World fromWorld = ((ServerPlayerEntityBridge) playerIn).bridge$getBukkitEntity().getWorld();
    playerIn.queuedEndExit = false;
    playerIn.copyFrom(playerIn, flag);
    playerIn.setEntityId(playerIn.getEntityId());
    playerIn.setPrimaryHand(playerIn.getPrimaryHand());
    for (String s : playerIn.getTags()) {
        playerIn.addTag(s);
    }
    if (location == null) {
        boolean isBedSpawn = false;
        CraftWorld cworld = (CraftWorld) Bukkit.getServer().getWorld(((ServerPlayerEntityBridge) playerIn).bridge$getSpawnWorld());
        if (cworld != null && pos != null) {
            Optional<Vec3d> optional = PlayerEntity.checkBedValidRespawnPosition(cworld.getHandle(), pos, flag2);
            if (optional.isPresent()) {
                Vec3d vec3d = optional.get();
                isBedSpawn = true;
                location = new Location(cworld, vec3d.x, vec3d.y, vec3d.z);
            } else {
                this.bridge$setSpawnPoint(playerIn, null, true, playerIn.dimension, false);
                playerIn.connection.sendPacket(new SChangeGameStatePacket(0, 0.0f));
            }
        }
        if (location == null) {
            cworld = (CraftWorld) Bukkit.getServer().getWorlds().get(0);
            pos = ((ServerPlayerEntityBridge) playerIn).bridge$getSpawnPoint(cworld.getHandle());
            location = new Location(cworld, pos.getX() + 0.5f, pos.getY() + 0.1f, pos.getZ() + 0.5f);
        }
        Player respawnPlayer = this.cserver.getPlayer(playerIn);
        PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn);
        this.cserver.getPluginManager().callEvent(respawnEvent);
        if (((ServerPlayNetHandlerBridge) playerIn.connection).bridge$isDisconnected()) {
            return playerIn;
        }
        location = respawnEvent.getRespawnLocation();
        if (!flag) {
            ((ServerPlayerEntityBridge) playerIn).bridge$reset();
        }
    } else {
        location.setWorld(((WorldBridge) this.server.getWorld(type)).bridge$getWorld());
    }
    ServerWorld serverWorld = ((CraftWorld) location.getWorld()).getHandle();
    playerIn.setPositionAndRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
    playerIn.connection.captureCurrentPosition();
    while (avoidSuffocation && !serverWorld.hasNoCollisions(playerIn) && playerIn.getPosY() < 256.0) {
        playerIn.setPosition(playerIn.getPosX(), playerIn.getPosY() + 1.0, playerIn.getPosZ());
    }
    if (fromWorld.getEnvironment() == ((WorldBridge) serverWorld).bridge$getWorld().getEnvironment()) {
        playerIn.connection.sendPacket(this.bridge$respawnPacket((serverWorld.dimension.getType().getId() >= 0) ? DimensionType.THE_NETHER : DimensionType.OVERWORLD, serverWorld.getWorldInfo().getSeed(), serverWorld.getWorldInfo().getGenerator(), playerIn.interactionManager.getGameType()));
    }
    WorldInfo worldInfo = serverWorld.getWorldInfo();
    net.minecraftforge.fml.network.NetworkHooks.sendDimensionDataPacket(playerIn.connection.netManager, playerIn);
    playerIn.connection.sendPacket(this.bridge$respawnPacket(((DimensionTypeBridge) serverWorld.dimension.getType()).bridge$getType(), serverWorld.getWorldInfo().getSeed(), serverWorld.getWorldInfo().getGenerator(), playerIn.interactionManager.getGameType()));
    playerIn.connection.sendPacket(new SUpdateViewDistancePacket(((ServerWorldBridge) serverWorld).bridge$spigotConfig().viewDistance));
    playerIn.setWorld(serverWorld);
    playerIn.interactionManager.setWorld(serverWorld);
    playerIn.revive();
    ((ServerPlayNetHandlerBridge) playerIn.connection).bridge$teleport(new Location(((WorldBridge) serverWorld).bridge$getWorld(), playerIn.getPosX(), playerIn.getPosY(), playerIn.getPosZ(), playerIn.rotationYaw, playerIn.rotationPitch));
    playerIn.setSneaking(false);
    BlockPos pos1 = serverWorld.getSpawnPoint();
    playerIn.connection.sendPacket(new SSpawnPositionPacket(pos1));
    playerIn.connection.sendPacket(new SServerDifficultyPacket(worldInfo.getDifficulty(), worldInfo.isDifficultyLocked()));
    playerIn.connection.sendPacket(new SSetExperiencePacket(playerIn.experience, playerIn.experienceTotal, playerIn.experienceLevel));
    this.sendWorldInfo(playerIn, serverWorld);
    this.updatePermissionLevel(playerIn);
    if (!((ServerPlayNetHandlerBridge) playerIn.connection).bridge$isDisconnected()) {
        serverWorld.addRespawnedPlayer(playerIn);
        this.players.add(playerIn);
        // this.playersByName.put(entityplayer2.getScoreboardName().toLowerCase(Locale.ROOT), entityplayer2);
        this.uuidToPlayerMap.put(playerIn.getUniqueID(), playerIn);
    }
    playerIn.setHealth(playerIn.getHealth());
    this.sendInventory(playerIn);
    playerIn.sendPlayerAbilities();
    for (Object o1 : playerIn.getActivePotionEffects()) {
        EffectInstance mobEffect = (EffectInstance) o1;
        playerIn.connection.sendPacket(new SPlayEntityEffectPacket(playerIn.getEntityId(), mobEffect));
    }
    playerIn.func_213846_b(((CraftWorld) fromWorld).getHandle());
    if (fromWorld != location.getWorld()) {
        PlayerChangedWorldEvent event = new PlayerChangedWorldEvent(((ServerPlayerEntityBridge) playerIn).bridge$getBukkitEntity(), fromWorld);
        Bukkit.getPluginManager().callEvent(event);
    }
    if (((ServerPlayNetHandlerBridge) playerIn.connection).bridge$isDisconnected()) {
        this.writePlayerData(playerIn);
    }
    net.minecraftforge.fml.hooks.BasicEventHooks.firePlayerRespawnEvent(playerIn, flag);
    return playerIn;
}
Also used : DimensionTypeBridge(io.izzel.arclight.common.bridge.world.dimension.DimensionTypeBridge) ServerPlayNetHandlerBridge(io.izzel.arclight.common.bridge.network.play.ServerPlayNetHandlerBridge) PlayerRespawnEvent(org.bukkit.event.player.PlayerRespawnEvent) SPlayEntityEffectPacket(net.minecraft.network.play.server.SPlayEntityEffectPacket) ServerPlayerEntityBridge(io.izzel.arclight.common.bridge.entity.player.ServerPlayerEntityBridge) SChangeGameStatePacket(net.minecraft.network.play.server.SChangeGameStatePacket) ServerWorld(net.minecraft.world.server.ServerWorld) WorldBridge(io.izzel.arclight.common.bridge.world.WorldBridge) ServerWorldBridge(io.izzel.arclight.common.bridge.world.server.ServerWorldBridge) WorldInfo(net.minecraft.world.storage.WorldInfo) BlockPos(net.minecraft.util.math.BlockPos) CraftWorld(org.bukkit.craftbukkit.v.CraftWorld) SSetExperiencePacket(net.minecraft.network.play.server.SSetExperiencePacket) Player(org.bukkit.entity.Player) SUpdateViewDistancePacket(net.minecraft.network.play.server.SUpdateViewDistancePacket) Vec3d(net.minecraft.util.math.Vec3d) SServerDifficultyPacket(net.minecraft.network.play.server.SServerDifficultyPacket) PlayerChangedWorldEvent(org.bukkit.event.player.PlayerChangedWorldEvent) SSpawnPositionPacket(net.minecraft.network.play.server.SSpawnPositionPacket) EffectInstance(net.minecraft.potion.EffectInstance) Location(org.bukkit.Location)

Example 5 with SChangeGameStatePacket

use of net.minecraft.network.play.server.SChangeGameStatePacket in project Arclight by IzzelAliz.

the class PlayerListMixin method arclight$useScaledHealth.

@Redirect(method = "sendInventory", at = @At(value = "INVOKE", target = "Lnet/minecraft/entity/player/ServerPlayerEntity;setPlayerHealthUpdated()V"))
private void arclight$useScaledHealth(ServerPlayerEntity playerEntity) {
    ((ServerPlayerEntityBridge) playerEntity).bridge$getBukkitEntity().updateScaledHealth();
    int i = playerEntity.world.getGameRules().getBoolean(GameRules.REDUCED_DEBUG_INFO) ? 22 : 23;
    playerEntity.connection.sendPacket(new SEntityStatusPacket(playerEntity, (byte) i));
    if (ArclightVersion.atLeast(ArclightVersion.v1_15)) {
        float immediateRespawn = playerEntity.world.getGameRules().getBoolean(GameRules.DO_IMMEDIATE_RESPAWN) ? 1.0f : 0.0f;
        playerEntity.connection.sendPacket(new SChangeGameStatePacket(11, immediateRespawn));
    }
}
Also used : SEntityStatusPacket(net.minecraft.network.play.server.SEntityStatusPacket) SChangeGameStatePacket(net.minecraft.network.play.server.SChangeGameStatePacket) Redirect(org.spongepowered.asm.mixin.injection.Redirect)

Aggregations

SChangeGameStatePacket (net.minecraft.network.play.server.SChangeGameStatePacket)6 ServerPlayerEntity (net.minecraft.entity.player.ServerPlayerEntity)4 SServerDifficultyPacket (net.minecraft.network.play.server.SServerDifficultyPacket)4 BlockPos (net.minecraft.util.math.BlockPos)4 Vec3d (net.minecraft.util.math.Vec3d)4 ServerWorld (net.minecraft.world.server.ServerWorld)4 WorldInfo (net.minecraft.world.storage.WorldInfo)4 Location (org.bukkit.Location)4 PlayerChangedWorldEvent (org.bukkit.event.player.PlayerChangedWorldEvent)4 ServerPlayNetHandlerBridge (io.izzel.arclight.common.bridge.network.play.ServerPlayNetHandlerBridge)3 WorldBridge (io.izzel.arclight.common.bridge.world.WorldBridge)3 DimensionTypeBridge (io.izzel.arclight.common.bridge.world.dimension.DimensionTypeBridge)3 ServerWorldBridge (io.izzel.arclight.common.bridge.world.server.ServerWorldBridge)3 SPlayEntityEffectPacket (net.minecraft.network.play.server.SPlayEntityEffectPacket)3 EffectInstance (net.minecraft.potion.EffectInstance)3 Overwrite (org.spongepowered.asm.mixin.Overwrite)3 ServerPlayerEntityBridge (io.izzel.arclight.common.bridge.entity.player.ServerPlayerEntityBridge)2 Nullable (javax.annotation.Nullable)2 Entity (net.minecraft.entity.Entity)2 SPlaySoundEventPacket (net.minecraft.network.play.server.SPlaySoundEventPacket)2