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Example 1 with HaiQae

use of jcog.learn.ql.HaiQae in project narchy by automenta.

the class TensorGlow method main.

public static void main(String[] args) {
    PhyWall p = SpaceGraph.wall(1200, 1000);
    p.W.setGravity(new v2(0, -2.8f));
    staticBox(p.W, -5, -8, +5, 2f, false, true, true, true);
    for (int j = 0; j < 3; j++) {
        BodyDef bodyDef2 = new BodyDef();
        bodyDef2.type = BodyType.DYNAMIC;
        // otocenie
        bodyDef2.angle = -0.6f;
        // smer pohybu
        bodyDef2.linearVelocity = new v2(0.0f, 0.0f);
        // rotacia (rychlost rotacie)
        bodyDef2.angularVelocity = 0.0f;
        Body2D newBody = p.W.addBody(bodyDef2);
        PolygonShape shape2 = new PolygonShape();
        shape2.setAsBox(0.25f, 0.25f);
        Fixture f = newBody.addFixture(shape2, 1.0f);
        // trenie
        f.friction = 0.5f;
        // odrazivost
        f.restitution = 0.0f;
        f.material = new Uniform();
        f.material.m_rigidity = 1.0f;
    }
    // //ceiling rack
    // addBox(p.W, -1, +0.4f, 0, +0.65f, false, true, true, true);
    // new Pacman(p.W);
    {
        p.W.setContactListener(new Explosives.ExplosionContacts());
        TheoJansen t = new TheoJansen(p.W, 0.35f);
        PhyWall.PhyWindow pw = p.put(new Gridding(0.5f, new Port((float[] v) -> {
            // System.out.println(v);
            t.motorJoint.setMotorSpeed(v[0] * 2 - v[1] * 2);
            t.motorJoint.setMaxMotorTorque(v[2]);
            t.motorJoint.enableLimit(true);
            t.motorJoint.setLimits((float) (-v[3] * Math.PI), (float) (+v[4] * Math.PI));
            if (v[5] > 0.5f) {
                t.gun.fire();
            }
            t.turretJoint.setLimits((float) (+Math.PI / 2 + v[6] * Math.PI - 0.1f), (float) (+Math.PI / 2 + v[6] * Math.PI + 0.1f));
        })), 0.8f, 0.4f);
        p.W.addJoint(new RevoluteJoint(p.W, new RevoluteJointDef(pw.body, t.chassis)));
    }
    {
        p.W.setParticleRadius(0.05f);
        p.W.setParticleDamping(0.1f);
        CircleShape shape = new CircleShape();
        shape.center.set(0, 10);
        shape.radius = 2f;
        ParticleGroupDef pd = new ParticleGroupDef();
        pd.flags = ParticleType.b2_waterParticle;
        // b2_viscousParticle;
        // b2_elasticParticle;
        // b2_springParticle;
        // b2_powderParticle;
        pd.color = new ParticleColor(0.7f, 0.1f, 0.1f, 0.8f);
        pd.shape = shape;
        p.W.addParticles(pd);
    }
    HaiQae q = new HaiQae(8, 2);
    float[] in = new float[q.ae.inputs()];
    final Tensor randomVector = Tensor.randomVectorGauss(in.length, 0, 1, rng);
    final FloatRange lerpRate = new FloatRange(0.01f, 0, 1f);
    final TensorLERP lerpVector = new TensorLERP(randomVector, lerpRate);
    PhyWall.PhyWindow w = p.put(new Gridding(0.25f, new AutoUpdateMatrixView(lerpVector.data), new LabeledPane("lerp", new XYSlider().on((x, y) -> {
        lerpRate.set(x);
    })), new LabeledPane("out", new Port((x) -> {
    }) {

        @Override
        public void prePaint(int dtMS) {
            super.prePaint(dtMS);
            out(lerpVector.data);
        }
    })), 0.5f, 0.5f);
    p.put(new TogglePort(), 0.25f, 0.25f);
    PhyWall.PhyWindow qw = p.put(new Gridding(new Label("HaiQ"), new AutoSurface<>(q), new LabeledPane("input", new Port((float[] i) -> {
        System.arraycopy(i, 0, in, 0, i.length);
    })), new Gridding(VERTICAL, new AutoUpdateMatrixView(in), new AutoUpdateMatrixView(q.ae.x), new AutoUpdateMatrixView(q.ae.W), new AutoUpdateMatrixView(q.ae.y)), new Gridding(VERTICAL, new AutoUpdateMatrixView(q.q), new AutoUpdateMatrixView(q.et))), 1, 1);
    Loop.of(() -> {
        lerpVector.update();
        q.act((((float) Math.random()) - 0.5f) * 2, in);
    }).runFPS(25);
}
Also used : Fixture(spacegraph.space2d.phys.dynamics.Fixture) ParticleGroupDef(spacegraph.space2d.phys.particle.ParticleGroupDef) Explosives(spacegraph.space2d.phys.explosive.Explosives) Tensor(jcog.math.tensor.Tensor) HaiQae(jcog.learn.ql.HaiQae) Random(java.util.Random) RevoluteJoint(spacegraph.space2d.phys.dynamics.joints.RevoluteJoint) Port(spacegraph.space2d.widget.windo.Port) ParticleColor(spacegraph.space2d.phys.particle.ParticleColor) AutoSurface(spacegraph.space2d.widget.meta.AutoSurface) AutoUpdateMatrixView(spacegraph.space2d.widget.meter.AutoUpdateMatrixView) BodyDef(spacegraph.space2d.phys.dynamics.BodyDef) PhyWall(spacegraph.space2d.widget.windo.PhyWall) Gridding(spacegraph.space2d.container.Gridding) BodyType(spacegraph.space2d.phys.dynamics.BodyType) ParticleType(spacegraph.space2d.phys.particle.ParticleType) RevoluteJointDef(spacegraph.space2d.phys.dynamics.joints.RevoluteJointDef) XoRoShiRo128PlusRandom(jcog.math.random.XoRoShiRo128PlusRandom) PolygonShape(spacegraph.space2d.phys.collision.shapes.PolygonShape) LabeledPane(spacegraph.space2d.widget.text.LabeledPane) Loop(jcog.exe.Loop) TogglePort(spacegraph.space2d.widget.windo.TogglePort) XYSlider(spacegraph.space2d.widget.slider.XYSlider) Dynamics2D.staticBox(spacegraph.space2d.phys.dynamics.Dynamics2D.staticBox) Uniform(spacegraph.space2d.phys.fracture.materials.Uniform) FloatRange(jcog.math.FloatRange) CircleShape(spacegraph.space2d.phys.collision.shapes.CircleShape) spacegraph.util.math.v2(spacegraph.util.math.v2) TensorLERP(jcog.math.tensor.TensorLERP) VERTICAL(spacegraph.space2d.container.Gridding.VERTICAL) SpaceGraph(spacegraph.SpaceGraph) Label(spacegraph.space2d.widget.text.Label) Body2D(spacegraph.space2d.phys.dynamics.Body2D) PolygonShape(spacegraph.space2d.phys.collision.shapes.PolygonShape) Port(spacegraph.space2d.widget.windo.Port) TogglePort(spacegraph.space2d.widget.windo.TogglePort) Label(spacegraph.space2d.widget.text.Label) Uniform(spacegraph.space2d.phys.fracture.materials.Uniform) CircleShape(spacegraph.space2d.phys.collision.shapes.CircleShape) TogglePort(spacegraph.space2d.widget.windo.TogglePort) FloatRange(jcog.math.FloatRange) AutoSurface(spacegraph.space2d.widget.meta.AutoSurface) LabeledPane(spacegraph.space2d.widget.text.LabeledPane) Fixture(spacegraph.space2d.phys.dynamics.Fixture) BodyDef(spacegraph.space2d.phys.dynamics.BodyDef) ParticleGroupDef(spacegraph.space2d.phys.particle.ParticleGroupDef) HaiQae(jcog.learn.ql.HaiQae) Tensor(jcog.math.tensor.Tensor) RevoluteJoint(spacegraph.space2d.phys.dynamics.joints.RevoluteJoint) TensorLERP(jcog.math.tensor.TensorLERP) RevoluteJoint(spacegraph.space2d.phys.dynamics.joints.RevoluteJoint) RevoluteJointDef(spacegraph.space2d.phys.dynamics.joints.RevoluteJointDef) Gridding(spacegraph.space2d.container.Gridding) AutoUpdateMatrixView(spacegraph.space2d.widget.meter.AutoUpdateMatrixView) XYSlider(spacegraph.space2d.widget.slider.XYSlider) PhyWall(spacegraph.space2d.widget.windo.PhyWall) ParticleColor(spacegraph.space2d.phys.particle.ParticleColor) spacegraph.util.math.v2(spacegraph.util.math.v2) Body2D(spacegraph.space2d.phys.dynamics.Body2D)

Example 2 with HaiQae

use of jcog.learn.ql.HaiQae in project narchy by automenta.

the class TrackXY method main.

public static void main(String[] args) {
    boolean nars = true;
    boolean rl = false;
    int dur = 1;
    NARS nb = new NARS().exe(new UniExec(64)).time(new CycleTime().dur(dur)).index(// new HijackConceptIndex(4 * 1024, 4)
    new CaffeineIndex(32 * 1024));
    NAR n = nb.get();
    n.termVolumeMax.set(20);
    // n.priDefault(BELIEF, 0.2f);
    // n.priDefault(GOAL, 0.5f);
    n.activationRate.set(0.2f);
    // n.forgetRate.set(0.9f);
    TrackXY t = new TrackXY(4, 4);
    n.on(t);
    int experimentTime = 8048;
    n.synch();
    if (rl) {
        new RLBooster(t, // HaiQ::new,
        HaiQae::new, // RandomAgent::new,
        1);
        t.curiosity.set(0);
    }
    if (nars) {
        // Param.DEBUG = true;
        // n.log();
        // for (String action : new String[]{"up", "down", "left", "right"}) {
        // //n.goal($.the(action), Tense.Present, 0f, 0.1f);
        // n.goal($.the(action), Tense.Present, 1f, 0.1f);
        // }
        Deriver d = new Deriver(Derivers.rules(// 1,
        1, 8, n, // "list.nal",
        "motivation.nal"), n);
        d.conceptsPerIteration.set(32);
        n.timeFocus.set(2);
        ConjClustering cjB = new ConjClustering(n, BELIEF, // (tt)->true,
        (tt) -> tt.isInput(), 4, 16);
        // ConjClustering cjG = new ConjClustering(n, GOAL,
        // (tt)->true,
        // //(tt) -> tt.isInput(),
        // 5, 16);
        // Implier ii = new Implier(t , 0, 1);
        // ArithmeticIntroduction ai = new ArithmeticIntroduction(4, n);
        window(new Gridding(new AutoSurface(d), new AutoSurface(cjB)), 400, 300);
        n.onTask(tt -> {
            if (tt instanceof DerivedTask && tt.isGoal()) {
                System.out.println(tt.proof());
            }
        });
    }
    // n.log();
    // n.startFPS(fps);
    // t.runFPS(fps);
    n.onCycle(t);
    final double[] rewardSum = { 0 };
    n.onCycle(() -> {
        rewardSum[0] += t.reward;
    });
    n.runLater(() -> {
        window(Vis.top(n), 800, 250);
        NAgentX.chart(t);
        window(new CameraSensorView(t.cam, n) {

            @Override
            protected void paint(GL2 gl, int dtMS) {
                super.paint(gl, dtMS);
                RectFloat2D at = cellRect(t.sx, t.sy, 0.5f, 0.5f);
                gl.glColor4f(1, 0, 0, 0.9f);
                Draw.rect(gl, at.move(x(), y(), 0.01f));
            }
        }.withControls(), 800, 800);
    });
    n.run(experimentTime);
// n.startFPS(10f);
// t.runFPS(10f);
// System.out.println(
// 
// n4(rewardSum[0] / n.time()) + " avg reward");
// System.exit(0);
}
Also used : HaiQae(jcog.learn.ql.HaiQae) RectFloat2D(jcog.tree.rtree.rect.RectFloat2D) RLBooster(nars.op.RLBooster) GL2(com.jogamp.opengl.GL2) DerivedTask(nars.task.DerivedTask) UniExec(nars.exe.UniExec) CaffeineIndex(nars.index.term.map.CaffeineIndex) CameraSensorView(nars.video.CameraSensorView) CycleTime(nars.time.CycleTime) Deriver(nars.derive.Deriver) Gridding(spacegraph.space2d.container.Gridding) ConjClustering(nars.op.stm.ConjClustering) AutoSurface(spacegraph.space2d.widget.meta.AutoSurface)

Example 3 with HaiQae

use of jcog.learn.ql.HaiQae in project narchy by automenta.

the class HaiQMixAgent method act.

@Override
public void act(Tensor in, float score, ArrayTensor out) {
    if (agent == null) {
        agent = new HaiQae(in.volume(), in.volume() / 2, out.volume() * 2);
    }
    int action = agent.act(score, in.get());
    if (action == -1)
        // error
        return;
    int which = action / 2;
    out.set(Util.clamp(out.get(which) + ((action % 2 == 0) ? (+1) : (-1)) * delta, -1, +1), which);
}
Also used : HaiQae(jcog.learn.ql.HaiQae)

Aggregations

HaiQae (jcog.learn.ql.HaiQae)3 Gridding (spacegraph.space2d.container.Gridding)2 AutoSurface (spacegraph.space2d.widget.meta.AutoSurface)2 GL2 (com.jogamp.opengl.GL2)1 Random (java.util.Random)1 Loop (jcog.exe.Loop)1 FloatRange (jcog.math.FloatRange)1 XoRoShiRo128PlusRandom (jcog.math.random.XoRoShiRo128PlusRandom)1 Tensor (jcog.math.tensor.Tensor)1 TensorLERP (jcog.math.tensor.TensorLERP)1 RectFloat2D (jcog.tree.rtree.rect.RectFloat2D)1 Deriver (nars.derive.Deriver)1 UniExec (nars.exe.UniExec)1 CaffeineIndex (nars.index.term.map.CaffeineIndex)1 RLBooster (nars.op.RLBooster)1 ConjClustering (nars.op.stm.ConjClustering)1 DerivedTask (nars.task.DerivedTask)1 CycleTime (nars.time.CycleTime)1 CameraSensorView (nars.video.CameraSensorView)1 SpaceGraph (spacegraph.SpaceGraph)1