use of mage.cards.Cards in project mage by magefree.
the class ElvishSoultillerEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject mageObject = game.getObject(source.getSourceId());
if (controller != null && mageObject != null) {
Choice typeChoice = new ChoiceCreatureType(mageObject);
if (controller.choose(outcome, typeChoice, game)) {
if (!game.isSimulation()) {
game.informPlayers(mageObject.getName() + ": " + controller.getLogName() + " has chosen " + typeChoice.getChoice());
}
Cards cardsToLibrary = new CardsImpl();
FilterCreatureCard filter = new FilterCreatureCard();
filter.add(SubType.byDescription(typeChoice.getChoice()).getPredicate());
cardsToLibrary.addAll(controller.getGraveyard().getCards(filter, source.getSourceId(), source.getControllerId(), game));
controller.putCardsOnTopOfLibrary(cardsToLibrary, game, source, false);
controller.shuffleLibrary(source, game);
return true;
}
}
return false;
}
use of mage.cards.Cards in project mage by magefree.
the class FertileImaginationEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
MageObject sourceObject = game.getObject(source.getSourceId());
Player player = game.getPlayer(source.getControllerId());
Player opponent = game.getPlayer(source.getFirstTarget());
if (player != null && opponent != null && sourceObject != null) {
Choice choiceImpl = new ChoiceImpl();
choiceImpl.setChoices(choice);
if (player.choose(Outcome.Neutral, choiceImpl, game)) {
CardType type = null;
String choosenType = choiceImpl.getChoice();
if (choosenType.equals(CardType.ARTIFACT.toString())) {
type = CardType.ARTIFACT;
} else if (choosenType.equals(CardType.LAND.toString())) {
type = CardType.LAND;
} else if (choosenType.equals(CardType.CREATURE.toString())) {
type = CardType.CREATURE;
} else if (choosenType.equals(CardType.ENCHANTMENT.toString())) {
type = CardType.ENCHANTMENT;
} else if (choosenType.equals(CardType.INSTANT.toString())) {
type = CardType.INSTANT;
} else if (choosenType.equals(CardType.SORCERY.toString())) {
type = CardType.SORCERY;
} else if (choosenType.equals(CardType.PLANESWALKER.toString())) {
type = CardType.PLANESWALKER;
} else if (choosenType.equals(CardType.TRIBAL.toString())) {
type = CardType.TRIBAL;
}
if (type != null) {
Cards hand = opponent.getHand();
SaprolingToken saprolingToken = new SaprolingToken();
opponent.revealCards(sourceObject.getIdName(), hand, game);
Set<Card> cards = hand.getCards(game);
int tokensToMake = 0;
for (Card card : cards) {
if (card != null && card.getCardType(game).contains(type)) {
tokensToMake += 2;
}
}
game.informPlayers(sourceObject.getLogName() + " creates " + (tokensToMake == 0 ? "no" : "" + tokensToMake) + " 1/1 green Saproling creature tokens.");
saprolingToken.putOntoBattlefield(tokensToMake, game, source, source.getControllerId());
return true;
}
}
}
return false;
}
use of mage.cards.Cards in project mage by magefree.
the class HatcherySpiderEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
int xValue = new CardsInControllerGraveyardCount(StaticFilters.FILTER_CARD_CREATURE).calculate(game, source, this);
FilterCard filter = new FilterPermanentCard("green permanent card with mana value " + xValue + " or less");
filter.add(new ColorPredicate(ObjectColor.GREEN));
filter.add(new ManaValuePredicate(ComparisonType.FEWER_THAN, xValue + 1));
TargetCard target = new TargetCardInLibrary(filter);
Cards cards = new CardsImpl(player.getLibrary().getTopCards(game, xValue));
if (player.chooseUse(outcome, "Put a card onto the battlefield?", source, game) && player.choose(outcome, cards, target, game)) {
Card card = game.getCard(target.getFirstTarget());
if (card != null && player.moveCards(card, Zone.BATTLEFIELD, source, game)) {
cards.remove(card);
}
}
while (!cards.isEmpty()) {
Card card = cards.getRandom(game);
player.getLibrary().putOnBottom(card, game);
cards.remove(card);
}
return true;
}
use of mage.cards.Cards in project mage by magefree.
the class ImpromptuRaidEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = game.getObject(source.getSourceId());
if (sourceObject != null && controller != null) {
Card card = controller.getLibrary().getFromTop(game);
if (card != null) {
Cards cards = new CardsImpl();
cards.add(card);
controller.revealCards(sourceObject.getName(), cards, game);
if (filterPutInGraveyard.match(card, source.getSourceId(), source.getControllerId(), game)) {
controller.moveCards(card, Zone.GRAVEYARD, source, game);
return true;
}
if (controller.moveCards(card, Zone.BATTLEFIELD, source, game)) {
Permanent permanent = game.getPermanent(card.getId());
if (permanent != null) {
ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn);
effect.setTargetPointer(new FixedTarget(permanent, game));
game.addEffect(effect, source);
SacrificeTargetEffect sacrificeEffect = new SacrificeTargetEffect("", source.getControllerId());
sacrificeEffect.setTargetPointer(new FixedTarget(permanent, game));
DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect);
game.addDelayedTriggeredAbility(delayedAbility, source);
}
return true;
}
}
}
return false;
}
use of mage.cards.Cards in project mage by magefree.
the class KaaliaZenithSeekerEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
Cards cards = new CardsImpl(player.getLibrary().getTopCards(game, 6));
Cards toHand = new CardsImpl();
for (CreatureFinder creatureFinder : CreatureFinder.values()) {
TargetCard targetCard = creatureFinder.getTarget();
if (player.choose(outcome, cards, targetCard, game)) {
toHand.addAll(targetCard.getTargets());
}
}
cards.removeAll(toHand);
player.revealCards(source, toHand, game);
player.moveCards(toHand, Zone.HAND, source, game);
player.putCardsOnBottomOfLibrary(cards, game, source, false);
return true;
}
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