use of mage.game.permanent.PermanentToken in project mage by magefree.
the class PurgatoryReturnEffect method checkTrigger.
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(getSourceId());
if (sourcePermanent != null) {
Player controller = game.getPlayer(sourcePermanent.getControllerId());
if (controller != null) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
Permanent permanent = zEvent.getTarget();
if (permanent != null && zEvent.isDiesEvent() && !(permanent instanceof PermanentToken) && permanent.isCreature(game) && permanent.isOwnedBy(controller.getId())) {
this.getEffects().get(0).setTargetPointer(new FixedTarget(permanent, game));
return true;
}
}
}
return false;
}
use of mage.game.permanent.PermanentToken in project mage by magefree.
the class GisaGloriousResurrectorReturnEffect method replaceEvent.
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
if (zEvent.getTarget() instanceof PermanentToken) {
return player.moveCards(zEvent.getTarget(), Zone.EXILED, source, game);
}
game.getState().setValue("GisaGloriousResurrectorExile" + source.getSourceId().toString() + game.getState().getZoneChangeCounter(source.getSourceId()), source);
return player.moveCardsToExile(zEvent.getTarget(), source, game, false, CardUtil.getExileZoneId(game, source), CardUtil.getSourceName(game, source));
}
use of mage.game.permanent.PermanentToken in project mage by magefree.
the class ParallaxWaveEffect method apply.
@Override
public boolean apply(Game game, Ability source) {
MageObject sourceObject = source.getSourceObject(game);
Player controller = game.getPlayer(source.getControllerId());
if (sourceObject != null && controller != null) {
int zoneChangeCounter = (sourceObject instanceof PermanentToken) ? source.getSourceObjectZoneChangeCounter() : source.getSourceObjectZoneChangeCounter() - 1;
UUID exileZoneId = CardUtil.getExileZoneId(game, source.getSourceId(), zoneChangeCounter);
if (exileZoneId != null) {
ExileZone exileZone = game.getExile().getExileZone(exileZoneId);
if (exileZone != null) {
return controller.moveCards(exileZone.getCards(game), Zone.BATTLEFIELD, source, game, false, false, true, null);
}
return true;
}
}
return false;
}
use of mage.game.permanent.PermanentToken in project mage by magefree.
the class CopyEffect method copyToPermanent.
protected boolean copyToPermanent(Permanent permanent, Game game, Ability source) {
if (copyFromObject.getCopyFrom() != null) {
// copy from temp blueprints (they are already copies)
permanent.setCopy(true, copyFromObject.getCopyFrom());
} else {
// copy object to object
permanent.setCopy(true, copyFromObject);
}
permanent.setName(copyFromObject.getName());
permanent.getColor(game).setColor(copyFromObject.getColor(game));
permanent.getManaCost().clear();
permanent.getManaCost().add(copyFromObject.getManaCost().copy());
permanent.removeAllCardTypes(game);
for (CardType type : copyFromObject.getCardType(game)) {
permanent.addCardType(game, type);
}
permanent.removeAllSubTypes(game);
permanent.copySubTypesFrom(game, copyFromObject);
permanent.getSuperType().clear();
for (SuperType type : copyFromObject.getSuperType()) {
permanent.addSuperType(type);
}
permanent.removeAllAbilities(source.getSourceId(), game);
if (copyFromObject instanceof Permanent) {
for (Ability ability : ((Permanent) copyFromObject).getAbilities(game)) {
permanent.addAbility(ability, getSourceId(), game);
}
} else {
for (Ability ability : copyFromObject.getAbilities()) {
permanent.addAbility(ability, getSourceId(), game);
}
}
// Primal Clay example:
// If a creature that’s already on the battlefield becomes a copy of this creature, it copies the power, toughness,
// and abilities that were chosen for this creature as it entered the battlefield. (2018-03-16)
permanent.getPower().setValue(copyFromObject.getPower().getBaseValueModified());
permanent.getToughness().setValue(copyFromObject.getToughness().getBaseValueModified());
permanent.setStartingLoyalty(copyFromObject.getStartingLoyalty());
if (copyFromObject instanceof Permanent) {
Permanent targetPermanent = (Permanent) copyFromObject;
permanent.setTransformed(targetPermanent.isTransformed());
permanent.setSecondCardFace(targetPermanent.getSecondCardFace());
permanent.setFlipCard(targetPermanent.isFlipCard());
permanent.setFlipCardName(targetPermanent.getFlipCardName());
}
// to get the image of the copied permanent copy number und expansionCode
if (copyFromObject instanceof PermanentCard) {
permanent.setCardNumber(((PermanentCard) copyFromObject).getCard().getCardNumber());
permanent.setExpansionSetCode(((PermanentCard) copyFromObject).getCard().getExpansionSetCode());
} else if (copyFromObject instanceof PermanentToken || copyFromObject instanceof Card) {
permanent.setCardNumber(((Card) copyFromObject).getCardNumber());
permanent.setExpansionSetCode(((Card) copyFromObject).getExpansionSetCode());
}
return true;
}
use of mage.game.permanent.PermanentToken in project mage by magefree.
the class CopyEffect method init.
@Override
public void init(Ability source, Game game) {
super.init(source, game);
// must copy the default side of the card (example: clone with mdf card)
if (!(copyFromObject instanceof Permanent) && (copyFromObject instanceof Card)) {
Card newBluePrint = CardUtil.getDefaultCardSideForBattlefield(game, (Card) copyFromObject);
this.copyFromObject = new PermanentCard(newBluePrint, source.getControllerId(), game);
}
Permanent permanent = game.getPermanent(copyToObjectId);
if (permanent != null) {
affectedObjectList.add(new MageObjectReference(permanent, game));
} else if (source.getAbilityType() == AbilityType.STATIC) {
// for replacement effects that let a permanent enter the battlefield as a copy of another permanent we need to apply that copy
// before the permanent is added to the battlefield
permanent = game.getPermanentEntering(copyToObjectId);
if (permanent != null) {
copyToPermanent(permanent, game, source);
// set reference to the permanent later on the battlefield so we have to add already one (if no token) to the zone change counter
int ZCCDiff = 1;
if (permanent instanceof PermanentToken) {
ZCCDiff = 0;
}
affectedObjectList.add(new MageObjectReference(permanent.getId(), game.getState().getZoneChangeCounter(copyToObjectId) + ZCCDiff, game));
}
}
}
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