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Example 16 with Player

use of mage.players.Player in project mage by magefree.

the class BookBurningMillEffect method apply.

@Override
public boolean apply(Game game, Ability source) {
    MageObject sourceObject = source.getSourceObject(game);
    if (sourceObject != null) {
        boolean millCards = true;
        for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
            Player player = game.getPlayer(playerId);
            if (player != null && player.chooseUse(Outcome.Detriment, "Have " + sourceObject.getLogName() + " deal 6 damage to you?", source, game)) {
                millCards = false;
                player.damage(6, source.getSourceId(), source, game);
                game.informPlayers(player.getLogName() + " has " + sourceObject.getLogName() + " deal 6 damage to them");
            }
        }
        if (millCards) {
            Player targetPlayer = game.getPlayer(getTargetPointer().getFirst(game, source));
            if (targetPlayer != null) {
                targetPlayer.moveCards(targetPlayer.getLibrary().getTopCards(game, 6), Zone.GRAVEYARD, source, game);
            }
        }
        return true;
    }
    return false;
}
Also used : TargetPlayer(mage.target.TargetPlayer) Player(mage.players.Player) MageObject(mage.MageObject) UUID(java.util.UUID)

Example 17 with Player

use of mage.players.Player in project mage by magefree.

the class BoosterTutorEffect method apply.

@Override
public boolean apply(Game game, Ability source) {
    ChooseExpansionSetEffect effect = new ChooseExpansionSetEffect(Outcome.UnboostCreature);
    effect.apply(game, source);
    Player controller = game.getPlayer(source.getControllerId());
    String setChosen = null;
    if (effect.getValue("setchosen") != null) {
        setChosen = (String) effect.getValue("setchosen");
    } else if (game.getState().getValue(this.getId() + "_set") != null) {
        setChosen = (String) game.getState().getValue(this.getId() + "_set");
    }
    if (setChosen != null && controller != null) {
        // ExpansionInfo set = ExpansionRepository.instance.getSetByName(setChosen);
        ExpansionSet expansionSet = Sets.findSet(setChosen);
        if (expansionSet != null) {
            List<Card> boosterPack = expansionSet.create15CardBooster();
            if (boosterPack != null) {
                StringBuilder message = new StringBuilder(controller.getLogName()).append(" opened: ");
                for (Card card : boosterPack) {
                    message.append(card.getName()).append(" ");
                }
                game.informPlayers(message.toString());
                TargetCard targetCard = new TargetCard(Zone.ALL, new FilterCard());
                Set<Card> cardsToLoad = new HashSet<Card>(boosterPack);
                game.loadCards(cardsToLoad, controller.getId());
                CardsImpl cards = new CardsImpl();
                cards.addAll(boosterPack);
                if (controller.choose(Outcome.Benefit, cards, targetCard, game)) {
                    Card card = game.getCard(targetCard.getFirstTarget());
                    if (card != null) {
                        controller.moveCards(card, Zone.HAND, source, game);
                    }
                }
            }
        }
        return true;
    }
    return false;
}
Also used : FilterCard(mage.filter.FilterCard) Player(mage.players.Player) ChooseExpansionSetEffect(mage.abilities.effects.common.ChooseExpansionSetEffect) TargetCard(mage.target.TargetCard) ExpansionSet(mage.cards.ExpansionSet) CardsImpl(mage.cards.CardsImpl) FilterCard(mage.filter.FilterCard) TargetCard(mage.target.TargetCard) Card(mage.cards.Card) HashSet(java.util.HashSet)

Example 18 with Player

use of mage.players.Player in project mage by magefree.

the class BosiumStripReplacementEffect method applies.

@Override
public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
    if (!(source instanceof FlashbackAbility) && affectedControllerId.equals(source.getControllerId())) {
        Player player = game.getPlayer(affectedControllerId);
        Card card = game.getCard(objectId);
        if (card != null && player != null && card.equals(player.getGraveyard().getTopCard(game)) && StaticFilters.FILTER_CARD_INSTANT_OR_SORCERY.match(card, game) && game.getState().getZone(objectId) == Zone.GRAVEYARD) {
            game.getState().setValue("BosiumStrip", card);
            return true;
        }
    }
    return false;
}
Also used : FlashbackAbility(mage.abilities.keyword.FlashbackAbility) Player(mage.players.Player) Card(mage.cards.Card)

Example 19 with Player

use of mage.players.Player in project mage by magefree.

the class BoonweaverGiantEffect method apply.

@Override
public boolean apply(Game game, Ability source) {
    Player controller = game.getPlayer(source.getControllerId());
    if (controller == null) {
        return false;
    }
    FilterCard filter = new FilterCard("Aura card");
    filter.add(CardType.ENCHANTMENT.getPredicate());
    filter.add(SubType.AURA.getPredicate());
    Card card = null;
    Zone zone = null;
    if (controller.chooseUse(Outcome.Neutral, "Search your graveyard for an Aura card?", source, game)) {
        TargetCardInYourGraveyard target = new TargetCardInYourGraveyard(filter);
        if (controller.choose(Outcome.PutCardInPlay, controller.getGraveyard(), target, game)) {
            card = game.getCard(target.getFirstTarget());
            if (card != null) {
                zone = Zone.GRAVEYARD;
            }
        }
    }
    if (card == null && controller.chooseUse(Outcome.Neutral, "Search your Hand for an Aura card?", source, game)) {
        TargetCardInHand target = new TargetCardInHand(filter);
        if (controller.choose(Outcome.PutCardInPlay, controller.getHand(), target, game)) {
            card = game.getCard(target.getFirstTarget());
            if (card != null) {
                zone = Zone.HAND;
            }
        }
    }
    if (card == null) {
        TargetCardInLibrary target = new TargetCardInLibrary(filter);
        if (controller.searchLibrary(target, source, game)) {
            card = game.getCard(target.getFirstTarget());
            if (card != null) {
                zone = Zone.LIBRARY;
            }
        }
        controller.shuffleLibrary(source, game);
    }
    // aura card found - attach it
    if (card != null) {
        Permanent permanent = game.getPermanent(source.getSourceId());
        if (permanent != null) {
            game.getState().setValue("attachTo:" + card.getId(), permanent);
        }
        controller.moveCards(card, Zone.BATTLEFIELD, source, game);
        if (permanent != null) {
            return permanent.addAttachment(card.getId(), source, game);
        }
    }
    return true;
}
Also used : FilterCard(mage.filter.FilterCard) Player(mage.players.Player) Permanent(mage.game.permanent.Permanent) TargetCardInHand(mage.target.common.TargetCardInHand) Zone(mage.constants.Zone) TargetCardInYourGraveyard(mage.target.common.TargetCardInYourGraveyard) TargetCardInLibrary(mage.target.common.TargetCardInLibrary) FilterCard(mage.filter.FilterCard) Card(mage.cards.Card)

Example 20 with Player

use of mage.players.Player in project mage by magefree.

the class BoneyardParleyEffect method apply.

@Override
public boolean apply(Game game, Ability source) {
    Player player = game.getPlayer(source.getControllerId());
    if (player != null) {
        Cards cards = new CardsImpl();
        for (Target target : source.getTargets()) {
            for (UUID cardId : target.getTargets()) {
                cards.add(cardId);
            }
        }
        if (!cards.isEmpty() && player.moveCards(cards, Zone.EXILED, source, game)) {
            TargetOpponent targetOpponent = new TargetOpponent(true);
            if (player.choose(Outcome.Neutral, targetOpponent, source.getSourceId(), game)) {
                Player opponent = game.getPlayer(targetOpponent.getFirstTarget());
                if (opponent != null) {
                    TargetCard targetCards = new TargetCard(0, cards.size(), Zone.EXILED, new FilterCard("cards to put in the first pile"));
                    List<Card> pile1 = new ArrayList<>();
                    if (opponent.choose(Outcome.Neutral, cards, targetCards, game)) {
                        List<UUID> targets = targetCards.getTargets();
                        for (UUID targetId : targets) {
                            Card card = cards.get(targetId, game);
                            if (card != null) {
                                pile1.add(card);
                                cards.remove(card);
                            }
                        }
                    }
                    List<Card> pile2 = new ArrayList<>();
                    pile2.addAll(cards.getCards(game));
                    boolean choice = player.choosePile(outcome, "Choose a pile to put onto the battlefield.", pile1, pile2, game);
                    Zone pile1Zone = Zone.GRAVEYARD;
                    Zone pile2Zone = Zone.BATTLEFIELD;
                    if (choice) {
                        pile1Zone = Zone.BATTLEFIELD;
                        pile2Zone = Zone.GRAVEYARD;
                    }
                    Set<Card> pile1Set = new HashSet<>();
                    Set<Card> pile2Set = new HashSet<>();
                    pile1Set.addAll(pile1);
                    pile2Set.addAll(pile2);
                    // Cards toBattlefield = new CardsImpl();
                    // Cards toGraveyard = new CardsImpl();
                    // 
                    // if (pile1Zone == Zone.BATTLEFIELD) {
                    // toBattlefield.addAll(pile1);
                    // toGraveyard.addAll(pile2);
                    // } else {
                    // toBattlefield.addAll(pile2);
                    // toGraveyard.addAll(pile1);
                    // }
                    player.moveCards(pile1Set, pile1Zone, source, game, false, false, false, null);
                    player.moveCards(pile2Set, pile2Zone, source, game, false, false, false, null);
                // StringBuilder sb = new StringBuilder("Pile 1, going to ").append(pile1Zone == Zone.BATTLEFIELD ? "Battlefield" : "Graveyard").append(": ");
                // game.informPlayers(sb.toString());
                // sb = new StringBuilder("Pile 2, going to ").append(pile2Zone == Zone.BATTLEFIELD ? "Battlefield" : "Graveyard").append(':');
                // game.informPlayers(sb.toString());
                }
                return true;
            }
        }
    }
    return false;
}
Also used : Player(mage.players.Player) TargetOpponent(mage.target.common.TargetOpponent) Zone(mage.constants.Zone) ArrayList(java.util.ArrayList) TargetCard(mage.target.TargetCard) FilterCard(mage.filter.FilterCard) TargetCard(mage.target.TargetCard) Card(mage.cards.Card) FilterCard(mage.filter.FilterCard) Target(mage.target.Target) UUID(java.util.UUID) Cards(mage.cards.Cards) CardsImpl(mage.cards.CardsImpl) HashSet(java.util.HashSet)

Aggregations

Player (mage.players.Player)3909 Permanent (mage.game.permanent.Permanent)1705 Card (mage.cards.Card)1099 UUID (java.util.UUID)962 MageObject (mage.MageObject)556 FilterCard (mage.filter.FilterCard)515 CardsImpl (mage.cards.CardsImpl)498 FixedTarget (mage.target.targetpointer.FixedTarget)387 TargetPermanent (mage.target.TargetPermanent)353 Cards (mage.cards.Cards)345 TargetCard (mage.target.TargetCard)328 TargetCreaturePermanent (mage.target.common.TargetCreaturePermanent)317 TargetPlayer (mage.target.TargetPlayer)312 FilterCreaturePermanent (mage.filter.common.FilterCreaturePermanent)301 FilterPermanent (mage.filter.FilterPermanent)292 Target (mage.target.Target)289 OneShotEffect (mage.abilities.effects.OneShotEffect)230 ContinuousEffect (mage.abilities.effects.ContinuousEffect)227 TargetCardInLibrary (mage.target.common.TargetCardInLibrary)207 Effect (mage.abilities.effects.Effect)170