use of mekanism.common.tile.component.config.DataType in project Mekanism by mekanism.
the class GuiGauge method renderToolTip.
@Override
public void renderToolTip(@Nonnull MatrixStack matrix, int mouseX, int mouseY) {
super.renderToolTip(matrix, mouseX, mouseY);
ItemStack stack = minecraft.player.inventory.getCarried();
EnumColor color = getGaugeColor().getColor();
if (!stack.isEmpty() && stack.getItem() instanceof ItemConfigurator && color != null) {
if (gui() instanceof GuiMekanismTile) {
TileEntityMekanism tile = ((GuiMekanismTile<?, ?>) gui()).getTileEntity();
if (tile instanceof ISideConfiguration && getTransmission() != null) {
DataType dataType = null;
ConfigInfo config = ((ISideConfiguration) tile).getConfig().getConfig(getTransmission());
if (config != null) {
Set<DataType> supportedDataTypes = config.getSupportedDataTypes();
for (DataType type : supportedDataTypes) {
if (type.getColor() == color) {
dataType = type;
break;
}
}
}
if (dataType == null) {
displayTooltip(matrix, MekanismLang.GENERIC_PARENTHESIS.translateColored(color, color.getName()), mouseX, mouseY);
} else {
displayTooltip(matrix, MekanismLang.GENERIC_WITH_PARENTHESIS.translateColored(color, dataType, color.getName()), mouseX, mouseY);
}
}
}
} else {
List<ITextComponent> list = new ArrayList<>();
if (getLabel() != null) {
list.add(getLabel());
}
list.addAll(getTooltipText());
displayTooltips(matrix, list, mouseX, mouseY);
}
}
use of mekanism.common.tile.component.config.DataType in project Mekanism by mekanism.
the class ModelEnergyCube method renderSidesBatched.
public void renderSidesBatched(@Nonnull ItemStack stack, EnergyCubeTier tier, @Nonnull MatrixStack matrix, @Nonnull IRenderTypeBuffer renderer, int light, int overlayLight, boolean hasEffect) {
Set<RelativeSide> enabledSides;
Set<RelativeSide> outputSides;
CompoundNBT configData = ItemDataUtils.getDataMapIfPresent(stack);
if (configData != null && configData.contains(NBTConstants.COMPONENT_CONFIG, NBT.TAG_COMPOUND)) {
enabledSides = EnumSet.noneOf(RelativeSide.class);
outputSides = EnumSet.noneOf(RelativeSide.class);
CompoundNBT sideConfig = configData.getCompound(NBTConstants.COMPONENT_CONFIG).getCompound(NBTConstants.CONFIG + TransmissionType.ENERGY.ordinal());
// TODO: Maybe improve on this, but for now this is a decent way of making it not have disabled sides show
for (RelativeSide side : EnumUtils.SIDES) {
DataType dataType = DataType.byIndexStatic(sideConfig.getInt(NBTConstants.SIDE + side.ordinal()));
if (dataType.equals(DataType.INPUT)) {
enabledSides.add(side);
} else if (dataType.equals(DataType.OUTPUT)) {
enabledSides.add(side);
outputSides.add(side);
}
}
} else {
enabledSides = EnumSet.allOf(RelativeSide.class);
if (tier == EnergyCubeTier.CREATIVE) {
outputSides = EnumSet.allOf(RelativeSide.class);
} else {
outputSides = Collections.singleton(RelativeSide.FRONT);
}
}
renderSidesBatched(matrix, renderer, light, overlayLight, enabledSides, outputSides, hasEffect);
}
use of mekanism.common.tile.component.config.DataType in project Mekanism by mekanism.
the class RenderTickHandler method onBlockHover.
@SubscribeEvent
public void onBlockHover(DrawHighlightEvent.HighlightBlock event) {
PlayerEntity player = minecraft.player;
if (player == null) {
return;
}
BlockRayTraceResult rayTraceResult = event.getTarget();
if (!rayTraceResult.getType().equals(Type.MISS)) {
World world = player.getCommandSenderWorld();
BlockPos pos = rayTraceResult.getBlockPos();
IRenderTypeBuffer renderer = event.getBuffers();
ActiveRenderInfo info = event.getInfo();
MatrixStack matrix = event.getMatrix();
IProfiler profiler = world.getProfiler();
BlockState blockState = world.getBlockState(pos);
boolean shouldCancel = false;
profiler.push(ProfilerConstants.MEKANISM_OUTLINE);
if (!blockState.isAir(world, pos) && world.getWorldBorder().isWithinBounds(pos)) {
BlockPos actualPos = pos;
BlockState actualState = blockState;
if (blockState.getBlock() instanceof BlockBounding) {
TileEntityBoundingBlock tile = WorldUtils.getTileEntity(TileEntityBoundingBlock.class, world, pos);
if (tile != null) {
actualPos = tile.getMainPos();
actualState = world.getBlockState(actualPos);
}
}
AttributeCustomSelectionBox customSelectionBox = Attribute.get(actualState, AttributeCustomSelectionBox.class);
if (customSelectionBox != null) {
WireFrameRenderer renderWireFrame = null;
if (customSelectionBox.isJavaModel()) {
// If we use a TER to render the wire frame, grab the tile
TileEntity tile = WorldUtils.getTileEntity(world, actualPos);
if (tile != null) {
TileEntityRenderer<TileEntity> tileRenderer = TileEntityRendererDispatcher.instance.getRenderer(tile);
if (tileRenderer instanceof IWireFrameRenderer) {
IWireFrameRenderer wireFrameRenderer = (IWireFrameRenderer) tileRenderer;
if (wireFrameRenderer.hasSelectionBox(actualState)) {
renderWireFrame = (buffer, matrixStack, state, red, green, blue, alpha) -> {
if (wireFrameRenderer.isCombined()) {
renderQuadsWireFrame(state, buffer, matrixStack.last().pose(), world.random, red, green, blue, alpha);
}
wireFrameRenderer.renderWireFrame(tile, event.getPartialTicks(), matrixStack, buffer, red, green, blue, alpha);
};
}
}
}
} else {
// Otherwise, skip getting the tile and just grab the model
renderWireFrame = (buffer, matrixStack, state, red, green, blue, alpha) -> renderQuadsWireFrame(state, buffer, matrixStack.last().pose(), world.random, red, green, blue, alpha);
}
if (renderWireFrame != null) {
matrix.pushPose();
Vector3d viewPosition = info.getPosition();
matrix.translate(actualPos.getX() - viewPosition.x, actualPos.getY() - viewPosition.y, actualPos.getZ() - viewPosition.z);
renderWireFrame.render(renderer.getBuffer(RenderType.lines()), matrix, actualState, 0, 0, 0, 0.4F);
matrix.popPose();
shouldCancel = true;
}
}
}
profiler.pop();
ItemStack stack = player.getMainHandItem();
if (stack.isEmpty() || !(stack.getItem() instanceof ItemConfigurator)) {
// If we are not holding a configurator, look if we are in the offhand
stack = player.getOffhandItem();
if (stack.isEmpty() || !(stack.getItem() instanceof ItemConfigurator)) {
if (shouldCancel) {
event.setCanceled(true);
}
return;
}
}
profiler.push(ProfilerConstants.CONFIGURABLE_MACHINE);
ConfiguratorMode state = ((ItemConfigurator) stack.getItem()).getMode(stack);
if (state.isConfigurating()) {
TransmissionType type = Objects.requireNonNull(state.getTransmission(), "Configurating state requires transmission type");
TileEntity tile = WorldUtils.getTileEntity(world, pos);
if (tile instanceof ISideConfiguration) {
ISideConfiguration configurable = (ISideConfiguration) tile;
TileComponentConfig config = configurable.getConfig();
if (config.supports(type)) {
Direction face = rayTraceResult.getDirection();
DataType dataType = config.getDataType(type, RelativeSide.fromDirections(configurable.getDirection(), face));
if (dataType != null) {
Vector3d viewPosition = info.getPosition();
matrix.pushPose();
matrix.translate(pos.getX() - viewPosition.x, pos.getY() - viewPosition.y, pos.getZ() - viewPosition.z);
MekanismRenderer.renderObject(getOverlayModel(face, type), matrix, renderer.getBuffer(Atlases.translucentCullBlockSheet()), MekanismRenderer.getColorARGB(dataType.getColor(), 0.6F), MekanismRenderer.FULL_LIGHT, OverlayTexture.NO_OVERLAY, FaceDisplay.FRONT);
matrix.popPose();
}
}
}
}
profiler.pop();
if (shouldCancel) {
event.setCanceled(true);
}
}
}
use of mekanism.common.tile.component.config.DataType in project Mekanism by mekanism.
the class ISideConfiguration method getActiveDataType.
@Nullable
default DataType getActiveDataType(Object container) {
ConfigInfo info = null;
TileComponentConfig config = getConfig();
if (container instanceof IGasTank && config.supports(TransmissionType.GAS)) {
info = config.getConfig(TransmissionType.GAS);
} else if (container instanceof IInfusionTank && config.supports(TransmissionType.INFUSION)) {
info = config.getConfig(TransmissionType.INFUSION);
} else if (container instanceof IPigmentTank && config.supports(TransmissionType.PIGMENT)) {
info = config.getConfig(TransmissionType.PIGMENT);
} else if (container instanceof ISlurryTank && config.supports(TransmissionType.SLURRY)) {
info = config.getConfig(TransmissionType.SLURRY);
} else if (container instanceof IExtendedFluidTank && config.supports(TransmissionType.FLUID)) {
info = config.getConfig(TransmissionType.FLUID);
} else if (container instanceof IInventorySlot && config.supports(TransmissionType.ITEM)) {
info = config.getConfig(TransmissionType.ITEM);
}
if (info != null) {
List<DataType> types = info.getDataTypeForContainer(container);
int count = types.size();
// of <= size - 1 to cut down slightly on the calculations
if (count > 0 && count < info.getSupportedDataTypes().size()) {
return types.get(0);
}
}
return null;
}
use of mekanism.common.tile.component.config.DataType in project Mekanism by mekanism.
the class GuiMekanismTile method drawForegroundText.
@Override
protected void drawForegroundText(@Nonnull MatrixStack matrix, int mouseX, int mouseY) {
super.drawForegroundText(matrix, mouseX, mouseY);
if (tile instanceof ISideConfiguration) {
ItemStack stack = getMinecraft().player.inventory.getCarried();
if (!stack.isEmpty() && stack.getItem() instanceof ItemConfigurator) {
for (int i = 0; i < menu.slots.size(); i++) {
Slot slot = menu.slots.get(i);
if (isMouseOverSlot(slot, mouseX, mouseY)) {
DataType data = getFromSlot(slot);
if (data != null) {
EnumColor color = data.getColor();
displayTooltip(matrix, MekanismLang.GENERIC_WITH_PARENTHESIS.translateColored(color, data, color.getName()), mouseX - leftPos, mouseY - topPos);
}
break;
}
}
}
}
}
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