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Example 1 with DataType

use of mekanism.common.tile.component.config.DataType in project Mekanism by mekanism.

the class GuiGauge method renderToolTip.

@Override
public void renderToolTip(@Nonnull MatrixStack matrix, int mouseX, int mouseY) {
    super.renderToolTip(matrix, mouseX, mouseY);
    ItemStack stack = minecraft.player.inventory.getCarried();
    EnumColor color = getGaugeColor().getColor();
    if (!stack.isEmpty() && stack.getItem() instanceof ItemConfigurator && color != null) {
        if (gui() instanceof GuiMekanismTile) {
            TileEntityMekanism tile = ((GuiMekanismTile<?, ?>) gui()).getTileEntity();
            if (tile instanceof ISideConfiguration && getTransmission() != null) {
                DataType dataType = null;
                ConfigInfo config = ((ISideConfiguration) tile).getConfig().getConfig(getTransmission());
                if (config != null) {
                    Set<DataType> supportedDataTypes = config.getSupportedDataTypes();
                    for (DataType type : supportedDataTypes) {
                        if (type.getColor() == color) {
                            dataType = type;
                            break;
                        }
                    }
                }
                if (dataType == null) {
                    displayTooltip(matrix, MekanismLang.GENERIC_PARENTHESIS.translateColored(color, color.getName()), mouseX, mouseY);
                } else {
                    displayTooltip(matrix, MekanismLang.GENERIC_WITH_PARENTHESIS.translateColored(color, dataType, color.getName()), mouseX, mouseY);
                }
            }
        }
    } else {
        List<ITextComponent> list = new ArrayList<>();
        if (getLabel() != null) {
            list.add(getLabel());
        }
        list.addAll(getTooltipText());
        displayTooltips(matrix, list, mouseX, mouseY);
    }
}
Also used : TileEntityMekanism(mekanism.common.tile.base.TileEntityMekanism) EnumColor(mekanism.api.text.EnumColor) ITextComponent(net.minecraft.util.text.ITextComponent) ArrayList(java.util.ArrayList) ItemConfigurator(mekanism.common.item.ItemConfigurator) DataType(mekanism.common.tile.component.config.DataType) ItemStack(net.minecraft.item.ItemStack) ConfigInfo(mekanism.common.tile.component.config.ConfigInfo) GuiMekanismTile(mekanism.client.gui.GuiMekanismTile) ISideConfiguration(mekanism.common.tile.interfaces.ISideConfiguration)

Example 2 with DataType

use of mekanism.common.tile.component.config.DataType in project Mekanism by mekanism.

the class ModelEnergyCube method renderSidesBatched.

public void renderSidesBatched(@Nonnull ItemStack stack, EnergyCubeTier tier, @Nonnull MatrixStack matrix, @Nonnull IRenderTypeBuffer renderer, int light, int overlayLight, boolean hasEffect) {
    Set<RelativeSide> enabledSides;
    Set<RelativeSide> outputSides;
    CompoundNBT configData = ItemDataUtils.getDataMapIfPresent(stack);
    if (configData != null && configData.contains(NBTConstants.COMPONENT_CONFIG, NBT.TAG_COMPOUND)) {
        enabledSides = EnumSet.noneOf(RelativeSide.class);
        outputSides = EnumSet.noneOf(RelativeSide.class);
        CompoundNBT sideConfig = configData.getCompound(NBTConstants.COMPONENT_CONFIG).getCompound(NBTConstants.CONFIG + TransmissionType.ENERGY.ordinal());
        // TODO: Maybe improve on this, but for now this is a decent way of making it not have disabled sides show
        for (RelativeSide side : EnumUtils.SIDES) {
            DataType dataType = DataType.byIndexStatic(sideConfig.getInt(NBTConstants.SIDE + side.ordinal()));
            if (dataType.equals(DataType.INPUT)) {
                enabledSides.add(side);
            } else if (dataType.equals(DataType.OUTPUT)) {
                enabledSides.add(side);
                outputSides.add(side);
            }
        }
    } else {
        enabledSides = EnumSet.allOf(RelativeSide.class);
        if (tier == EnergyCubeTier.CREATIVE) {
            outputSides = EnumSet.allOf(RelativeSide.class);
        } else {
            outputSides = Collections.singleton(RelativeSide.FRONT);
        }
    }
    renderSidesBatched(matrix, renderer, light, overlayLight, enabledSides, outputSides, hasEffect);
}
Also used : CompoundNBT(net.minecraft.nbt.CompoundNBT) RelativeSide(mekanism.api.RelativeSide) DataType(mekanism.common.tile.component.config.DataType)

Example 3 with DataType

use of mekanism.common.tile.component.config.DataType in project Mekanism by mekanism.

the class RenderTickHandler method onBlockHover.

@SubscribeEvent
public void onBlockHover(DrawHighlightEvent.HighlightBlock event) {
    PlayerEntity player = minecraft.player;
    if (player == null) {
        return;
    }
    BlockRayTraceResult rayTraceResult = event.getTarget();
    if (!rayTraceResult.getType().equals(Type.MISS)) {
        World world = player.getCommandSenderWorld();
        BlockPos pos = rayTraceResult.getBlockPos();
        IRenderTypeBuffer renderer = event.getBuffers();
        ActiveRenderInfo info = event.getInfo();
        MatrixStack matrix = event.getMatrix();
        IProfiler profiler = world.getProfiler();
        BlockState blockState = world.getBlockState(pos);
        boolean shouldCancel = false;
        profiler.push(ProfilerConstants.MEKANISM_OUTLINE);
        if (!blockState.isAir(world, pos) && world.getWorldBorder().isWithinBounds(pos)) {
            BlockPos actualPos = pos;
            BlockState actualState = blockState;
            if (blockState.getBlock() instanceof BlockBounding) {
                TileEntityBoundingBlock tile = WorldUtils.getTileEntity(TileEntityBoundingBlock.class, world, pos);
                if (tile != null) {
                    actualPos = tile.getMainPos();
                    actualState = world.getBlockState(actualPos);
                }
            }
            AttributeCustomSelectionBox customSelectionBox = Attribute.get(actualState, AttributeCustomSelectionBox.class);
            if (customSelectionBox != null) {
                WireFrameRenderer renderWireFrame = null;
                if (customSelectionBox.isJavaModel()) {
                    // If we use a TER to render the wire frame, grab the tile
                    TileEntity tile = WorldUtils.getTileEntity(world, actualPos);
                    if (tile != null) {
                        TileEntityRenderer<TileEntity> tileRenderer = TileEntityRendererDispatcher.instance.getRenderer(tile);
                        if (tileRenderer instanceof IWireFrameRenderer) {
                            IWireFrameRenderer wireFrameRenderer = (IWireFrameRenderer) tileRenderer;
                            if (wireFrameRenderer.hasSelectionBox(actualState)) {
                                renderWireFrame = (buffer, matrixStack, state, red, green, blue, alpha) -> {
                                    if (wireFrameRenderer.isCombined()) {
                                        renderQuadsWireFrame(state, buffer, matrixStack.last().pose(), world.random, red, green, blue, alpha);
                                    }
                                    wireFrameRenderer.renderWireFrame(tile, event.getPartialTicks(), matrixStack, buffer, red, green, blue, alpha);
                                };
                            }
                        }
                    }
                } else {
                    // Otherwise, skip getting the tile and just grab the model
                    renderWireFrame = (buffer, matrixStack, state, red, green, blue, alpha) -> renderQuadsWireFrame(state, buffer, matrixStack.last().pose(), world.random, red, green, blue, alpha);
                }
                if (renderWireFrame != null) {
                    matrix.pushPose();
                    Vector3d viewPosition = info.getPosition();
                    matrix.translate(actualPos.getX() - viewPosition.x, actualPos.getY() - viewPosition.y, actualPos.getZ() - viewPosition.z);
                    renderWireFrame.render(renderer.getBuffer(RenderType.lines()), matrix, actualState, 0, 0, 0, 0.4F);
                    matrix.popPose();
                    shouldCancel = true;
                }
            }
        }
        profiler.pop();
        ItemStack stack = player.getMainHandItem();
        if (stack.isEmpty() || !(stack.getItem() instanceof ItemConfigurator)) {
            // If we are not holding a configurator, look if we are in the offhand
            stack = player.getOffhandItem();
            if (stack.isEmpty() || !(stack.getItem() instanceof ItemConfigurator)) {
                if (shouldCancel) {
                    event.setCanceled(true);
                }
                return;
            }
        }
        profiler.push(ProfilerConstants.CONFIGURABLE_MACHINE);
        ConfiguratorMode state = ((ItemConfigurator) stack.getItem()).getMode(stack);
        if (state.isConfigurating()) {
            TransmissionType type = Objects.requireNonNull(state.getTransmission(), "Configurating state requires transmission type");
            TileEntity tile = WorldUtils.getTileEntity(world, pos);
            if (tile instanceof ISideConfiguration) {
                ISideConfiguration configurable = (ISideConfiguration) tile;
                TileComponentConfig config = configurable.getConfig();
                if (config.supports(type)) {
                    Direction face = rayTraceResult.getDirection();
                    DataType dataType = config.getDataType(type, RelativeSide.fromDirections(configurable.getDirection(), face));
                    if (dataType != null) {
                        Vector3d viewPosition = info.getPosition();
                        matrix.pushPose();
                        matrix.translate(pos.getX() - viewPosition.x, pos.getY() - viewPosition.y, pos.getZ() - viewPosition.z);
                        MekanismRenderer.renderObject(getOverlayModel(face, type), matrix, renderer.getBuffer(Atlases.translucentCullBlockSheet()), MekanismRenderer.getColorARGB(dataType.getColor(), 0.6F), MekanismRenderer.FULL_LIGHT, OverlayTexture.NO_OVERLAY, FaceDisplay.FRONT);
                        matrix.popPose();
                    }
                }
            }
        }
        profiler.pop();
        if (shouldCancel) {
            event.setCanceled(true);
        }
    }
}
Also used : AttributeCustomSelectionBox(mekanism.common.block.attribute.AttributeCustomSelectionBox) MatrixStack(com.mojang.blaze3d.matrix.MatrixStack) World(net.minecraft.world.World) TileComponentConfig(mekanism.common.tile.component.TileComponentConfig) Direction(net.minecraft.util.Direction) AbstractClientPlayerEntity(net.minecraft.client.entity.player.AbstractClientPlayerEntity) PlayerEntity(net.minecraft.entity.player.PlayerEntity) TileEntityBoundingBlock(mekanism.common.tile.TileEntityBoundingBlock) TileEntity(net.minecraft.tileentity.TileEntity) IRenderTypeBuffer(net.minecraft.client.renderer.IRenderTypeBuffer) IWireFrameRenderer(mekanism.client.render.tileentity.IWireFrameRenderer) IWireFrameRenderer(mekanism.client.render.tileentity.IWireFrameRenderer) BlockBounding(mekanism.common.block.BlockBounding) DataType(mekanism.common.tile.component.config.DataType) BlockPos(net.minecraft.util.math.BlockPos) ActiveRenderInfo(net.minecraft.client.renderer.ActiveRenderInfo) ISideConfiguration(mekanism.common.tile.interfaces.ISideConfiguration) ItemConfigurator(mekanism.common.item.ItemConfigurator) BlockRayTraceResult(net.minecraft.util.math.BlockRayTraceResult) ConfiguratorMode(mekanism.common.item.ItemConfigurator.ConfiguratorMode) IProfiler(net.minecraft.profiler.IProfiler) BlockState(net.minecraft.block.BlockState) Vector3d(net.minecraft.util.math.vector.Vector3d) TransmissionType(mekanism.common.lib.transmitter.TransmissionType) ItemStack(net.minecraft.item.ItemStack) SubscribeEvent(net.minecraftforge.eventbus.api.SubscribeEvent)

Example 4 with DataType

use of mekanism.common.tile.component.config.DataType in project Mekanism by mekanism.

the class ISideConfiguration method getActiveDataType.

@Nullable
default DataType getActiveDataType(Object container) {
    ConfigInfo info = null;
    TileComponentConfig config = getConfig();
    if (container instanceof IGasTank && config.supports(TransmissionType.GAS)) {
        info = config.getConfig(TransmissionType.GAS);
    } else if (container instanceof IInfusionTank && config.supports(TransmissionType.INFUSION)) {
        info = config.getConfig(TransmissionType.INFUSION);
    } else if (container instanceof IPigmentTank && config.supports(TransmissionType.PIGMENT)) {
        info = config.getConfig(TransmissionType.PIGMENT);
    } else if (container instanceof ISlurryTank && config.supports(TransmissionType.SLURRY)) {
        info = config.getConfig(TransmissionType.SLURRY);
    } else if (container instanceof IExtendedFluidTank && config.supports(TransmissionType.FLUID)) {
        info = config.getConfig(TransmissionType.FLUID);
    } else if (container instanceof IInventorySlot && config.supports(TransmissionType.ITEM)) {
        info = config.getConfig(TransmissionType.ITEM);
    }
    if (info != null) {
        List<DataType> types = info.getDataTypeForContainer(container);
        int count = types.size();
        // of <= size - 1 to cut down slightly on the calculations
        if (count > 0 && count < info.getSupportedDataTypes().size()) {
            return types.get(0);
        }
    }
    return null;
}
Also used : IInventorySlot(mekanism.api.inventory.IInventorySlot) IPigmentTank(mekanism.api.chemical.pigment.IPigmentTank) IInfusionTank(mekanism.api.chemical.infuse.IInfusionTank) IGasTank(mekanism.api.chemical.gas.IGasTank) DataType(mekanism.common.tile.component.config.DataType) ConfigInfo(mekanism.common.tile.component.config.ConfigInfo) TileComponentConfig(mekanism.common.tile.component.TileComponentConfig) IExtendedFluidTank(mekanism.api.fluid.IExtendedFluidTank) ISlurryTank(mekanism.api.chemical.slurry.ISlurryTank) Nullable(javax.annotation.Nullable)

Example 5 with DataType

use of mekanism.common.tile.component.config.DataType in project Mekanism by mekanism.

the class GuiMekanismTile method drawForegroundText.

@Override
protected void drawForegroundText(@Nonnull MatrixStack matrix, int mouseX, int mouseY) {
    super.drawForegroundText(matrix, mouseX, mouseY);
    if (tile instanceof ISideConfiguration) {
        ItemStack stack = getMinecraft().player.inventory.getCarried();
        if (!stack.isEmpty() && stack.getItem() instanceof ItemConfigurator) {
            for (int i = 0; i < menu.slots.size(); i++) {
                Slot slot = menu.slots.get(i);
                if (isMouseOverSlot(slot, mouseX, mouseY)) {
                    DataType data = getFromSlot(slot);
                    if (data != null) {
                        EnumColor color = data.getColor();
                        displayTooltip(matrix, MekanismLang.GENERIC_WITH_PARENTHESIS.translateColored(color, data, color.getName()), mouseX - leftPos, mouseY - topPos);
                    }
                    break;
                }
            }
        }
    }
}
Also used : EnumColor(mekanism.api.text.EnumColor) ItemConfigurator(mekanism.common.item.ItemConfigurator) InventoryContainerSlot(mekanism.common.inventory.container.slot.InventoryContainerSlot) IInventorySlot(mekanism.api.inventory.IInventorySlot) Slot(net.minecraft.inventory.container.Slot) DataType(mekanism.common.tile.component.config.DataType) ItemStack(net.minecraft.item.ItemStack) ISideConfiguration(mekanism.common.tile.interfaces.ISideConfiguration)

Aggregations

DataType (mekanism.common.tile.component.config.DataType)15 ConfigInfo (mekanism.common.tile.component.config.ConfigInfo)9 RelativeSide (mekanism.api.RelativeSide)6 ISideConfiguration (mekanism.common.tile.interfaces.ISideConfiguration)6 TransmissionType (mekanism.common.lib.transmitter.TransmissionType)5 TileEntity (net.minecraft.tileentity.TileEntity)5 Direction (net.minecraft.util.Direction)5 IInventorySlot (mekanism.api.inventory.IInventorySlot)4 EnumColor (mekanism.api.text.EnumColor)4 ItemStack (net.minecraft.item.ItemStack)4 CompoundNBT (net.minecraft.nbt.CompoundNBT)4 ItemConfigurator (mekanism.common.item.ItemConfigurator)3 TileEntityMekanism (mekanism.common.tile.base.TileEntityMekanism)3 TileComponentConfig (mekanism.common.tile.component.TileComponentConfig)3 ArrayList (java.util.ArrayList)2 Nonnull (javax.annotation.Nonnull)2 Nullable (javax.annotation.Nullable)2 IEnergyContainer (mekanism.api.energy.IEnergyContainer)2 IExtendedFluidTank (mekanism.api.fluid.IExtendedFluidTank)2 InventoryContainerSlot (mekanism.common.inventory.container.slot.InventoryContainerSlot)2