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Example 6 with Object3D

use of net.drewke.tdme.engine.Object3D in project tdme by andreasdr.

the class EngineTest method doPlayerControl.

/**
	 * Do player control
	 * @param idx
	 * @param key left
	 * @param key right
	 * @param key up
	 */
private void doPlayerControl(int idx, boolean keyLeft, boolean keyRight, boolean keyUp) {
    float fps = engine.getTiming().getCurrentFPS();
    Object3D player = players.get(idx);
    BoundingVolume playerBoundingVolumeTransformed = playerBoundingVolumesTransformed.get(idx);
    Rotations rotations = player.getRotations();
    Rotation r = rotations.get(0);
    player.update();
    Vector3 movement = new Vector3();
    // left, right
    if (keyRight)
        r.setAngle(r.getAngle() - (135f / fps));
    if (keyLeft)
        r.setAngle(r.getAngle() + (135f / fps));
    if (keyRight || keyLeft) {
        player.update();
        playerBoundingVolumeTransformed.fromBoundingVolumeWithTransformations(playerBoundingVolume, player);
    }
    // forward
    if (keyUp) {
        // apply movement
        r.getQuaternion().multiply(new Vector3(0f, 0f, 1f), movement);
        movement.scale(1.50f / fps);
        player.getTranslation().add(movement);
        player.update();
        playerBoundingVolumeTransformed.fromBoundingVolumeWithTransformations(playerBoundingVolume, player);
        // walking animation
        if (player.getAnimation().equals("walk") == false) {
            player.setAnimation("walk");
        }
    } else {
        // still animation
        if (player.getAnimation().equals("walk") == true) {
            player.setAnimation("still");
        }
    }
    // check if collides with cube
    if (playerBoundingVolumeTransformed.doesCollideWith(cubeBoundingVolumeTransformed, movement, collision) == true && collision.hasPenetration() == true) {
        System.out.println("cube: " + collision);
        // yep, move object out of collision 
        player.getTranslation().sub(collision.getNormal().clone().scale(collision.getPenetration()));
        player.update();
        playerBoundingVolumeTransformed.fromBoundingVolumeWithTransformations(playerBoundingVolume, player);
    }
    // check if collides with barrel
    if (CollisionDetection.getInstance().doCollide((Capsule) playerBoundingVolumeTransformed, (ConvexMesh) barrelBoundingVolumeTransformed, movement, collision) == true && collision.hasPenetration() == true) {
        System.out.println("barrel: " + collision);
        // yep, move object out of collision 
        player.getTranslation().sub(collision.getNormal().clone().scale(collision.getPenetration()));
        player.update();
        playerBoundingVolumeTransformed.fromBoundingVolumeWithTransformations(playerBoundingVolume, player);
    }
    // check if collides with other players
    for (int i = 0; i < players.size(); i++) {
        // do not check with same player
        if (idx == i)
            continue;
        // do collide?
        if (playerBoundingVolumeTransformed.doesCollideWith(playerBoundingVolumesTransformed.get(i), movement, collision) == true && collision.hasPenetration()) {
            System.out.println("player: " + collision);
            // yep, move object out of collision
            player.getTranslation().sub(collision.getNormal().clone().scale(collision.getPenetration()));
            player.update();
            playerBoundingVolumeTransformed.fromBoundingVolumeWithTransformations(playerBoundingVolume, player);
        }
    }
}
Also used : BoundingVolume(net.drewke.tdme.engine.primitives.BoundingVolume) Vector3(net.drewke.tdme.math.Vector3) Rotation(net.drewke.tdme.engine.Rotation) Rotations(net.drewke.tdme.engine.Rotations) Object3D(net.drewke.tdme.engine.Object3D)

Example 7 with Object3D

use of net.drewke.tdme.engine.Object3D in project tdme by andreasdr.

the class PhysicsTest1 method init.

/*
	 * (non-Javadoc)
	 * @see com.jogamp.opengl.GLEventListener#init(com.jogamp.opengl.GLAutoDrawable)
	 */
public void init(GLAutoDrawable drawable) {
    drawable.getGL().setSwapInterval(0);
    engine.init(drawable);
    Object3D entity;
    // cam
    Camera cam = engine.getCamera();
    cam.setZNear(0.10f);
    cam.setZFar(50.00f);
    cam.getLookFrom().set(0f, 4f * 2.5f, -6f * 2.5f);
    cam.getLookAt().set(0f, 0.0f, 0f);
    cam.computeUpVector(cam.getLookFrom(), cam.getLookAt(), cam.getUpVector());
    // lights
    Light light0 = engine.getLightAt(0);
    light0.getAmbient().set(1.0f, 1.0f, 1.0f, 1.0f);
    light0.getDiffuse().set(0.5f, 0.5f, 0.5f, 1f);
    light0.getSpecular().set(1f, 1f, 1f, 1f);
    light0.getPosition().set(0f, 20000f, 0f, 1f);
    light0.getSpotDirection().set(0f, 0f, 0f).sub(new Vector3(light0.getPosition().getArray()));
    light0.setConstantAttenuation(0.5f);
    light0.setLinearAttenuation(0f);
    light0.setQuadraticAttenuation(0f);
    light0.setSpotExponent(0f);
    light0.setSpotCutOff(180f);
    light0.setEnabled(true);
    // ground
    OrientedBoundingBox ground = new OrientedBoundingBox(new Vector3(0f, 0f, 0f), OrientedBoundingBox.AABB_AXIS_X.clone(), OrientedBoundingBox.AABB_AXIS_Y.clone(), OrientedBoundingBox.AABB_AXIS_Z.clone(), new Vector3(8f, 1f, 8f));
    Model groundModel = PrimitiveModel.createModel(ground, "ground_model");
    groundModel.getMaterials().get("tdme.primitive.material").getAmbientColor().set(0.8f, 0.8f, 0.8f, 1f);
    groundModel.getMaterials().get("tdme.primitive.material").getDiffuseColor().set(1f, 1f, 1f, 1f);
    entity = new Object3D("ground", groundModel);
    // entity.getRotations().add(new Rotation(10f, OrientedBoundingBox.AABB_AXIS_Z.clone()));
    entity.update();
    engine.addEntity(entity);
    world.addStaticRigidBody("ground", true, RIGID_TYPEID_STANDARD, entity, ground, 0.5f);
    // side
    OrientedBoundingBox side = new OrientedBoundingBox(new Vector3(0f, 0f, 0f), OrientedBoundingBox.AABB_AXIS_X.clone(), OrientedBoundingBox.AABB_AXIS_Y.clone(), OrientedBoundingBox.AABB_AXIS_Z.clone(), new Vector3(1f, 16f, 8f));
    Model sideModel = PrimitiveModel.createModel(side, "side_model");
    sideModel.getMaterials().get("tdme.primitive.material").getAmbientColor().set(0.8f, 0.8f, 0.8f, 1f);
    sideModel.getMaterials().get("tdme.primitive.material").getDiffuseColor().set(1f, 1f, 1f, 1f);
    // far
    OrientedBoundingBox nearFar = new OrientedBoundingBox(new Vector3(0f, 0f, 0f), OrientedBoundingBox.AABB_AXIS_X.clone(), OrientedBoundingBox.AABB_AXIS_Y.clone(), OrientedBoundingBox.AABB_AXIS_Z.clone(), new Vector3(8f, 16f, 1f));
    Model nearFarModel = PrimitiveModel.createModel(nearFar, "far_model");
    nearFarModel.getMaterials().get("tdme.primitive.material").getAmbientColor().set(0.8f, 0.8f, 0.8f, 1f);
    nearFarModel.getMaterials().get("tdme.primitive.material").getDiffuseColor().set(1f, 1f, 1f, 1f);
    // far
    entity = new Object3D("far", nearFarModel);
    entity.getTranslation().addZ(+9f);
    entity.update();
    engine.addEntity(entity);
    world.addStaticRigidBody("far", true, RIGID_TYPEID_STANDARD, entity, nearFar, 0.5f);
    // near
    entity = new Object3D("near", nearFarModel);
    entity.getTranslation().addZ(-9f);
    entity.getEffectColorMul().set(1f, 1f, 1f, 0f);
    entity.update();
    engine.addEntity(entity);
    world.addStaticRigidBody("near", true, RIGID_TYPEID_STANDARD, entity, nearFar, 0.5f);
    // side left
    entity = new Object3D("sideright", sideModel);
    entity.getTranslation().addX(-9f);
    entity.update();
    engine.addEntity(entity);
    world.addStaticRigidBody("sideright", true, RIGID_TYPEID_STANDARD, entity, side, 0.5f);
    // side right
    entity = new Object3D("sideleft", sideModel);
    entity.getTranslation().addX(9f);
    entity.update();
    engine.addEntity(entity);
    world.addStaticRigidBody("sideleft", true, RIGID_TYPEID_STANDARD, entity, side, 0.5f);
    // box
    OrientedBoundingBox box = new OrientedBoundingBox(new Vector3(0f, 0f, 0f), OrientedBoundingBox.AABB_AXIS_X.clone(), OrientedBoundingBox.AABB_AXIS_Y.clone(), OrientedBoundingBox.AABB_AXIS_Z.clone(), new Vector3(0.6f, 0.6f, 0.6f));
    Model boxModel = PrimitiveModel.createModel(box, "box_model");
    boxModel.getMaterials().get("tdme.primitive.material").getAmbientColor().set(0.8f, 0.5f, 0.5f, 1f);
    boxModel.getMaterials().get("tdme.primitive.material").getDiffuseColor().set(1f, 0f, 0f, 1f);
    // boxes
    for (int i = 0; i < BOX_COUNT; i++) {
        entity = new Object3D("box" + i, boxModel);
        entity.setDynamicShadowingEnabled(true);
        entity.getTranslation().addY(10f + i * 3.0f);
        entity.getTranslation().addX(-2f + i * 0.1f);
        entity.update();
        engine.addEntity(entity);
        world.addRigidBody("box" + i, true, RIGID_TYPEID_STANDARD, entity, box, 0f, 1f, 100f, RigidBody.computeInertiaMatrix(box, 100f, 1f, 1f, 1f));
    }
    // stack
    for (int i = 0; i < BOXSTACK_COUNT; i++) {
        entity = new Object3D("box" + (BOX_COUNT + i), boxModel);
        entity.setDynamicShadowingEnabled(true);
        entity.getTranslation().addY(1.6f + (i * 1.2f));
        entity.getTranslation().addX(+3f);
        entity.getTranslation().addZ(-5f);
        entity.update();
        engine.addEntity(entity);
        world.addRigidBody("box" + (BOX_COUNT + i), true, RIGID_TYPEID_STANDARD, entity, box, 0f, 1f, 100f, RigidBody.computeInertiaMatrix(box, 100f, 1f, 1f, 1f));
    }
    // sphere
    Sphere sphere = new Sphere(new Vector3(0f, 0f, 0f), 0.4f);
    Model sphereModel = PrimitiveModel.createModel(sphere, "sphere_model");
    sphereModel.getMaterials().get("tdme.primitive.material").getAmbientColor().set(0.5f, 0.8f, 0.8f, 1f);
    sphereModel.getMaterials().get("tdme.primitive.material").getDiffuseColor().set(0f, 1f, 1f, 1f);
    // spheres
    for (int i = 0; i < SPHERE_COUNT; i++) {
        entity = new Object3D("sphere" + i, sphereModel);
        entity.setDynamicShadowingEnabled(true);
        entity.getTranslation().addY(12f + (i * 1f));
        entity.getTranslation().addX(0.45f * i - 3f);
        entity.getTranslation().addZ(0.1f * i - 3f);
        entity.update();
        engine.addEntity(entity);
        world.addRigidBody("sphere" + i, true, RIGID_TYPEID_STANDARD, entity, sphere, 0.75f, 0.4f, 10f, RigidBody.computeInertiaMatrix(sphere, 10f, 1f, 1f, 1f));
    }
    // sphere
    Capsule capsule = new Capsule(new Vector3(0f, 0.5f, 0f), new Vector3(0f, -0.5f, 0f), 0.25f);
    Model capsuleModel = PrimitiveModel.createModel(capsule, "capsule_model");
    capsuleModel.getMaterials().get("tdme.primitive.material").getAmbientColor().set(0.8f, 0.0f, 0.8f, 1f);
    capsuleModel.getMaterials().get("tdme.primitive.material").getDiffuseColor().set(1f, 0f, 1f, 1f);
    //
    for (int i = 0; i < CAPSULE_COUNT; i++) {
        entity = new Object3D("capsule" + i, capsuleModel);
        entity.setDynamicShadowingEnabled(true);
        entity.getTranslation().addY(14f + (i * 2f));
        entity.getTranslation().addX((i * 0.5f));
        // entity.getPivot().set(capsule.getCenter());
        entity.update();
        engine.addEntity(entity);
        world.addRigidBody("capsule" + i, true, RIGID_TYPEID_STANDARD, entity, capsule, 0.0f, 0.4f, 3f, RigidBody.computeInertiaMatrix(capsule, 3f, 1f, 1f, 1f));
    }
    // sphere
    //Capsule capsuleBig = new Capsule(
    //	new Vector3(0f,+1f,0f),
    //	new Vector3(0f,-1f,0f),
    //	0.5f
    //);
    OrientedBoundingBox capsuleBig = new OrientedBoundingBox(new Vector3(0f, 0f, 0f), OrientedBoundingBox.AABB_AXIS_X.clone(), OrientedBoundingBox.AABB_AXIS_Y.clone(), OrientedBoundingBox.AABB_AXIS_Z.clone(), new Vector3(0.5f, 1f, 0.5f));
    Model capsuleBigModel = PrimitiveModel.createModel(capsuleBig, "capsulebig_model");
    capsuleBigModel.getMaterials().get("tdme.primitive.material").getAmbientColor().set(1f, 0.8f, 0.8f, 1f);
    capsuleBigModel.getMaterials().get("tdme.primitive.material").getDiffuseColor().set(1f, 0f, 0f, 1f);
    System.out.println(capsuleBig.getCenter());
    //
    entity = new Object3D("capsulebig1", capsuleBigModel);
    entity.setDynamicShadowingEnabled(true);
    entity.getTranslation().addY(5f);
    entity.getTranslation().addX(-2f);
    entity.update();
    engine.addEntity(entity);
    world.addRigidBody("capsulebig1", true, RIGID_TYPEID_STANDARD, entity, capsuleBig, 0f, 1f, 80f, RigidBody.getNoRotationInertiaMatrix());
    //
    entity = new Object3D("capsulebig2", capsuleBigModel);
    entity.setDynamicShadowingEnabled(true);
    entity.getTranslation().addY(5f);
    entity.getTranslation().addX(+2f);
    entity.update();
    engine.addEntity(entity);
    world.addRigidBody("capsulebig2", true, RIGID_TYPEID_STANDARD, entity, capsuleBig, 0f, 1f, 100f, RigidBody.getNoRotationInertiaMatrix());
    try {
        // load barrel, set up bounding volume
        Model _barrel = DAEReader.read("resources/tests/models/barrel", "barrel.dae");
        // _barrel.getImportTransformationsMatrix().scale(2f);
        ConvexMesh barrelBoundingVolume = new ConvexMesh(new Object3DModel(_barrel));
        // set up barrel 1 in 3d engine
        entity = new Object3D("barrel1", _barrel);
        entity.setDynamicShadowingEnabled(true);
        entity.getTranslation().addY(5f);
        entity.getTranslation().addX(+4f);
        entity.getScale().set(2f, 2f, 2f);
        entity.update();
        engine.addEntity(entity);
        world.addRigidBody("barrel1", true, RIGID_TYPEID_STANDARD, entity, barrelBoundingVolume, 0f, 1f, 100f, RigidBody.computeInertiaMatrix(barrelBoundingVolume, 100f, 1f, 1f, 1f));
        // set up barrel 2 in 3d engine
        entity = new Object3D("barrel2", _barrel);
        entity.setDynamicShadowingEnabled(true);
        entity.getTranslation().addY(5f);
        entity.getTranslation().addX(+6f);
        entity.getScale().set(2f, 2f, 2f);
        entity.update();
        engine.addEntity(entity);
        world.addRigidBody("barrel2", true, RIGID_TYPEID_STANDARD, entity, barrelBoundingVolume, 0f, 1f, 100f, RigidBody.computeInertiaMatrix(barrelBoundingVolume, 100f, 1f, 1f, 1f));
        // load cone, set up bounding volume
        Model _cone = DAEReader.read("resources/tests/models/cone", "cone.dae");
        // _barrel.getImportTransformationsMatrix().scale(2f);
        ConvexMesh coneBoundingVolume = new ConvexMesh(new Object3DModel(_cone));
        // set up cone 1 in 3d engine
        entity = new Object3D("cone1", _cone);
        entity.setDynamicShadowingEnabled(true);
        entity.getTranslation().addY(5f);
        entity.getTranslation().addX(-4f);
        entity.getScale().set(3f, 3f, 3f);
        entity.update();
        engine.addEntity(entity);
        world.addRigidBody("cone1", true, RIGID_TYPEID_STANDARD, entity, coneBoundingVolume, 0f, 1f, 100f, RigidBody.computeInertiaMatrix(coneBoundingVolume, 100f, 1f, 1f, 1f));
        // set up cone 1 in 3d engine
        entity = new Object3D("cone2", _cone);
        entity.setDynamicShadowingEnabled(true);
        entity.getTranslation().addY(5f);
        entity.getTranslation().addX(-5f);
        entity.getScale().set(3f, 3f, 3f);
        entity.update();
        engine.addEntity(entity);
        world.addRigidBody("cone2", true, RIGID_TYPEID_STANDARD, entity, coneBoundingVolume, 0f, 1f, 100f, RigidBody.computeInertiaMatrix(coneBoundingVolume, 100f, 1f, 1f, 1f));
        // load cone, set up bounding volume
        Model _tire = DAEReader.read("resources/tests/models/tire", "tire.dae");
        // _barrel.getImportTransformationsMatrix().scale(2f);
        ConvexMesh tireBoundingVolume = new ConvexMesh(new Object3DModel(_tire));
        // set up tire 1 in 3d engine
        entity = new Object3D("tire1", _tire);
        entity.setDynamicShadowingEnabled(true);
        entity.getRotations().add(new Rotation(90f, new Vector3(1f, 0f, 0f)));
        entity.getTranslation().addY(5f);
        entity.getTranslation().addX(-4f);
        entity.getTranslation().addZ(-2f);
        entity.getScale().set(2f, 2f, 2f);
        entity.update();
        engine.addEntity(entity);
        world.addRigidBody("tire1", true, RIGID_TYPEID_STANDARD, entity, tireBoundingVolume, 0f, 1f, 100f, RigidBody.computeInertiaMatrix(tireBoundingVolume, 100f, 1f, 1f, 1f));
        // set up tire 1 in 3d engine
        entity = new Object3D("tire2", _tire);
        entity.setDynamicShadowingEnabled(true);
        entity.getRotations().add(new Rotation(90f, new Vector3(1f, 0f, 0f)));
        entity.getTranslation().addY(5f);
        entity.getTranslation().addX(-6f);
        entity.getTranslation().addZ(-2f);
        entity.getScale().set(2f, 2f, 2f);
        entity.update();
        engine.addEntity(entity);
        world.addRigidBody("tire2", true, RIGID_TYPEID_STANDARD, entity, tireBoundingVolume, 0f, 1f, 100f, RigidBody.computeInertiaMatrix(tireBoundingVolume, 100f, 1f, 1f, 1f));
    } catch (Exception e) {
        e.printStackTrace();
    }
}
Also used : Vector3(net.drewke.tdme.math.Vector3) Capsule(net.drewke.tdme.engine.primitives.Capsule) ConvexMesh(net.drewke.tdme.engine.primitives.ConvexMesh) Object3DModel(net.drewke.tdme.engine.Object3DModel) Rotation(net.drewke.tdme.engine.Rotation) Object3D(net.drewke.tdme.engine.Object3D) Sphere(net.drewke.tdme.engine.primitives.Sphere) OrientedBoundingBox(net.drewke.tdme.engine.primitives.OrientedBoundingBox) Light(net.drewke.tdme.engine.Light) Model(net.drewke.tdme.engine.model.Model) PrimitiveModel(net.drewke.tdme.engine.primitives.PrimitiveModel) Object3DModel(net.drewke.tdme.engine.Object3DModel) Camera(net.drewke.tdme.engine.Camera)

Example 8 with Object3D

use of net.drewke.tdme.engine.Object3D in project tdme by andreasdr.

the class LevelEditorView method updateGrid.

/**
	 * Update dynamic grid
	 */
private void updateGrid() {
    // check if to display grid
    if (gridEnabled == false)
        return;
    // TODO: use pool
    // check if to move grid
    int centerX = (int) gridCenter.getX();
    int centerZ = (int) gridCenter.getZ();
    int centerLastX = gridCenterLast == null ? centerX : (int) gridCenterLast.getX();
    int centerLastZ = gridCenterLast == null ? centerZ : (int) gridCenterLast.getZ();
    if (gridCenterLast != null && (centerLastX != centerX || centerLastZ != centerZ) == false) {
        return;
    }
    int gridDimensionLeft = GRID_DIMENSION_X + (centerLastX < centerX ? centerX - centerLastX : 0);
    int gridDimensionRight = GRID_DIMENSION_X + (centerLastX > centerX ? centerLastX - centerX : 0);
    int gridDimensionNear = GRID_DIMENSION_Y + (centerLastZ < centerZ ? centerZ - centerLastZ : 0);
    int gridDimensionFar = GRID_DIMENSION_Y + (centerLastZ > centerZ ? centerLastZ - centerZ : 0);
    // create ground plates
    int addedCells = 0;
    int removedCells = 0;
    int reAddedCells = 0;
    for (int gridZ = -gridDimensionNear; gridZ < gridDimensionFar; gridZ++) for (int gridX = -gridDimensionLeft; gridX < gridDimensionRight; gridX++) {
        String objectId = "leveleditor.ground@" + (centerX + gridX) + "," + (centerZ + gridZ);
        Entity _object = engine.getEntity(objectId);
        if (gridX < -GRID_DIMENSION_X || gridX >= GRID_DIMENSION_X || gridZ < -GRID_DIMENSION_Y || gridZ >= GRID_DIMENSION_Y) {
            if (_object != null) {
                engine.removeEntity(objectId);
                removedCells++;
            }
        } else if (_object == null) {
            _object = selectedObjectsById.get(objectId);
            if (_object != null) {
                engine.addEntity(_object);
                reAddedCells++;
            } else {
                _object = new Object3D(objectId, levelEditorGround);
                _object.getRotations().add(new Rotation(0f, level.getRotationOrder().getAxis0()));
                _object.getRotations().add(new Rotation(0f, level.getRotationOrder().getAxis1()));
                _object.getRotations().add(new Rotation(0f, level.getRotationOrder().getAxis2()));
                _object.getTranslation().set(centerX + (float) gridX * groundPlateWidth, gridY - 0.05f, centerZ + (float) gridZ * groundPlateDepth);
                //_object.setDynamicShadowingEnabled(false); // TODO
                _object.setEnabled(true);
                _object.setPickable(true);
                _object.update();
                setStandardObjectColorEffect(_object);
                engine.addEntity(_object);
                addedCells++;
            }
        }
    }
    // System.out.println("readded: " + reAddedCells + ", added: " + addedCells + ", removed: " + removedCells + ", total:" + engine.getEntityCount());
    if (gridCenterLast == null)
        gridCenterLast = new Vector3();
    gridCenterLast.set(gridCenter);
}
Also used : Entity(net.drewke.tdme.engine.Entity) LevelEditorEntity(net.drewke.tdme.tools.shared.model.LevelEditorEntity) FacesEntity(net.drewke.tdme.engine.model.FacesEntity) Vector3(net.drewke.tdme.math.Vector3) Rotation(net.drewke.tdme.engine.Rotation) Object3D(net.drewke.tdme.engine.Object3D)

Example 9 with Object3D

use of net.drewke.tdme.engine.Object3D in project tdme by andreasdr.

the class LevelEditorView method pasteObjects.

/**
	 * Paste objects
	 */
private void pasteObjects() {
    // determine top left of paste objects
    float pasteObjectsMinX = Float.MAX_VALUE;
    float pasteObjectsMinZ = Float.MAX_VALUE;
    float pasteObjectsMinY = Float.MIN_VALUE;
    for (LevelEditorObject object : pasteObjects) {
        BoundingVolume obv = object.getEntity().getModel().getBoundingBox();
        BoundingVolume cbv = obv.clone();
        cbv.fromBoundingVolumeWithTransformations(obv, object.getTransformations());
        float[] objectBBMinXYZ = ((BoundingBox) cbv).getMin().getArray();
        if (objectBBMinXYZ[0] < pasteObjectsMinX)
            pasteObjectsMinX = objectBBMinXYZ[0];
        if (objectBBMinXYZ[1] < pasteObjectsMinY)
            pasteObjectsMinY = objectBBMinXYZ[1];
        if (objectBBMinXYZ[2] < pasteObjectsMinZ)
            pasteObjectsMinZ = objectBBMinXYZ[2];
    }
    // determine top left of selected objects
    float selectedObjectsMinX = Float.MAX_VALUE;
    float selectedObjectsMinZ = Float.MAX_VALUE;
    float selectedObjectsMaxY = Float.MIN_VALUE;
    for (Entity object : selectedObjects) {
        LevelEditorObject levelEditorObject = level.getObjectById(object.getId());
        if (levelEditorObject == null)
            continue;
        BoundingVolume obv = levelEditorObject.getEntity().getModel().getBoundingBox();
        BoundingVolume cbv = obv.clone();
        cbv.fromBoundingVolumeWithTransformations(obv, levelEditorObject.getTransformations());
        float[] objectBBMinXYZ = ((BoundingBox) cbv).getMin().getArray();
        float[] objectBBMaxXYZ = ((BoundingBox) cbv).getMax().getArray();
        if (objectBBMinXYZ[0] < selectedObjectsMinX)
            selectedObjectsMinX = objectBBMinXYZ[0];
        if (objectBBMaxXYZ[1] > selectedObjectsMaxY)
            selectedObjectsMaxY = objectBBMaxXYZ[1];
        if (objectBBMinXYZ[2] < selectedObjectsMinZ)
            selectedObjectsMinZ = objectBBMinXYZ[2];
    }
    // paste objects
    for (LevelEditorObject pasteObject : pasteObjects) {
        // get selected level entity if it is one
        LevelEditorEntity pasteModel = pasteObject.getEntity();
        // create level entity, copy transformations from original
        Transformations levelEditorObjectTransformations = new Transformations();
        levelEditorObjectTransformations.fromTransformations(pasteObject.getTransformations());
        // compute new translation
        float objectDiffX = pasteObject.getTransformations().getTranslation().getX() - pasteObjectsMinX;
        float objectDiffY = pasteObject.getTransformations().getTranslation().getY() - pasteObjectsMinY;
        float objectDiffZ = pasteObject.getTransformations().getTranslation().getZ() - pasteObjectsMinZ;
        levelEditorObjectTransformations.getTranslation().setX(selectedObjectsMinX + objectDiffX);
        levelEditorObjectTransformations.getTranslation().setY(selectedObjectsMaxY + objectDiffY);
        levelEditorObjectTransformations.getTranslation().setZ(selectedObjectsMinZ + objectDiffZ);
        levelEditorObjectTransformations.update();
        // check if entity already exists
        for (int i = 0; i < level.getObjectCount(); i++) {
            LevelEditorObject levelEditorObject = level.getObjectAt(i);
            if (levelEditorObject.getEntity() == pasteModel && levelEditorObject.getTransformations().getTranslation().equals(levelEditorObjectTransformations.getTranslation())) {
                // we already have a object with selected model on this translation
                return;
            }
        }
        // create new level editor object
        LevelEditorObject levelEditorObject = new LevelEditorObject(pasteModel.getName() + "_" + level.allocateObjectId(), "", levelEditorObjectTransformations, pasteModel);
        // copy properties
        for (PropertyModelClass property : pasteObject.getProperties()) {
            levelEditorObject.addProperty(property.getName(), property.getValue());
        }
        //	add to level
        level.addObject(levelEditorObject);
        // add to 3d engine
        Object3D object = new Object3D(levelEditorObject.getId(), levelEditorObject.getEntity().getModel());
        object.fromTransformations(levelEditorObjectTransformations);
        object.setPickable(true);
        engine.addEntity(object);
    }
    // add to objects listbox
    levelEditorScreenController.setObjectListbox(level.getObjectIdsIterator());
}
Also used : Entity(net.drewke.tdme.engine.Entity) LevelEditorEntity(net.drewke.tdme.tools.shared.model.LevelEditorEntity) FacesEntity(net.drewke.tdme.engine.model.FacesEntity) PropertyModelClass(net.drewke.tdme.tools.shared.model.PropertyModelClass) BoundingVolume(net.drewke.tdme.engine.primitives.BoundingVolume) Transformations(net.drewke.tdme.engine.Transformations) LevelEditorObject(net.drewke.tdme.tools.shared.model.LevelEditorObject) LevelEditorEntity(net.drewke.tdme.tools.shared.model.LevelEditorEntity) Object3D(net.drewke.tdme.engine.Object3D)

Example 10 with Object3D

use of net.drewke.tdme.engine.Object3D in project tdme by andreasdr.

the class Level method addLevel.

/**
	 * Add level to engine
	 * @param engine
	 * @param level
	 * @param add empties
	 * @param add trigger
	 * @param dynamic shadowing 
	 * @param pickable
	 * @param translation
	 */
public static void addLevel(Engine engine, LevelEditorLevel level, boolean addEmpties, boolean addTrigger, boolean dynamicShadowing, boolean pickable, Vector3 translation) {
    // load level objects
    for (int i = 0; i < level.getObjectCount(); i++) {
        LevelEditorObject object = level.getObjectAt(i);
        Properties properties = object.getTotalProperties();
        // skip on empties or trigger
        if (addEmpties == false && object.getEntity().getType() == EntityType.EMPTY)
            continue;
        if (addTrigger == false && object.getEntity().getType() == EntityType.TRIGGER)
            continue;
        // add to 3d engine
        Entity entity = null;
        if (object.getEntity().getModel() != null) {
            entity = new Object3D(object.getId(), object.getEntity().getModel());
        } else if (object.getEntity().getType() == EntityType.PARTICLESYSTEM) {
            entity = createParticleSystem(object.getEntity().getParticleSystem(), object.getId(), false);
        }
        // skip if we have no entity
        if (entity == null)
            continue;
        // apply transformations
        entity.fromTransformations(object.getTransformations());
        // apply translation
        if (translation != null) {
            entity.getTranslation().add(translation);
        }
        // pickable
        entity.setPickable(pickable);
        // dynamic shadowing
        PropertyModelClass shadowingProperty = properties.getProperty("shadowing");
        boolean omitShadowing = shadowingProperty != null && shadowingProperty.getValue().equalsIgnoreCase("false");
        entity.setDynamicShadowingEnabled(omitShadowing == true ? false : dynamicShadowing);
        // do not scale empties
        if (object.getEntity().getType() == EntityType.EMPTY) {
            entity.getScale().set(MathTools.sign(entity.getScale().getX()), MathTools.sign(entity.getScale().getY()), MathTools.sign(entity.getScale().getZ()));
        }
        // update
        entity.update();
        // add
        engine.addEntity(entity);
    }
}
Also used : Entity(net.drewke.tdme.engine.Entity) PointsParticleSystemEntity(net.drewke.tdme.engine.PointsParticleSystemEntity) ObjectParticleSystemEntity(net.drewke.tdme.engine.ObjectParticleSystemEntity) PropertyModelClass(net.drewke.tdme.tools.shared.model.PropertyModelClass) LevelEditorObject(net.drewke.tdme.tools.shared.model.LevelEditorObject) Properties(net.drewke.tdme.tools.shared.model.Properties) Object3D(net.drewke.tdme.engine.Object3D)

Aggregations

Object3D (net.drewke.tdme.engine.Object3D)18 Entity (net.drewke.tdme.engine.Entity)8 Vector3 (net.drewke.tdme.math.Vector3)8 FacesEntity (net.drewke.tdme.engine.model.FacesEntity)7 Camera (net.drewke.tdme.engine.Camera)6 Rotation (net.drewke.tdme.engine.Rotation)6 Model (net.drewke.tdme.engine.model.Model)6 LevelEditorEntity (net.drewke.tdme.tools.shared.model.LevelEditorEntity)6 Light (net.drewke.tdme.engine.Light)5 BoundingVolume (net.drewke.tdme.engine.primitives.BoundingVolume)4 OrientedBoundingBox (net.drewke.tdme.engine.primitives.OrientedBoundingBox)4 PrimitiveModel (net.drewke.tdme.engine.primitives.PrimitiveModel)4 LevelEditorObject (net.drewke.tdme.tools.shared.model.LevelEditorObject)4 Object3DModel (net.drewke.tdme.engine.Object3DModel)3 Transformations (net.drewke.tdme.engine.Transformations)3 ConvexMesh (net.drewke.tdme.engine.primitives.ConvexMesh)3 Sphere (net.drewke.tdme.engine.primitives.Sphere)3 ObjectParticleSystemEntity (net.drewke.tdme.engine.ObjectParticleSystemEntity)2 PointsParticleSystemEntity (net.drewke.tdme.engine.PointsParticleSystemEntity)2 Color4 (net.drewke.tdme.engine.model.Color4)2