use of net.drewke.tdme.engine.Rotation in project tdme by andreasdr.
the class Tools method oseInit.
/**
* Init off screen engine for making thumbails
* @param drawable
*/
public static void oseInit(GLAutoDrawable drawable) {
osEngine = Engine.createOffScreenInstance(drawable, 128, 128);
osEngine.setPartition(new PartitionNone());
setDefaultLight(osEngine.getLightAt(0));
oseScale = 0.75f;
oseLookFromRotations = new Transformations();
oseLookFromRotations.getRotations().add(new Rotation(-45f, new Vector3(0f, 1f, 0f)));
oseLookFromRotations.getRotations().add(new Rotation(-45f, new Vector3(1f, 0f, 0f)));
oseLookFromRotations.getRotations().add(new Rotation(0f, new Vector3(0f, 0f, 1f)));
oseLookFromRotations.update();
}
use of net.drewke.tdme.engine.Rotation in project tdme by andreasdr.
the class DAEReader method readLevel.
/**
* Reads Collada DAE file level
* @param path name
* @param file name
* @throws Exception
* @return Model instance
*/
public static LevelEditorLevel readLevel(String pathName, String fileName) throws Exception {
// (re)create tm files folder
File tmFilesFolder = new File(pathName + "/" + fileName + "-models");
if (tmFilesFolder.exists()) {
tmFilesFolder.delete();
}
tmFilesFolder.mkdir();
// create level
LevelEditorLevel levelEditorLevel = new LevelEditorLevel();
LevelPropertyPresets.getInstance().setDefaultLevelProperties(levelEditorLevel);
// load dae xml document
DocumentBuilder builder = DocumentBuilderFactory.newInstance().newDocumentBuilder();
Document document = builder.parse(FileSystem.getInstance().getInputStream(pathName, fileName));
Element xmlRoot = document.getDocumentElement();
// authoring tool
AuthoringTool authoringTool = getAuthoringTool(xmlRoot);
// up vector and rotation order
UpVector upVector = getUpVector(xmlRoot);
RotationOrder rotationOrder = null;
switch(upVector) {
case Y_UP:
rotationOrder = RotationOrder.ZYX;
case Z_UP:
rotationOrder = RotationOrder.YZX;
}
levelEditorLevel.setRotationOrder(rotationOrder);
// parse scene from xml
String xmlSceneId = null;
Element xmlScene = getChildrenByTagName(xmlRoot, "scene").get(0);
for (Element xmlInstanceVisualscene : getChildrenByTagName(xmlScene, "instance_visual_scene")) {
xmlSceneId = xmlInstanceVisualscene.getAttribute("url").substring(1);
}
// check for xml scene id
if (xmlSceneId == null) {
throw new ModelFileIOException("No scene id found");
}
// parse visual scenes
Element xmlLibraryVisualScenes = getChildrenByTagName(xmlRoot, "library_visual_scenes").get(0);
for (Element xmlLibraryVisualScene : getChildrenByTagName(xmlLibraryVisualScenes, "visual_scene")) {
String xmlVisualSceneId = xmlLibraryVisualScene.getAttribute("id");
if (xmlVisualSceneId.equals(xmlSceneId)) {
// default FPS
float fps = 30f;
// parse frames per second
List<Element> xmlExtraNodes = getChildrenByTagName(xmlLibraryVisualScene, "extra");
if (xmlExtraNodes.isEmpty() == false) {
Element xmlExtraNode = xmlExtraNodes.get(0);
for (Element xmlTechnique : getChildrenByTagName(xmlExtraNode, "technique")) {
List<Element> xmlFrameRateNodes = getChildrenByTagName(xmlTechnique, "frame_rate");
if (xmlFrameRateNodes.isEmpty() == false) {
fps = Float.parseFloat(xmlFrameRateNodes.get(0).getTextContent());
break;
}
}
}
// visual scene root nodes
LevelEditorEntityLibrary entityLibrary = levelEditorLevel.getEntityLibrary();
LevelEditorEntity emptyEntity = null;
int nodeIdx = 0;
for (Element xmlNode : getChildrenByTagName(xmlLibraryVisualScene, "node")) {
// derive model name from node id
String modelName = xmlNode.getAttribute("id");
// replace blender _|-NUMBER, not sure if this is a good idea for all cases, we will see
modelName = modelName.replaceAll("[\\-\\_]{1}+[0-9]+$", "");
// replace number at the end still, not sure if this is a good idea for all cases, we will see
modelName = modelName.replaceAll("[0-9]+$", "");
// check if name is available, if not extend with numbers :DDD
boolean haveName = entityLibrary.getEntityCount() == 0;
if (haveName == false) {
for (int i = 0; i < 10000; i++) {
haveName = true;
String modelNameTry = modelName + (i == 0 ? "" : String.valueOf(i));
for (int entityIdx = 0; entityIdx < entityLibrary.getEntityCount(); entityIdx++) {
LevelEditorEntity entity = entityLibrary.getEntityAt(entityIdx);
if (entity.getName().equals(modelNameTry) == true) {
haveName = false;
break;
}
}
if (haveName == true) {
modelName = modelNameTry;
break;
}
}
}
// do we have a name now?
if (haveName == false) {
// nope, cant imagine this will happen
System.out.println("DAEReader::readLevel(): Skipping model '" + modelName + "' as no name could be created for it.");
continue;
}
// create model
Model model = new Model(pathName + File.separator + fileName + '-' + modelName, fileName + '-' + modelName, upVector, rotationOrder, null);
// import matrix
setupModelImportRotationMatrix(xmlRoot, model);
Matrix4x4 modelImportRotationMatrix = new Matrix4x4(model.getImportTransformationsMatrix());
setupModelImportScaleMatrix(xmlRoot, model);
// translation, scaling, rotation
Vector3 translation = new Vector3();
Vector3 scale = new Vector3();
Vector3 rotation = new Vector3();
Vector3 xAxis = new Vector3();
Vector3 yAxis = new Vector3();
Vector3 zAxis = new Vector3();
// set up local transformations matrix
Matrix4x4 nodeTransformationsMatrix = null;
List<Element> xmlMatrixElements = getChildrenByTagName(xmlNode, "matrix");
if (xmlMatrixElements.size() == 1) {
String xmlMatrix = xmlMatrixElements.get(0).getTextContent();
StringTokenizer t = new StringTokenizer(xmlMatrix, " \n\r");
//
nodeTransformationsMatrix = new Matrix4x4(Float.parseFloat(t.nextToken()), Float.parseFloat(t.nextToken()), Float.parseFloat(t.nextToken()), Float.parseFloat(t.nextToken()), Float.parseFloat(t.nextToken()), Float.parseFloat(t.nextToken()), Float.parseFloat(t.nextToken()), Float.parseFloat(t.nextToken()), Float.parseFloat(t.nextToken()), Float.parseFloat(t.nextToken()), Float.parseFloat(t.nextToken()), Float.parseFloat(t.nextToken()), Float.parseFloat(t.nextToken()), Float.parseFloat(t.nextToken()), Float.parseFloat(t.nextToken()), Float.parseFloat(t.nextToken())).transpose();
}
// check if we have node transformations matrix
if (nodeTransformationsMatrix == null) {
throw new ModelFileIOException("missing node transformations matrix for node " + xmlNode.getAttribute("id"));
}
// extract coordinate system axes
nodeTransformationsMatrix.getAxes(xAxis, yAxis, zAxis);
nodeTransformationsMatrix.getTranslation(translation);
nodeTransformationsMatrix.getScale(scale);
// normalize coordinate axes
xAxis.normalize();
yAxis.normalize();
zAxis.normalize();
// write back normalized x axis
nodeTransformationsMatrix.setAxes(xAxis, yAxis, zAxis);
// TODO: move me into Matrix4x4 decomposing code?
if ((upVector == UpVector.Y_UP && Vector3.computeDotProduct(Vector3.computeCrossProduct(xAxis, yAxis), zAxis) < 0.0f) || (upVector == UpVector.Z_UP && Vector3.computeDotProduct(Vector3.computeCrossProduct(xAxis, zAxis), yAxis) < 0.0f)) {
// negate axes
xAxis.scale(-1f);
yAxis.scale(-1f);
zAxis.scale(-1f);
// and write back to node transformation matrices
nodeTransformationsMatrix.setAxes(xAxis, yAxis, zAxis);
// scale
scale.scale(-1f);
}
// determine rotation
nodeTransformationsMatrix.computeEulerAngles(rotation);
// apply model import matrix
modelImportRotationMatrix.multiply(scale, scale);
modelImportRotationMatrix.multiply(rotation, rotation);
model.getImportTransformationsMatrix().multiply(translation, translation);
// set up frames per seconds
model.setFPS(fps);
// read sub groups
Group group = readVisualSceneNode(authoringTool, pathName, model, null, xmlRoot, xmlNode, fps);
if (group != null) {
group.getTransformationsMatrix().identity();
model.getSubGroups().put(group.getId(), group);
model.getGroups().put(group.getId(), group);
}
// set up joints
ModelHelper.setupJoints(model);
// fix animation length
ModelHelper.fixAnimationLength(model);
// prepare for indexed rendering
ModelHelper.prepareForIndexedRendering(model);
// check if empty model
EntityType entityType = EntityType.MODEL;
ModelStatistics modelStatistics = ModelUtilities.computeModelStatistics(model);
if (modelStatistics.getOpaqueFaceCount() == 0 && modelStatistics.getTransparentFaceCount() == 0) {
entityType = EntityType.EMPTY;
}
// level editor entity
LevelEditorEntity levelEditorEntity = null;
// model
if (entityType == EntityType.MODEL) {
// check if we have that model already
for (int i = 0; i < levelEditorLevel.getEntityLibrary().getEntityCount(); i++) {
LevelEditorEntity levelEditorEntityCompare = levelEditorLevel.getEntityLibrary().getEntityAt(i);
if (levelEditorEntityCompare.getType() != EntityType.MODEL)
continue;
if (ModelUtilities.equals(model, levelEditorEntityCompare.getModel()) == true) {
levelEditorEntity = levelEditorEntityCompare;
break;
}
}
// create level editor model, if not yet exists
if (levelEditorEntity == null) {
// save model
TMWriter.write(model, pathName + "/" + fileName + "-models", modelName + ".tm");
// create level editor entity
levelEditorEntity = entityLibrary.addModel(nodeIdx++, modelName, modelName, pathName + "/" + fileName + "-models", modelName + ".tm", new Vector3());
}
} else // empty
if (entityType == EntityType.EMPTY) {
if (emptyEntity == null) {
emptyEntity = entityLibrary.addEmpty(nodeIdx++, "Default Empty", "");
}
levelEditorEntity = emptyEntity;
} else {
System.out.println("DAEReader::readLevel(): unknown entity type. Skipping");
continue;
}
// level editor object transformations
Transformations levelEditorObjectTransformations = new Transformations();
levelEditorObjectTransformations.getTranslation().set(translation);
levelEditorObjectTransformations.getRotations().add(new Rotation(rotation.getArray()[rotationOrder.getAxis0VectorIndex()], rotationOrder.getAxis0()));
levelEditorObjectTransformations.getRotations().add(new Rotation(rotation.getArray()[rotationOrder.getAxis1VectorIndex()], rotationOrder.getAxis1()));
levelEditorObjectTransformations.getRotations().add(new Rotation(rotation.getArray()[rotationOrder.getAxis2VectorIndex()], rotationOrder.getAxis2()));
levelEditorObjectTransformations.getScale().set(scale);
levelEditorObjectTransformations.update();
// level editor object
LevelEditorObject object = new LevelEditorObject(xmlNode.getAttribute("id"), xmlNode.getAttribute("id"), levelEditorObjectTransformations, levelEditorEntity);
// add object to level
levelEditorLevel.addObject(object);
}
}
}
// save level
LevelFileExport.export(pathName + "/" + fileName + ".tl", levelEditorLevel);
//
return levelEditorLevel;
}
use of net.drewke.tdme.engine.Rotation in project tdme by andreasdr.
the class PhysicsTest3 method init.
/*
* (non-Javadoc)
* @see com.jogamp.opengl.GLEventListener#init(com.jogamp.opengl.GLAutoDrawable)
*/
public void init(GLAutoDrawable drawable) {
drawable.getGL().setSwapInterval(0);
engine.init(drawable);
Object3D entity;
// cam
Camera cam = engine.getCamera();
cam.setZNear(0.10f);
cam.setZFar(50.00f);
cam.getLookFrom().set(0f, 4f * 2.5f, -6f * 2.5f);
cam.getLookAt().set(0f, 0.0f, 0f);
cam.computeUpVector(cam.getLookFrom(), cam.getLookAt(), cam.getUpVector());
// lights
Light light0 = engine.getLightAt(0);
light0.getAmbient().set(1.0f, 1.0f, 1.0f, 1.0f);
light0.getDiffuse().set(0.5f, 0.5f, 0.5f, 1f);
light0.getSpecular().set(1f, 1f, 1f, 1f);
light0.getPosition().set(0f, 20000f, 0f, 1f);
light0.getSpotDirection().set(0f, 0f, 0f).sub(new Vector3(light0.getPosition().getArray()));
light0.setConstantAttenuation(0.5f);
light0.setLinearAttenuation(0f);
light0.setQuadraticAttenuation(0f);
light0.setSpotExponent(0f);
light0.setSpotCutOff(180f);
light0.setEnabled(true);
// side
OrientedBoundingBox side = new OrientedBoundingBox(new Vector3(0f, 0f, 0f), OrientedBoundingBox.AABB_AXIS_X.clone(), OrientedBoundingBox.AABB_AXIS_Y.clone(), OrientedBoundingBox.AABB_AXIS_Z.clone(), new Vector3(1f, 16f, 8f));
Model sideModel = PrimitiveModel.createModel(side, "side_model");
sideModel.getMaterials().get("tdme.primitive.material").getAmbientColor().set(0.8f, 0.8f, 0.8f, 1f);
sideModel.getMaterials().get("tdme.primitive.material").getDiffuseColor().set(1f, 1f, 1f, 1f);
// far
OrientedBoundingBox nearFar = new OrientedBoundingBox(new Vector3(0f, 0f, 0f), OrientedBoundingBox.AABB_AXIS_X.clone(), OrientedBoundingBox.AABB_AXIS_Y.clone(), OrientedBoundingBox.AABB_AXIS_Z.clone(), new Vector3(8f, 16f, 1f));
Model nearFarModel = PrimitiveModel.createModel(nearFar, "far_model");
nearFarModel.getMaterials().get("tdme.primitive.material").getAmbientColor().set(0.8f, 0.8f, 0.8f, 1f);
nearFarModel.getMaterials().get("tdme.primitive.material").getDiffuseColor().set(1f, 1f, 1f, 1f);
// far
entity = new Object3D("far", nearFarModel);
entity.getTranslation().addZ(+9f);
entity.update();
engine.addEntity(entity);
world.addStaticRigidBody("far", true, RIGID_TYPEID_STANDARD, entity, nearFar, 0.5f);
// near
entity = new Object3D("near", nearFarModel);
entity.getTranslation().addZ(-9f);
entity.getEffectColorMul().set(1f, 1f, 1f, 0f);
entity.update();
engine.addEntity(entity);
world.addStaticRigidBody("near", true, RIGID_TYPEID_STANDARD, entity, nearFar, 0.5f);
// side left
entity = new Object3D("sideright", sideModel);
entity.getTranslation().addX(-9f);
entity.update();
engine.addEntity(entity);
world.addStaticRigidBody("sideright", true, RIGID_TYPEID_STANDARD, entity, side, 0.5f);
// side right
entity = new Object3D("sideleft", sideModel);
entity.getTranslation().addX(9f);
entity.update();
engine.addEntity(entity);
world.addStaticRigidBody("sideleft", true, RIGID_TYPEID_STANDARD, entity, side, 0.5f);
// box
OrientedBoundingBox box = new OrientedBoundingBox(new Vector3(0f, 0f, 0f), OrientedBoundingBox.AABB_AXIS_X.clone(), OrientedBoundingBox.AABB_AXIS_Y.clone(), OrientedBoundingBox.AABB_AXIS_Z.clone(), new Vector3(0.6f, 0.6f, 0.6f));
Model boxModel = PrimitiveModel.createModel(box, "box_model");
boxModel.getMaterials().get("tdme.primitive.material").getAmbientColor().set(0.8f, 0.5f, 0.5f, 1f);
boxModel.getMaterials().get("tdme.primitive.material").getDiffuseColor().set(1f, 0f, 0f, 1f);
// boxes
for (int i = 0; i < BOX_COUNT; i++) {
entity = new Object3D("box" + i, boxModel);
entity.setDynamicShadowingEnabled(true);
entity.getTranslation().addY(10f + i * 3.0f);
entity.getTranslation().addX(-2f + i * 0.1f);
entity.update();
engine.addEntity(entity);
world.addRigidBody("box" + i, true, RIGID_TYPEID_STANDARD, entity, box, 0f, 1f, 100f, RigidBody.computeInertiaMatrix(box, 100f, 1f, 1f, 1f));
}
// stack
for (int i = 0; i < BOXSTACK_COUNT; i++) {
entity = new Object3D("box" + (BOX_COUNT + i), boxModel);
entity.setDynamicShadowingEnabled(true);
entity.getTranslation().addY(1.6f + (i * 1.2f));
entity.getTranslation().addX(+3f);
entity.getTranslation().addZ(-5f);
entity.update();
engine.addEntity(entity);
world.addRigidBody("box" + (BOX_COUNT + i), true, RIGID_TYPEID_STANDARD, entity, box, 0f, 1f, 100f, RigidBody.computeInertiaMatrix(box, 100f, 1f, 1f, 1f));
}
// sphere
Sphere sphere = new Sphere(new Vector3(0f, 0f, 0f), 0.4f);
Model sphereModel = PrimitiveModel.createModel(sphere, "sphere_model");
sphereModel.getMaterials().get("tdme.primitive.material").getAmbientColor().set(0.5f, 0.8f, 0.8f, 1f);
sphereModel.getMaterials().get("tdme.primitive.material").getDiffuseColor().set(0f, 1f, 1f, 1f);
// spheres
for (int i = 0; i < SPHERE_COUNT; i++) {
entity = new Object3D("sphere" + i, sphereModel);
entity.setDynamicShadowingEnabled(true);
entity.getTranslation().addY(12f + (i * 1f));
entity.getTranslation().addX(0.45f * i - 3f);
entity.getTranslation().addZ(0.1f * i - 3f);
entity.update();
engine.addEntity(entity);
world.addRigidBody("sphere" + i, true, RIGID_TYPEID_STANDARD, entity, sphere, 0.75f, 0.4f, 10f, RigidBody.computeInertiaMatrix(sphere, 10f, 1f, 1f, 1f));
}
// sphere
Capsule capsule = new Capsule(new Vector3(0f, 0.5f, 0f), new Vector3(0f, -0.5f, 0f), 0.25f);
Model capsuleModel = PrimitiveModel.createModel(capsule, "capsule_model");
capsuleModel.getMaterials().get("tdme.primitive.material").getAmbientColor().set(0.8f, 0.0f, 0.8f, 1f);
capsuleModel.getMaterials().get("tdme.primitive.material").getDiffuseColor().set(1f, 0f, 1f, 1f);
//
for (int i = 0; i < CAPSULE_COUNT; i++) {
entity = new Object3D("capsule" + i, capsuleModel);
entity.setDynamicShadowingEnabled(true);
entity.getTranslation().addY(14f + (i * 2f));
entity.getTranslation().addX((i * 0.5f));
// entity.getPivot().set(capsule.getCenter());
entity.update();
engine.addEntity(entity);
world.addRigidBody("capsule" + i, true, RIGID_TYPEID_STANDARD, entity, capsule, 0.0f, 0.4f, 3f, RigidBody.computeInertiaMatrix(capsule, 3f, 1f, 1f, 1f));
}
// sphere
//Capsule capsuleBig = new Capsule(
// new Vector3(0f,+1f,0f),
// new Vector3(0f,-1f,0f),
// 0.5f
//);
OrientedBoundingBox capsuleBig = new OrientedBoundingBox(new Vector3(0f, 0f, 0f), OrientedBoundingBox.AABB_AXIS_X.clone(), OrientedBoundingBox.AABB_AXIS_Y.clone(), OrientedBoundingBox.AABB_AXIS_Z.clone(), new Vector3(0.5f, 1f, 0.5f));
Model capsuleBigModel = PrimitiveModel.createModel(capsuleBig, "capsulebig_model");
capsuleBigModel.getMaterials().get("tdme.primitive.material").getAmbientColor().set(1f, 0.8f, 0.8f, 1f);
capsuleBigModel.getMaterials().get("tdme.primitive.material").getDiffuseColor().set(1f, 0f, 0f, 1f);
System.out.println(capsuleBig.getCenter());
//
entity = new Object3D("capsulebig1", capsuleBigModel);
entity.setDynamicShadowingEnabled(true);
entity.getTranslation().addY(5f);
entity.getTranslation().addX(-2f);
entity.update();
engine.addEntity(entity);
world.addRigidBody("capsulebig1", true, RIGID_TYPEID_STANDARD, entity, capsuleBig, 0f, 1f, 80f, RigidBody.getNoRotationInertiaMatrix());
//
entity = new Object3D("capsulebig2", capsuleBigModel);
entity.setDynamicShadowingEnabled(true);
entity.getTranslation().addY(5f);
entity.getTranslation().addX(+2f);
entity.update();
engine.addEntity(entity);
world.addRigidBody("capsulebig2", true, RIGID_TYPEID_STANDARD, entity, capsuleBig, 0f, 1f, 100f, RigidBody.getNoRotationInertiaMatrix());
//
try {
Model _terrainModel = DAEReader.read("resources/tests/environment/terrain_test", "terrain_test.dae");
_terrainModel.getImportTransformationsMatrix().scale(1.5f);
entity = new Object3D("terrain", _terrainModel);
entity.getTranslation().setY(-4f);
entity.update();
engine.addEntity(entity);
ArrayList<ConvexMesh> groundConvexMeshes = new ArrayList<ConvexMesh>();
ConvexMesh.createTerrainConvexMeshes(new Object3DModel(_terrainModel), groundConvexMeshes);
for (int i = 0; i < groundConvexMeshes.size(); i++) {
world.addStaticRigidBody("ground" + i, true, RIGID_TYPEID_STANDARD, entity, groundConvexMeshes.get(i), 0.5f);
}
// load barrel, set up bounding volume
Model _barrel = DAEReader.read("resources/tests/models/barrel", "barrel.dae");
// _barrel.getImportTransformationsMatrix().scale(2f);
ConvexMesh barrelBoundingVolume = new ConvexMesh(new Object3DModel(_barrel));
// set up barrel 1 in 3d engine
entity = new Object3D("barrel1", _barrel);
entity.setDynamicShadowingEnabled(true);
entity.getTranslation().addY(5f);
entity.getTranslation().addX(+4f);
entity.getScale().set(2f, 2f, 2f);
entity.update();
engine.addEntity(entity);
world.addRigidBody("barrel1", true, RIGID_TYPEID_STANDARD, entity, barrelBoundingVolume, 0f, 1f, 100f, RigidBody.computeInertiaMatrix(barrelBoundingVolume, 100f, 1f, 1f, 1f));
// set up barrel 2 in 3d engine
entity = new Object3D("barrel2", _barrel);
entity.setDynamicShadowingEnabled(true);
entity.getTranslation().addY(5f);
entity.getTranslation().addX(+6f);
entity.getScale().set(2f, 2f, 2f);
entity.update();
engine.addEntity(entity);
world.addRigidBody("barrel2", true, RIGID_TYPEID_STANDARD, entity, barrelBoundingVolume, 0f, 1f, 100f, RigidBody.computeInertiaMatrix(barrelBoundingVolume, 100f, 1f, 1f, 1f));
// load cone, set up bounding volume
Model _cone = DAEReader.read("resources/tests/models/cone", "cone.dae");
// _barrel.getImportTransformationsMatrix().scale(2f);
ConvexMesh coneBoundingVolume = new ConvexMesh(new Object3DModel(_cone));
// set up cone 1 in 3d engine
entity = new Object3D("cone1", _cone);
entity.setDynamicShadowingEnabled(true);
entity.getTranslation().addY(5f);
entity.getTranslation().addX(-4f);
entity.getScale().set(3f, 3f, 3f);
entity.update();
engine.addEntity(entity);
world.addRigidBody("cone1", true, RIGID_TYPEID_STANDARD, entity, coneBoundingVolume, 0f, 1f, 100f, RigidBody.computeInertiaMatrix(coneBoundingVolume, 100f, 1f, 1f, 1f));
// set up cone 1 in 3d engine
entity = new Object3D("cone2", _cone);
entity.setDynamicShadowingEnabled(true);
entity.getTranslation().addY(5f);
entity.getTranslation().addX(-5f);
entity.getScale().set(3f, 3f, 3f);
entity.update();
engine.addEntity(entity);
world.addRigidBody("cone2", true, RIGID_TYPEID_STANDARD, entity, coneBoundingVolume, 0f, 1f, 100f, RigidBody.computeInertiaMatrix(coneBoundingVolume, 100f, 1f, 1f, 1f));
// load cone, set up bounding volume
Model _tire = DAEReader.read("resources/tests/models/tire", "tire.dae");
// _barrel.getImportTransformationsMatrix().scale(2f);
ConvexMesh tireBoundingVolume = new ConvexMesh(new Object3DModel(_tire));
// set up tire 1 in 3d engine
entity = new Object3D("tire1", _tire);
entity.setDynamicShadowingEnabled(true);
entity.getRotations().add(new Rotation(90f, new Vector3(1f, 0f, 0f)));
entity.getTranslation().addY(5f);
entity.getTranslation().addX(-4f);
entity.getTranslation().addZ(-2f);
entity.getScale().set(2f, 2f, 2f);
entity.update();
engine.addEntity(entity);
world.addRigidBody("tire1", true, RIGID_TYPEID_STANDARD, entity, tireBoundingVolume, 0f, 1f, 100f, RigidBody.computeInertiaMatrix(tireBoundingVolume, 100f, 1f, 1f, 1f));
// set up tire 1 in 3d engine
entity = new Object3D("tire2", _tire);
entity.setDynamicShadowingEnabled(true);
entity.getRotations().add(new Rotation(90f, new Vector3(1f, 0f, 0f)));
entity.getTranslation().addY(5f);
entity.getTranslation().addX(-6f);
entity.getTranslation().addZ(-2f);
entity.getScale().set(2f, 2f, 2f);
entity.update();
engine.addEntity(entity);
world.addRigidBody("tire2", true, RIGID_TYPEID_STANDARD, entity, tireBoundingVolume, 0f, 1f, 100f, RigidBody.computeInertiaMatrix(tireBoundingVolume, 100f, 1f, 1f, 1f));
} catch (Exception e) {
e.printStackTrace();
}
}
use of net.drewke.tdme.engine.Rotation in project tdme by andreasdr.
the class LevelEditorView method placeObject.
/**
* Places selected model on given object
*/
public void placeObject(Entity selectedObject) {
if (selectedEntity != null && selectedObject != null) {
// get selected level entity if it is one
LevelEditorObject selectedLevelEditorObject = level.getObjectById(selectedObject.getId());
// create level entity
Transformations levelEditorObjectTransformations = new Transformations();
// take translation of selected object as base
levelEditorObjectTransformations.getTranslation().set(selectedObject.getTranslation());
Vector3 centerSelectedObject = selectedObject.getBoundingBox().getMin().clone().add(selectedObject.getBoundingBox().getMax()).scale(0.5f);
// compute center of selected model
Vector3 centerNewObject = selectedEntity.getModel() != null ? selectedEntity.getModel().getBoundingBox().getCenter().clone() : new Vector3(0f, 0f, 0f);
// put new object on middle of selected object
levelEditorObjectTransformations.getTranslation().add(centerNewObject.clone().add(centerSelectedObject));
// set on selected object / y
if (selectedLevelEditorObject == null || selectedLevelEditorObject.getEntity().getType() == EntityType.PARTICLESYSTEM || selectedEntity.getType() == EntityType.PARTICLESYSTEM) {
levelEditorObjectTransformations.getTranslation().setY(gridY + (selectedEntity.getModel() != null ? -selectedEntity.getModel().getBoundingBox().getMin().getY() : 0f));
} else {
// create transformed level editor object bounding box
BoundingVolume bv = selectedLevelEditorObject.getEntity().getModel().getBoundingBox().clone();
bv.fromBoundingVolumeWithTransformations(selectedLevelEditorObject.getEntity().getModel().getBoundingBox(), selectedLevelEditorObject.getTransformations());
//
levelEditorObjectTransformations.getTranslation().setY(bv.computeDimensionOnAxis(new Vector3(0f, 1f, 0f)) / 2 + bv.getCenter().getY() + -selectedEntity.getModel().getBoundingBox().getMin().getY());
}
// standard scale
levelEditorObjectTransformations.getScale().set(new Vector3(1f, 1f, 1f));
// standard rotations
levelEditorObjectTransformations.getPivot().set(selectedEntity.getPivot());
levelEditorObjectTransformations.getRotations().add(new Rotation(0f, level.getRotationOrder().getAxis0()));
levelEditorObjectTransformations.getRotations().add(new Rotation(0f, level.getRotationOrder().getAxis1()));
levelEditorObjectTransformations.getRotations().add(new Rotation(0f, level.getRotationOrder().getAxis2()));
levelEditorObjectTransformations.update();
// check if entity already exists
for (int i = 0; i < level.getObjectCount(); i++) {
LevelEditorObject levelEditorObject = level.getObjectAt(i);
if (levelEditorObject.getEntity() == selectedEntity && levelEditorObject.getTransformations().getTranslation().equals(levelEditorObjectTransformations.getTranslation())) {
// we already have a object with selected model on this translation
return;
}
}
// create new level editor object
LevelEditorObject levelEditorObject = new LevelEditorObject(selectedEntity.getName() + "_" + level.allocateObjectId(), "", levelEditorObjectTransformations, selectedEntity);
// add to level
level.addObject(levelEditorObject);
// add model to 3d engine
if (levelEditorObject.getEntity().getModel() != null) {
Object3D object = new Object3D(levelEditorObject.getId(), levelEditorObject.getEntity().getModel());
object.fromTransformations(levelEditorObjectTransformations);
object.setPickable(true);
engine.addEntity(object);
}
// add particle system to 3d engine
if (levelEditorObject.getEntity().getType() == EntityType.PARTICLESYSTEM) {
Entity object = Level.createParticleSystem(levelEditorObject.getEntity().getParticleSystem(), levelEditorObject.getId(), false);
object.fromTransformations(levelEditorObjectTransformations);
object.setPickable(true);
engine.addEntity(object);
}
// add to objects listbox
levelEditorScreenController.setObjectListbox(level.getObjectIdsIterator());
}
}
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