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Example 16 with WanderAroundFarGoal

use of net.minecraft.entity.ai.goal.WanderAroundFarGoal in project MCDoom by AzureDoom.

the class FireBaronEntity method initGoals.

@Override
protected void initGoals() {
    this.goalSelector.add(5, new WanderAroundFarGoal(this, 1.0D));
    this.goalSelector.add(6, new LookAtEntityGoal(this, PlayerEntity.class, 8.0F));
    this.goalSelector.add(6, new LookAroundGoal(this));
    this.goalSelector.add(5, new WanderAroundFarGoal(this, 0.8D));
    this.goalSelector.add(4, new RangedAttackGoal(this, new FireBaronEntity.FireballAttack(this).setProjectileOriginOffset(0.8, 0.4, 0.8).setDamage(config.baron_ranged_damage), 1.1D));
    this.targetSelector.add(1, new RevengeGoal(this, new Class[0]).setGroupRevenge());
    this.targetSelector.add(2, new ActiveTargetGoal<>(this, PlayerEntity.class, true));
    this.targetSelector.add(2, new ActiveTargetGoal<>(this, MerchantEntity.class, true));
}
Also used : RevengeGoal(net.minecraft.entity.ai.goal.RevengeGoal) WanderAroundFarGoal(net.minecraft.entity.ai.goal.WanderAroundFarGoal) MerchantEntity(net.minecraft.entity.passive.MerchantEntity) LookAroundGoal(net.minecraft.entity.ai.goal.LookAroundGoal) LookAtEntityGoal(net.minecraft.entity.ai.goal.LookAtEntityGoal) RangedAttackGoal(mod.azure.doom.entity.ai.goal.RangedAttackGoal) PlayerEntity(net.minecraft.entity.player.PlayerEntity)

Example 17 with WanderAroundFarGoal

use of net.minecraft.entity.ai.goal.WanderAroundFarGoal in project MCDoom by AzureDoom.

the class MarauderEntity method initGoals.

@Override
protected void initGoals() {
    this.goalSelector.add(8, new LookAtEntityGoal(this, PlayerEntity.class, 8.0F));
    this.goalSelector.add(8, new LookAroundGoal(this));
    this.goalSelector.add(5, new WanderAroundFarGoal(this, 0.8D));
    this.goalSelector.add(4, new RangedAttackGoal(this, new RangedAttack(this).setProjectileOriginOffset(0.8, 0.8, 0.8).setDamage(config.marauder_ssgdamage).setSound(ModSoundEvents.SUPER_SHOTGUN_SHOOT, 1.0F, 1.4F + this.getRandom().nextFloat() * 0.35F), 1.1D));
    this.targetSelector.add(1, new MarauderEntity.TeleportTowardsPlayerGoal(this, this::shouldAngerAt));
    this.targetSelector.add(2, new ActiveTargetGoal<>(this, PlayerEntity.class, true));
    this.targetSelector.add(2, new ActiveTargetGoal<>(this, MerchantEntity.class, true));
    this.targetSelector.add(2, new RevengeGoal(this).setGroupRevenge());
}
Also used : AbstractRangedAttack(mod.azure.doom.entity.attack.AbstractRangedAttack) RevengeGoal(net.minecraft.entity.ai.goal.RevengeGoal) WanderAroundFarGoal(net.minecraft.entity.ai.goal.WanderAroundFarGoal) MerchantEntity(net.minecraft.entity.passive.MerchantEntity) LookAroundGoal(net.minecraft.entity.ai.goal.LookAroundGoal) LookAtEntityGoal(net.minecraft.entity.ai.goal.LookAtEntityGoal) RangedAttackGoal(mod.azure.doom.entity.ai.goal.RangedAttackGoal) PlayerEntity(net.minecraft.entity.player.PlayerEntity)

Example 18 with WanderAroundFarGoal

use of net.minecraft.entity.ai.goal.WanderAroundFarGoal in project MCDoom by AzureDoom.

the class SummonerEntity method initGoals.

@Override
protected void initGoals() {
    this.goalSelector.add(8, new LookAtEntityGoal(this, PlayerEntity.class, 8.0F));
    this.goalSelector.add(8, new LookAroundGoal(this));
    this.goalSelector.add(5, new WanderAroundFarGoal(this, 0.8D));
    this.goalSelector.add(4, new SummonerEntity.AttackGoal(this));
    this.targetSelector.add(1, new SummonerEntity.TeleportTowardsPlayerGoal(this, this::shouldAngerAt));
    this.targetSelector.add(2, new RevengeGoal(this).setGroupRevenge());
    this.targetSelector.add(2, new ActiveTargetGoal<>(this, PlayerEntity.class, true));
    this.targetSelector.add(2, new ActiveTargetGoal<>(this, MerchantEntity.class, true));
}
Also used : RevengeGoal(net.minecraft.entity.ai.goal.RevengeGoal) WanderAroundFarGoal(net.minecraft.entity.ai.goal.WanderAroundFarGoal) MerchantEntity(net.minecraft.entity.passive.MerchantEntity) LookAroundGoal(net.minecraft.entity.ai.goal.LookAroundGoal) LookAtEntityGoal(net.minecraft.entity.ai.goal.LookAtEntityGoal) PlayerEntity(net.minecraft.entity.player.PlayerEntity)

Example 19 with WanderAroundFarGoal

use of net.minecraft.entity.ai.goal.WanderAroundFarGoal in project MCDoom by AzureDoom.

the class SpectreEntity method initGoals.

@Override
protected void initGoals() {
    this.goalSelector.add(8, new LookAtEntityGoal(this, PlayerEntity.class, 8.0F));
    this.goalSelector.add(5, new WanderAroundFarGoal(this, 0.8D));
    this.goalSelector.add(8, new LookAroundGoal(this));
    this.goalSelector.add(4, new DemonAttackGoal(this, 1.25D, 2));
    this.targetSelector.add(2, new ActiveTargetGoal<>(this, PlayerEntity.class, true));
    this.targetSelector.add(2, new ActiveTargetGoal<>(this, MerchantEntity.class, true));
    this.targetSelector.add(2, new RevengeGoal(this).setGroupRevenge());
}
Also used : RevengeGoal(net.minecraft.entity.ai.goal.RevengeGoal) WanderAroundFarGoal(net.minecraft.entity.ai.goal.WanderAroundFarGoal) MerchantEntity(net.minecraft.entity.passive.MerchantEntity) DemonAttackGoal(mod.azure.doom.entity.ai.goal.DemonAttackGoal) LookAroundGoal(net.minecraft.entity.ai.goal.LookAroundGoal) LookAtEntityGoal(net.minecraft.entity.ai.goal.LookAtEntityGoal) PlayerEntity(net.minecraft.entity.player.PlayerEntity)

Example 20 with WanderAroundFarGoal

use of net.minecraft.entity.ai.goal.WanderAroundFarGoal in project MCDoom by AzureDoom.

the class ArchvileEntity method initGoals.

@Override
protected void initGoals() {
    this.goalSelector.add(8, new LookAtEntityGoal(this, PlayerEntity.class, 8.0F));
    this.goalSelector.add(8, new LookAroundGoal(this));
    this.goalSelector.add(5, new WanderAroundFarGoal(this, 0.8D));
    this.goalSelector.add(7, new ArchvileEntity.AttackGoal(this));
    this.targetSelector.add(1, new ArchvileEntity.TeleportTowardsPlayerGoal(this, this::shouldAngerAt));
    this.targetSelector.add(2, new RevengeGoal(this).setGroupRevenge());
    this.targetSelector.add(2, new ActiveTargetGoal<>(this, PlayerEntity.class, true));
    this.targetSelector.add(2, new ActiveTargetGoal<>(this, MerchantEntity.class, true));
}
Also used : RevengeGoal(net.minecraft.entity.ai.goal.RevengeGoal) WanderAroundFarGoal(net.minecraft.entity.ai.goal.WanderAroundFarGoal) MerchantEntity(net.minecraft.entity.passive.MerchantEntity) LookAroundGoal(net.minecraft.entity.ai.goal.LookAroundGoal) LookAtEntityGoal(net.minecraft.entity.ai.goal.LookAtEntityGoal) PlayerEntity(net.minecraft.entity.player.PlayerEntity)

Aggregations

LookAtEntityGoal (net.minecraft.entity.ai.goal.LookAtEntityGoal)33 WanderAroundFarGoal (net.minecraft.entity.ai.goal.WanderAroundFarGoal)33 MerchantEntity (net.minecraft.entity.passive.MerchantEntity)33 PlayerEntity (net.minecraft.entity.player.PlayerEntity)33 LookAroundGoal (net.minecraft.entity.ai.goal.LookAroundGoal)32 RevengeGoal (net.minecraft.entity.ai.goal.RevengeGoal)31 DemonAttackGoal (mod.azure.doom.entity.ai.goal.DemonAttackGoal)9 RangedAttackGoal (mod.azure.doom.entity.ai.goal.RangedAttackGoal)9 RangedStrafeAttackGoal (mod.azure.doom.entity.ai.goal.RangedStrafeAttackGoal)8 AbstractRangedAttack (mod.azure.doom.entity.attack.AbstractRangedAttack)4 FireballAttack (mod.azure.doom.entity.attack.FireballAttack)3 ActiveTargetGoal (net.minecraft.entity.ai.goal.ActiveTargetGoal)3 ServerPlayerEntity (net.minecraft.server.network.ServerPlayerEntity)3 RandomFlyConvergeOnTargetGoal (mod.azure.doom.entity.ai.goal.RandomFlyConvergeOnTargetGoal)2 IronGolemEntity (net.minecraft.entity.passive.IronGolemEntity)2 IconAttackGoal (mod.azure.doom.entity.ai.goal.IconAttackGoal)1 RangedStrafeGladiatorAttackGoal (mod.azure.doom.entity.ai.goal.RangedStrafeGladiatorAttackGoal)1 ThrowItemGoal (mod.azure.doom.entity.ai.goal.ThrowItemGoal)1 LivingEntity (net.minecraft.entity.LivingEntity)1