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Example 21 with EntityArmorStand

use of net.minecraft.entity.item.EntityArmorStand in project CatServer by Luohuayu.

the class CraftWorld method createEntity.

@SuppressWarnings("unchecked")
public net.minecraft.entity.Entity createEntity(Location location, Class<? extends Entity> clazz) throws IllegalArgumentException {
    if (location == null || clazz == null) {
        throw new IllegalArgumentException("Location or entity class cannot be null");
    }
    net.minecraft.entity.Entity entity = null;
    double x = location.getX();
    double y = location.getY();
    double z = location.getZ();
    float pitch = location.getPitch();
    float yaw = location.getYaw();
    // order is important for some of these
    if (Boat.class.isAssignableFrom(clazz)) {
        entity = new EntityBoat(world, x, y, z);
        entity.setLocationAndAngles(x, y, z, yaw, pitch);
    } else if (FallingBlock.class.isAssignableFrom(clazz)) {
        entity = new EntityFallingBlock(world, x, y, z, world.getBlockState(new BlockPos(x, y, z)));
    } else if (Projectile.class.isAssignableFrom(clazz)) {
        if (Snowball.class.isAssignableFrom(clazz)) {
            entity = new EntitySnowball(world, x, y, z);
        } else if (Egg.class.isAssignableFrom(clazz)) {
            entity = new EntityEgg(world, x, y, z);
        } else if (Arrow.class.isAssignableFrom(clazz)) {
            if (TippedArrow.class.isAssignableFrom(clazz)) {
                entity = new EntityTippedArrow(world);
                ((EntityTippedArrow) entity).setType(CraftPotionUtil.fromBukkit(new PotionData(PotionType.WATER, false, false)));
            } else if (SpectralArrow.class.isAssignableFrom(clazz)) {
                entity = new EntitySpectralArrow(world);
            } else {
                entity = new EntityTippedArrow(world);
            }
            entity.setLocationAndAngles(x, y, z, 0, 0);
        } else if (ThrownExpBottle.class.isAssignableFrom(clazz)) {
            entity = new EntityExpBottle(world);
            entity.setLocationAndAngles(x, y, z, 0, 0);
        } else if (EnderPearl.class.isAssignableFrom(clazz)) {
            entity = new EntityEnderPearl(world);
            entity.setLocationAndAngles(x, y, z, 0, 0);
        } else if (ThrownPotion.class.isAssignableFrom(clazz)) {
            if (LingeringPotion.class.isAssignableFrom(clazz)) {
                entity = new EntityPotion(world, x, y, z, CraftItemStack.asNMSCopy(new ItemStack(org.bukkit.Material.LINGERING_POTION, 1)));
            } else {
                entity = new EntityPotion(world, x, y, z, CraftItemStack.asNMSCopy(new ItemStack(org.bukkit.Material.SPLASH_POTION, 1)));
            }
        } else if (Fireball.class.isAssignableFrom(clazz)) {
            if (SmallFireball.class.isAssignableFrom(clazz)) {
                entity = new EntitySmallFireball(world);
            } else if (WitherSkull.class.isAssignableFrom(clazz)) {
                entity = new EntityWitherSkull(world);
            } else if (DragonFireball.class.isAssignableFrom(clazz)) {
                entity = new EntityDragonFireball(world);
            } else {
                entity = new EntityLargeFireball(world);
            }
            entity.setLocationAndAngles(x, y, z, yaw, pitch);
            Vector direction = location.getDirection().multiply(10);
            ((EntityFireball) entity).setDirection(direction.getX(), direction.getY(), direction.getZ());
        } else if (ShulkerBullet.class.isAssignableFrom(clazz)) {
            entity = new EntityShulkerBullet(world);
            entity.setLocationAndAngles(x, y, z, yaw, pitch);
        } else if (LlamaSpit.class.isAssignableFrom(clazz)) {
            entity = new EntityLlamaSpit(world);
            entity.setLocationAndAngles(x, y, z, yaw, pitch);
        }
    } else if (Minecart.class.isAssignableFrom(clazz)) {
        if (PoweredMinecart.class.isAssignableFrom(clazz)) {
            entity = new EntityMinecartFurnace(world, x, y, z);
        } else if (StorageMinecart.class.isAssignableFrom(clazz)) {
            entity = new EntityMinecartChest(world, x, y, z);
        } else if (ExplosiveMinecart.class.isAssignableFrom(clazz)) {
            entity = new EntityMinecartTNT(world, x, y, z);
        } else if (HopperMinecart.class.isAssignableFrom(clazz)) {
            entity = new EntityMinecartHopper(world, x, y, z);
        } else if (SpawnerMinecart.class.isAssignableFrom(clazz)) {
            entity = new EntityMinecartMobSpawner(world, x, y, z);
        } else if (CommandMinecart.class.isAssignableFrom(clazz)) {
            entity = new EntityMinecartCommandBlock(world, x, y, z);
        } else {
            // Default to rideable minecart for pre-rideable compatibility
            entity = new EntityMinecartEmpty(world, x, y, z);
        }
    } else if (EnderSignal.class.isAssignableFrom(clazz)) {
        entity = new EntityEnderEye(world, x, y, z);
    } else if (EnderCrystal.class.isAssignableFrom(clazz)) {
        entity = new EntityEnderCrystal(world);
        entity.setLocationAndAngles(x, y, z, 0, 0);
    } else if (LivingEntity.class.isAssignableFrom(clazz)) {
        if (Chicken.class.isAssignableFrom(clazz)) {
            entity = new EntityChicken(world);
        } else if (Cow.class.isAssignableFrom(clazz)) {
            if (MushroomCow.class.isAssignableFrom(clazz)) {
                entity = new EntityMooshroom(world);
            } else {
                entity = new EntityCow(world);
            }
        } else if (Golem.class.isAssignableFrom(clazz)) {
            if (Snowman.class.isAssignableFrom(clazz)) {
                entity = new EntitySnowman(world);
            } else if (IronGolem.class.isAssignableFrom(clazz)) {
                entity = new EntityIronGolem(world);
            } else if (Shulker.class.isAssignableFrom(clazz)) {
                entity = new EntityShulker(world);
            }
        } else if (Creeper.class.isAssignableFrom(clazz)) {
            entity = new EntityCreeper(world);
        } else if (Ghast.class.isAssignableFrom(clazz)) {
            entity = new EntityGhast(world);
        } else if (Pig.class.isAssignableFrom(clazz)) {
            entity = new EntityPig(world);
        } else if (Player.class.isAssignableFrom(clazz)) {
        // need a net server handler for this one
        } else if (Sheep.class.isAssignableFrom(clazz)) {
            entity = new EntitySheep(world);
        } else if (AbstractHorse.class.isAssignableFrom(clazz)) {
            if (ChestedHorse.class.isAssignableFrom(clazz)) {
                if (Donkey.class.isAssignableFrom(clazz)) {
                    entity = new EntityDonkey(world);
                } else if (Mule.class.isAssignableFrom(clazz)) {
                    entity = new EntityMule(world);
                } else if (Llama.class.isAssignableFrom(clazz)) {
                    entity = new EntityLlama(world);
                }
            } else if (SkeletonHorse.class.isAssignableFrom(clazz)) {
                entity = new EntitySkeletonHorse(world);
            } else if (ZombieHorse.class.isAssignableFrom(clazz)) {
                entity = new EntityZombieHorse(world);
            } else {
                entity = new EntityHorse(world);
            }
        } else if (Skeleton.class.isAssignableFrom(clazz)) {
            if (Stray.class.isAssignableFrom(clazz)) {
                entity = new EntityStray(world);
            } else if (WitherSkeleton.class.isAssignableFrom(clazz)) {
                entity = new EntityWitherSkeleton(world);
            } else {
                entity = new EntitySkeleton(world);
            }
        } else if (Slime.class.isAssignableFrom(clazz)) {
            if (MagmaCube.class.isAssignableFrom(clazz)) {
                entity = new EntityMagmaCube(world);
            } else {
                entity = new EntitySlime(world);
            }
        } else if (Spider.class.isAssignableFrom(clazz)) {
            if (CaveSpider.class.isAssignableFrom(clazz)) {
                entity = new EntityCaveSpider(world);
            } else {
                entity = new EntitySpider(world);
            }
        } else if (Squid.class.isAssignableFrom(clazz)) {
            entity = new EntitySquid(world);
        } else if (Tameable.class.isAssignableFrom(clazz)) {
            if (Wolf.class.isAssignableFrom(clazz)) {
                entity = new EntityWolf(world);
            } else if (Ocelot.class.isAssignableFrom(clazz)) {
                entity = new EntityOcelot(world);
            } else if (Parrot.class.isAssignableFrom(clazz)) {
                entity = new EntityParrot(world);
            }
        } else if (PigZombie.class.isAssignableFrom(clazz)) {
            entity = new EntityPigZombie(world);
        } else if (Zombie.class.isAssignableFrom(clazz)) {
            if (Husk.class.isAssignableFrom(clazz)) {
                entity = new EntityHusk(world);
            } else if (ZombieVillager.class.isAssignableFrom(clazz)) {
                entity = new EntityZombieVillager(world);
            } else {
                entity = new EntityZombie(world);
            }
        } else if (Giant.class.isAssignableFrom(clazz)) {
            entity = new EntityGiantZombie(world);
        } else if (Silverfish.class.isAssignableFrom(clazz)) {
            entity = new EntitySilverfish(world);
        } else if (Enderman.class.isAssignableFrom(clazz)) {
            entity = new EntityEnderman(world);
        } else if (Blaze.class.isAssignableFrom(clazz)) {
            entity = new EntityBlaze(world);
        } else if (Villager.class.isAssignableFrom(clazz)) {
            entity = new EntityVillager(world);
        } else if (Witch.class.isAssignableFrom(clazz)) {
            entity = new EntityWitch(world);
        } else if (Wither.class.isAssignableFrom(clazz)) {
            entity = new EntityWither(world);
        } else if (ComplexLivingEntity.class.isAssignableFrom(clazz)) {
            if (EnderDragon.class.isAssignableFrom(clazz)) {
                entity = new EntityDragon(world);
            }
        } else if (Ambient.class.isAssignableFrom(clazz)) {
            if (Bat.class.isAssignableFrom(clazz)) {
                entity = new EntityBat(world);
            }
        } else if (Rabbit.class.isAssignableFrom(clazz)) {
            entity = new EntityRabbit(world);
        } else if (Endermite.class.isAssignableFrom(clazz)) {
            entity = new EntityEndermite(world);
        } else if (Guardian.class.isAssignableFrom(clazz)) {
            if (ElderGuardian.class.isAssignableFrom(clazz)) {
                entity = new EntityElderGuardian(world);
            } else {
                entity = new EntityGuardian(world);
            }
        } else if (ArmorStand.class.isAssignableFrom(clazz)) {
            entity = new EntityArmorStand(world, x, y, z);
        } else if (PolarBear.class.isAssignableFrom(clazz)) {
            entity = new EntityPolarBear(world);
        } else if (Vex.class.isAssignableFrom(clazz)) {
            entity = new EntityVex(world);
        } else if (Illager.class.isAssignableFrom(clazz)) {
            if (Spellcaster.class.isAssignableFrom(clazz)) {
                if (Evoker.class.isAssignableFrom(clazz)) {
                    entity = new EntityEvoker(world);
                } else if (Illusioner.class.isAssignableFrom(clazz)) {
                    entity = new EntityIllusionIllager(world);
                }
            } else if (Vindicator.class.isAssignableFrom(clazz)) {
                entity = new EntityVindicator(world);
            }
        }
        if (entity != null) {
            entity.setPositionAndRotation(x, y, z, yaw, pitch);
            // SPIGOT-3587
            entity.setRotationYawHead(yaw);
        }
    } else if (Hanging.class.isAssignableFrom(clazz)) {
        Block block = getBlockAt(location);
        BlockFace face = BlockFace.SELF;
        // 1 full block, also painting smallest size.
        int width = 16;
        // 1 full block, also painting smallest size.
        int height = 16;
        if (ItemFrame.class.isAssignableFrom(clazz)) {
            width = 12;
            height = 12;
        } else if (LeashHitch.class.isAssignableFrom(clazz)) {
            width = 9;
            height = 9;
        }
        BlockFace[] faces = new BlockFace[] { BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH };
        final BlockPos pos = new BlockPos((int) x, (int) y, (int) z);
        for (BlockFace dir : faces) {
            net.minecraft.block.Block nmsBlock = CraftMagicNumbers.getBlock(block.getRelative(dir));
            if (nmsBlock.getDefaultState().getMaterial().isSolid() || BlockRedstoneDiode.isDiode(nmsBlock.getDefaultState())) {
                boolean taken = false;
                AxisAlignedBB bb = EntityHanging.calculateBoundingBox(null, pos, CraftBlock.blockFaceToNotch(dir).getOpposite(), width, height);
                List<net.minecraft.entity.Entity> list = (List<net.minecraft.entity.Entity>) world.getEntitiesWithinAABBExcludingEntity(null, bb);
                for (Iterator<net.minecraft.entity.Entity> it = list.iterator(); !taken && it.hasNext(); ) {
                    net.minecraft.entity.Entity e = it.next();
                    if (e instanceof EntityHanging) {
                        // Hanging entities do not like hanging entities which intersect them.
                        taken = true;
                    }
                }
                if (!taken) {
                    face = dir;
                    break;
                }
            }
        }
        if (LeashHitch.class.isAssignableFrom(clazz)) {
            entity = new EntityLeashKnot(world, new BlockPos((int) x, (int) y, (int) z));
            entity.forceSpawn = true;
        } else {
            // No valid face found
            Preconditions.checkArgument(face != BlockFace.SELF, "Cannot spawn hanging entity for %s at %s (no free face)", clazz.getName(), location);
            EnumFacing dir = CraftBlock.blockFaceToNotch(face).getOpposite();
            if (Painting.class.isAssignableFrom(clazz)) {
                entity = new EntityPainting(world, new BlockPos((int) x, (int) y, (int) z), dir);
            } else if (ItemFrame.class.isAssignableFrom(clazz)) {
                entity = new EntityItemFrame(world, new BlockPos((int) x, (int) y, (int) z), dir);
            }
        }
        if (entity != null && !((EntityHanging) entity).onValidSurface()) {
            throw new IllegalArgumentException("Cannot spawn hanging entity for " + clazz.getName() + " at " + location);
        }
    } else if (TNTPrimed.class.isAssignableFrom(clazz)) {
        entity = new EntityTNTPrimed(world, x, y, z, null);
    } else if (ExperienceOrb.class.isAssignableFrom(clazz)) {
        entity = new EntityXPOrb(world, x, y, z, 0);
    } else if (Weather.class.isAssignableFrom(clazz)) {
        // not sure what this can do
        if (LightningStrike.class.isAssignableFrom(clazz)) {
            entity = new EntityLightningBolt(world, x, y, z, false);
        // what is this, I don't even
        }
    } else if (Firework.class.isAssignableFrom(clazz)) {
        entity = new EntityFireworkRocket(world, x, y, z, net.minecraft.item.ItemStack.EMPTY);
    } else if (AreaEffectCloud.class.isAssignableFrom(clazz)) {
        entity = new EntityAreaEffectCloud(world, x, y, z);
    } else if (EvokerFangs.class.isAssignableFrom(clazz)) {
        entity = new EntityEvokerFangs(world, x, y, z, (float) Math.toRadians(yaw), 0, null);
    }
    if (entity != null) {
        return entity;
    }
    throw new IllegalArgumentException("Cannot spawn an entity for " + clazz.getName());
}
Also used : EntityShulkerBullet(net.minecraft.entity.projectile.EntityShulkerBullet) EntityMooshroom(net.minecraft.entity.passive.EntityMooshroom) Entity(org.bukkit.entity.Entity) TileEntity(net.minecraft.tileentity.TileEntity) EntityCaveSpider(net.minecraft.entity.monster.EntityCaveSpider) BlockFace(org.bukkit.block.BlockFace) EntityParrot(net.minecraft.entity.passive.EntityParrot) EntityHorse(net.minecraft.entity.passive.EntityHorse) EntityVindicator(net.minecraft.entity.monster.EntityVindicator) EntityVillager(net.minecraft.entity.passive.EntityVillager) EntitySkeletonHorse(net.minecraft.entity.passive.EntitySkeletonHorse) EntityElderGuardian(net.minecraft.entity.monster.EntityElderGuardian) EntityGuardian(net.minecraft.entity.monster.EntityGuardian) EntityWither(net.minecraft.entity.boss.EntityWither) EntityGuardian(net.minecraft.entity.monster.EntityGuardian) Vector(org.bukkit.util.Vector) EntityFireball(net.minecraft.entity.projectile.EntityFireball) 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EntityMagmaCube(net.minecraft.entity.monster.EntityMagmaCube) EntityShulker(net.minecraft.entity.monster.EntityShulker) ExplosiveMinecart(org.bukkit.entity.minecart.ExplosiveMinecart) EntityLeashKnot(net.minecraft.entity.EntityLeashKnot) EntityTNTPrimed(net.minecraft.entity.item.EntityTNTPrimed) EnumFacing(net.minecraft.util.EnumFacing) EntityRabbit(net.minecraft.entity.passive.EntityRabbit) EntityOcelot(net.minecraft.entity.passive.EntityOcelot) EntityEnderPearl(net.minecraft.entity.item.EntityEnderPearl) EntityIronGolem(net.minecraft.entity.monster.EntityIronGolem) EntityShulkerBullet(net.minecraft.entity.projectile.EntityShulkerBullet) EntityLlama(net.minecraft.entity.passive.EntityLlama) EntityBlaze(net.minecraft.entity.monster.EntityBlaze) EntityIllusionIllager(net.minecraft.entity.monster.EntityIllusionIllager) EntityEgg(net.minecraft.entity.projectile.EntityEgg) PotionData(org.bukkit.potion.PotionData) EntityLlamaSpit(net.minecraft.entity.projectile.EntityLlamaSpit) EntityEvoker(net.minecraft.entity.monster.EntityEvoker) EntityPotion(net.minecraft.entity.projectile.EntityPotion) EntityPolarBear(net.minecraft.entity.monster.EntityPolarBear) EntityWitherSkeleton(net.minecraft.entity.monster.EntityWitherSkeleton) EntityWolf(net.minecraft.entity.passive.EntityWolf) EntityWitch(net.minecraft.entity.monster.EntityWitch) EntityBat(net.minecraft.entity.passive.EntityBat) EntityMule(net.minecraft.entity.passive.EntityMule) EntityHusk(net.minecraft.entity.monster.EntityHusk) EntityEnderCrystal(net.minecraft.entity.item.EntityEnderCrystal) EntityCow(net.minecraft.entity.passive.EntityCow) EntityEnderEye(net.minecraft.entity.item.EntityEnderEye) EntityMinecartHopper(net.minecraft.entity.item.EntityMinecartHopper) EntityPig(net.minecraft.entity.passive.EntityPig) EntitySilverfish(net.minecraft.entity.monster.EntitySilverfish) EntityFireworkRocket(net.minecraft.entity.item.EntityFireworkRocket) EntityBlaze(net.minecraft.entity.monster.EntityBlaze) EntityWitherSkull(net.minecraft.entity.projectile.EntityWitherSkull) EntityEvokerFangs(net.minecraft.entity.projectile.EntityEvokerFangs) org.bukkit.craftbukkit.entity(org.bukkit.craftbukkit.entity) org.bukkit.entity(org.bukkit.entity) EntityWitherSkull(net.minecraft.entity.projectile.EntityWitherSkull) EntityBoat(net.minecraft.entity.item.EntityBoat) StorageMinecart(org.bukkit.entity.minecart.StorageMinecart) ExplosiveMinecart(org.bukkit.entity.minecart.ExplosiveMinecart) PoweredMinecart(org.bukkit.entity.minecart.PoweredMinecart) HopperMinecart(org.bukkit.entity.minecart.HopperMinecart) CommandMinecart(org.bukkit.entity.minecart.CommandMinecart) SpawnerMinecart(org.bukkit.entity.minecart.SpawnerMinecart) EntitySpectralArrow(net.minecraft.entity.projectile.EntitySpectralArrow) EntityItemFrame(net.minecraft.entity.item.EntityItemFrame) EntityMinecartFurnace(net.minecraft.entity.item.EntityMinecartFurnace) EntityFallingBlock(net.minecraft.entity.item.EntityFallingBlock) 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EntityHusk(net.minecraft.entity.monster.EntityHusk) EntityChicken(net.minecraft.entity.passive.EntityChicken) EntityCreeper(net.minecraft.entity.monster.EntityCreeper) PoweredMinecart(org.bukkit.entity.minecart.PoweredMinecart) EntityIllusionIllager(net.minecraft.entity.monster.EntityIllusionIllager) EntityFallingBlock(net.minecraft.entity.item.EntityFallingBlock) EntityMinecartCommandBlock(net.minecraft.entity.item.EntityMinecartCommandBlock) Block(org.bukkit.block.Block) CraftBlock(org.bukkit.craftbukkit.block.CraftBlock) EntityMinecartEmpty(net.minecraft.entity.item.EntityMinecartEmpty) EntityEnderman(net.minecraft.entity.monster.EntityEnderman) AxisAlignedBB(net.minecraft.util.math.AxisAlignedBB) EntityStray(net.minecraft.entity.monster.EntityStray) EntityTippedArrow(net.minecraft.entity.projectile.EntityTippedArrow) EntityStray(net.minecraft.entity.monster.EntityStray) EntityMinecartChest(net.minecraft.entity.item.EntityMinecartChest) 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EntityWitherSkeleton(net.minecraft.entity.monster.EntityWitherSkeleton) EntitySkeletonHorse(net.minecraft.entity.passive.EntitySkeletonHorse) EntityWitch(net.minecraft.entity.monster.EntityWitch) EntityPolarBear(net.minecraft.entity.monster.EntityPolarBear) SpawnerMinecart(org.bukkit.entity.minecart.SpawnerMinecart) EntityEgg(net.minecraft.entity.projectile.EntityEgg) EntityGiantZombie(net.minecraft.entity.monster.EntityGiantZombie) EntityEndermite(net.minecraft.entity.monster.EntityEndermite) EntityVex(net.minecraft.entity.monster.EntityVex) EntityZombieHorse(net.minecraft.entity.passive.EntityZombieHorse) EntityPainting(net.minecraft.entity.item.EntityPainting) EntityPainting(net.minecraft.entity.item.EntityPainting) EntitySnowman(net.minecraft.entity.monster.EntitySnowman) EntityIronGolem(net.minecraft.entity.monster.EntityIronGolem) EntityHanging(net.minecraft.entity.EntityHanging) EntityCaveSpider(net.minecraft.entity.monster.EntityCaveSpider) EntitySpider(net.minecraft.entity.monster.EntitySpider) EntitySheep(net.minecraft.entity.passive.EntitySheep) EntityXPOrb(net.minecraft.entity.item.EntityXPOrb)

Example 22 with EntityArmorStand

use of net.minecraft.entity.item.EntityArmorStand in project Valkyrien-Warfare-Revamped by ValkyrienWarfare.

the class ValkyrienWarfareWorldEventListener method onEntityAdded.

@Override
public void onEntityAdded(Entity entityIn) {
    int oldChunkX = MathHelper.floor_double(entityIn.posX / 16.0D);
    int oldChunkZ = MathHelper.floor_double(entityIn.posZ / 16.0D);
    BlockPos posAt = new BlockPos(entityIn);
    PhysicsWrapperEntity wrapper = ValkyrienWarfareMod.physicsManager.getObjectManagingPos(worldObj, posAt);
    if (!(entityIn instanceof EntityFallingBlock) && wrapper != null && wrapper.wrapping.coordTransform != null) {
        if (entityIn instanceof EntityMountingWeaponBase || entityIn instanceof EntityArmorStand || entityIn instanceof EntityPig || entityIn instanceof EntityBoat) {
            //				entity.startRiding(wrapper);
            wrapper.wrapping.fixEntity(entityIn, new Vector(entityIn));
            wrapper.wrapping.queueEntityForMounting(entityIn);
        }
        RotationMatrices.applyTransform(wrapper.wrapping.coordTransform.lToWTransform, wrapper.wrapping.coordTransform.lToWRotation, entityIn);
        int newChunkX = MathHelper.floor_double(entityIn.posX / 16.0D);
        int newChunkZ = MathHelper.floor_double(entityIn.posZ / 16.0D);
        worldObj.getChunkFromChunkCoords(oldChunkX, oldChunkZ).removeEntity(entityIn);
        worldObj.getChunkFromChunkCoords(newChunkX, newChunkZ).addEntity(entityIn);
    }
    if (entityIn instanceof PhysicsWrapperEntity) {
        ValkyrienWarfareMod.physicsManager.onShipLoad((PhysicsWrapperEntity) entityIn);
    }
    if (entityIn.getEntityWorld().isRemote) {
        PhysicsWrapperEntity shipFixOnto = ValkyrienWarfareMod.physicsManager.getManagerForWorld(entityIn.worldObj).getShipFixedOnto(entityIn, true);
        if (shipFixOnto != null) {
            //				System.out.println("Ye");
            entityIn.startRiding(shipFixOnto, true);
        }
    }
}
Also used : EntityFallingBlock(net.minecraft.entity.item.EntityFallingBlock) PhysicsWrapperEntity(ValkyrienWarfareBase.PhysicsManagement.PhysicsWrapperEntity) EntityPig(net.minecraft.entity.passive.EntityPig) EntityBoat(net.minecraft.entity.item.EntityBoat) BlockPos(net.minecraft.util.math.BlockPos) EntityArmorStand(net.minecraft.entity.item.EntityArmorStand) Vector(ValkyrienWarfareBase.API.Vector) EntityMountingWeaponBase(ValkyrienWarfareCombat.Entity.EntityMountingWeaponBase)

Example 23 with EntityArmorStand

use of net.minecraft.entity.item.EntityArmorStand in project MorePlanets by SteveKunG.

the class ModelBipedTranslucent method setRotationAngles.

@Override
public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale, Entity entity) {
    this.doVanillaDefaultRender(entity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch);
    if (entity instanceof EntityArmorStand) {
        EntityArmorStand armorStand = (EntityArmorStand) entity;
        this.bipedHead.rotateAngleX = 0.017453292F * armorStand.getHeadRotation().getX();
        this.bipedHead.rotateAngleY = 0.017453292F * armorStand.getHeadRotation().getY();
        this.bipedHead.rotateAngleZ = 0.017453292F * armorStand.getHeadRotation().getZ();
        this.bipedHead.setRotationPoint(0.0F, 1.0F, 0.0F);
        this.bipedBody.rotateAngleX = 0.017453292F * armorStand.getBodyRotation().getX();
        this.bipedBody.rotateAngleY = 0.017453292F * armorStand.getBodyRotation().getY();
        this.bipedBody.rotateAngleZ = 0.017453292F * armorStand.getBodyRotation().getZ();
        this.bipedLeftArm.rotateAngleX = 0.017453292F * armorStand.getLeftArmRotation().getX();
        this.bipedLeftArm.rotateAngleY = 0.017453292F * armorStand.getLeftArmRotation().getY();
        this.bipedLeftArm.rotateAngleZ = 0.017453292F * armorStand.getLeftArmRotation().getZ();
        this.bipedRightArm.rotateAngleX = 0.017453292F * armorStand.getRightArmRotation().getX();
        this.bipedRightArm.rotateAngleY = 0.017453292F * armorStand.getRightArmRotation().getY();
        this.bipedRightArm.rotateAngleZ = 0.017453292F * armorStand.getRightArmRotation().getZ();
        this.bipedLeftLeg.rotateAngleX = 0.017453292F * armorStand.getLeftLegRotation().getX();
        this.bipedLeftLeg.rotateAngleY = 0.017453292F * armorStand.getLeftLegRotation().getY();
        this.bipedLeftLeg.rotateAngleZ = 0.017453292F * armorStand.getLeftLegRotation().getZ();
        this.bipedLeftLeg.setRotationPoint(1.9F, 11.0F, 0.0F);
        this.bipedRightLeg.rotateAngleX = 0.017453292F * armorStand.getRightLegRotation().getX();
        this.bipedRightLeg.rotateAngleY = 0.017453292F * armorStand.getRightLegRotation().getY();
        this.bipedRightLeg.rotateAngleZ = 0.017453292F * armorStand.getRightLegRotation().getZ();
        this.bipedRightLeg.setRotationPoint(-1.9F, 11.0F, 0.0F);
    }
    if (entity instanceof EntityPlayer) {
        ModelBipedGC.setRotationAngles(this, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale, entity);
    }
}
Also used : EntityPlayer(net.minecraft.entity.player.EntityPlayer) EntityArmorStand(net.minecraft.entity.item.EntityArmorStand)

Example 24 with EntityArmorStand

use of net.minecraft.entity.item.EntityArmorStand in project ImmersiveEngineering by BluSunrize.

the class ModelIEArmorBase method setRotationAnglesStand.

public void setRotationAnglesStand(float p_78087_1_, float p_78087_2_, float p_78087_3_, float p_78087_4_, float p_78087_5_, float p_78087_6_, Entity entity) {
    if ((entity instanceof EntityArmorStand)) {
        EntityArmorStand entityarmorstand = (EntityArmorStand) entity;
        this.bipedHead.rotateAngleX = (0.01745329F * entityarmorstand.getHeadRotation().getX());
        this.bipedHead.rotateAngleY = (0.01745329F * entityarmorstand.getHeadRotation().getY());
        this.bipedHead.rotateAngleZ = (0.01745329F * entityarmorstand.getHeadRotation().getZ());
        this.bipedHead.setRotationPoint(0.0F, 1.0F, 0.0F);
        this.bipedBody.rotateAngleX = (0.01745329F * entityarmorstand.getBodyRotation().getX());
        this.bipedBody.rotateAngleY = (0.01745329F * entityarmorstand.getBodyRotation().getY());
        this.bipedBody.rotateAngleZ = (0.01745329F * entityarmorstand.getBodyRotation().getZ());
        this.bipedLeftArm.rotateAngleX = (0.01745329F * entityarmorstand.getLeftArmRotation().getX());
        this.bipedLeftArm.rotateAngleY = (0.01745329F * entityarmorstand.getLeftArmRotation().getY());
        this.bipedLeftArm.rotateAngleZ = (0.01745329F * entityarmorstand.getLeftArmRotation().getZ());
        this.bipedRightArm.rotateAngleX = (0.01745329F * entityarmorstand.getRightArmRotation().getX());
        this.bipedRightArm.rotateAngleY = (0.01745329F * entityarmorstand.getRightArmRotation().getY());
        this.bipedRightArm.rotateAngleZ = (0.01745329F * entityarmorstand.getRightArmRotation().getZ());
        this.bipedLeftLeg.rotateAngleX = (0.01745329F * entityarmorstand.getLeftLegRotation().getX());
        this.bipedLeftLeg.rotateAngleY = (0.01745329F * entityarmorstand.getLeftLegRotation().getY());
        this.bipedLeftLeg.rotateAngleZ = (0.01745329F * entityarmorstand.getLeftLegRotation().getZ());
        this.bipedLeftLeg.setRotationPoint(1.9F, 11.0F, 0.0F);
        this.bipedRightLeg.rotateAngleX = (0.01745329F * entityarmorstand.getRightLegRotation().getX());
        this.bipedRightLeg.rotateAngleY = (0.01745329F * entityarmorstand.getRightLegRotation().getY());
        this.bipedRightLeg.rotateAngleZ = (0.01745329F * entityarmorstand.getRightLegRotation().getZ());
        this.bipedRightLeg.setRotationPoint(-1.9F, 11.0F, 0.0F);
        copyModelAngles(this.bipedHead, this.bipedHeadwear);
    }
}
Also used : EntityArmorStand(net.minecraft.entity.item.EntityArmorStand)

Example 25 with EntityArmorStand

use of net.minecraft.entity.item.EntityArmorStand in project UtilityClient2 by Utility-Client.

the class ModelArmorStandArmor method setRotationAngles.

/**
 * Sets the model's various rotation angles. For bipeds, par1 and par2 are used for animating the movement of arms
 * and legs, where par1 represents the time(so that arms and legs swing back and forth) and par2 represents how
 * "far" arms and legs can swing at most.
 */
public void setRotationAngles(float p_78087_1_, float p_78087_2_, float p_78087_3_, float p_78087_4_, float p_78087_5_, float p_78087_6_, Entity entityIn) {
    if (entityIn instanceof EntityArmorStand) {
        EntityArmorStand entityarmorstand = (EntityArmorStand) entityIn;
        this.bipedHead.rotateAngleX = 0.017453292F * entityarmorstand.getHeadRotation().getX();
        this.bipedHead.rotateAngleY = 0.017453292F * entityarmorstand.getHeadRotation().getY();
        this.bipedHead.rotateAngleZ = 0.017453292F * entityarmorstand.getHeadRotation().getZ();
        this.bipedHead.setRotationPoint(0.0F, 1.0F, 0.0F);
        this.bipedBody.rotateAngleX = 0.017453292F * entityarmorstand.getBodyRotation().getX();
        this.bipedBody.rotateAngleY = 0.017453292F * entityarmorstand.getBodyRotation().getY();
        this.bipedBody.rotateAngleZ = 0.017453292F * entityarmorstand.getBodyRotation().getZ();
        this.bipedLeftArm.rotateAngleX = 0.017453292F * entityarmorstand.getLeftArmRotation().getX();
        this.bipedLeftArm.rotateAngleY = 0.017453292F * entityarmorstand.getLeftArmRotation().getY();
        this.bipedLeftArm.rotateAngleZ = 0.017453292F * entityarmorstand.getLeftArmRotation().getZ();
        this.bipedRightArm.rotateAngleX = 0.017453292F * entityarmorstand.getRightArmRotation().getX();
        this.bipedRightArm.rotateAngleY = 0.017453292F * entityarmorstand.getRightArmRotation().getY();
        this.bipedRightArm.rotateAngleZ = 0.017453292F * entityarmorstand.getRightArmRotation().getZ();
        this.bipedLeftLeg.rotateAngleX = 0.017453292F * entityarmorstand.getLeftLegRotation().getX();
        this.bipedLeftLeg.rotateAngleY = 0.017453292F * entityarmorstand.getLeftLegRotation().getY();
        this.bipedLeftLeg.rotateAngleZ = 0.017453292F * entityarmorstand.getLeftLegRotation().getZ();
        this.bipedLeftLeg.setRotationPoint(1.9F, 11.0F, 0.0F);
        this.bipedRightLeg.rotateAngleX = 0.017453292F * entityarmorstand.getRightLegRotation().getX();
        this.bipedRightLeg.rotateAngleY = 0.017453292F * entityarmorstand.getRightLegRotation().getY();
        this.bipedRightLeg.rotateAngleZ = 0.017453292F * entityarmorstand.getRightLegRotation().getZ();
        this.bipedRightLeg.setRotationPoint(-1.9F, 11.0F, 0.0F);
        copyModelAngles(this.bipedHead, this.bipedHeadwear);
    }
}
Also used : EntityArmorStand(net.minecraft.entity.item.EntityArmorStand)

Aggregations

EntityArmorStand (net.minecraft.entity.item.EntityArmorStand)36 Entity (net.minecraft.entity.Entity)13 BlockPos (net.minecraft.util.math.BlockPos)8 ArrayList (java.util.ArrayList)7 EntityItemFrame (net.minecraft.entity.item.EntityItemFrame)7 ItemStack (net.minecraft.item.ItemStack)7 EntityFallingBlock (net.minecraft.entity.item.EntityFallingBlock)6 EntityLivingBase (net.minecraft.entity.EntityLivingBase)5 EntityBoat (net.minecraft.entity.item.EntityBoat)5 EntityPig (net.minecraft.entity.passive.EntityPig)5 TileEntity (net.minecraft.tileentity.TileEntity)5 SubscribeEvent (net.minecraftforge.fml.common.eventhandler.SubscribeEvent)5 EntityPlayer (net.minecraft.entity.player.EntityPlayer)4 Location (com.wynntils.core.utils.objects.Location)3 Matcher (java.util.regex.Matcher)3 EntityLightningBolt (net.minecraft.entity.effect.EntityLightningBolt)3 EntityEnderPearl (net.minecraft.entity.item.EntityEnderPearl)3 EntityItem (net.minecraft.entity.item.EntityItem)3 RayTraceResult (net.minecraft.util.math.RayTraceResult)3 Iterator (java.util.Iterator)2