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Example 6 with SwordItem

use of net.minecraft.item.SwordItem in project minecolonies by Minecolonies.

the class KnightCombatAI method getAttackDamage.

/**
 * Calculates the damage to deal
 *
 * @return attack damage
 */
private int getAttackDamage() {
    int addDmg = 0;
    final ItemStack heldItem = user.getItemInHand(Hand.MAIN_HAND);
    if (ItemStackUtils.doesItemServeAsWeapon(heldItem)) {
        if (heldItem.getItem() instanceof SwordItem) {
            addDmg += ((SwordItem) heldItem.getItem()).getDamage() + BASE_PHYSICAL_DAMAGE;
        } else {
            addDmg += TinkersToolHelper.getDamage(heldItem);
        }
        addDmg += EnchantmentHelper.getDamageBonus(heldItem, target.getMobType()) / 2.5;
    }
    addDmg += user.getCitizenColonyHandler().getColony().getResearchManager().getResearchEffects().getEffectStrength(MELEE_DAMAGE);
    if (user.getHealth() <= user.getMaxHealth() * 0.2D) {
        addDmg *= 2;
    }
    return (int) ((addDmg) * MineColonies.getConfig().getServer().knightDamageMult.get());
}
Also used : ItemStack(net.minecraft.item.ItemStack) SwordItem(net.minecraft.item.SwordItem)

Example 7 with SwordItem

use of net.minecraft.item.SwordItem in project MCDungeonsWeapons by chronosacaria.

the class PlayerAttackHelper method attackTargetEntityWitCurrentOffhandItemAsSuper.

public static void attackTargetEntityWitCurrentOffhandItemAsSuper(PlayerEntity player, Entity target) {
    if (target.isAttackable() && !target.handleAttack(player)) {
        // get attack damage attribute value
        float f_attackDamage = (float) player.getAttributeValue(EntityAttributes.GENERIC_ATTACK_DAMAGE);
        float h_enchantmentEffectsTargetBonus;
        if (target instanceof LivingEntity) {
            h_enchantmentEffectsTargetBonus = EnchantmentHelper.getAttackDamage(player.getOffHandStack(), ((LivingEntity) target).getGroup());
        } else {
            h_enchantmentEffectsTargetBonus = EnchantmentHelper.getAttackDamage(player.getOffHandStack(), EntityGroup.DEFAULT);
        }
        float i_cooledAttackStrength = player.getAttackCooldownProgress(0.5F);
        f_attackDamage *= 0.2F + i_cooledAttackStrength * i_cooledAttackStrength * 0.8F;
        h_enchantmentEffectsTargetBonus *= i_cooledAttackStrength;
        if (f_attackDamage > 0.0F || h_enchantmentEffectsTargetBonus > 0.0F) {
            boolean bl_flag = i_cooledAttackStrength > 0.9F;
            boolean bl2_flag1 = false;
            int j = 0;
            j = j + EnchantmentHelper.getKnockback(player);
            if (player.isSprinting() && bl_flag) {
                player.world.playSound(null, target.getX(), target.getY(), target.getZ(), SoundEvents.ENTITY_PLAYER_ATTACK_KNOCKBACK, SoundCategory.PLAYERS, 1.0F, 1.0F);
                ++j;
                bl2_flag1 = true;
            }
            boolean bl3_flag2 = bl_flag && player.fallDistance > 0.0F && !player.isOnGround() && !player.isHoldingOntoLadder() && !player.isSwimming() && !player.hasStatusEffect(StatusEffects.BLINDNESS) && !player.hasVehicle() && target instanceof LivingEntity;
            bl3_flag2 = bl3_flag2 && !player.isSprinting();
            if (bl3_flag2) {
                f_attackDamage *= 1.5f;
            }
            f_attackDamage += h_enchantmentEffectsTargetBonus;
            boolean bl4 = false;
            double d = (double) (player.horizontalSpeed - player.prevHorizontalSpeed);
            if (bl_flag && !bl3_flag2 && !bl2_flag1 && player.isOnGround() && d < (double) player.getMovementSpeed()) {
                ItemStack itemStack = player.getStackInHand(Hand.MAIN_HAND);
                if (itemStack.getItem() instanceof SwordItem) {
                    bl4 = true;
                }
            }
            float k = 0.0F;
            boolean bl5 = false;
            int l = EnchantmentHelper.getFireAspect(player);
            if (target instanceof LivingEntity) {
                k = ((LivingEntity) target).getHealth();
                if (l > 0 && !target.isOnFire()) {
                    bl5 = true;
                    target.setOnFireFor(1);
                }
            }
            Vec3d vec3d = target.getVelocity();
            boolean bl6 = target.damage(DamageSource.player(player), f_attackDamage);
            if (bl6) {
                if (j > 0) {
                    if (target instanceof LivingEntity) {
                        ((LivingEntity) target).takeKnockback((float) j * 0.5F, (double) MathHelper.sin(player.yaw * 0.017453292F), (double) (-MathHelper.cos(player.yaw * 0.017453292F)));
                    } else {
                        target.addVelocity((double) (-MathHelper.sin(player.yaw * 0.017453292F) * (float) j * 0.5F), 0.1D, (double) (MathHelper.cos(player.yaw * 0.017453292F) * (float) j * 0.5F));
                    }
                    player.setVelocity(player.getVelocity().multiply(0.6D, 1.0D, 0.6D));
                    player.setSprinting(false);
                }
                if (bl4) {
                    float m = 1.0F + EnchantmentHelper.getSweepingMultiplier(player) * f_attackDamage;
                    List<LivingEntity> list = player.world.getNonSpectatingEntities(LivingEntity.class, target.getBoundingBox().expand(1.0D, 0.25D, 1.0D));
                    Iterator var19 = list.iterator();
                    label166: while (true) {
                        LivingEntity livingEntity;
                        do {
                            do {
                                do {
                                    do {
                                        if (!var19.hasNext()) {
                                            player.world.playSound((PlayerEntity) null, player.getX(), player.getY(), player.getZ(), SoundEvents.ENTITY_PLAYER_ATTACK_SWEEP, player.getSoundCategory(), 1.0F, 1.0F);
                                            player.spawnSweepAttackParticles();
                                            break label166;
                                        }
                                        livingEntity = (LivingEntity) var19.next();
                                    } while (livingEntity == player);
                                } while (livingEntity == target);
                            } while (player.isTeammate(livingEntity));
                        } while (livingEntity instanceof ArmorStandEntity && ((ArmorStandEntity) livingEntity).isMarker());
                        if (player.squaredDistanceTo(livingEntity) < 9.0D) {
                            livingEntity.takeKnockback(0.4F, (double) MathHelper.sin(player.yaw * 0.017453292F), (double) (-MathHelper.cos(player.yaw * 0.017453292F)));
                            livingEntity.damage(DamageSource.player(player), m);
                        }
                    }
                }
                if (target instanceof ServerPlayerEntity && target.velocityModified) {
                    ((ServerPlayerEntity) target).networkHandler.sendPacket(new EntityVelocityUpdateS2CPacket(target));
                    target.velocityModified = false;
                    target.setVelocity(vec3d);
                }
                if (bl3_flag2) {
                    player.world.playSound((PlayerEntity) null, player.getX(), player.getY(), player.getZ(), SoundEvents.ENTITY_PLAYER_ATTACK_CRIT, player.getSoundCategory(), 1.0F, 1.0F);
                    player.addCritParticles(target);
                }
                if (!bl3_flag2 && !bl4) {
                    if (bl_flag) {
                        player.world.playSound((PlayerEntity) null, player.getX(), player.getY(), player.getZ(), SoundEvents.ENTITY_PLAYER_ATTACK_STRONG, player.getSoundCategory(), 1.0F, 1.0F);
                    } else {
                        player.world.playSound((PlayerEntity) null, player.getX(), player.getY(), player.getZ(), SoundEvents.ENTITY_PLAYER_ATTACK_WEAK, player.getSoundCategory(), 1.0F, 1.0F);
                    }
                }
                if (h_enchantmentEffectsTargetBonus > 0.0F) {
                    player.addEnchantedHitParticles(target);
                }
                player.onAttacking(target);
                if (target instanceof LivingEntity) {
                    EnchantmentHelper.onUserDamaged((LivingEntity) target, player);
                }
                EnchantmentHelper.onTargetDamaged(player, target);
                ItemStack itemStack2 = player.getMainHandStack();
                Entity entity = target;
                if (target instanceof EnderDragonPart) {
                    entity = ((EnderDragonPart) target).owner;
                }
                if (!player.world.isClient && !itemStack2.isEmpty() && entity instanceof LivingEntity) {
                    itemStack2.postHit((LivingEntity) entity, player);
                    if (itemStack2.isEmpty()) {
                        player.setStackInHand(Hand.MAIN_HAND, ItemStack.EMPTY);
                    }
                }
                if (target instanceof LivingEntity) {
                    float n = k - ((LivingEntity) target).getHealth();
                    player.increaseStat(Stats.DAMAGE_DEALT, Math.round(n * 10.0F));
                    if (l > 0) {
                        target.setOnFireFor(l * 4);
                    }
                    if (player.world instanceof ServerWorld && n > 2.0F) {
                        int o = (int) ((double) n * 0.5D);
                        ((ServerWorld) player.world).spawnParticles(ParticleTypes.DAMAGE_INDICATOR, target.getX(), target.getBodyY(0.5D), target.getZ(), o, 0.1D, 0.0D, 0.1D, 0.2D);
                    }
                }
                player.addExhaustion(0.1F);
            } else {
                player.world.playSound((PlayerEntity) null, player.getX(), player.getY(), player.getZ(), SoundEvents.ENTITY_PLAYER_ATTACK_NODAMAGE, player.getSoundCategory(), 1.0F, 1.0F);
                if (bl5) {
                    target.extinguish();
                }
            }
        }
    }
}
Also used : Entity(net.minecraft.entity.Entity) PlayerEntity(net.minecraft.entity.player.PlayerEntity) LivingEntity(net.minecraft.entity.LivingEntity) ArmorStandEntity(net.minecraft.entity.decoration.ArmorStandEntity) ServerPlayerEntity(net.minecraft.server.network.ServerPlayerEntity) ServerPlayerEntity(net.minecraft.server.network.ServerPlayerEntity) SwordItem(net.minecraft.item.SwordItem) Vec3d(net.minecraft.util.math.Vec3d) PlayerEntity(net.minecraft.entity.player.PlayerEntity) ServerPlayerEntity(net.minecraft.server.network.ServerPlayerEntity) EntityVelocityUpdateS2CPacket(net.minecraft.network.packet.s2c.play.EntityVelocityUpdateS2CPacket) LivingEntity(net.minecraft.entity.LivingEntity) ServerWorld(net.minecraft.server.world.ServerWorld) EnderDragonPart(net.minecraft.entity.boss.dragon.EnderDragonPart) Iterator(java.util.Iterator) ItemStack(net.minecraft.item.ItemStack) ArmorStandEntity(net.minecraft.entity.decoration.ArmorStandEntity)

Example 8 with SwordItem

use of net.minecraft.item.SwordItem in project bioplethora by AquexTheSeal.

the class GaugalemEntity method doHurtTarget.

public boolean doHurtTarget(Entity entity) {
    boolean flag = super.doHurtTarget(entity);
    World world = entity.level;
    if (flag && entity instanceof LivingEntity) {
        ((LivingEntity) entity).addEffect(new EffectInstance(Effects.WITHER, 100, 2));
        this.addEffect(new EffectInstance(Effects.INVISIBILITY, 100, 2));
        if (this.level instanceof ServerWorld) {
            ((ServerWorld) this.level).sendParticles(ParticleTypes.LARGE_SMOKE, this.getX(), this.getY(), this.getZ(), 20, 0.4, 0.4, 0.4, 0.1);
        }
    }
    if (!this.level.isClientSide()) /*&& !(damageSource.getEntity() instanceof LivingEntity) */
    {
        this.teleport();
    }
    if (this.getMainHandItem().getItem() instanceof SwordItem) {
        world.playSound(null, new BlockPos(entity.getX(), entity.getY(), entity.getZ()), SoundEvents.PLAYER_ATTACK_SWEEP, SoundCategory.PLAYERS, 1, 1);
        if (!world.isClientSide) {
            world.addParticle(ParticleTypes.SWEEP_ATTACK, entity.getX(), entity.getY() + 2, entity.getZ(), 1, 1, 0.1);
        }
        if (this.getMainHandItem().getItem() instanceof StellarScytheItem) {
            double x = entity.getX(), y = entity.getY(), z = entity.getZ();
            if (world instanceof ServerWorld) {
                for (Entity entityIterator : world.getEntitiesOfClass(Entity.class, new AxisAlignedBB(x - (10 / 2d), y, z - (10 / 2d), x + (10 / 2d), y + (10 / 2d), z + (10 / 2d)), null)) {
                    if (entityIterator instanceof LivingEntity && entityIterator != this) {
                        if (entityIterator != entity) {
                            entityIterator.hurt(DamageSource.mobAttack(this), ((StellarScytheItem) this.getMainHandItem().getItem()).getDamage() * 0.8F);
                        }
                    }
                }
            }
        }
    }
    return flag;
}
Also used : ServerWorld(net.minecraft.world.server.ServerWorld) IServerWorld(net.minecraft.world.IServerWorld) AxisAlignedBB(net.minecraft.util.math.AxisAlignedBB) FloatingMonsterEntity(io.github.bioplethora.entity.FloatingMonsterEntity) PlayerEntity(net.minecraft.entity.player.PlayerEntity) MonsterEntity(net.minecraft.entity.monster.MonsterEntity) BlockPos(net.minecraft.util.math.BlockPos) ServerWorld(net.minecraft.world.server.ServerWorld) IWorld(net.minecraft.world.IWorld) IServerWorld(net.minecraft.world.IServerWorld) World(net.minecraft.world.World) SwordItem(net.minecraft.item.SwordItem) StellarScytheItem(io.github.bioplethora.item.weapons.StellarScytheItem) EffectInstance(net.minecraft.potion.EffectInstance)

Example 9 with SwordItem

use of net.minecraft.item.SwordItem in project bioplethora by AquexTheSeal.

the class BioItemModelProvider method defaultItem.

/**
 * If Item is ToolItem or SwordItem, minecraft/handheld model will be generated for that item.
 * Otherwise, minecraft/generated model will be generated for that item.
 */
public void defaultItem(Collection<RegistryObject<Item>> items) {
    for (RegistryObject<Item> item : items) {
        String name = item.getId().getPath();
        Item getItem = item.get();
        ResourceLocation datagenLoc = new ResourceLocation(Bioplethora.MOD_ID, "item/" + name);
        ModelFile.ExistingModelFile modelType = getItem instanceof ToolItem || getItem instanceof SwordItem ? getMcLoc("item/handheld") : getMcLoc("item/generated");
        if (!existingFileHelper.exists(datagenLoc, TEXTURE) || existingFileHelper.exists(datagenLoc, MODEL))
            continue;
        this.getBuilder(name).parent(modelType).texture("layer0", ITEM_FOLDER + "/" + name);
        Bioplethora.LOGGER.info("Generate Item Successful: " + item.getId());
    }
}
Also used : Item(net.minecraft.item.Item) ToolItem(net.minecraft.item.ToolItem) SwordItem(net.minecraft.item.SwordItem) ShieldItem(net.minecraft.item.ShieldItem) ModelFile(net.minecraftforge.client.model.generators.ModelFile) ResourceLocation(net.minecraft.util.ResourceLocation) SwordItem(net.minecraft.item.SwordItem) ToolItem(net.minecraft.item.ToolItem)

Example 10 with SwordItem

use of net.minecraft.item.SwordItem in project minecolonies by ldtteam.

the class KnightCombatAI method getAttackDamage.

/**
 * Calculates the damage to deal
 *
 * @return attack damage
 */
private int getAttackDamage() {
    int addDmg = 0;
    final ItemStack heldItem = user.getItemInHand(Hand.MAIN_HAND);
    if (ItemStackUtils.doesItemServeAsWeapon(heldItem)) {
        if (heldItem.getItem() instanceof SwordItem) {
            addDmg += ((SwordItem) heldItem.getItem()).getDamage() + BASE_PHYSICAL_DAMAGE;
        } else {
            addDmg += TinkersToolHelper.getDamage(heldItem);
        }
        addDmg += EnchantmentHelper.getDamageBonus(heldItem, target.getMobType()) / 2.5;
    }
    addDmg += user.getCitizenColonyHandler().getColony().getResearchManager().getResearchEffects().getEffectStrength(MELEE_DAMAGE);
    if (user.getHealth() <= user.getMaxHealth() * 0.2D) {
        addDmg *= 2;
    }
    return (int) ((addDmg) * MineColonies.getConfig().getServer().knightDamageMult.get());
}
Also used : ItemStack(net.minecraft.item.ItemStack) SwordItem(net.minecraft.item.SwordItem)

Aggregations

SwordItem (net.minecraft.item.SwordItem)12 ItemStack (net.minecraft.item.ItemStack)6 PlayerEntity (net.minecraft.entity.player.PlayerEntity)5 LivingEntity (net.minecraft.entity.LivingEntity)4 Entity (net.minecraft.entity.Entity)3 AxeItem (net.minecraft.item.AxeItem)3 Item (net.minecraft.item.Item)3 Vec3d (net.minecraft.util.math.Vec3d)3 OldBlock (dev.hypnotic.module.render.OldBlock)2 ArmorStandEntity (net.minecraft.entity.decoration.ArmorStandEntity)2 ServerPlayerEntity (net.minecraft.entity.player.ServerPlayerEntity)2 ShieldItem (net.minecraft.item.ShieldItem)2 ToolItem (net.minecraft.item.ToolItem)2 SEntityVelocityPacket (net.minecraft.network.play.server.SEntityVelocityPacket)2 BlockPos (net.minecraft.util.math.BlockPos)2 ServerWorld (net.minecraft.world.server.ServerWorld)2 Lists (com.google.common.collect.Lists)1 SimpleItem (com.simplycmd.featherlib.registry.SimpleItem)1 FriendManager (dev.hypnotic.config.friends.FriendManager)1 EventTarget (dev.hypnotic.event.EventTarget)1