use of net.minecraft.entity.decoration.ArmorStandEntity in project MCDoom by AzureDoom.
the class SentinelDoomArmor method predicate.
private <P extends IAnimatable> PlayState predicate(AnimationEvent<P> event) {
LivingEntity livingEntity = event.getExtraDataOfType(LivingEntity.class).get(0);
if (livingEntity instanceof ArmorStandEntity) {
return PlayState.STOP;
}
event.getController().setAnimation(new AnimationBuilder().addAnimation("idle", true));
return PlayState.CONTINUE;
}
use of net.minecraft.entity.decoration.ArmorStandEntity in project MCDoom by AzureDoom.
the class ZombieDoomArmor method predicate.
private <P extends IAnimatable> PlayState predicate(AnimationEvent<P> event) {
LivingEntity livingEntity = event.getExtraDataOfType(LivingEntity.class).get(0);
if (livingEntity instanceof ArmorStandEntity) {
return PlayState.STOP;
}
event.getController().setAnimation(new AnimationBuilder().addAnimation("idle", true));
return PlayState.CONTINUE;
}
use of net.minecraft.entity.decoration.ArmorStandEntity in project ArmorStandEditor by Patbox.
the class Events method modifyArmorStand.
public static void modifyArmorStand(ServerPlayerEntity player, ArmorStandEntity armorStand, int val, Entity realEntity) {
SPEInterface spei = (SPEInterface) player;
ArmorStandEntityAccessor asea = (ArmorStandEntityAccessor) armorStand;
double power = spei.getArmorStandEditorPower();
int dX = spei.getArmorStandEditorXYZ() == 0 ? 1 : 0;
int dY = spei.getArmorStandEditorXYZ() == 1 ? 1 : 0;
int dZ = spei.getArmorStandEditorXYZ() == 2 ? 1 : 0;
double posX = armorStand.getX();
double posY = armorStand.getY();
double posZ = armorStand.getZ();
float angleChange = (float) (val * power * 30);
EulerAngle angle;
switch(spei.getArmorStandEditorAction()) {
case MOVE:
armorStand.teleport(posX + dX * power * val, posY + dY * power * val, posZ + dZ * power * val);
break;
case ROTATE:
armorStand.setYaw(armorStand.getYaw(1.0F) + angleChange);
armorStand.updatePositionAndAngles(posX, posY, posZ, armorStand.getYaw(1.0F), 0);
break;
case TOGGLE_GRAVITY:
armorStand.setNoGravity(!armorStand.hasNoGravity());
break;
case TOGGLE_BASE:
asea.callSetHideBasePlate(!armorStand.shouldHideBasePlate());
break;
case TOGGLE_SIZE:
asea.callSetSmall(!armorStand.isSmall());
break;
case TOGGLE_ARMS:
asea.callSetShowArms(!armorStand.shouldShowArms());
break;
case TOGGLE_VISIBILITY:
armorStand.setInvisible(!armorStand.isInvisible());
break;
case MODIFY_HEAD:
angle = armorStand.getHeadRotation();
armorStand.setHeadRotation(new EulerAngle(angle.getPitch() + dX * angleChange, angle.getYaw() + dY * angleChange, angle.getRoll() + dZ * angleChange));
break;
case MODIFY_BODY:
angle = armorStand.getBodyRotation();
armorStand.setBodyRotation(new EulerAngle(angle.getPitch() + dX * angleChange, angle.getYaw() + dY * angleChange, angle.getRoll() + dZ * angleChange));
break;
case MODIFY_LEFT_ARM:
angle = asea.getLeftArmRotation();
armorStand.setLeftArmRotation(new EulerAngle(angle.getPitch() + dX * angleChange, angle.getYaw() + dY * angleChange, angle.getRoll() + dZ * angleChange));
break;
case MODIFY_RIGHT_ARM:
angle = asea.getRightArmRotation();
armorStand.setRightArmRotation(new EulerAngle(angle.getPitch() + dX * angleChange, angle.getYaw() + dY * angleChange, angle.getRoll() + dZ * angleChange));
break;
case MODIFY_LEFT_LEG:
angle = asea.getLeftLegRotation();
armorStand.setLeftLegRotation(new EulerAngle(angle.getPitch() + dX * angleChange, angle.getYaw() + dY * angleChange, angle.getRoll() + dZ * angleChange));
break;
case MODIFY_RIGHT_LEG:
angle = asea.getRightLegRotation();
armorStand.setRightLegRotation(new EulerAngle(angle.getPitch() + dX * angleChange, angle.getYaw() + dY * angleChange, angle.getRoll() + dZ * angleChange));
break;
case RESET_POSE:
armorStand.setHeadRotation(new EulerAngle(0, 0, 0));
armorStand.setBodyRotation(new EulerAngle(0, 0, 0));
armorStand.setLeftArmRotation(new EulerAngle(0, 0, 0));
armorStand.setRightArmRotation(new EulerAngle(0, 0, 0));
armorStand.setLeftLegRotation(new EulerAngle(0, 0, 0));
armorStand.setRightLegRotation(new EulerAngle(0, 0, 0));
break;
case FLIP_POSE:
ArmorStandData data = new ArmorStandData(armorStand);
armorStand.setHeadRotation(new EulerAngle(data.headRotation.getPitch(), 360 - data.headRotation.getYaw(), 360 - data.headRotation.getRoll()));
armorStand.setBodyRotation(new EulerAngle(data.bodyRotation.getPitch(), 360 - data.bodyRotation.getYaw(), 360 - data.bodyRotation.getRoll()));
armorStand.setRightArmRotation(new EulerAngle(data.leftArmRotation.getPitch(), 360 - data.leftArmRotation.getYaw(), 360 - data.leftArmRotation.getRoll()));
armorStand.setLeftArmRotation(new EulerAngle(data.rightArmRotation.getPitch(), 360 - data.rightArmRotation.getYaw(), 360 - data.rightArmRotation.getRoll()));
armorStand.setRightLegRotation(new EulerAngle(data.leftLegRotation.getPitch(), 360 - data.leftLegRotation.getYaw(), 360 - data.leftLegRotation.getRoll()));
armorStand.setLeftLegRotation(new EulerAngle(data.rightLegRotation.getPitch(), 360 - data.rightLegRotation.getYaw(), 360 - data.rightLegRotation.getRoll()));
break;
case COPY:
spei.setArmorStandEditorData(new ArmorStandData(armorStand));
spei.setArmorStandEditorAction(EditorActions.PASTE);
player.sendMessage(new TranslatableText("armorstandeditor.message.copied"), true);
break;
case PASTE:
if (spei.getArmorStandEditorData() != null) {
ArmorStandData base = spei.getArmorStandEditorData();
base.apply(armorStand, player.isCreative());
if (realEntity != null) {
realEntity.setCustomNameVisible(base.customNameVisible);
if (base.customName != null) {
realEntity.setCustomName(base.customName);
}
if (player.isCreative() && realEntity instanceof LivingEntity) {
realEntity.equipStack(EquipmentSlot.HEAD, base.headItem);
realEntity.equipStack(EquipmentSlot.CHEST, base.chestItem);
realEntity.equipStack(EquipmentSlot.LEGS, base.legsItem);
realEntity.equipStack(EquipmentSlot.FEET, base.feetItem);
realEntity.equipStack(EquipmentSlot.MAINHAND, base.mainHandItem);
realEntity.equipStack(EquipmentSlot.OFFHAND, base.offhandItem);
}
}
player.sendMessage(new TranslatableText("armorstandeditor.message.pasted"), true);
}
break;
case INVENTORY:
if (realEntity instanceof LivingEntity) {
EditorGuis.openInventoryEditor(player, (LivingEntity) realEntity);
} else {
EditorGuis.openInventoryEditor(player, armorStand);
}
break;
case RENAME:
Entity nameTarget = realEntity != null ? realEntity : armorStand;
EditorGuis.openRenaming(player, nameTarget);
break;
}
if (realEntity != null) {
((EntityDisguise) realEntity).disguiseAs(armorStand);
}
}
use of net.minecraft.entity.decoration.ArmorStandEntity in project ArmorStandEditor by Patbox.
the class ServerPlayerEntityMixin method showInvisible.
@Inject(method = "playerTick", at = @At("HEAD"))
private void showInvisible(CallbackInfo ci) {
try {
if (ConfigManager.getConfig().configData.holdingToolSpawnsParticles) {
tickTimer++;
if (tickTimer > 10 && this.getMainHandStack().getItem() == ConfigManager.getConfig().armorStandTool) {
tickTimer = 0;
List<ArmorStandEntity> armorStands = this.world.getEntitiesByClass(ArmorStandEntity.class, new Box(this.getBlockPos().add(10, 10, 10), this.getBlockPos().add(-10, -10, -10)), null);
ParticleEffect particleEffect = new DustParticleEffect(0.8f, 0.2f, 0.2f, 1f);
for (ArmorStandEntity armorStand : armorStands) {
this.networkHandler.sendPacket(new ParticleS2CPacket(particleEffect, false, armorStand.getX(), armorStand.getY() + armorStand.getHeight() / 2, armorStand.getZ(), 0.2f, 0.2f, 0.2f, 0.1f, 3));
}
List<ItemFrameEntity> itemFrames = this.world.getEntitiesByClass(ItemFrameEntity.class, new Box(this.getBlockPos().add(10, 10, 10), this.getBlockPos().add(-10, -10, -10)), null);
ParticleEffect particleEffect2 = new DustParticleEffect(0.2f, 0.8f, 0.2f, 1f);
for (ItemFrameEntity itemFrame : itemFrames) {
this.networkHandler.sendPacket(new ParticleS2CPacket(particleEffect2, false, itemFrame.getX(), itemFrame.getY() + itemFrame.getHeight() / 2, itemFrame.getZ(), 0.2f, 0.2f, 0.2f, 0.1f, 3));
}
}
}
} catch (Exception e) {
e.printStackTrace();
}
}
use of net.minecraft.entity.decoration.ArmorStandEntity in project MCDungeonsWeapons by chronosacaria.
the class PlayerAttackHelper method attackTargetEntityWitCurrentOffhandItemAsSuper.
public static void attackTargetEntityWitCurrentOffhandItemAsSuper(PlayerEntity player, Entity target) {
if (target.isAttackable() && !target.handleAttack(player)) {
// get attack damage attribute value
float f_attackDamage = (float) player.getAttributeValue(EntityAttributes.GENERIC_ATTACK_DAMAGE);
float h_enchantmentEffectsTargetBonus;
if (target instanceof LivingEntity) {
h_enchantmentEffectsTargetBonus = EnchantmentHelper.getAttackDamage(player.getOffHandStack(), ((LivingEntity) target).getGroup());
} else {
h_enchantmentEffectsTargetBonus = EnchantmentHelper.getAttackDamage(player.getOffHandStack(), EntityGroup.DEFAULT);
}
float i_cooledAttackStrength = player.getAttackCooldownProgress(0.5F);
f_attackDamage *= 0.2F + i_cooledAttackStrength * i_cooledAttackStrength * 0.8F;
h_enchantmentEffectsTargetBonus *= i_cooledAttackStrength;
if (f_attackDamage > 0.0F || h_enchantmentEffectsTargetBonus > 0.0F) {
boolean bl_flag = i_cooledAttackStrength > 0.9F;
boolean bl2_flag1 = false;
int j = 0;
j = j + EnchantmentHelper.getKnockback(player);
if (player.isSprinting() && bl_flag) {
player.world.playSound(null, target.getX(), target.getY(), target.getZ(), SoundEvents.ENTITY_PLAYER_ATTACK_KNOCKBACK, SoundCategory.PLAYERS, 1.0F, 1.0F);
++j;
bl2_flag1 = true;
}
boolean bl3_flag2 = bl_flag && player.fallDistance > 0.0F && !player.isOnGround() && !player.isHoldingOntoLadder() && !player.isSwimming() && !player.hasStatusEffect(StatusEffects.BLINDNESS) && !player.hasVehicle() && target instanceof LivingEntity;
bl3_flag2 = bl3_flag2 && !player.isSprinting();
if (bl3_flag2) {
f_attackDamage *= 1.5f;
}
f_attackDamage += h_enchantmentEffectsTargetBonus;
boolean bl4 = false;
double d = (double) (player.horizontalSpeed - player.prevHorizontalSpeed);
if (bl_flag && !bl3_flag2 && !bl2_flag1 && player.isOnGround() && d < (double) player.getMovementSpeed()) {
ItemStack itemStack = player.getStackInHand(Hand.MAIN_HAND);
if (itemStack.getItem() instanceof SwordItem) {
bl4 = true;
}
}
float k = 0.0F;
boolean bl5 = false;
int l = EnchantmentHelper.getFireAspect(player);
if (target instanceof LivingEntity) {
k = ((LivingEntity) target).getHealth();
if (l > 0 && !target.isOnFire()) {
bl5 = true;
target.setOnFireFor(1);
}
}
Vec3d vec3d = target.getVelocity();
boolean bl6 = target.damage(DamageSource.player(player), f_attackDamage);
if (bl6) {
if (j > 0) {
if (target instanceof LivingEntity) {
((LivingEntity) target).takeKnockback((float) j * 0.5F, (double) MathHelper.sin(player.yaw * 0.017453292F), (double) (-MathHelper.cos(player.yaw * 0.017453292F)));
} else {
target.addVelocity((double) (-MathHelper.sin(player.yaw * 0.017453292F) * (float) j * 0.5F), 0.1D, (double) (MathHelper.cos(player.yaw * 0.017453292F) * (float) j * 0.5F));
}
player.setVelocity(player.getVelocity().multiply(0.6D, 1.0D, 0.6D));
player.setSprinting(false);
}
if (bl4) {
float m = 1.0F + EnchantmentHelper.getSweepingMultiplier(player) * f_attackDamage;
List<LivingEntity> list = player.world.getNonSpectatingEntities(LivingEntity.class, target.getBoundingBox().expand(1.0D, 0.25D, 1.0D));
Iterator var19 = list.iterator();
label166: while (true) {
LivingEntity livingEntity;
do {
do {
do {
do {
if (!var19.hasNext()) {
player.world.playSound((PlayerEntity) null, player.getX(), player.getY(), player.getZ(), SoundEvents.ENTITY_PLAYER_ATTACK_SWEEP, player.getSoundCategory(), 1.0F, 1.0F);
player.spawnSweepAttackParticles();
break label166;
}
livingEntity = (LivingEntity) var19.next();
} while (livingEntity == player);
} while (livingEntity == target);
} while (player.isTeammate(livingEntity));
} while (livingEntity instanceof ArmorStandEntity && ((ArmorStandEntity) livingEntity).isMarker());
if (player.squaredDistanceTo(livingEntity) < 9.0D) {
livingEntity.takeKnockback(0.4F, (double) MathHelper.sin(player.yaw * 0.017453292F), (double) (-MathHelper.cos(player.yaw * 0.017453292F)));
livingEntity.damage(DamageSource.player(player), m);
}
}
}
if (target instanceof ServerPlayerEntity && target.velocityModified) {
((ServerPlayerEntity) target).networkHandler.sendPacket(new EntityVelocityUpdateS2CPacket(target));
target.velocityModified = false;
target.setVelocity(vec3d);
}
if (bl3_flag2) {
player.world.playSound((PlayerEntity) null, player.getX(), player.getY(), player.getZ(), SoundEvents.ENTITY_PLAYER_ATTACK_CRIT, player.getSoundCategory(), 1.0F, 1.0F);
player.addCritParticles(target);
}
if (!bl3_flag2 && !bl4) {
if (bl_flag) {
player.world.playSound((PlayerEntity) null, player.getX(), player.getY(), player.getZ(), SoundEvents.ENTITY_PLAYER_ATTACK_STRONG, player.getSoundCategory(), 1.0F, 1.0F);
} else {
player.world.playSound((PlayerEntity) null, player.getX(), player.getY(), player.getZ(), SoundEvents.ENTITY_PLAYER_ATTACK_WEAK, player.getSoundCategory(), 1.0F, 1.0F);
}
}
if (h_enchantmentEffectsTargetBonus > 0.0F) {
player.addEnchantedHitParticles(target);
}
player.onAttacking(target);
if (target instanceof LivingEntity) {
EnchantmentHelper.onUserDamaged((LivingEntity) target, player);
}
EnchantmentHelper.onTargetDamaged(player, target);
ItemStack itemStack2 = player.getMainHandStack();
Entity entity = target;
if (target instanceof EnderDragonPart) {
entity = ((EnderDragonPart) target).owner;
}
if (!player.world.isClient && !itemStack2.isEmpty() && entity instanceof LivingEntity) {
itemStack2.postHit((LivingEntity) entity, player);
if (itemStack2.isEmpty()) {
player.setStackInHand(Hand.MAIN_HAND, ItemStack.EMPTY);
}
}
if (target instanceof LivingEntity) {
float n = k - ((LivingEntity) target).getHealth();
player.increaseStat(Stats.DAMAGE_DEALT, Math.round(n * 10.0F));
if (l > 0) {
target.setOnFireFor(l * 4);
}
if (player.world instanceof ServerWorld && n > 2.0F) {
int o = (int) ((double) n * 0.5D);
((ServerWorld) player.world).spawnParticles(ParticleTypes.DAMAGE_INDICATOR, target.getX(), target.getBodyY(0.5D), target.getZ(), o, 0.1D, 0.0D, 0.1D, 0.2D);
}
}
player.addExhaustion(0.1F);
} else {
player.world.playSound((PlayerEntity) null, player.getX(), player.getY(), player.getZ(), SoundEvents.ENTITY_PLAYER_ATTACK_NODAMAGE, player.getSoundCategory(), 1.0F, 1.0F);
if (bl5) {
target.extinguish();
}
}
}
}
}
Aggregations