use of xyz.nucleoid.disguiselib.casts.EntityDisguise in project ArmorStandEditor by Patbox.
the class Events method modifyArmorStand.
public static void modifyArmorStand(ServerPlayerEntity player, ArmorStandEntity armorStand, int val, Entity realEntity) {
SPEInterface spei = (SPEInterface) player;
ArmorStandEntityAccessor asea = (ArmorStandEntityAccessor) armorStand;
double power = spei.getArmorStandEditorPower();
int dX = spei.getArmorStandEditorXYZ() == 0 ? 1 : 0;
int dY = spei.getArmorStandEditorXYZ() == 1 ? 1 : 0;
int dZ = spei.getArmorStandEditorXYZ() == 2 ? 1 : 0;
double posX = armorStand.getX();
double posY = armorStand.getY();
double posZ = armorStand.getZ();
float angleChange = (float) (val * power * 30);
EulerAngle angle;
switch(spei.getArmorStandEditorAction()) {
case MOVE:
armorStand.teleport(posX + dX * power * val, posY + dY * power * val, posZ + dZ * power * val);
break;
case ROTATE:
armorStand.setYaw(armorStand.getYaw(1.0F) + angleChange);
armorStand.updatePositionAndAngles(posX, posY, posZ, armorStand.getYaw(1.0F), 0);
break;
case TOGGLE_GRAVITY:
armorStand.setNoGravity(!armorStand.hasNoGravity());
break;
case TOGGLE_BASE:
asea.callSetHideBasePlate(!armorStand.shouldHideBasePlate());
break;
case TOGGLE_SIZE:
asea.callSetSmall(!armorStand.isSmall());
break;
case TOGGLE_ARMS:
asea.callSetShowArms(!armorStand.shouldShowArms());
break;
case TOGGLE_VISIBILITY:
armorStand.setInvisible(!armorStand.isInvisible());
break;
case MODIFY_HEAD:
angle = armorStand.getHeadRotation();
armorStand.setHeadRotation(new EulerAngle(angle.getPitch() + dX * angleChange, angle.getYaw() + dY * angleChange, angle.getRoll() + dZ * angleChange));
break;
case MODIFY_BODY:
angle = armorStand.getBodyRotation();
armorStand.setBodyRotation(new EulerAngle(angle.getPitch() + dX * angleChange, angle.getYaw() + dY * angleChange, angle.getRoll() + dZ * angleChange));
break;
case MODIFY_LEFT_ARM:
angle = asea.getLeftArmRotation();
armorStand.setLeftArmRotation(new EulerAngle(angle.getPitch() + dX * angleChange, angle.getYaw() + dY * angleChange, angle.getRoll() + dZ * angleChange));
break;
case MODIFY_RIGHT_ARM:
angle = asea.getRightArmRotation();
armorStand.setRightArmRotation(new EulerAngle(angle.getPitch() + dX * angleChange, angle.getYaw() + dY * angleChange, angle.getRoll() + dZ * angleChange));
break;
case MODIFY_LEFT_LEG:
angle = asea.getLeftLegRotation();
armorStand.setLeftLegRotation(new EulerAngle(angle.getPitch() + dX * angleChange, angle.getYaw() + dY * angleChange, angle.getRoll() + dZ * angleChange));
break;
case MODIFY_RIGHT_LEG:
angle = asea.getRightLegRotation();
armorStand.setRightLegRotation(new EulerAngle(angle.getPitch() + dX * angleChange, angle.getYaw() + dY * angleChange, angle.getRoll() + dZ * angleChange));
break;
case RESET_POSE:
armorStand.setHeadRotation(new EulerAngle(0, 0, 0));
armorStand.setBodyRotation(new EulerAngle(0, 0, 0));
armorStand.setLeftArmRotation(new EulerAngle(0, 0, 0));
armorStand.setRightArmRotation(new EulerAngle(0, 0, 0));
armorStand.setLeftLegRotation(new EulerAngle(0, 0, 0));
armorStand.setRightLegRotation(new EulerAngle(0, 0, 0));
break;
case FLIP_POSE:
ArmorStandData data = new ArmorStandData(armorStand);
armorStand.setHeadRotation(new EulerAngle(data.headRotation.getPitch(), 360 - data.headRotation.getYaw(), 360 - data.headRotation.getRoll()));
armorStand.setBodyRotation(new EulerAngle(data.bodyRotation.getPitch(), 360 - data.bodyRotation.getYaw(), 360 - data.bodyRotation.getRoll()));
armorStand.setRightArmRotation(new EulerAngle(data.leftArmRotation.getPitch(), 360 - data.leftArmRotation.getYaw(), 360 - data.leftArmRotation.getRoll()));
armorStand.setLeftArmRotation(new EulerAngle(data.rightArmRotation.getPitch(), 360 - data.rightArmRotation.getYaw(), 360 - data.rightArmRotation.getRoll()));
armorStand.setRightLegRotation(new EulerAngle(data.leftLegRotation.getPitch(), 360 - data.leftLegRotation.getYaw(), 360 - data.leftLegRotation.getRoll()));
armorStand.setLeftLegRotation(new EulerAngle(data.rightLegRotation.getPitch(), 360 - data.rightLegRotation.getYaw(), 360 - data.rightLegRotation.getRoll()));
break;
case COPY:
spei.setArmorStandEditorData(new ArmorStandData(armorStand));
spei.setArmorStandEditorAction(EditorActions.PASTE);
player.sendMessage(new TranslatableText("armorstandeditor.message.copied"), true);
break;
case PASTE:
if (spei.getArmorStandEditorData() != null) {
ArmorStandData base = spei.getArmorStandEditorData();
base.apply(armorStand, player.isCreative());
if (realEntity != null) {
realEntity.setCustomNameVisible(base.customNameVisible);
if (base.customName != null) {
realEntity.setCustomName(base.customName);
}
if (player.isCreative() && realEntity instanceof LivingEntity) {
realEntity.equipStack(EquipmentSlot.HEAD, base.headItem);
realEntity.equipStack(EquipmentSlot.CHEST, base.chestItem);
realEntity.equipStack(EquipmentSlot.LEGS, base.legsItem);
realEntity.equipStack(EquipmentSlot.FEET, base.feetItem);
realEntity.equipStack(EquipmentSlot.MAINHAND, base.mainHandItem);
realEntity.equipStack(EquipmentSlot.OFFHAND, base.offhandItem);
}
}
player.sendMessage(new TranslatableText("armorstandeditor.message.pasted"), true);
}
break;
case INVENTORY:
if (realEntity instanceof LivingEntity) {
EditorGuis.openInventoryEditor(player, (LivingEntity) realEntity);
} else {
EditorGuis.openInventoryEditor(player, armorStand);
}
break;
case RENAME:
Entity nameTarget = realEntity != null ? realEntity : armorStand;
EditorGuis.openRenaming(player, nameTarget);
break;
}
if (realEntity != null) {
((EntityDisguise) realEntity).disguiseAs(armorStand);
}
}
use of xyz.nucleoid.disguiselib.casts.EntityDisguise in project ArmorStandEditor by Patbox.
the class Events method registerEvents.
public static void registerEvents() {
if (FabricLoader.getInstance().isModLoaded("disguiselib")) {
AttackEntityCallback.EVENT.register((player, world, hand, entity, hitResult) -> {
Config config = ConfigManager.getConfig();
ItemStack itemStack = player.getMainHandStack();
if (entity instanceof EntityDisguise && player instanceof ServerPlayerEntity && Permissions.check(player, "armorstandeditor.use", config.configData.toggleAllPermissionOnByDefault) && itemStack.getItem() == config.armorStandTool && (!config.configData.requireIsArmorStandEditorTag || itemStack.getOrCreateTag().getBoolean("isArmorStandEditor"))) {
EntityDisguise disguise = (EntityDisguise) entity;
if (disguise.isDisguised() && disguise.getDisguiseType() == EntityType.ARMOR_STAND && Permissions.check(player, "armorstandeditor.useDisguised", 2)) {
Events.modifyArmorStand((ServerPlayerEntity) player, (ArmorStandEntity) disguise.getDisguiseEntity(), 1, entity);
return ActionResult.SUCCESS;
} else if (entity instanceof ArmorStandEntity) {
Events.modifyArmorStand((ServerPlayerEntity) player, (ArmorStandEntity) entity, 1, null);
return ActionResult.SUCCESS;
}
}
return ActionResult.PASS;
});
UseEntityCallback.EVENT.register((player, world, hand, entity, hitResult) -> {
Config config = ConfigManager.getConfig();
ItemStack itemStack = player.getMainHandStack();
if (entity instanceof EntityDisguise && player instanceof ServerPlayerEntity && Permissions.check(player, "armorstandeditor.use", config.configData.toggleAllPermissionOnByDefault) && itemStack.getItem() == config.armorStandTool && (!config.configData.requireIsArmorStandEditorTag || itemStack.getOrCreateTag().getBoolean("isArmorStandEditor"))) {
EntityDisguise disguise = (EntityDisguise) entity;
if (disguise.isDisguised() && disguise.getDisguiseType() == EntityType.ARMOR_STAND) {
Events.modifyArmorStand((ServerPlayerEntity) player, (ArmorStandEntity) disguise.getDisguiseEntity(), -1, entity);
return ActionResult.SUCCESS;
} else if (entity instanceof ArmorStandEntity) {
Events.modifyArmorStand((ServerPlayerEntity) player, (ArmorStandEntity) entity, -1, null);
return ActionResult.SUCCESS;
}
}
return ActionResult.PASS;
});
} else {
AttackEntityCallback.EVENT.register((player, world, hand, entity, hitResult) -> {
Config config = ConfigManager.getConfig();
ItemStack itemStack = player.getMainHandStack();
if (entity instanceof ArmorStandEntity && player instanceof ServerPlayerEntity && Permissions.check(player, "armorstandeditor.use", config.configData.toggleAllPermissionOnByDefault) && itemStack.getItem() == config.armorStandTool && (!config.configData.requireIsArmorStandEditorTag || itemStack.getOrCreateTag().getBoolean("isArmorStandEditor"))) {
Events.modifyArmorStand((ServerPlayerEntity) player, (ArmorStandEntity) entity, 1, null);
return ActionResult.SUCCESS;
}
return ActionResult.PASS;
});
UseEntityCallback.EVENT.register((player, world, hand, entity, hitResult) -> {
Config config = ConfigManager.getConfig();
ItemStack itemStack = player.getMainHandStack();
if (entity instanceof ArmorStandEntity && player instanceof ServerPlayerEntity && Permissions.check(player, "armorstandeditor.use", config.configData.toggleAllPermissionOnByDefault) && itemStack.getItem() == config.armorStandTool && (!config.configData.requireIsArmorStandEditorTag || itemStack.getOrCreateTag().getBoolean("isArmorStandEditor"))) {
Events.modifyArmorStand((ServerPlayerEntity) player, (ArmorStandEntity) entity, -1, null);
return ActionResult.SUCCESS;
}
return ActionResult.PASS;
});
}
UseItemCallback.EVENT.register((PlayerEntity player, World world, Hand hand) -> {
Config config = ConfigManager.getConfig();
ItemStack itemStack = player.getMainHandStack();
if (player instanceof ServerPlayerEntity && itemStack.getItem() == config.armorStandTool && Permissions.check(player, "armorstandeditor.use", config.configData.toggleAllPermissionOnByDefault) && (!config.configData.requireIsArmorStandEditorTag || itemStack.getOrCreateTag().getBoolean("isArmorStandEditor"))) {
EditorGuis.openGui((ServerPlayerEntity) player);
return TypedActionResult.success(player.getMainHandStack());
}
return TypedActionResult.pass(player.getMainHandStack());
});
AttackEntityCallback.EVENT.register((player, world, hand, entity, hitResult) -> {
Config config = ConfigManager.getConfig();
ItemStack itemStack = player.getMainHandStack();
if (entity instanceof ItemFrameEntity && player instanceof ServerPlayerEntity && Permissions.check(player, "armorstandeditor.useItemFrame", config.configData.toggleAllPermissionOnByDefault) && itemStack.getItem() == config.armorStandTool && (!config.configData.requireIsArmorStandEditorTag || itemStack.getOrCreateTag().getBoolean("isArmorStandEditor"))) {
EditorGuis.openItemFrameEditor((ServerPlayerEntity) player, (ItemFrameEntity) entity);
return ActionResult.SUCCESS;
}
return ActionResult.PASS;
});
}
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