use of net.minecraft.network.packet.s2c.play.EntityVelocityUpdateS2CPacket in project FallingAttackFabric by hamusuke0323.
the class FallingAttackShockWave method damage.
private void damage(Entity target, float damageModifier) {
if (target.isAttackable()) {
if (!target.handleAttack(this.owner)) {
float damageAmount = (float) this.owner.getAttributeValue(EntityAttributes.GENERIC_ATTACK_DAMAGE);
float attackDamage;
if (target instanceof LivingEntity) {
attackDamage = EnchantmentHelper.getAttackDamage(this.sword, ((LivingEntity) target).getGroup());
} else {
attackDamage = EnchantmentHelper.getAttackDamage(this.sword, EntityGroup.DEFAULT);
}
if (damageAmount > 0.0F || attackDamage > 0.0F) {
float distanceToTarget = (float) this.pos.distanceTo(target.getPos());
int fallingAttackLevel = EnchantmentHelper.getLevel(FallingAttack.SHARPNESS_OF_FALLING_ATTACK, this.sword) + 1;
fallingAttackLevel = MathHelper.clamp(fallingAttackLevel, 1, 255);
attackDamage += this.fallingAttackDamageComputer.apply(distanceToTarget, fallingAttackLevel);
this.world.playSound(null, this.owner.getX(), this.owner.getY(), this.owner.getZ(), SoundEvents.ENTITY_PLAYER_ATTACK_KNOCKBACK, this.owner.getSoundCategory(), 1.0F, 1.0F);
boolean bl3 = !this.owner.isClimbing() && !this.owner.isTouchingWater() && !this.owner.hasStatusEffect(StatusEffects.BLINDNESS) && !this.owner.hasVehicle() && target instanceof LivingEntity;
if (bl3) {
damageAmount *= 1.5F;
}
damageAmount += attackDamage;
float targetHealth = 0.0F;
boolean fireAspectEnchanted = false;
int fireAspectLevel = EnchantmentHelper.getLevel(Enchantments.FIRE_ASPECT, this.sword);
if (target instanceof LivingEntity) {
targetHealth = ((LivingEntity) target).getHealth();
if (fireAspectLevel > 0 && !target.isOnFire()) {
fireAspectEnchanted = true;
target.setOnFireFor(1);
}
}
Vec3d vec3d = target.getVelocity();
boolean tookDamage = target.damage(DamageSource.player(this.owner), damageAmount * damageModifier);
if (tookDamage) {
float yaw = (float) -MathHelper.atan2(target.getX() - this.pos.getX(), target.getZ() - this.pos.getZ());
float strength = this.knockbackStrengthComputer.apply(distanceToTarget, fallingAttackLevel);
if (target instanceof LivingEntity) {
((LivingEntity) target).takeKnockback(strength, MathHelper.sin(yaw), -MathHelper.cos(yaw));
} else {
target.addVelocity(-MathHelper.sin(yaw) * strength, 0.1D, MathHelper.cos(yaw) * strength);
}
this.owner.setVelocity(this.owner.getVelocity().multiply(0.6D, 1.0D, 0.6D));
this.owner.setSprinting(false);
if (target instanceof ServerPlayerEntity && target.velocityModified) {
((ServerPlayerEntity) target).networkHandler.sendPacket(new EntityVelocityUpdateS2CPacket(target));
target.velocityModified = false;
target.setVelocity(vec3d);
}
if (bl3) {
this.world.playSound(null, this.owner.getX(), this.owner.getY(), this.owner.getZ(), SoundEvents.ENTITY_PLAYER_ATTACK_CRIT, this.owner.getSoundCategory(), 1.0F, 1.0F);
this.owner.addCritParticles(target);
}
if (attackDamage > 0.0F) {
this.owner.addEnchantedHitParticles(target);
}
this.owner.onAttacking(target);
if (target instanceof LivingEntity) {
float n = targetHealth - ((LivingEntity) target).getHealth();
this.owner.increaseStat(Stats.DAMAGE_DEALT, Math.round(n * 10.0F));
if (fireAspectLevel > 0) {
target.setOnFireFor(fireAspectLevel * 4);
}
if (n > 2.0F) {
int o = (int) ((double) n * 0.5D);
this.world.spawnParticles(ParticleTypes.DAMAGE_INDICATOR, target.getX(), target.getBodyY(0.5D), target.getZ(), o, 0.1D, 0.0D, 0.1D, 0.2D);
}
}
} else {
this.world.playSound(null, this.owner.getX(), this.owner.getY(), this.owner.getZ(), SoundEvents.ENTITY_PLAYER_ATTACK_NODAMAGE, this.owner.getSoundCategory(), 1.0F, 1.0F);
if (fireAspectEnchanted) {
target.extinguish();
}
}
}
}
}
}
use of net.minecraft.network.packet.s2c.play.EntityVelocityUpdateS2CPacket in project BleachHack by BleachDrinker420.
the class NoVelocity method readPacket.
@BleachSubscribe
public void readPacket(EventPacket.Read event) {
if (mc.player == null)
return;
if (event.getPacket() instanceof EntityVelocityUpdateS2CPacket && getSetting(0).asToggle().getState()) {
EntityVelocityUpdateS2CPacket packet = (EntityVelocityUpdateS2CPacket) event.getPacket();
if (packet.getId() == mc.player.getId()) {
double velXZ = getSetting(0).asToggle().getChild(0).asSlider().getValue() / 100;
double velY = getSetting(0).asToggle().getChild(1).asSlider().getValue() / 100;
double pvelX = (packet.getVelocityX() / 8000d - mc.player.getVelocity().x) * velXZ;
double pvelY = (packet.getVelocityY() / 8000d - mc.player.getVelocity().y) * velY;
double pvelZ = (packet.getVelocityZ() / 8000d - mc.player.getVelocity().z) * velXZ;
packet.velocityX = (int) (pvelX * 8000 + mc.player.getVelocity().x * 8000);
packet.velocityY = (int) (pvelY * 8000 + mc.player.getVelocity().y * 8000);
packet.velocityZ = (int) (pvelZ * 8000 + mc.player.getVelocity().z * 8000);
}
} else if (event.getPacket() instanceof ExplosionS2CPacket && getSetting(1).asToggle().getState()) {
ExplosionS2CPacket packet = (ExplosionS2CPacket) event.getPacket();
double velXZ = getSetting(1).asToggle().getChild(0).asSlider().getValue() / 100;
double velY = getSetting(1).asToggle().getChild(1).asSlider().getValue() / 100;
packet.playerVelocityX = (float) (packet.getPlayerVelocityX() * velXZ);
packet.playerVelocityY = (float) (packet.getPlayerVelocityY() * velY);
packet.playerVelocityZ = (float) (packet.getPlayerVelocityZ() * velXZ);
}
}
use of net.minecraft.network.packet.s2c.play.EntityVelocityUpdateS2CPacket in project MCDungeonsWeapons by chronosacaria.
the class PlayerAttackHelper method attackTargetEntityWitCurrentOffhandItemAsSuper.
public static void attackTargetEntityWitCurrentOffhandItemAsSuper(PlayerEntity player, Entity target) {
if (target.isAttackable() && !target.handleAttack(player)) {
// get attack damage attribute value
float f_attackDamage = (float) player.getAttributeValue(EntityAttributes.GENERIC_ATTACK_DAMAGE);
float h_enchantmentEffectsTargetBonus;
if (target instanceof LivingEntity) {
h_enchantmentEffectsTargetBonus = EnchantmentHelper.getAttackDamage(player.getOffHandStack(), ((LivingEntity) target).getGroup());
} else {
h_enchantmentEffectsTargetBonus = EnchantmentHelper.getAttackDamage(player.getOffHandStack(), EntityGroup.DEFAULT);
}
float i_cooledAttackStrength = player.getAttackCooldownProgress(0.5F);
f_attackDamage *= 0.2F + i_cooledAttackStrength * i_cooledAttackStrength * 0.8F;
h_enchantmentEffectsTargetBonus *= i_cooledAttackStrength;
if (f_attackDamage > 0.0F || h_enchantmentEffectsTargetBonus > 0.0F) {
boolean bl_flag = i_cooledAttackStrength > 0.9F;
boolean bl2_flag1 = false;
int j = 0;
j = j + EnchantmentHelper.getKnockback(player);
if (player.isSprinting() && bl_flag) {
player.world.playSound(null, target.getX(), target.getY(), target.getZ(), SoundEvents.ENTITY_PLAYER_ATTACK_KNOCKBACK, SoundCategory.PLAYERS, 1.0F, 1.0F);
++j;
bl2_flag1 = true;
}
boolean bl3_flag2 = bl_flag && player.fallDistance > 0.0F && !player.isOnGround() && !player.isHoldingOntoLadder() && !player.isSwimming() && !player.hasStatusEffect(StatusEffects.BLINDNESS) && !player.hasVehicle() && target instanceof LivingEntity;
bl3_flag2 = bl3_flag2 && !player.isSprinting();
if (bl3_flag2) {
f_attackDamage *= 1.5f;
}
f_attackDamage += h_enchantmentEffectsTargetBonus;
boolean bl4 = false;
double d = (double) (player.horizontalSpeed - player.prevHorizontalSpeed);
if (bl_flag && !bl3_flag2 && !bl2_flag1 && player.isOnGround() && d < (double) player.getMovementSpeed()) {
ItemStack itemStack = player.getStackInHand(Hand.MAIN_HAND);
if (itemStack.getItem() instanceof SwordItem) {
bl4 = true;
}
}
float k = 0.0F;
boolean bl5 = false;
int l = EnchantmentHelper.getFireAspect(player);
if (target instanceof LivingEntity) {
k = ((LivingEntity) target).getHealth();
if (l > 0 && !target.isOnFire()) {
bl5 = true;
target.setOnFireFor(1);
}
}
Vec3d vec3d = target.getVelocity();
boolean bl6 = target.damage(DamageSource.player(player), f_attackDamage);
if (bl6) {
if (j > 0) {
if (target instanceof LivingEntity) {
((LivingEntity) target).takeKnockback((float) j * 0.5F, (double) MathHelper.sin(player.yaw * 0.017453292F), (double) (-MathHelper.cos(player.yaw * 0.017453292F)));
} else {
target.addVelocity((double) (-MathHelper.sin(player.yaw * 0.017453292F) * (float) j * 0.5F), 0.1D, (double) (MathHelper.cos(player.yaw * 0.017453292F) * (float) j * 0.5F));
}
player.setVelocity(player.getVelocity().multiply(0.6D, 1.0D, 0.6D));
player.setSprinting(false);
}
if (bl4) {
float m = 1.0F + EnchantmentHelper.getSweepingMultiplier(player) * f_attackDamage;
List<LivingEntity> list = player.world.getNonSpectatingEntities(LivingEntity.class, target.getBoundingBox().expand(1.0D, 0.25D, 1.0D));
Iterator var19 = list.iterator();
label166: while (true) {
LivingEntity livingEntity;
do {
do {
do {
do {
if (!var19.hasNext()) {
player.world.playSound((PlayerEntity) null, player.getX(), player.getY(), player.getZ(), SoundEvents.ENTITY_PLAYER_ATTACK_SWEEP, player.getSoundCategory(), 1.0F, 1.0F);
player.spawnSweepAttackParticles();
break label166;
}
livingEntity = (LivingEntity) var19.next();
} while (livingEntity == player);
} while (livingEntity == target);
} while (player.isTeammate(livingEntity));
} while (livingEntity instanceof ArmorStandEntity && ((ArmorStandEntity) livingEntity).isMarker());
if (player.squaredDistanceTo(livingEntity) < 9.0D) {
livingEntity.takeKnockback(0.4F, (double) MathHelper.sin(player.yaw * 0.017453292F), (double) (-MathHelper.cos(player.yaw * 0.017453292F)));
livingEntity.damage(DamageSource.player(player), m);
}
}
}
if (target instanceof ServerPlayerEntity && target.velocityModified) {
((ServerPlayerEntity) target).networkHandler.sendPacket(new EntityVelocityUpdateS2CPacket(target));
target.velocityModified = false;
target.setVelocity(vec3d);
}
if (bl3_flag2) {
player.world.playSound((PlayerEntity) null, player.getX(), player.getY(), player.getZ(), SoundEvents.ENTITY_PLAYER_ATTACK_CRIT, player.getSoundCategory(), 1.0F, 1.0F);
player.addCritParticles(target);
}
if (!bl3_flag2 && !bl4) {
if (bl_flag) {
player.world.playSound((PlayerEntity) null, player.getX(), player.getY(), player.getZ(), SoundEvents.ENTITY_PLAYER_ATTACK_STRONG, player.getSoundCategory(), 1.0F, 1.0F);
} else {
player.world.playSound((PlayerEntity) null, player.getX(), player.getY(), player.getZ(), SoundEvents.ENTITY_PLAYER_ATTACK_WEAK, player.getSoundCategory(), 1.0F, 1.0F);
}
}
if (h_enchantmentEffectsTargetBonus > 0.0F) {
player.addEnchantedHitParticles(target);
}
player.onAttacking(target);
if (target instanceof LivingEntity) {
EnchantmentHelper.onUserDamaged((LivingEntity) target, player);
}
EnchantmentHelper.onTargetDamaged(player, target);
ItemStack itemStack2 = player.getMainHandStack();
Entity entity = target;
if (target instanceof EnderDragonPart) {
entity = ((EnderDragonPart) target).owner;
}
if (!player.world.isClient && !itemStack2.isEmpty() && entity instanceof LivingEntity) {
itemStack2.postHit((LivingEntity) entity, player);
if (itemStack2.isEmpty()) {
player.setStackInHand(Hand.MAIN_HAND, ItemStack.EMPTY);
}
}
if (target instanceof LivingEntity) {
float n = k - ((LivingEntity) target).getHealth();
player.increaseStat(Stats.DAMAGE_DEALT, Math.round(n * 10.0F));
if (l > 0) {
target.setOnFireFor(l * 4);
}
if (player.world instanceof ServerWorld && n > 2.0F) {
int o = (int) ((double) n * 0.5D);
((ServerWorld) player.world).spawnParticles(ParticleTypes.DAMAGE_INDICATOR, target.getX(), target.getBodyY(0.5D), target.getZ(), o, 0.1D, 0.0D, 0.1D, 0.2D);
}
}
player.addExhaustion(0.1F);
} else {
player.world.playSound((PlayerEntity) null, player.getX(), player.getY(), player.getZ(), SoundEvents.ENTITY_PLAYER_ATTACK_NODAMAGE, player.getSoundCategory(), 1.0F, 1.0F);
if (bl5) {
target.extinguish();
}
}
}
}
}
use of net.minecraft.network.packet.s2c.play.EntityVelocityUpdateS2CPacket in project Hypnotic-Client by Hypnotic-Development.
the class Velocity method onReceivePacket.
@EventTarget
public void onReceivePacket(EventReceivePacket event) {
if (mc.world == null || mc.player == null)
return;
this.setDisplayName("Velocity " + ColorUtils.gray + "H:" + horizontal.getValue() + " V:" + vertical.getValue());
if (event.getPacket() instanceof EntityVelocityUpdateS2CPacket) {
EntityVelocityUpdateS2CPacket velocity = (EntityVelocityUpdateS2CPacket) event.getPacket();
if (velocity.getId() == mc.player.getId() && !mc.player.isTouchingWater()) {
ReflectionHelper.setPrivateValue(EntityVelocityUpdateS2CPacket.class, velocity, (int) (velocity.getVelocityX() * (horizontal.getValue() * 0.01)), "velocityX", "field_12561");
ReflectionHelper.setPrivateValue(EntityVelocityUpdateS2CPacket.class, velocity, (int) (velocity.getVelocityY() * (vertical.getValue() * 0.01)), "velocityY", "field_12562");
ReflectionHelper.setPrivateValue(EntityVelocityUpdateS2CPacket.class, velocity, (int) (velocity.getVelocityZ() * (horizontal.getValue() * 0.01)), "velocityZ", "field_12563");
}
} else if (event.getPacket() instanceof ExplosionS2CPacket) {
ExplosionS2CPacket velocity = (ExplosionS2CPacket) event.getPacket();
ReflectionHelper.setPrivateValue(ExplosionS2CPacket.class, velocity, (int) (velocity.getPlayerVelocityX() * (horizontal.getValue() * 0.01)), "playerVelocityX", "field_12176");
ReflectionHelper.setPrivateValue(ExplosionS2CPacket.class, velocity, (int) (velocity.getPlayerVelocityY() * (vertical.getValue() * 0.01)), "playerVelocityY", "field_12183");
ReflectionHelper.setPrivateValue(ExplosionS2CPacket.class, velocity, (int) (velocity.getPlayerVelocityZ() * (horizontal.getValue() * 0.01)), "playerVelocityZ", "field_12182");
}
}
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