use of net.minecraft.network.packet.c2s.play.ClientCommandC2SPacket in project BleachHack by BleachDrinker420.
the class Speed method onTick.
@BleachSubscribe
public void onTick(EventTick event) {
// System.out.println(mc.player.forwardSpeed + " | " + mc.player.sidewaysSpeed);
if (mc.options.keySneak.isPressed())
return;
/* Strafe */
if (getSetting(0).asMode().getMode() <= 1) {
if ((mc.player.forwardSpeed != 0 || mc.player.sidewaysSpeed != 0)) /*&& mc.player.isOnGround()*/
{
if (!mc.player.isSprinting()) {
mc.player.networkHandler.sendPacket(new ClientCommandC2SPacket(mc.player, ClientCommandC2SPacket.Mode.START_SPRINTING));
}
mc.player.setVelocity(new Vec3d(0, mc.player.getVelocity().y, 0));
mc.player.updateVelocity(getSetting(1).asSlider().getValueFloat(), new Vec3d(mc.player.sidewaysSpeed, 0, mc.player.forwardSpeed));
double vel = Math.abs(mc.player.getVelocity().getX()) + Math.abs(mc.player.getVelocity().getZ());
if (getSetting(0).asMode().getMode() == 0 && vel >= 0.12 && mc.player.isOnGround()) {
mc.player.updateVelocity(vel >= 0.3 ? 0.0f : 0.15f, new Vec3d(mc.player.sidewaysSpeed, 0, mc.player.forwardSpeed));
mc.player.jump();
}
}
/* OnGround */
} else if (getSetting(0).asMode().getMode() == 2) {
if (mc.options.keyJump.isPressed() || mc.player.fallDistance > 0.25)
return;
double speeds = 0.85 + getSetting(2).asSlider().getValue() / 30;
if (jumping && mc.player.getY() >= mc.player.prevY + 0.399994D) {
mc.player.setVelocity(mc.player.getVelocity().x, -0.9, mc.player.getVelocity().z);
mc.player.setPos(mc.player.getX(), mc.player.prevY, mc.player.getZ());
jumping = false;
}
if (mc.player.forwardSpeed != 0.0F && !mc.player.horizontalCollision) {
if (mc.player.verticalCollision) {
mc.player.setVelocity(mc.player.getVelocity().x * speeds, mc.player.getVelocity().y, mc.player.getVelocity().z * speeds);
jumping = true;
mc.player.jump();
// 1.0379
}
if (jumping && mc.player.getY() >= mc.player.prevY + 0.399994D) {
mc.player.setVelocity(mc.player.getVelocity().x, -100, mc.player.getVelocity().z);
jumping = false;
}
}
/* MiniHop */
} else if (getSetting(0).asMode().getMode() == 3) {
if (mc.player.horizontalCollision || mc.options.keyJump.isPressed() || mc.player.forwardSpeed == 0)
return;
double speeds = 0.9 + getSetting(3).asSlider().getValue() / 30;
if (mc.player.isOnGround()) {
mc.player.jump();
} else if (mc.player.getVelocity().y > 0) {
mc.player.setVelocity(mc.player.getVelocity().x * speeds, -1, mc.player.getVelocity().z * speeds);
mc.player.input.movementSideways += 1.5F;
}
/* Bhop */
} else if (getSetting(0).asMode().getMode() == 4) {
if (mc.player.forwardSpeed > 0 && mc.player.isOnGround()) {
double speeds = 0.65 + getSetting(4).asSlider().getValue() / 30;
mc.player.jump();
mc.player.setVelocity(mc.player.getVelocity().x * speeds, 0.255556, mc.player.getVelocity().z * speeds);
mc.player.sidewaysSpeed += 3.0F;
mc.player.jump();
mc.player.setSprinting(true);
}
}
}
use of net.minecraft.network.packet.c2s.play.ClientCommandC2SPacket in project BleachHack by BleachDrinker420.
the class WorldUtils method placeBlock.
public static boolean placeBlock(BlockPos pos, int slot, int rotateMode, boolean forceLegit, boolean airPlace, boolean swingHand) {
if (!mc.world.isInBuildLimit(pos) || !isBlockEmpty(pos))
return false;
for (Direction d : Direction.values()) {
if (!mc.world.isInBuildLimit(pos.offset(d)))
continue;
Block neighborBlock = mc.world.getBlockState(pos.offset(d)).getBlock();
if (!airPlace && neighborBlock.getDefaultState().getMaterial().isReplaceable())
continue;
Vec3d vec = getLegitLookPos(pos.offset(d), d.getOpposite(), true, 5);
if (vec == null) {
if (forceLegit) {
continue;
}
vec = getLegitLookPos(pos.offset(d), d.getOpposite(), false, 5);
if (vec == null) {
continue;
}
}
int prevSlot = mc.player.getInventory().selectedSlot;
Hand hand = InventoryUtils.selectSlot(slot);
if (hand == null) {
return false;
}
if (rotateMode == 1) {
facePosPacket(vec.x, vec.y, vec.z);
} else if (rotateMode == 2) {
facePos(vec.x, vec.y, vec.z);
}
if (RIGHTCLICKABLE_BLOCKS.contains(neighborBlock)) {
mc.player.networkHandler.sendPacket(new ClientCommandC2SPacket(mc.player, Mode.PRESS_SHIFT_KEY));
}
if (swingHand) {
mc.player.swingHand(hand);
} else {
mc.player.networkHandler.sendPacket(new HandSwingC2SPacket(hand));
}
mc.interactionManager.interactBlock(mc.player, mc.world, hand, new BlockHitResult(Vec3d.of(pos), airPlace ? d : d.getOpposite(), airPlace ? pos : pos.offset(d), false));
if (RIGHTCLICKABLE_BLOCKS.contains(neighborBlock))
mc.player.networkHandler.sendPacket(new ClientCommandC2SPacket(mc.player, Mode.RELEASE_SHIFT_KEY));
mc.player.getInventory().selectedSlot = prevSlot;
return true;
}
return false;
}
use of net.minecraft.network.packet.c2s.play.ClientCommandC2SPacket in project BleachHack by BleachDrinker420.
the class AutoParkour method onTick.
@BleachSubscribe
public void onTick(EventTick event) {
if (smartPos != null) {
if (mc.player.getY() - 0.5 < smartPos.getY() && mc.player.getVelocity().y < 0) {
smartPos = null;
}
}
if (!mc.player.isSneaking() && mc.player.isOnGround()) {
smartPos = null;
Box box = mc.player.getBoundingBox().offset(0, -0.51, 0);
Stream<VoxelShape> blockCollisions = mc.world.getBlockCollisions(mc.player, box);
if (blockCollisions.findAny().isEmpty()) {
if (getSetting(0).asToggle().getState() && !mc.player.isSprinting()) {
mc.player.setSprinting(true);
mc.player.networkHandler.sendPacket(new ClientCommandC2SPacket(mc.player, Mode.START_SPRINTING));
}
if (getSetting(1).asToggle().getState()) {
Vec3d lookVec = mc.player.getPos().add(new Vec3d(0, 0, 3.5).rotateY(-(float) Math.toRadians(mc.player.getYaw())));
BlockPos nearestPos = BlockPos.streamOutwards(mc.player.getBlockPos().down(), 4, 1, 4).map(BlockPos::toImmutable).filter(pos -> (mc.world.isTopSolid(pos, mc.player) && mc.world.getBlockCollisions(mc.player, new Box(pos.up(), pos.add(1, 3, 1))).findAny().isEmpty()) || mc.world.getBlockState(pos).getBlock() instanceof LadderBlock || mc.world.getBlockState(pos.up()).getBlock() instanceof LadderBlock).filter(pos -> mc.player.getPos().distanceTo(Vec3d.of(pos).add(0.5, 1, 0.5)) >= 1).filter(pos -> mc.player.getPos().distanceTo(Vec3d.of(pos).add(0.5, 1, 0.5)) <= 4.5).sorted(Comparator.comparing(pos -> pos.getSquaredDistance(lookVec, false))).findFirst().orElse(null);
if (nearestPos != null) {
smartPos = nearestPos;
}
}
mc.player.jump();
}
}
}
use of net.minecraft.network.packet.c2s.play.ClientCommandC2SPacket in project BleachHack by BleachDrinker420.
the class Killaura method onTick.
@BleachSubscribe
public void onTick(EventTick event) {
if (!mc.player.isAlive()) {
return;
}
delay++;
int reqDelay = (int) Math.rint(20 / getSetting(12).asSlider().getValue());
boolean cooldownDone = getSetting(10).asToggle().getState() ? mc.player.getAttackCooldownProgress(mc.getTickDelta()) == 1.0f : (delay > reqDelay || reqDelay == 0);
if (cooldownDone) {
for (Entity e : getEntities()) {
boolean shouldRotate = getSetting(8).asRotate().getState() && DebugRenderer.getTargetedEntity(mc.player, 7).orElse(null) != e;
if (shouldRotate) {
WorldUtils.facePosAuto(e.getX(), e.getY() + e.getHeight() / 2, e.getZ(), getSetting(8).asRotate());
}
boolean wasSprinting = mc.player.isSprinting();
if (wasSprinting)
mc.player.networkHandler.sendPacket(new ClientCommandC2SPacket(mc.player, Mode.STOP_SPRINTING));
mc.interactionManager.attackEntity(mc.player, e);
mc.player.swingHand(Hand.MAIN_HAND);
if (wasSprinting)
mc.player.networkHandler.sendPacket(new ClientCommandC2SPacket(mc.player, Mode.START_SPRINTING));
delay = 0;
}
}
}
use of net.minecraft.network.packet.c2s.play.ClientCommandC2SPacket in project BleachHack by BleachDrinker420.
the class Criticals method sendCritPackets.
private void sendCritPackets() {
if (mc.player.isClimbing() || mc.player.isTouchingWater() || mc.player.hasStatusEffect(StatusEffects.BLINDNESS) || mc.player.hasVehicle()) {
return;
}
boolean sprinting = mc.player.isSprinting();
if (sprinting) {
mc.player.setSprinting(false);
mc.player.networkHandler.sendPacket(new ClientCommandC2SPacket(mc.player, Mode.STOP_SPRINTING));
}
if (mc.player.isOnGround()) {
double x = mc.player.getX();
double y = mc.player.getY();
double z = mc.player.getZ();
if (getSetting(0).asMode().getMode() == 0) {
mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.PositionAndOnGround(x, y + 0.0633, z, false));
mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.PositionAndOnGround(x, y, z, false));
} else {
mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.PositionAndOnGround(x, y + 0.42, z, false));
mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.PositionAndOnGround(x, y + 0.65, z, false));
mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.PositionAndOnGround(x, y + 0.72, z, false));
mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.PositionAndOnGround(x, y + 0.53, z, false));
mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.PositionAndOnGround(x, y + 0.32, z, false));
}
}
if (sprinting) {
mc.player.setSprinting(true);
mc.player.networkHandler.sendPacket(new ClientCommandC2SPacket(mc.player, Mode.START_SPRINTING));
}
}
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