use of net.minecraft.network.packet.c2s.play.HandSwingC2SPacket in project Client by MatHax.
the class InstaAutoCity method doMine.
private void doMine() {
--delayLeft;
if (!mining) {
if (rotate.get())
Rotations.rotate(Rotations.getYaw(mineTarget), Rotations.getPitch(mineTarget));
if (swing.get())
mc.getNetworkHandler().sendPacket(new HandSwingC2SPacket(Hand.MAIN_HAND));
else
mc.player.swingHand(Hand.MAIN_HAND);
mc.getNetworkHandler().sendPacket(new PlayerActionC2SPacket(PlayerActionC2SPacket.Action.START_DESTROY_BLOCK, mineTarget, direction));
mining = true;
}
if (delayLeft <= 0) {
if (rotate.get())
Rotations.rotate(Rotations.getYaw(mineTarget), Rotations.getPitch(mineTarget));
mc.getNetworkHandler().sendPacket(new HandSwingC2SPacket(Hand.MAIN_HAND));
mc.getNetworkHandler().sendPacket(new PlayerActionC2SPacket(PlayerActionC2SPacket.Action.STOP_DESTROY_BLOCK, mineTarget, direction));
delayLeft = delay.get();
}
}
use of net.minecraft.network.packet.c2s.play.HandSwingC2SPacket in project Client by MatHax.
the class SelfProtect method sendStopPackets.
private void sendStopPackets(BlockPos blockPos) {
mc.getNetworkHandler().sendPacket(new PlayerActionC2SPacket(PlayerActionC2SPacket.Action.ABORT_DESTROY_BLOCK, blockPos, Direction.UP));
mc.getNetworkHandler().sendPacket(new HandSwingC2SPacket(Hand.MAIN_HAND));
}
use of net.minecraft.network.packet.c2s.play.HandSwingC2SPacket in project Hypnotic-Client by Hypnotic-Development.
the class Killaura method onMotionUpdate.
@EventTarget
public void onMotionUpdate(EventMotionUpdate event) {
if (maxAps.getValue() <= minAps.getValue())
maxAps.setValue(minAps.getValue() + 1);
if (event.isPre()) {
try {
if (mc.world != null) {
List<LivingEntity> targets = Lists.<LivingEntity>newArrayList();
for (Entity e : mc.world.getEntities()) {
if (e instanceof LivingEntity && e != mc.player && !FriendManager.INSTANCE.isFriend((LivingEntity) e) && mc.player.distanceTo(e) <= range.getValue() && canAttack((LivingEntity) e))
targets.add((LivingEntity) e);
else {
if (targets.contains(e))
targets.remove(e);
}
}
if (target != null && mc.player.distanceTo(target) > range.getValue()) {
targets.remove(target);
target = null;
if (!ModuleManager.INSTANCE.getModule(Scaffold.class).isEnabled()) {
RotationUtils.resetPitch();
RotationUtils.resetYaw();
}
}
switch(mode.getSelected()) {
case "Sort":
switch(sortMode.getSelected()) {
case "Distance":
targets.sort(Comparator.comparingDouble(entity -> mc.player.distanceTo(entity)));
break;
case "Health":
targets.sort(Comparator.comparingDouble(entity -> ((LivingEntity) entity).getHealth()));
break;
}
if (!targets.isEmpty()) {
if (!FriendManager.INSTANCE.isFriend((LivingEntity) targets.get(0)))
target = (LivingEntity) targets.get(0);
if (mc.player.distanceTo(target) > range.getValue())
target = null;
if (target != null) {
this.setDisplayName("Killaura " + ColorUtils.gray + (target instanceof PlayerEntity ? target.getName().asString().replaceAll(ColorUtils.colorChar, "&") : target.getDisplayName().asString()));
if (canAttack(target)) {
RotationUtils.setSilentPitch(RotationUtils.getRotations(target)[1]);
RotationUtils.setSilentYaw(RotationUtils.getRotations(target)[0]);
if (rotation.is("Lock View")) {
mc.player.setYaw(RotationUtils.getRotations(target)[0]);
mc.player.setPitch(RotationUtils.getRotations(target)[1]);
}
long aps = minAps.getValue() < 20 ? new Random().nextInt((int) (maxAps.getValue() - minAps.getValue())) + (int) minAps.getValue() : 20;
if (delay.isEnabled() && random.isEnabled() && mc.player.getAttackCooldownProgress(0.5F) != 1)
attackTimer.reset();
if (delay.isEnabled() ? mc.player.getAttackCooldownProgress(0.5F) == 1 && (random.isEnabled() ? attackTimer.hasTimeElapsed(new Random().nextInt(300 - 100) + 100, true) : true) : attackTimer.hasTimeElapsed((long) (1000L / aps), true)) {
if (autoBlock.isEnabled() && mc.player.getOffHandStack().getItem() instanceof ShieldItem && (mc.player.getMainHandStack().getItem() instanceof ToolItem || mc.player.getMainHandStack().getItem() == Items.AIR || mc.player.getMainHandStack().getItem() instanceof AxeItem || mc.player.getMainHandStack().getItem() instanceof SwordItem) && autoBlockMode.is("Normal")) {
mc.player.networkHandler.sendPacket(new PlayerActionC2SPacket(PlayerActionC2SPacket.Action.RELEASE_USE_ITEM, BlockPos.ORIGIN, Direction.DOWN));
}
blocking = false;
mc.interactionManager.attackEntity(mc.player, target);
if (swing.isEnabled() && (autoBlock.isEnabled() ? !ModuleManager.INSTANCE.getModule(OldBlock.class).isEnabled() : true) || (ModuleManager.INSTANCE.getModule(OldBlock.class).isEnabled() ? mc.options.getPerspective() != Perspective.FIRST_PERSON : false) && !(mc.player.getMainHandStack().getItem() instanceof SwordItem))
mc.player.swingHand(Hand.MAIN_HAND);
else
mc.player.networkHandler.sendPacket(new HandSwingC2SPacket(Hand.MAIN_HAND));
if (swing.isEnabled() && !(mc.player.getMainHandStack().getItem() instanceof SwordItem) || ModuleManager.INSTANCE.getModule(OldBlock.class).animation.is("Swing"))
mc.player.swingHand(Hand.MAIN_HAND);
}
}
if (target.isDead()) {
RotationUtils.resetYaw();
RotationUtils.resetPitch();
}
} else {
if (blocking)
mc.options.useKey.setPressed(false);
blocking = false;
if (!ModuleManager.INSTANCE.getModule(Scaffold.class).isEnabled()) {
RotationUtils.resetPitch();
RotationUtils.resetYaw();
}
this.setDisplayName("Killaura " + ColorUtils.gray + "None");
}
} else {
if (blocking)
mc.options.useKey.setPressed(false);
blocking = false;
if (!ModuleManager.INSTANCE.getModule(Scaffold.class).isEnabled()) {
RotationUtils.resetPitch();
RotationUtils.resetYaw();
}
}
break;
case "Multi":
if (!targets.isEmpty()) {
for (LivingEntity entity : targets) {
if (entity != null && !FriendManager.INSTANCE.isFriend(entity)) {
this.setDisplayName("Killaura " + ColorUtils.gray + (entity instanceof PlayerEntity ? entity.getName().asString().replaceAll(ColorUtils.colorChar, "&") : entity.getDisplayName().asString()));
if (canAttack(entity)) {
if (target != null)
RotationUtils.setSilentPitch(RotationUtils.getRotations(target)[1]);
if (target != null)
RotationUtils.setSilentYaw(RotationUtils.getRotations(target)[0]);
if (rotation.is("Lock View")) {
if (target != null)
mc.player.setYaw(RotationUtils.getRotations(target)[0]);
if (target != null)
mc.player.setPitch(RotationUtils.getRotations(target)[1]);
}
long aps = minAps.getValue() < 20 ? new Random().nextInt((int) (maxAps.getValue() - minAps.getValue())) + (int) minAps.getValue() : 20;
if (delay.isEnabled() && random.isEnabled() && mc.player.getAttackCooldownProgress(0.5F) != 1)
attackTimer.reset();
if ((delay.isEnabled() ? mc.player.getAttackCooldownProgress(0.5F) == 1 && (random.isEnabled() ? attackTimer.hasTimeElapsed(new Random().nextInt(300 - 100) + 100, true) : true) : attackTimer.hasTimeElapsed((long) (1000L / aps), true)) && targets.indexOf(entity) == new Random().nextInt(targets.size())) {
if (autoBlock.isEnabled() && mc.player.getOffHandStack().getItem() instanceof ShieldItem && (mc.player.getMainHandStack().getItem() instanceof ToolItem || mc.player.getMainHandStack().getItem() == Items.AIR || mc.player.getMainHandStack().getItem() instanceof AxeItem || mc.player.getMainHandStack().getItem() instanceof SwordItem) && autoBlockMode.is("NCP")) {
mc.player.networkHandler.sendPacket(new PlayerActionC2SPacket(PlayerActionC2SPacket.Action.RELEASE_USE_ITEM, BlockPos.ORIGIN, Direction.DOWN));
}
blocking = false;
target = entity;
mc.interactionManager.attackEntity(mc.player, entity);
if (swing.isEnabled() && (autoBlock.isEnabled() ? !ModuleManager.INSTANCE.getModule(OldBlock.class).isEnabled() : true) || (ModuleManager.INSTANCE.getModule(OldBlock.class).isEnabled() ? mc.options.getPerspective() != Perspective.FIRST_PERSON : false) && !(mc.player.getMainHandStack().getItem() instanceof SwordItem))
mc.player.swingHand(Hand.MAIN_HAND);
else
mc.player.networkHandler.sendPacket(new HandSwingC2SPacket(Hand.MAIN_HAND));
if (swing.isEnabled() && !(mc.player.getMainHandStack().getItem() instanceof SwordItem) || ModuleManager.INSTANCE.getModule(OldBlock.class).animation.is("Swing"))
mc.player.swingHand(Hand.MAIN_HAND);
}
}
if (entity.isDead()) {
RotationUtils.resetYaw();
RotationUtils.resetPitch();
}
} else {
}
}
} else {
if (!ModuleManager.INSTANCE.getModule(Scaffold.class).isEnabled()) {
RotationUtils.resetPitch();
RotationUtils.resetYaw();
}
}
break;
}
if (targets.isEmpty())
target = null;
this.setDisplayName("Killaura " + ColorUtils.gray + mode.getSelected());
}
} catch (Exception e) {
e.printStackTrace();
}
} else {
if (target == null)
return;
if (autoBlock.isEnabled() && (mc.player.getMainHandStack().getItem() instanceof ToolItem || mc.player.getMainHandStack().getItem() == Items.AIR || mc.player.getMainHandStack().getItem() instanceof AxeItem || mc.player.getMainHandStack().getItem() instanceof SwordItem) && !autoBlockMode.is("Visual")) {
mc.interactionManager.interactItem(mc.player, mc.world, Hand.OFF_HAND);
mc.interactionManager.interactItem(mc.player, mc.world, Hand.MAIN_HAND);
if (!blocking && autoBlockMode.is("NCP")) {
mc.player.networkHandler.sendPacket(new PlayerInteractBlockC2SPacket(Hand.MAIN_HAND, new BlockHitResult(new Vec3d(0.0f, 0.0f, 0.0f), Direction.DOWN, new BlockPos(-1, -1, -1), false)));
blocking = true;
}
}
}
}
use of net.minecraft.network.packet.c2s.play.HandSwingC2SPacket in project Hypnotic-Client by Hypnotic-Development.
the class WorldUtils method place.
private static void place(BlockHitResult blockHitResult, Hand hand, boolean swing) {
boolean wasSneaking = mc.player.input.sneaking;
mc.player.input.sneaking = false;
ActionResult result = mc.interactionManager.interactBlock(mc.player, mc.world, hand, blockHitResult);
if (result.shouldSwingHand()) {
if (swing)
mc.player.swingHand(hand);
else
mc.getNetworkHandler().sendPacket(new HandSwingC2SPacket(hand));
}
mc.player.input.sneaking = wasSneaking;
}
use of net.minecraft.network.packet.c2s.play.HandSwingC2SPacket in project Hypnotic-Client by Hypnotic-Development.
the class WorldUtils method placeBlock.
public static boolean placeBlock(Hand hand, BlockPos pos, Boolean rotate, Boolean airPlace, Boolean ignoreEntity, Direction overrideSide, boolean swing) {
// make sure place is empty if ignoreEntity is not true
if (ignoreEntity) {
if (!mc.world.getBlockState(pos).getMaterial().isReplaceable())
return false;
} else if (!mc.world.getBlockState(pos).getMaterial().isReplaceable() || !mc.world.canPlace(Blocks.OBSIDIAN.getDefaultState(), pos, ShapeContext.absent()))
return false;
Vec3d eyesPos = new Vec3d(mc.player.getX(), mc.player.getY() + mc.player.getEyeHeight(mc.player.getPose()), mc.player.getZ());
Vec3d hitVec = null;
BlockPos neighbor = null;
Direction side2 = null;
if (overrideSide != null) {
neighbor = pos.offset(overrideSide.getOpposite());
side2 = overrideSide;
}
for (Direction side : Direction.values()) {
if (overrideSide == null) {
neighbor = pos.offset(side);
side2 = side.getOpposite();
// check if neighbor can be right clicked aka it isnt air
if (mc.world.getBlockState(neighbor).isAir() || mc.world.getBlockState(neighbor).getBlock() instanceof FluidBlock) {
neighbor = null;
side2 = null;
continue;
}
}
hitVec = new Vec3d(neighbor.getX(), neighbor.getY(), neighbor.getZ()).add(0.5, 0.5, 0.5).add(new Vec3d(side2.getUnitVector()).multiply(0.5));
break;
}
// Air place if no neighbour was found
if (airPlace) {
if (hitVec == null)
hitVec = new Vec3d(pos.getX(), pos.getY(), pos.getZ());
if (neighbor == null)
neighbor = pos;
if (side2 == null)
side2 = Direction.UP;
} else if (hitVec == null || neighbor == null || side2 == null) {
return false;
}
// place block
double diffX = hitVec.x - eyesPos.x;
double diffY = hitVec.y - eyesPos.y;
double diffZ = hitVec.z - eyesPos.z;
double diffXZ = Math.sqrt(diffX * diffX + diffZ * diffZ);
float yaw = (float) Math.toDegrees(Math.atan2(diffZ, diffX)) - 90F;
float pitch = (float) -Math.toDegrees(Math.atan2(diffY, diffXZ));
float[] rotations = { mc.player.getYaw() + MathHelper.wrapDegrees(yaw - mc.player.getYaw()), mc.player.getPitch() + MathHelper.wrapDegrees(pitch - mc.player.getPitch()) };
if (rotate) {
if (ModuleManager.INSTANCE.getModule(Scaffold.class).extend.getValue() > 1) {
RotationUtils.setSilentYaw(rotations[0]);
RotationUtils.setSilentPitch(rotations[1]);
}
mc.player.networkHandler.sendPacket(new PlayerMoveC2SPacket.LookAndOnGround(rotations[0], rotations[1], mc.player.isOnGround()));
} else {
RotationUtils.resetYaw();
RotationUtils.resetPitch();
}
// mc.player.networkHandler.sendPacket(new ClientCommandC2SPacket(mc.player, ClientCommandC2SPacket.Mode.PRESS_SHIFT_KEY));
mc.interactionManager.interactBlock(mc.player, mc.world, hand, new BlockHitResult(hitVec, side2, neighbor, false));
if (swing)
mc.player.swingHand(hand);
else
mc.player.networkHandler.sendPacket(new HandSwingC2SPacket(hand));
return true;
}
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