use of net.minecraft.network.play.server.SPlayEntityEffectPacket in project Arclight by IzzelAliz.
the class PlayerListMixin method moveToWorld.
public ServerPlayerEntity moveToWorld(ServerPlayerEntity playerIn, DimensionType type, boolean flag, Location location, boolean avoidSuffocation) {
if (!net.minecraftforge.common.ForgeHooks.onTravelToDimension(playerIn, type))
return playerIn;
playerIn.stopRiding();
this.players.remove(playerIn);
// this.playersByName.remove(playerIn.getScoreboardName().toLowerCase(Locale.ROOT));
playerIn.getServerWorld().removePlayer(playerIn, true);
BlockPos pos = playerIn.getBedLocation(type);
boolean flag2 = playerIn.isSpawnForced(type);
org.bukkit.World fromWorld = ((ServerPlayerEntityBridge) playerIn).bridge$getBukkitEntity().getWorld();
playerIn.queuedEndExit = false;
playerIn.copyFrom(playerIn, flag);
playerIn.setEntityId(playerIn.getEntityId());
playerIn.setPrimaryHand(playerIn.getPrimaryHand());
for (String s : playerIn.getTags()) {
playerIn.addTag(s);
}
if (location == null) {
boolean isBedSpawn = false;
CraftWorld cworld = (CraftWorld) Bukkit.getServer().getWorld(((ServerPlayerEntityBridge) playerIn).bridge$getSpawnWorld());
if (cworld != null && pos != null) {
Optional<Vec3d> optional = PlayerEntity.checkBedValidRespawnPosition(cworld.getHandle(), pos, flag2);
if (optional.isPresent()) {
Vec3d vec3d = optional.get();
isBedSpawn = true;
location = new Location(cworld, vec3d.x, vec3d.y, vec3d.z);
} else {
this.bridge$setSpawnPoint(playerIn, null, true, playerIn.dimension, false);
playerIn.connection.sendPacket(new SChangeGameStatePacket(0, 0.0f));
}
}
if (location == null) {
cworld = (CraftWorld) Bukkit.getServer().getWorlds().get(0);
pos = ((ServerPlayerEntityBridge) playerIn).bridge$getSpawnPoint(cworld.getHandle());
location = new Location(cworld, pos.getX() + 0.5f, pos.getY() + 0.1f, pos.getZ() + 0.5f);
}
Player respawnPlayer = this.cserver.getPlayer(playerIn);
PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn);
this.cserver.getPluginManager().callEvent(respawnEvent);
if (((ServerPlayNetHandlerBridge) playerIn.connection).bridge$isDisconnected()) {
return playerIn;
}
location = respawnEvent.getRespawnLocation();
if (!flag) {
((ServerPlayerEntityBridge) playerIn).bridge$reset();
}
} else {
location.setWorld(((WorldBridge) this.server.getWorld(type)).bridge$getWorld());
}
ServerWorld serverWorld = ((CraftWorld) location.getWorld()).getHandle();
playerIn.setPositionAndRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
playerIn.connection.captureCurrentPosition();
while (avoidSuffocation && !serverWorld.hasNoCollisions(playerIn) && playerIn.getPosY() < 256.0) {
playerIn.setPosition(playerIn.getPosX(), playerIn.getPosY() + 1.0, playerIn.getPosZ());
}
if (fromWorld.getEnvironment() == ((WorldBridge) serverWorld).bridge$getWorld().getEnvironment()) {
playerIn.connection.sendPacket(this.bridge$respawnPacket((serverWorld.dimension.getType().getId() >= 0) ? DimensionType.THE_NETHER : DimensionType.OVERWORLD, serverWorld.getWorldInfo().getSeed(), serverWorld.getWorldInfo().getGenerator(), playerIn.interactionManager.getGameType()));
}
WorldInfo worldInfo = serverWorld.getWorldInfo();
net.minecraftforge.fml.network.NetworkHooks.sendDimensionDataPacket(playerIn.connection.netManager, playerIn);
playerIn.connection.sendPacket(this.bridge$respawnPacket(((DimensionTypeBridge) serverWorld.dimension.getType()).bridge$getType(), serverWorld.getWorldInfo().getSeed(), serverWorld.getWorldInfo().getGenerator(), playerIn.interactionManager.getGameType()));
playerIn.connection.sendPacket(new SUpdateViewDistancePacket(((ServerWorldBridge) serverWorld).bridge$spigotConfig().viewDistance));
playerIn.setWorld(serverWorld);
playerIn.interactionManager.setWorld(serverWorld);
playerIn.revive();
((ServerPlayNetHandlerBridge) playerIn.connection).bridge$teleport(new Location(((WorldBridge) serverWorld).bridge$getWorld(), playerIn.getPosX(), playerIn.getPosY(), playerIn.getPosZ(), playerIn.rotationYaw, playerIn.rotationPitch));
playerIn.setSneaking(false);
BlockPos pos1 = serverWorld.getSpawnPoint();
playerIn.connection.sendPacket(new SSpawnPositionPacket(pos1));
playerIn.connection.sendPacket(new SServerDifficultyPacket(worldInfo.getDifficulty(), worldInfo.isDifficultyLocked()));
playerIn.connection.sendPacket(new SSetExperiencePacket(playerIn.experience, playerIn.experienceTotal, playerIn.experienceLevel));
this.sendWorldInfo(playerIn, serverWorld);
this.updatePermissionLevel(playerIn);
if (!((ServerPlayNetHandlerBridge) playerIn.connection).bridge$isDisconnected()) {
serverWorld.addRespawnedPlayer(playerIn);
this.players.add(playerIn);
// this.playersByName.put(entityplayer2.getScoreboardName().toLowerCase(Locale.ROOT), entityplayer2);
this.uuidToPlayerMap.put(playerIn.getUniqueID(), playerIn);
}
playerIn.setHealth(playerIn.getHealth());
this.sendInventory(playerIn);
playerIn.sendPlayerAbilities();
for (Object o1 : playerIn.getActivePotionEffects()) {
EffectInstance mobEffect = (EffectInstance) o1;
playerIn.connection.sendPacket(new SPlayEntityEffectPacket(playerIn.getEntityId(), mobEffect));
}
playerIn.func_213846_b(((CraftWorld) fromWorld).getHandle());
if (fromWorld != location.getWorld()) {
PlayerChangedWorldEvent event = new PlayerChangedWorldEvent(((ServerPlayerEntityBridge) playerIn).bridge$getBukkitEntity(), fromWorld);
Bukkit.getPluginManager().callEvent(event);
}
if (((ServerPlayNetHandlerBridge) playerIn.connection).bridge$isDisconnected()) {
this.writePlayerData(playerIn);
}
net.minecraftforge.fml.hooks.BasicEventHooks.firePlayerRespawnEvent(playerIn, flag);
return playerIn;
}
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