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Example 26 with Block

use of net.minecraft.server.v1_11_R1.Block in project Citizens2 by CitizensDev.

the class PlayerPathfinderNormal method a.

@Override
public PathType a(IBlockAccess paramIBlockAccess, int paramInt1, int paramInt2, int paramInt3) {
    PathType localPathType1 = getPathTypeBase(paramIBlockAccess, paramInt1, paramInt2, paramInt3);
    if ((localPathType1 == PathType.OPEN) && (paramInt2 >= 1)) {
        PathType localPathType2 = localPathType1;
        while (localPathType2 == PathType.OPEN && (--paramInt2 >= 1)) {
            localPathType2 = getPathTypeBase(paramIBlockAccess, paramInt1, paramInt2, paramInt3);
        }
        localPathType1 = (localPathType2 == PathType.WALKABLE) || (localPathType2 == PathType.OPEN) || (localPathType2 == PathType.WATER) || (localPathType2 == PathType.LAVA) ? PathType.OPEN : PathType.WALKABLE;
    }
    if (localPathType1 == PathType.WALKABLE) {
        for (int i = paramInt1 - 1; i <= paramInt1 + 1; i++) {
            for (int k = paramInt3 - 1; k <= paramInt3 + 1; k++) {
                if ((i != paramInt1) || (k != paramInt3)) {
                    Block localBlock2 = paramIBlockAccess.getType(new BlockPosition(i, paramInt2, k)).getBlock();
                    if (localBlock2 == Blocks.CACTUS) {
                        localPathType1 = PathType.DANGER_CACTUS;
                    } else if (localBlock2 == Blocks.FIRE) {
                        localPathType1 = PathType.DANGER_FIRE;
                    }
                }
            }
        }
    }
    return localPathType1;
}
Also used : PathType(net.minecraft.server.v1_10_R1.PathType) MutableBlockPosition(net.minecraft.server.v1_10_R1.BlockPosition.MutableBlockPosition) BlockPosition(net.minecraft.server.v1_10_R1.BlockPosition) Block(net.minecraft.server.v1_10_R1.Block) PathPoint(net.minecraft.server.v1_10_R1.PathPoint)

Example 27 with Block

use of net.minecraft.server.v1_11_R1.Block in project Citizens2 by CitizensDev.

the class PlayerPathfinderNormal method b.

@Override
public PathPoint b() {
    int i;
    BlockPosition localObject1;
    if ((e()) && (this.b.isInWater())) {
        i = (int) this.b.getBoundingBox().b;
        localObject1 = new BlockPosition.MutableBlockPosition(MathHelper.floor(this.b.locX), i, MathHelper.floor(this.b.locZ));
        Block localObject2 = this.a.getType(localObject1).getBlock();
        while ((localObject2 == Blocks.FLOWING_WATER) || (localObject2 == Blocks.WATER)) {
            i++;
            ((MutableBlockPosition) localObject1).c(MathHelper.floor(this.b.locX), i, MathHelper.floor(this.b.locZ));
            localObject2 = this.a.getType(localObject1).getBlock();
        }
    } else if (!this.b.onGround) {
        localObject1 = new BlockPosition(this.b);
        while (((this.a.getType(localObject1).getMaterial() == Material.AIR) || (this.a.getType(localObject1).getBlock().b(this.a, localObject1))) && (localObject1.getY() > 0)) {
            localObject1 = localObject1.down();
        }
        i = localObject1.up().getY();
    } else {
        i = MathHelper.floor(this.b.getBoundingBox().b + 0.5D);
    }
    localObject1 = new BlockPosition(this.b);
    Object localObject2 = a(this.b, localObject1.getX(), i, localObject1.getZ());
    if (this.b.a((PathType) localObject2) < 0.0F) {
        HashSet<BlockPosition> localHashSet = new HashSet<BlockPosition>();
        localHashSet.add(new BlockPosition(this.b.getBoundingBox().a, i, this.b.getBoundingBox().c));
        localHashSet.add(new BlockPosition(this.b.getBoundingBox().a, i, this.b.getBoundingBox().f));
        localHashSet.add(new BlockPosition(this.b.getBoundingBox().d, i, this.b.getBoundingBox().c));
        localHashSet.add(new BlockPosition(this.b.getBoundingBox().d, i, this.b.getBoundingBox().f));
        for (BlockPosition localBlockPosition : localHashSet) {
            PathType localPathType = a(this.b, localBlockPosition);
            if (this.b.a(localPathType) >= 0.0F) {
                return a(localBlockPosition.getX(), localBlockPosition.getY(), localBlockPosition.getZ());
            }
        }
    }
    return a(localObject1.getX(), i, localObject1.getZ());
}
Also used : PathType(net.minecraft.server.v1_10_R1.PathType) MutableBlockPosition(net.minecraft.server.v1_10_R1.BlockPosition.MutableBlockPosition) BlockPosition(net.minecraft.server.v1_10_R1.BlockPosition) MutableBlockPosition(net.minecraft.server.v1_10_R1.BlockPosition.MutableBlockPosition) Block(net.minecraft.server.v1_10_R1.Block) MutableBlockPosition(net.minecraft.server.v1_10_R1.BlockPosition.MutableBlockPosition) PathPoint(net.minecraft.server.v1_10_R1.PathPoint) HashSet(java.util.HashSet)

Example 28 with Block

use of net.minecraft.server.v1_11_R1.Block in project Citizens2 by CitizensDev.

the class FallingBlockController method createEntity.

@Override
protected Entity createEntity(Location at, NPC npc) {
    WorldServer ws = ((CraftWorld) at.getWorld()).getHandle();
    Block id = Blocks.STONE;
    int data = npc.data().get(NPC.ITEM_DATA_METADATA, npc.data().get("falling-block-data", 0));
    if (npc.data().has("falling-block-id") || npc.data().has(NPC.ITEM_ID_METADATA)) {
        id = CraftMagicNumbers.getBlock(Material.getMaterial(npc.data().<String>get(NPC.ITEM_ID_METADATA, npc.data().<String>get("falling-block-id"))));
    }
    final EntityFallingBlockNPC handle = new EntityFallingBlockNPC(ws, npc, at.getX(), at.getY(), at.getZ(), id.fromLegacyData(data));
    return handle.getBukkitEntity();
}
Also used : EntityFallingBlock(net.minecraft.server.v1_11_R1.EntityFallingBlock) CraftFallingBlock(org.bukkit.craftbukkit.v1_11_R1.entity.CraftFallingBlock) FallingBlock(org.bukkit.entity.FallingBlock) Block(net.minecraft.server.v1_11_R1.Block) WorldServer(net.minecraft.server.v1_11_R1.WorldServer) CraftWorld(org.bukkit.craftbukkit.v1_11_R1.CraftWorld)

Example 29 with Block

use of net.minecraft.server.v1_11_R1.Block in project Citizens2 by CitizensDev.

the class ItemController method createEntity.

@Override
protected Entity createEntity(Location at, NPC npc) {
    WorldServer ws = ((CraftWorld) at.getWorld()).getHandle();
    Material id = Material.STONE;
    int data = npc.data().get(NPC.ITEM_DATA_METADATA, npc.data().get("falling-block-data", 0));
    if (npc.data().has(NPC.ITEM_ID_METADATA)) {
        id = Material.getMaterial(npc.data().<String>get(NPC.ITEM_ID_METADATA));
    }
    final EntityItemNPC handle = new EntityItemNPC(ws, npc, at.getX(), at.getY(), at.getZ(), CraftItemStack.asNMSCopy(new org.bukkit.inventory.ItemStack(id, 1, (short) data)));
    return handle.getBukkitEntity();
}
Also used : WorldServer(net.minecraft.server.v1_11_R1.WorldServer) Material(org.bukkit.Material) CraftItemStack(org.bukkit.craftbukkit.v1_11_R1.inventory.CraftItemStack) ItemStack(net.minecraft.server.v1_11_R1.ItemStack) CraftWorld(org.bukkit.craftbukkit.v1_11_R1.CraftWorld)

Example 30 with Block

use of net.minecraft.server.v1_11_R1.Block in project Citizens2 by CitizensDev.

the class PlayerNavigation method a.

private boolean a(int paramInt1, int paramInt2, int paramInt3, int paramInt4, int paramInt5, int paramInt6, Vec3D paramVec3D, double paramDouble1, double paramDouble2) {
    int i = paramInt1 - paramInt4 / 2;
    int j = paramInt3 - paramInt6 / 2;
    if (!b(i, paramInt2, j, paramInt4, paramInt5, paramInt6, paramVec3D, paramDouble1, paramDouble2)) {
        return false;
    }
    for (int k = i; k < i + paramInt4; k++) {
        for (int m = j; m < j + paramInt6; m++) {
            double d1 = k + 0.5D - paramVec3D.a;
            double d2 = m + 0.5D - paramVec3D.c;
            if (d1 * paramDouble1 + d2 * paramDouble2 >= 0.0D) {
                Block localBlock = this.c.getType(new BlockPosition(k, paramInt2 - 1, m)).getBlock();
                Material localMaterial = localBlock.getMaterial();
                if (localMaterial == Material.AIR) {
                    return false;
                }
                if ((localMaterial == Material.WATER) && (!this.b.V())) {
                    return false;
                }
                if (localMaterial == Material.LAVA) {
                    return false;
                }
            }
        }
    }
    return true;
}
Also used : BlockPosition(net.minecraft.server.v1_8_R3.BlockPosition) Block(net.minecraft.server.v1_8_R3.Block) Material(net.minecraft.server.v1_8_R3.Material) PathPoint(net.minecraft.server.v1_8_R3.PathPoint)

Aggregations

BlockPosition (net.minecraft.server.v1_11_R1.BlockPosition)13 Block (net.minecraft.server.v1_10_R1.Block)7 Block (net.minecraft.server.v1_11_R1.Block)7 Block (net.minecraft.server.v1_12_R1.Block)7 BlockPosition (net.minecraft.server.v1_10_R1.BlockPosition)6 BlockPosition (net.minecraft.server.v1_12_R1.BlockPosition)6 Block (net.minecraft.server.v1_8_R3.Block)6 PathPoint (net.minecraft.server.v1_11_R1.PathPoint)5 CraftWorld (org.bukkit.craftbukkit.v1_11_R1.CraftWorld)5 IBlockData (net.minecraft.server.v1_11_R1.IBlockData)4 MutableBlockPosition (net.minecraft.server.v1_12_R1.BlockPosition.MutableBlockPosition)4 BlockPosition (net.minecraft.server.v1_8_R3.BlockPosition)4 MutableBlockPosition (net.minecraft.server.v1_10_R1.BlockPosition.MutableBlockPosition)3 PathPoint (net.minecraft.server.v1_10_R1.PathPoint)3 MutableBlockPosition (net.minecraft.server.v1_11_R1.BlockPosition.MutableBlockPosition)3 PathPoint (net.minecraft.server.v1_12_R1.PathPoint)3 PathPoint (net.minecraft.server.v1_8_R3.PathPoint)3 FallingBlock (org.bukkit.entity.FallingBlock)3 AnnotateImageRequest (com.google.cloud.vision.v1.AnnotateImageRequest)2 AnnotateImageResponse (com.google.cloud.vision.v1.AnnotateImageResponse)2