use of net.minecraft.server.v1_11_R1.Block in project Citizens2 by CitizensDev.
the class FallingBlockController method createEntity.
@Override
protected Entity createEntity(Location at, NPC npc) {
WorldServer ws = ((CraftWorld) at.getWorld()).getHandle();
Block id = Blocks.STONE;
int data = npc.data().get(NPC.ITEM_DATA_METADATA, npc.data().get("falling-block-data", 0));
if (npc.data().has("falling-block-id") || npc.data().has(NPC.ITEM_ID_METADATA)) {
id = CraftMagicNumbers.getBlock(Material.getMaterial(npc.data().<String>get(NPC.ITEM_ID_METADATA, npc.data().<String>get("falling-block-id"))));
}
final EntityFallingBlockNPC handle = new EntityFallingBlockNPC(ws, npc, at.getX(), at.getY(), at.getZ(), id.fromLegacyData(data));
return handle.getBukkitEntity();
}
use of net.minecraft.server.v1_11_R1.Block in project Citizens2 by CitizensDev.
the class NMSImpl method getTargetNavigator.
private MCNavigator getTargetNavigator(final org.bukkit.entity.Entity entity, final NavigatorParameters params, final Function<NavigationAbstract, Boolean> function) {
net.minecraft.server.v1_11_R1.Entity raw = getHandle(entity);
raw.onGround = true;
// not sure of a better way around this - if onGround is false, then
// navigation won't execute, and calling entity.move doesn't
// entirely fix the problem.
final NavigationAbstract navigation = NMSImpl.getNavigation(entity);
return new MCNavigator() {
float lastSpeed;
CancelReason reason;
@Override
public CancelReason getCancelReason() {
return reason;
}
@Override
public Iterable<Vector> getPath() {
return new NavigationIterable(navigation);
}
@Override
public void stop() {
if (navigation.k() != null) {
for (Player player : Bukkit.getOnlinePlayers()) {
for (int i = 0; i < navigation.k().d(); i++) {
PathPoint pp = navigation.k().a(i);
org.bukkit.block.Block block = new Vector(pp.a, pp.b, pp.c).toLocation(player.getWorld()).getBlock();
player.sendBlockChange(block.getLocation(), block.getType(), block.getData());
}
}
}
stopNavigation(navigation);
}
@Override
public boolean update() {
if (params.speed() != lastSpeed) {
if (Messaging.isDebugging()) {
Messaging.debug("Repathfinding " + ((NPCHolder) entity).getNPC().getId() + " due to speed change");
}
Entity handle = getHandle(entity);
float oldWidth = handle.width;
if (handle instanceof EntityHorse) {
handle.width = Math.min(0.99f, oldWidth);
}
if (!function.apply(navigation)) {
reason = CancelReason.STUCK;
}
// minecraft requires that an entity fit onto both blocks if width >= 1f,
handle.width = oldWidth;
// but we'd prefer to make it just fit on 1 so hack around it a bit.
lastSpeed = params.speed();
}
if (params.debug() && !NMSImpl.isNavigationFinished(navigation)) {
for (Player player : Bukkit.getOnlinePlayers()) {
for (int i = 0; i < navigation.k().d(); i++) {
PathPoint pp = navigation.k().a(i);
player.sendBlockChange(new Vector(pp.a, pp.b, pp.c).toLocation(player.getWorld()), Material.YELLOW_FLOWER, (byte) 0);
}
}
}
navigation.a(params.speed());
return NMSImpl.isNavigationFinished(navigation);
}
};
}
use of net.minecraft.server.v1_11_R1.Block in project Citizens2 by CitizensDev.
the class PlayerNavigation method b.
private boolean b(int paramInt1, int paramInt2, int paramInt3, int paramInt4, int paramInt5, int paramInt6, Vec3D paramVec3D, double paramDouble1, double paramDouble2) {
for (BlockPosition localBlockPosition : BlockPosition.a(new BlockPosition(paramInt1, paramInt2, paramInt3), new BlockPosition(paramInt1 + paramInt4 - 1, paramInt2 + paramInt5 - 1, paramInt3 + paramInt6 - 1))) {
double d1 = localBlockPosition.getX() + 0.5D - paramVec3D.x;
double d2 = localBlockPosition.getZ() + 0.5D - paramVec3D.z;
if (d1 * paramDouble1 + d2 * paramDouble2 >= 0.0D) {
Block localBlock = this.b.getType(localBlockPosition).getBlock();
if (!localBlock.b(this.b, localBlockPosition)) {
return false;
}
}
}
return true;
}
use of net.minecraft.server.v1_11_R1.Block in project Citizens2 by CitizensDev.
the class PlayerNavigation method r.
private int r() {
if ((!this.a.isInWater()) || (!g())) {
return (int) (this.a.getBoundingBox().b + 0.5D);
}
int i = (int) this.a.getBoundingBox().b;
Block localBlock = this.b.getType(new BlockPosition(MathHelper.floor(this.a.locX), i, MathHelper.floor(this.a.locZ))).getBlock();
int j = 0;
while ((localBlock == Blocks.FLOWING_WATER) || (localBlock == Blocks.WATER)) {
i++;
localBlock = this.b.getType(new BlockPosition(MathHelper.floor(this.a.locX), i, MathHelper.floor(this.a.locZ))).getBlock();
j++;
if (j > 16) {
return (int) this.a.getBoundingBox().b;
}
}
return i;
}
use of net.minecraft.server.v1_11_R1.Block in project Citizens2 by CitizensDev.
the class PlayerNavigation method d.
@Override
protected void d() {
PathPoint localPathPoint;
for (int i = 0; i < this.c.d(); i++) {
localPathPoint = this.c.a(i);
Object localObject = i + 1 < this.c.d() ? this.c.a(i + 1) : null;
IBlockData localIBlockData = this.b.getType(new BlockPosition(localPathPoint.a, localPathPoint.b, localPathPoint.c));
Block localBlock = localIBlockData.getBlock();
if (localBlock == Blocks.cauldron) {
this.c.a(i, localPathPoint.a(localPathPoint.a, localPathPoint.b + 1, localPathPoint.c));
if ((localObject != null) && (localPathPoint.b >= ((PathPoint) localObject).b)) {
this.c.a(i + 1, ((PathPoint) localObject).a(((PathPoint) localObject).a, localPathPoint.b + 1, ((PathPoint) localObject).c));
}
}
}
if (this.f2) {
if (this.b.h(new BlockPosition(MathHelper.floor(this.a.locX), (int) (this.a.getBoundingBox().b + 0.5D), MathHelper.floor(this.a.locZ)))) {
return;
}
for (int i = 0; i < this.c.d(); i++) {
localPathPoint = this.c.a(i);
if (this.b.h(new BlockPosition(localPathPoint.a, localPathPoint.b, localPathPoint.c))) {
this.c.b(i - 1);
return;
}
}
}
}
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