use of net.minecraft.server.v1_13_R1.BlockPosition in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
@Override
public int a(PathPoint[] paramArrayOfPathPoint, PathPoint paramPathPoint1, PathPoint paramPathPoint2, float paramFloat) {
int i = 0;
int k = 0;
PathType localPathType = a(this.b, paramPathPoint1.a, paramPathPoint1.b + 1, paramPathPoint1.c);
if (this.b.a(localPathType) >= 0.0F) {
k = 1;
}
BlockPosition localBlockPosition = new BlockPosition(paramPathPoint1.a, paramPathPoint1.b, paramPathPoint1.c).down();
double d = paramPathPoint1.b - (1.0D - this.a.getType(localBlockPosition).c(this.a, localBlockPosition).e);
PathPoint localPathPoint1 = a(paramPathPoint1.a, paramPathPoint1.b, paramPathPoint1.c + 1, k, d, EnumDirection.SOUTH);
PathPoint localPathPoint2 = a(paramPathPoint1.a - 1, paramPathPoint1.b, paramPathPoint1.c, k, d, EnumDirection.WEST);
PathPoint localPathPoint3 = a(paramPathPoint1.a + 1, paramPathPoint1.b, paramPathPoint1.c, k, d, EnumDirection.EAST);
PathPoint localPathPoint4 = a(paramPathPoint1.a, paramPathPoint1.b, paramPathPoint1.c - 1, k, d, EnumDirection.NORTH);
if ((localPathPoint1 != null) && (!localPathPoint1.i) && (localPathPoint1.a(paramPathPoint2) < paramFloat)) {
paramArrayOfPathPoint[(i++)] = localPathPoint1;
}
if ((localPathPoint2 != null) && (!localPathPoint2.i) && (localPathPoint2.a(paramPathPoint2) < paramFloat)) {
paramArrayOfPathPoint[(i++)] = localPathPoint2;
}
if ((localPathPoint3 != null) && (!localPathPoint3.i) && (localPathPoint3.a(paramPathPoint2) < paramFloat)) {
paramArrayOfPathPoint[(i++)] = localPathPoint3;
}
if ((localPathPoint4 != null) && (!localPathPoint4.i) && (localPathPoint4.a(paramPathPoint2) < paramFloat)) {
paramArrayOfPathPoint[(i++)] = localPathPoint4;
}
int m = (localPathPoint4 == null) || (localPathPoint4.m == PathType.OPEN) || (localPathPoint4.l != 0.0F) ? 1 : 0;
int n = (localPathPoint1 == null) || (localPathPoint1.m == PathType.OPEN) || (localPathPoint1.l != 0.0F) ? 1 : 0;
int i1 = (localPathPoint3 == null) || (localPathPoint3.m == PathType.OPEN) || (localPathPoint3.l != 0.0F) ? 1 : 0;
int i2 = (localPathPoint2 == null) || (localPathPoint2.m == PathType.OPEN) || (localPathPoint2.l != 0.0F) ? 1 : 0;
PathPoint localPathPoint5;
if ((m != 0) && (i2 != 0)) {
localPathPoint5 = a(paramPathPoint1.a - 1, paramPathPoint1.b, paramPathPoint1.c - 1, k, d, EnumDirection.NORTH);
if ((localPathPoint5 != null) && (!localPathPoint5.i) && (localPathPoint5.a(paramPathPoint2) < paramFloat)) {
paramArrayOfPathPoint[(i++)] = localPathPoint5;
}
}
if ((m != 0) && (i1 != 0)) {
localPathPoint5 = a(paramPathPoint1.a + 1, paramPathPoint1.b, paramPathPoint1.c - 1, k, d, EnumDirection.NORTH);
if ((localPathPoint5 != null) && (!localPathPoint5.i) && (localPathPoint5.a(paramPathPoint2) < paramFloat)) {
paramArrayOfPathPoint[(i++)] = localPathPoint5;
}
}
if ((n != 0) && (i2 != 0)) {
localPathPoint5 = a(paramPathPoint1.a - 1, paramPathPoint1.b, paramPathPoint1.c + 1, k, d, EnumDirection.SOUTH);
if ((localPathPoint5 != null) && (!localPathPoint5.i) && (localPathPoint5.a(paramPathPoint2) < paramFloat)) {
paramArrayOfPathPoint[(i++)] = localPathPoint5;
}
}
if ((n != 0) && (i1 != 0)) {
localPathPoint5 = a(paramPathPoint1.a + 1, paramPathPoint1.b, paramPathPoint1.c + 1, k, d, EnumDirection.SOUTH);
if ((localPathPoint5 != null) && (!localPathPoint5.i) && (localPathPoint5.a(paramPathPoint2) < paramFloat)) {
paramArrayOfPathPoint[(i++)] = localPathPoint5;
}
}
return i;
}
use of net.minecraft.server.v1_13_R1.BlockPosition in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
private PathPoint a(int paramInt1, int paramInt2, int paramInt3, int paramInt4, double paramDouble, EnumDirection paramEnumDirection) {
PathPoint localPathPoint = null;
BlockPosition localBlockPosition1 = new BlockPosition(paramInt1, paramInt2, paramInt3);
BlockPosition localBlockPosition2 = localBlockPosition1.down();
double d1 = paramInt2 - (1.0D - this.a.getType(localBlockPosition2).c(this.a, localBlockPosition2).e);
if (d1 - paramDouble > 1.0D) {
return null;
}
PathType localPathType = a(this.b, paramInt1, paramInt2, paramInt3);
float f = this.b.a(localPathType);
double d2 = this.b.width / 2.0D;
if (f >= 0.0F) {
localPathPoint = a(paramInt1, paramInt2, paramInt3);
localPathPoint.m = localPathType;
localPathPoint.l = Math.max(localPathPoint.l, f);
}
if (localPathType == PathType.WALKABLE) {
return localPathPoint;
}
if ((localPathPoint == null) && (paramInt4 > 0) && (localPathType != PathType.FENCE) && (localPathType != PathType.TRAPDOOR)) {
localPathPoint = a(paramInt1, paramInt2 + 1, paramInt3, paramInt4 - 1, paramDouble, paramEnumDirection);
if ((localPathPoint != null) && ((localPathPoint.m == PathType.OPEN) || (localPathPoint.m == PathType.WALKABLE))) {
double d3 = paramInt1 - paramEnumDirection.getAdjacentX() + 0.5D;
double d4 = paramInt3 - paramEnumDirection.getAdjacentZ() + 0.5D;
AxisAlignedBB localAxisAlignedBB1 = new AxisAlignedBB(d3 - d2, paramInt2 + 0.001D, d4 - d2, d3 + d2, paramInt2 + this.b.length, d4 + d2);
AxisAlignedBB localAxisAlignedBB2 = this.a.getType(localBlockPosition1).c(this.a, localBlockPosition1);
AxisAlignedBB localAxisAlignedBB3 = localAxisAlignedBB1.a(0.0D, localAxisAlignedBB2.e - 0.002D, 0.0D);
if (this.b.world.b(localAxisAlignedBB3)) {
localPathPoint = null;
}
}
}
if (localPathType == PathType.OPEN) {
AxisAlignedBB localAxisAlignedBB4 = new AxisAlignedBB(paramInt1 - d2 + 0.5D, paramInt2 + 0.001D, paramInt3 - d2 + 0.5D, paramInt1 + d2 + 0.5D, paramInt2 + this.b.length, paramInt3 + d2 + 0.5D);
if (this.b.world.b(localAxisAlignedBB4)) {
return null;
}
int i = 0;
while ((paramInt2 > 0) && (localPathType == PathType.OPEN)) {
paramInt2--;
if (i++ >= Setting.MC_NAVIGATION_MAX_FALL_DISTANCE.asInt()) {
return null;
}
localPathType = a(this.b, paramInt1, paramInt2, paramInt3);
f = this.b.a(localPathType);
if ((localPathType != PathType.OPEN) && (f >= 0.0F)) {
localPathPoint = a(paramInt1, paramInt2, paramInt3);
localPathPoint.m = localPathType;
localPathPoint.l = Math.max(localPathPoint.l, f);
} else if (f < 0.0F) {
return null;
}
}
}
return localPathPoint;
}
use of net.minecraft.server.v1_13_R1.BlockPosition in project Citizens2 by CitizensDev.
the class PlayerNavigation method d.
@Override
protected void d() {
super.d();
PathPoint localPathPoint;
for (int i = 0; i < this.c.d(); i++) {
localPathPoint = this.c.a(i);
Object localObject = i + 1 < this.c.d() ? this.c.a(i + 1) : null;
IBlockData localIBlockData = this.b.getType(new BlockPosition(localPathPoint.a, localPathPoint.b, localPathPoint.c));
Block localBlock = localIBlockData.getBlock();
if (localBlock == Blocks.cauldron) {
this.c.a(i, localPathPoint.a(localPathPoint.a, localPathPoint.b + 1, localPathPoint.c));
if ((localObject != null) && (localPathPoint.b >= ((PathPoint) localObject).b)) {
this.c.a(i + 1, ((PathPoint) localObject).a(((PathPoint) localObject).a, localPathPoint.b + 1, ((PathPoint) localObject).c));
}
}
}
if (this.f2) {
if (this.b.h(new BlockPosition(MathHelper.floor(this.a.locX), (int) (this.a.getBoundingBox().b + 0.5D), MathHelper.floor(this.a.locZ)))) {
return;
}
for (i = 0; i < this.c.d(); i++) {
localPathPoint = this.c.a(i);
if (this.b.h(new BlockPosition(localPathPoint.a, localPathPoint.b, localPathPoint.c))) {
this.c.b(i - 1);
return;
}
}
}
}
use of net.minecraft.server.v1_13_R1.BlockPosition in project Citizens2 by CitizensDev.
the class PlayerNavigation method a.
@Override
public PathEntity a(BlockPosition paramBlockPosition) {
BlockPosition localBlockPosition;
if (this.b.getType(paramBlockPosition).getMaterial() == Material.AIR) {
localBlockPosition = paramBlockPosition.down();
while ((localBlockPosition.getY() > 0) && (this.b.getType(localBlockPosition).getMaterial() == Material.AIR)) {
localBlockPosition = localBlockPosition.down();
}
if (localBlockPosition.getY() > 0) {
return supera(localBlockPosition.up());
}
while ((localBlockPosition.getY() < this.b.getHeight()) && (this.b.getType(localBlockPosition).getMaterial() == Material.AIR)) {
localBlockPosition = localBlockPosition.up();
}
paramBlockPosition = localBlockPosition;
}
if (this.b.getType(paramBlockPosition).getMaterial().isBuildable()) {
localBlockPosition = paramBlockPosition.up();
while ((localBlockPosition.getY() < this.b.getHeight()) && (this.b.getType(localBlockPosition).getMaterial().isBuildable())) {
localBlockPosition = localBlockPosition.up();
}
return a2(localBlockPosition);
}
return a2(paramBlockPosition);
}
use of net.minecraft.server.v1_13_R1.BlockPosition in project Citizens2 by CitizensDev.
the class PlayerNavigation method b.
private boolean b(int paramInt1, int paramInt2, int paramInt3, int paramInt4, int paramInt5, int paramInt6, Vec3D paramVec3D, double paramDouble1, double paramDouble2) {
for (BlockPosition localBlockPosition : BlockPosition.a(new BlockPosition(paramInt1, paramInt2, paramInt3), new BlockPosition(paramInt1 + paramInt4 - 1, paramInt2 + paramInt5 - 1, paramInt3 + paramInt6 - 1))) {
double d1 = localBlockPosition.getX() + 0.5D - paramVec3D.x;
double d2 = localBlockPosition.getZ() + 0.5D - paramVec3D.z;
if (d1 * paramDouble1 + d2 * paramDouble2 >= 0.0D) {
Block localBlock = this.b.getType(localBlockPosition).getBlock();
if (!localBlock.b(this.b, localBlockPosition)) {
return false;
}
}
}
return true;
}
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