use of net.minecraft.server.v1_14_R1.AxisAlignedBB in project NoCheatPlus by NoCheatPlus.
the class MCAccessCB2545 method isIllegalBounds.
@Override
public AlmostBoolean isIllegalBounds(final Player player) {
final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
if (entityPlayer.dead)
return AlmostBoolean.NO;
final AxisAlignedBB box = entityPlayer.boundingBox;
if (!entityPlayer.isSleeping()) {
// This can not really test stance but height of bounding box.
final double dY = Math.abs(box.e - box.b);
// dY > 1.65D ||
if (dY > 1.8)
return AlmostBoolean.YES;
if (dY < 0.1D && entityPlayer.length >= 0.1)
return AlmostBoolean.YES;
}
return AlmostBoolean.MAYBE;
}
use of net.minecraft.server.v1_14_R1.AxisAlignedBB in project NoCheatPlus by NoCheatPlus.
the class BlockCacheCB2602 method standsOnEntity.
@Override
public boolean standsOnEntity(final Entity entity, final double minX, final double minY, final double minZ, final double maxX, final double maxY, final double maxZ) {
try {
// TODO: Probably check other ids too before doing this ?
final net.minecraft.server.v1_4_R1.Entity mcEntity = ((CraftEntity) entity).getHandle();
final AxisAlignedBB box = useBox.b(minX, minY, minZ, maxX, maxY, maxZ);
@SuppressWarnings("rawtypes") final List list = world.getEntities(mcEntity, box);
@SuppressWarnings("rawtypes") Iterator iterator = list.iterator();
while (iterator.hasNext()) {
final net.minecraft.server.v1_4_R1.Entity other = (net.minecraft.server.v1_4_R1.Entity) iterator.next();
if (!(other instanceof EntityBoat)) {
// && !(other instanceof EntityMinecart)) continue;
continue;
}
final AxisAlignedBB otherBox = other.boundingBox;
if (box.a > otherBox.d || box.d < otherBox.a || box.b > otherBox.e || box.e < otherBox.b || box.c > otherBox.f || box.f < otherBox.c)
continue;
else {
return true;
}
}
} catch (Throwable t) {
// Ignore exceptions (Context: DisguiseCraft).
}
return false;
}
use of net.minecraft.server.v1_14_R1.AxisAlignedBB in project NoCheatPlus by NoCheatPlus.
the class BlockCacheCB2645 method standsOnEntity.
@Override
public boolean standsOnEntity(final Entity entity, final double minX, final double minY, final double minZ, final double maxX, final double maxY, final double maxZ) {
try {
// TODO: Probably check other ids too before doing this ?
final net.minecraft.server.v1_5_R1.Entity mcEntity = ((CraftEntity) entity).getHandle();
final AxisAlignedBB box = useBox.b(minX, minY, minZ, maxX, maxY, maxZ);
@SuppressWarnings("rawtypes") final List list = world.getEntities(mcEntity, box);
@SuppressWarnings("rawtypes") final Iterator iterator = list.iterator();
while (iterator.hasNext()) {
final net.minecraft.server.v1_5_R1.Entity other = (net.minecraft.server.v1_5_R1.Entity) iterator.next();
if (!(other instanceof EntityBoat)) {
// && !(other instanceof EntityMinecart)) continue;
continue;
}
if (minY >= other.locY && minY - other.locY <= 0.7) {
return true;
}
// Still check this for some reason.
final AxisAlignedBB otherBox = other.boundingBox;
if (box.a > otherBox.d || box.d < otherBox.a || box.b > otherBox.e || box.e < otherBox.b || box.c > otherBox.f || box.f < otherBox.c)
continue;
else {
return true;
}
}
} catch (Throwable t) {
// Ignore exceptions (Context: DisguiseCraft).
}
return false;
}
use of net.minecraft.server.v1_14_R1.AxisAlignedBB in project Atlas by funkemunky.
the class BlockBox1_8_R3 method getCollisionBox.
@Override
public CollisionBox getCollisionBox(Block block) {
final net.minecraft.server.v1_8_R3.World world = ((org.bukkit.craftbukkit.v1_8_R3.CraftWorld) block.getWorld()).getHandle();
final int x = block.getX(), y = block.getY(), z = block.getZ();
final AxisAlignedBB collide = BlockBoxManager.cbox.copy().offset(x, y, z).toAxisAlignedBB();
List<AxisAlignedBB> boxes = new ArrayList<>();
net.minecraft.server.v1_8_R3.Block vblock = CraftMagicNumbers.getBlock(block);
net.minecraft.server.v1_8_R3.BlockPosition blockPos = new net.minecraft.server.v1_8_R3.BlockPosition(x, y, z);
vblock.a(world, blockPos, vblock.getBlockData(), collide, boxes, null);
if (boxes.size() == 0) {
AxisAlignedBB box = vblock.a(world, blockPos, vblock.getBlockData());
return new SimpleCollisionBox(box.a, box.b, box.c, box.d, box.e, box.f);
} else if (boxes.size() == 1) {
AxisAlignedBB box = boxes.get(0);
return new SimpleCollisionBox(box.a, box.b, box.c, box.d, box.e, box.f);
} else {
ComplexCollisionBox complexBox = new ComplexCollisionBox();
for (AxisAlignedBB box : boxes) {
complexBox.add(new SimpleCollisionBox(box.a, box.b, box.c, box.d, box.e, box.f));
}
return complexBox;
}
}
use of net.minecraft.server.v1_14_R1.AxisAlignedBB in project Atlas by funkemunky.
the class BlockBox1_12_R1 method getCollisionBox.
@Override
public CollisionBox getCollisionBox(Block block) {
final net.minecraft.server.v1_12_R1.World world = ((org.bukkit.craftbukkit.v1_12_R1.CraftWorld) block.getWorld()).getHandle();
final int x = block.getX(), y = block.getY(), z = block.getZ();
final AxisAlignedBB collide = BlockBoxManager.cbox.copy().offset(x, y, z).toAxisAlignedBB();
List<AxisAlignedBB> boxes = new ArrayList<>();
net.minecraft.server.v1_12_R1.Block vblock = CraftMagicNumbers.getBlock(block);
BlockPosition blockPos = new BlockPosition(x, y, z);
vblock.a(vblock.getBlockData(), world, blockPos, collide, boxes, null, false);
if (boxes.size() == 0) {
return BlockData.getData(block.getType()).getBox(block, ProtocolVersion.getGameVersion());
} else if (boxes.size() == 1) {
AxisAlignedBB box = boxes.get(0);
return new SimpleCollisionBox(box.a, box.b, box.c, box.d, box.e, box.f);
} else {
ComplexCollisionBox complexBox = new ComplexCollisionBox();
for (AxisAlignedBB box : boxes) {
complexBox.add(new SimpleCollisionBox(box.a, box.b, box.c, box.d, box.e, box.f));
}
return complexBox;
}
}
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