use of net.minecraft.server.v1_15_R1.Vec3D in project Citizens2 by CitizensDev.
the class NMSImpl method flyingMoveLogic.
public static void flyingMoveLogic(EntityLiving entity, Vec3D vec3d) {
double d0;
float f;
if (entity.df() || entity.ca()) {
d0 = 0.08D;
boolean flag = entity.getMot().y <= 0.0D;
if (flag && entity.hasEffect(MobEffects.SLOW_FALLING)) {
d0 = 0.01D;
entity.fallDistance = 0.0F;
}
double d1;
float f1;
double d2;
Vec3D vec3d5;
Vec3D vec3d2;
if (!entity.isInWater() || entity instanceof EntityHuman && ((EntityHuman) entity).abilities.isFlying) {
Vec3D vec3d4;
if (entity.aD() && (!(entity instanceof EntityHuman) || !((EntityHuman) entity).abilities.isFlying)) {
d1 = entity.locY;
entity.a(0.02F, vec3d);
entity.move(EnumMoveType.SELF, entity.getMot());
entity.setMot(entity.getMot().a(0.5D));
if (!entity.isNoGravity()) {
entity.setMot(entity.getMot().add(0.0D, -d0 / 4.0D, 0.0D));
}
vec3d4 = entity.getMot();
if (entity.positionChanged && entity.d(vec3d4.x, vec3d4.y + 0.6000000238418579D - entity.locY + d1, vec3d4.z)) {
entity.setMot(vec3d4.x, 0.30000001192092896D, vec3d4.z);
}
} else if (entity.isGliding()) {
vec3d4 = entity.getMot();
if (vec3d4.y > -0.5D) {
entity.fallDistance = 1.0F;
}
vec3d5 = entity.getLookDirection();
f1 = entity.pitch * 0.017453292F;
double d3 = Math.sqrt(vec3d5.x * vec3d5.x + vec3d5.z * vec3d5.z);
double d4 = Math.sqrt(Entity.b(vec3d4));
d2 = vec3d5.f();
float f3 = MathHelper.cos(f1);
f3 = (float) ((double) f3 * (double) f3 * Math.min(1.0D, d2 / 0.4D));
vec3d4 = entity.getMot().add(0.0D, d0 * (-1.0D + f3 * 0.75D), 0.0D);
double d5;
if (vec3d4.y < 0.0D && d3 > 0.0D) {
d5 = vec3d4.y * -0.1D * f3;
vec3d4 = vec3d4.add(vec3d5.x * d5 / d3, d5, vec3d5.z * d5 / d3);
}
if (f1 < 0.0F && d3 > 0.0D) {
d5 = d4 * (-MathHelper.sin(f1)) * 0.04D;
vec3d4 = vec3d4.add(-vec3d5.x * d5 / d3, d5 * 3.2D, -vec3d5.z * d5 / d3);
}
if (d3 > 0.0D) {
vec3d4 = vec3d4.add((vec3d5.x / d3 * d4 - vec3d4.x) * 0.1D, 0.0D, (vec3d5.z / d3 * d4 - vec3d4.z) * 0.1D);
}
entity.setMot(vec3d4.d(0.9900000095367432D, 0.9800000190734863D, 0.9900000095367432D));
entity.move(EnumMoveType.SELF, entity.getMot());
if (entity.positionChanged && !entity.world.isClientSide) {
d5 = Math.sqrt(Entity.b(entity.getMot()));
double d6 = d4 - d5;
float f4 = (float) (d6 * 10.0D - 3.0D);
if (f4 > 0.0F) {
try {
entity.a((SoundEffect) ENTITY_GET_SOUND_FALL.invoke(entity, (int) f4), 1.0F, 1.0F);
} catch (Throwable e) {
e.printStackTrace();
}
entity.damageEntity(DamageSource.FLY_INTO_WALL, f4);
}
}
if (entity.onGround && !entity.world.isClientSide && entity.getFlag(7) && !CraftEventFactory.callToggleGlideEvent(entity, false).isCancelled()) {
entity.setFlag(7, false);
}
} else {
BlockPosition blockposition = new BlockPosition(entity.locX, entity.getBoundingBox().minY - 1.0D, entity.locZ);
float f5 = entity.world.getType(blockposition).getBlock().m();
f1 = entity.onGround ? f5 * 0.91F : 0.91F;
try {
entity.a((float) ENTITY_R.invoke(entity, f5), vec3d);
entity.setMot((Vec3D) ISCLIMBING_METHOD.invoke(entity, entity.getMot()));
} catch (Throwable e) {
e.printStackTrace();
}
entity.move(EnumMoveType.SELF, entity.getMot());
vec3d2 = entity.getMot();
try {
if ((entity.positionChanged || (boolean) JUMP_FIELD.invoke(entity)) && entity.isClimbing()) {
vec3d2 = new Vec3D(vec3d2.x, 0.2D, vec3d2.z);
}
} catch (Throwable e) {
e.printStackTrace();
}
double d7 = vec3d2.y;
if (entity.hasEffect(MobEffects.LEVITATION)) {
d7 += (0.05D * (entity.getEffect(MobEffects.LEVITATION).getAmplifier() + 1) - vec3d2.y) * 0.2D;
entity.fallDistance = 0.0F;
} else if (entity.world.isClientSide && !entity.world.isLoaded(blockposition)) {
if (entity.locY > 0.0D) {
d7 = -0.1D;
} else {
d7 = 0.0D;
}
} else if (!entity.isNoGravity()) {
d7 -= d0;
}
entity.setMot(vec3d2.x * f1, d7 * 0.9800000190734863D, vec3d2.z * f1);
}
} else {
d1 = entity.locY;
f1 = entity.isSprinting() ? 0.9F : entity instanceof EntityPolarBear ? 0.98F : 0.8F;
f = 0.02F;
float f2 = EnchantmentManager.e(entity);
if (f2 > 3.0F) {
f2 = 3.0F;
}
if (!entity.onGround) {
f2 *= 0.5F;
}
if (f2 > 0.0F) {
f1 += (0.54600006F - f1) * f2 / 3.0F;
f += (entity.db() - f) * f2 / 3.0F;
}
if (entity.hasEffect(MobEffects.DOLPHINS_GRACE)) {
f1 = 0.96F;
}
entity.a(f, vec3d);
entity.move(EnumMoveType.SELF, entity.getMot());
vec3d5 = entity.getMot();
if (entity.positionChanged && entity.isClimbing()) {
vec3d5 = new Vec3D(vec3d5.x, 0.2D, vec3d5.z);
}
entity.setMot(vec3d5.d(f1, 0.800000011920929D, f1));
if (!entity.isNoGravity() && !entity.isSprinting()) {
vec3d2 = entity.getMot();
if (flag && Math.abs(vec3d2.y - 0.005D) >= 0.003D && Math.abs(vec3d2.y - d0 / 16.0D) < 0.003D) {
d2 = -0.003D;
} else {
d2 = vec3d2.y - d0 / 16.0D;
}
entity.setMot(vec3d2.x, d2, vec3d2.z);
}
vec3d2 = entity.getMot();
if (entity.positionChanged && entity.d(vec3d2.x, vec3d2.y + 0.6000000238418579D - entity.locY + d1, vec3d2.z)) {
entity.setMot(vec3d2.x, 0.30000001192092896D, vec3d2.z);
}
}
}
entity.aE = entity.aF;
d0 = entity.locX - entity.lastX;
double d8 = entity.locZ - entity.lastZ;
double d9 = entity instanceof EntityBird ? entity.locY - entity.lastY : 0.0D;
f = MathHelper.sqrt(d0 * d0 + d9 * d9 + d8 * d8) * 4.0F;
if (f > 1.0F) {
f = 1.0F;
}
entity.aF += (f - entity.aF) * 0.4F;
entity.aG += entity.aF;
}
use of net.minecraft.server.v1_15_R1.Vec3D in project Citizens2 by CitizensDev.
the class PlayerNavigation method a.
@Override
public boolean a(PathEntity var0, double var1) {
if (var0 == null) {
this.c = null;
return false;
} else {
if (!var0.a(this.c)) {
this.c = var0;
}
this.D_();
if (this.c.e() <= 0) {
return false;
} else {
this.d = var1;
Vec3D var3 = this.b();
this.f = this.e;
this.g = var3;
return true;
}
}
}
use of net.minecraft.server.v1_15_R1.Vec3D in project Citizens2 by CitizensDev.
the class EntityHumanNPC method moveOnCurrentHeading.
private void moveOnCurrentHeading() {
if (jumping) {
if (onGround && jumpTicks == 0) {
jump();
jumpTicks = 10;
}
} else {
jumpTicks = 0;
}
aZ *= 0.98F;
bb *= 0.98F;
// movement method
moveWithFallDamage(new Vec3D(this.aZ, this.ba, this.bb));
NMS.setHeadYaw(getBukkitEntity(), yaw);
if (jumpTicks > 0) {
jumpTicks--;
}
}
use of net.minecraft.server.v1_15_R1.Vec3D in project Citizens2 by CitizensDev.
the class EntityHumanNPC method playerTick.
@Override
public void playerTick() {
if (npc == null) {
super.playerTick();
return;
}
entityBaseTick();
boolean navigating = npc.getNavigator().isNavigating();
if (!navigating && getBukkitEntity() != null && (!npc.hasTrait(Gravity.class) || npc.getOrAddTrait(Gravity.class).hasGravity()) && Util.isLoaded(getBukkitEntity().getLocation(LOADED_LOCATION))) {
moveWithFallDamage(new Vec3D(0, 0, 0));
}
Vec3D mot = getMot();
if (Math.abs(mot.getX()) < EPSILON && Math.abs(mot.getY()) < EPSILON && Math.abs(mot.getZ()) < EPSILON) {
setMot(new Vec3D(0, 0, 0));
}
if (navigating) {
if (!NMSImpl.isNavigationFinished(navigation)) {
NMSImpl.updateNavigation(navigation);
}
moveOnCurrentHeading();
}
NMSImpl.updateAI(this);
this.az = this.aA;
if (this.hurtTicks > 0) {
this.hurtTicks -= 1;
}
if (npc.data().get(NPC.Metadata.COLLIDABLE, !npc.isProtected())) {
collideNearby();
}
tickPotionEffects();
this.aU = this.aT;
this.aJ = this.aI;
this.aL = this.aK;
this.lastYaw = this.yaw;
this.lastPitch = this.pitch;
}
use of net.minecraft.server.v1_15_R1.Vec3D in project Citizens2 by CitizensDev.
the class PlayerNavigation method b.
@Override
public void b(BlockPosition var0) {
if (this.c != null && !this.c.b() && this.c.e() != 0) {
PathPoint var1 = this.c.c();
Vec3D var2 = new Vec3D((var1.a + this.a.locX) / 2.0D, (var1.b + this.a.locY) / 2.0D, (var1.c + this.a.locZ) / 2.0D);
if (var0.a(var2, this.c.e() - this.c.f())) {
this.k();
}
}
}
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