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Example 71 with BlockPosition

use of net.minecraft.server.v1_8_R3.BlockPosition in project acidisland by tastybento.

the class NMSHandler method setBlockSuperFast.

@Override
public void setBlockSuperFast(Block b, int blockId, byte data, boolean applyPhysics) {
    net.minecraft.server.v1_8_R1.World w = ((CraftWorld) b.getWorld()).getHandle();
    net.minecraft.server.v1_8_R1.Chunk chunk = w.getChunkAt(b.getX() >> 4, b.getZ() >> 4);
    BlockPosition bp = new BlockPosition(b.getX(), b.getY(), b.getZ());
    int combined = blockId + (data << 12);
    IBlockData ibd = net.minecraft.server.v1_8_R1.Block.getByCombinedId(combined);
    chunk.a(bp, ibd);
    if (applyPhysics) {
        net.minecraft.server.v1_8_R1.Block block = chunk.getType(bp);
        w.update(bp, block);
    }
}
Also used : IBlockData(net.minecraft.server.v1_8_R1.IBlockData) BlockPosition(net.minecraft.server.v1_8_R1.BlockPosition) CraftWorld(org.bukkit.craftbukkit.v1_8_R1.CraftWorld)

Example 72 with BlockPosition

use of net.minecraft.server.v1_8_R3.BlockPosition in project acidisland by tastybento.

the class NMSHandler method setBlockSuperFast.

@Override
public void setBlockSuperFast(Block b, int blockId, byte data, boolean applyPhysics) {
    net.minecraft.server.v1_9_R1.World w = ((CraftWorld) b.getWorld()).getHandle();
    net.minecraft.server.v1_9_R1.Chunk chunk = w.getChunkAt(b.getX() >> 4, b.getZ() >> 4);
    BlockPosition bp = new BlockPosition(b.getX(), b.getY(), b.getZ());
    int combined = blockId + (data << 12);
    IBlockData ibd = net.minecraft.server.v1_9_R1.Block.getByCombinedId(combined);
    if (applyPhysics) {
        w.setTypeAndData(bp, ibd, 3);
    } else {
        w.setTypeAndData(bp, ibd, 2);
    }
    chunk.a(bp, ibd);
}
Also used : IBlockData(net.minecraft.server.v1_9_R1.IBlockData) BlockPosition(net.minecraft.server.v1_9_R1.BlockPosition) CraftWorld(org.bukkit.craftbukkit.v1_9_R1.CraftWorld)

Example 73 with BlockPosition

use of net.minecraft.server.v1_8_R3.BlockPosition in project acidisland by tastybento.

the class NMSHandler method setBlockSuperFast.

@Override
public void setBlockSuperFast(Block b, int blockId, byte data, boolean applyPhysics) {
    net.minecraft.server.v1_12_R1.World w = ((CraftWorld) b.getWorld()).getHandle();
    net.minecraft.server.v1_12_R1.Chunk chunk = w.getChunkAt(b.getX() >> 4, b.getZ() >> 4);
    BlockPosition bp = new BlockPosition(b.getX(), b.getY(), b.getZ());
    int combined = blockId + (data << 12);
    IBlockData ibd = net.minecraft.server.v1_12_R1.Block.getByCombinedId(combined);
    if (applyPhysics) {
        w.setTypeAndData(bp, ibd, 3);
    } else {
        w.setTypeAndData(bp, ibd, 2);
    }
    chunk.a(bp, ibd);
}
Also used : IBlockData(net.minecraft.server.v1_12_R1.IBlockData) BlockPosition(net.minecraft.server.v1_12_R1.BlockPosition) CraftWorld(org.bukkit.craftbukkit.v1_12_R1.CraftWorld)

Example 74 with BlockPosition

use of net.minecraft.server.v1_8_R3.BlockPosition in project Citizens2 by CitizensDev.

the class PlayerAnimationImpl method play.

public static void play(PlayerAnimation animation, Player bplayer, int radius) {
    // TODO: this is pretty gross
    final EntityPlayer player = (EntityPlayer) NMSImpl.getHandle(bplayer);
    if (DEFAULTS.containsKey(animation)) {
        playDefaultAnimation(player, radius, DEFAULTS.get(animation));
        return;
    }
    switch(animation) {
        case SIT:
            player.getBukkitEntity().setMetadata("citizens.sitting", new FixedMetadataValue(CitizensAPI.getPlugin(), true));
            final NPC holder = CitizensAPI.getNPCRegistry().createNPC(EntityType.ARMOR_STAND, "");
            holder.spawn(player.getBukkitEntity().getLocation());
            ArmorStandTrait trait = holder.getTrait(ArmorStandTrait.class);
            trait.setGravity(false);
            trait.setHasArms(false);
            trait.setHasBaseplate(false);
            trait.setSmall(true);
            trait.setMarker(true);
            trait.setVisible(false);
            holder.getTrait(ArmorStandTrait.class).setVisible(false);
            holder.data().set(NPC.NAMEPLATE_VISIBLE_METADATA, false);
            holder.data().set(NPC.DEFAULT_PROTECTED_METADATA, true);
            new BukkitRunnable() {

                @Override
                public void cancel() {
                    super.cancel();
                    holder.destroy();
                }

                @Override
                public void run() {
                    if (player.dead || !player.valid || !player.getBukkitEntity().getMetadata("citizens.sitting").get(0).asBoolean()) {
                        cancel();
                        return;
                    }
                    if (player instanceof NPCHolder && !((NPCHolder) player).getNPC().isSpawned()) {
                        cancel();
                        return;
                    }
                    if (!NMS.getPassengers(holder.getEntity()).contains(player.getBukkitEntity())) {
                        NMS.mount(holder.getEntity(), player.getBukkitEntity());
                    }
                }
            }.runTaskTimer(CitizensAPI.getPlugin(), 0, 1);
            break;
        case SLEEP:
            PacketPlayOutBed packet = new PacketPlayOutBed(player, new BlockPosition((int) player.locX, (int) player.locY, (int) player.locZ));
            sendPacketNearby(packet, player, radius);
            break;
        case SNEAK:
            player.getBukkitEntity().setSneaking(true);
            sendPacketNearby(new PacketPlayOutEntityMetadata(player.getId(), player.getDataWatcher(), true), player, radius);
            break;
        case START_USE_MAINHAND_ITEM:
            player.c(EnumHand.MAIN_HAND);
            sendPacketNearby(new PacketPlayOutEntityMetadata(player.getId(), player.getDataWatcher(), true), player, radius);
            break;
        case START_USE_OFFHAND_ITEM:
            player.c(EnumHand.OFF_HAND);
            sendPacketNearby(new PacketPlayOutEntityMetadata(player.getId(), player.getDataWatcher(), true), player, radius);
            break;
        case STOP_SITTING:
            player.getBukkitEntity().setMetadata("citizens.sitting", new FixedMetadataValue(CitizensAPI.getPlugin(), false));
            NMS.mount(player.getBukkitEntity(), null);
            break;
        case STOP_SLEEPING:
            playDefaultAnimation(player, radius, 2);
            break;
        case STOP_SNEAKING:
            player.getBukkitEntity().setSneaking(false);
            sendPacketNearby(new PacketPlayOutEntityMetadata(player.getId(), player.getDataWatcher(), true), player, radius);
            break;
        case STOP_USE_ITEM:
            player.clearActiveItem();
            sendPacketNearby(new PacketPlayOutEntityMetadata(player.getId(), player.getDataWatcher(), true), player, radius);
            break;
        default:
            throw new UnsupportedOperationException();
    }
}
Also used : NPC(net.citizensnpcs.api.npc.NPC) BlockPosition(net.minecraft.server.v1_10_R1.BlockPosition) NPCHolder(net.citizensnpcs.npc.ai.NPCHolder) PacketPlayOutEntityMetadata(net.minecraft.server.v1_10_R1.PacketPlayOutEntityMetadata) EntityPlayer(net.minecraft.server.v1_10_R1.EntityPlayer) FixedMetadataValue(org.bukkit.metadata.FixedMetadataValue) BukkitRunnable(org.bukkit.scheduler.BukkitRunnable) ArmorStandTrait(net.citizensnpcs.trait.ArmorStandTrait) PacketPlayOutBed(net.minecraft.server.v1_10_R1.PacketPlayOutBed)

Example 75 with BlockPosition

use of net.minecraft.server.v1_8_R3.BlockPosition in project Citizens2 by CitizensDev.

the class PlayerNavigation method r.

private int r() {
    if ((!this.a.isInWater()) || (!g())) {
        return (int) (this.a.getBoundingBox().b + 0.5D);
    }
    int i = (int) this.a.getBoundingBox().b;
    Block localBlock = this.b.getType(new BlockPosition(MathHelper.floor(this.a.locX), i, MathHelper.floor(this.a.locZ))).getBlock();
    int j = 0;
    while ((localBlock == Blocks.FLOWING_WATER) || (localBlock == Blocks.WATER)) {
        i++;
        localBlock = this.b.getType(new BlockPosition(MathHelper.floor(this.a.locX), i, MathHelper.floor(this.a.locZ))).getBlock();
        j++;
        if (j > 16) {
            return (int) this.a.getBoundingBox().b;
        }
    }
    return i;
}
Also used : BlockPosition(net.minecraft.server.v1_10_R1.BlockPosition) Block(net.minecraft.server.v1_10_R1.Block) PathPoint(net.minecraft.server.v1_10_R1.PathPoint)

Aggregations

BlockPosition (net.minecraft.server.v1_10_R1.BlockPosition)23 BlockPosition (net.minecraft.server.v1_11_R1.BlockPosition)23 BlockPosition (net.minecraft.server.v1_12_R1.BlockPosition)20 BlockPosition (net.minecraft.server.v1_8_R3.BlockPosition)17 Location (org.bukkit.Location)16 PathPoint (net.minecraft.server.v1_10_R1.PathPoint)10 PathPoint (net.minecraft.server.v1_11_R1.PathPoint)10 NPC (net.citizensnpcs.api.npc.NPC)8 NPCHolder (net.citizensnpcs.npc.ai.NPCHolder)8 MutableBlockPosition (net.minecraft.server.v1_10_R1.BlockPosition.MutableBlockPosition)7 PathType (net.minecraft.server.v1_10_R1.PathType)7 MutableBlockPosition (net.minecraft.server.v1_11_R1.BlockPosition.MutableBlockPosition)7 MutableBlockPosition (net.minecraft.server.v1_12_R1.BlockPosition.MutableBlockPosition)7 Block (net.minecraft.server.v1_10_R1.Block)6 Block (net.minecraft.server.v1_11_R1.Block)6 PathType (net.minecraft.server.v1_11_R1.PathType)6 PathType (net.minecraft.server.v1_12_R1.PathType)6 BlockPosition (net.minecraft.server.v1_9_R2.BlockPosition)6 AxisAlignedBB (net.minecraft.server.v1_10_R1.AxisAlignedBB)5 IBlockData (net.minecraft.server.v1_10_R1.IBlockData)5