use of net.minecraft.world.biome.Biome in project RFToolsDimensions by McJty.
the class NormalTerrainGenerator method replaceBlocksForBiome.
@Override
public void replaceBlocksForBiome(int chunkX, int chunkZ, ChunkPrimer primer, Biome[] Biomes) {
ChunkGeneratorEvent.ReplaceBiomeBlocks event = new ChunkGeneratorEvent.ReplaceBiomeBlocks(provider, chunkX, chunkZ, primer, world);
MinecraftForge.EVENT_BUS.post(event);
if (event.getResult() == Event.Result.DENY) {
return;
}
double d0 = 0.03125D;
this.depthBuffer = this.surfaceNoise.getRegion(this.depthBuffer, (chunkX * 16), (chunkZ * 16), 16, 16, d0 * 2.0D, d0 * 2.0D, 1.0D);
for (int k = 0; k < 16; ++k) {
for (int l = 0; l < 16; ++l) {
Biome Biome = Biomes[l + k * 16];
Biome.genTerrainBlocks(world, provider.rand, primer, chunkX * 16 + k, chunkZ * 16 + l, this.depthBuffer[l + k * 16]);
}
}
}
use of net.minecraft.world.biome.Biome in project RFToolsDimensions by McJty.
the class UpsideDownTerrainGenerator method generateHeightmap.
private void generateHeightmap(int chunkX4, int chunkY4, int chunkZ4) {
ChunkGeneratorSettings settings = provider.getSettings();
this.depthRegion = this.depthNoise.generateNoiseOctaves(this.depthRegion, chunkX4, chunkZ4, 5, 5, settings.depthNoiseScaleX, settings.depthNoiseScaleZ, settings.depthNoiseScaleExponent);
float f = settings.coordinateScale;
float f1 = settings.heightScale;
this.mainNoiseRegion = this.mainPerlinNoise.generateNoiseOctaves(this.mainNoiseRegion, chunkX4, chunkY4, chunkZ4, 5, 33, 5, f / settings.mainNoiseScaleX, f1 / settings.mainNoiseScaleY, f / settings.mainNoiseScaleZ);
this.minLimitRegion = this.minLimitPerlinNoise.generateNoiseOctaves(this.minLimitRegion, chunkX4, chunkY4, chunkZ4, 5, 33, 5, f, f1, f);
this.maxLimitRegion = this.maxLimitPerlinNoise.generateNoiseOctaves(this.maxLimitRegion, chunkX4, chunkY4, chunkZ4, 5, 33, 5, f, f1, f);
int i = 0;
int j = 0;
boolean domaze = false;
boolean elevated = false;
boolean donearlands = provider.dimensionInformation.getTerrainType() == TerrainType.TERRAIN_NEARLANDS;
if (donearlands) {
elevated = true;
}
if (provider.dimensionInformation.hasFeatureType(FeatureType.FEATURE_MAZE)) {
domaze = true;
long s2 = (((chunkX4 >> 2) + provider.seed + 13) * 314) + (chunkZ4 >> 2) * 17L;
Random rand = new Random(s2);
// Skip one.
rand.nextFloat();
elevated = ((chunkX4 >> 2) & 1) == 0;
if (rand.nextFloat() < .2f) {
elevated = !elevated;
}
}
if (donearlands) {
int cx = chunkX4 >> 2;
int cz = chunkZ4 >> 2;
if (Math.abs(cx) < 5 && Math.abs(cz) < 5) {
elevated = false;
}
}
if (provider.biomesForGeneration == null) {
Logging.log("Dimension " + world.provider.getDimension() + " has a problem! Ignoring for now.");
return;
}
for (int k = 0; k < 5; ++k) {
for (int l = 0; l < 5; ++l) {
float f2 = 0.0F;
float f3 = 0.0F;
float f4 = 0.0F;
Biome Biome = provider.biomesForGeneration[k + 2 + (l + 2) * 10];
for (int j1 = -2; j1 <= 2; ++j1) {
for (int k1 = -2; k1 <= 2; ++k1) {
Biome Biome1 = provider.biomesForGeneration[k + j1 + 2 + (l + k1 + 2) * 10];
float f5 = provider.getSettings().biomeDepthOffSet + Biome1.getBaseHeight() * provider.getSettings().biomeDepthWeight;
float f6 = provider.getSettings().biomeScaleOffset + Biome1.getHeightVariation() * provider.getSettings().biomeScaleWeight;
if (domaze || donearlands) {
if (f5 > 0.0F && elevated) {
if (provider.worldType == WorldType.AMPLIFIED) {
f5 = 2.0F + f5 * 1.5f;
f6 = 1.0F + f6 * 3.0f;
} else {
f5 = 2.0F + f5;
f6 = 0.5F + f6 * 1.5f;
}
} else {
if (provider.worldType == WorldType.AMPLIFIED && f5 > 0.0f) {
f5 = 0.5F + f5 * 1.5F;
f6 = 0.5F + f6 * 2.0F;
} else {
f6 = f6 * 0.5F;
}
}
} else {
if (provider.worldType == WorldType.AMPLIFIED && f5 > 0.0F) {
f5 = 1.0F + f5 * 2.0F;
f6 = 1.0F + f6 * 4.0F;
}
}
float f7 = biomeWeights[j1 + 2 + (k1 + 2) * 5] / (f5 + 2.0F);
if (Biome1.getBaseHeight() > Biome.getBaseHeight()) {
f7 /= 2.0F;
}
f2 += f6 * f7;
f3 += f5 * f7;
f4 += f7;
}
}
f2 /= f4;
f3 /= f4;
f2 = f2 * 0.9F + 0.1F;
f3 = (f3 * 4.0F - 1.0F) / 8.0F;
double d12 = this.depthRegion[j] / 8000.0D;
if (d12 < 0.0D) {
d12 = -d12 * 0.3D;
}
d12 = d12 * 3.0D - 2.0D;
if (d12 < 0.0D) {
d12 /= 2.0D;
if (d12 < -1.0D) {
d12 = -1.0D;
}
d12 /= 1.4D;
d12 /= 2.0D;
} else {
if (d12 > 1.0D) {
d12 = 1.0D;
}
d12 /= 8.0D;
}
++j;
double d13 = f3;
double d14 = f2;
d13 += d12 * 0.2D;
d13 = d13 * 8.5D / 8.0D;
double d5 = 8.5D + d13 * 4.0D;
for (int j2 = 0; j2 < 33; ++j2) {
double d6 = (j2 - d5) * 12.0D * 128.0D / 256.0D / d14;
if (d6 < 0.0D) {
d6 *= 4.0D;
}
double d7 = this.minLimitRegion[i] / 512.0D;
double d8 = this.maxLimitRegion[i] / 512.0D;
double d9 = (this.mainNoiseRegion[i] / 10.0D + 1.0D) / 2.0D;
double d10 = (d9 < 0.0D ? d7 : (d9 > 1.0D ? d8 : d7 + (d8 - d7) * d9)) - d6;
if (j2 > 29) {
double d11 = ((j2 - 29) / 3.0F);
d10 = d10 * (1.0D - d11) + -10.0D * d11;
}
this.heightMap[i] = d10;
++i;
}
}
}
}
use of net.minecraft.world.biome.Biome in project RFToolsDimensions by McJty.
the class DimensionInformation method toBytes.
public void toBytes(ByteBuf buf) {
NetworkTools.writeString(buf, ownerName);
if (owner == null) {
buf.writeBoolean(false);
} else {
buf.writeBoolean(true);
buf.writeLong(owner.getMostSignificantBits());
buf.writeLong(owner.getLeastSignificantBits());
}
NetworkTools.writeEnum(buf, terrainType, TerrainType.TERRAIN_VOID);
NetworkTools.writeEnumCollection(buf, featureTypes);
NetworkTools.writeEnumCollection(buf, structureTypes);
NetworkTools.writeEnumCollection(buf, effectTypes);
buf.writeInt(biomes.size());
for (Biome entry : biomes) {
if (entry != null) {
int id = Biome.getIdForBiome(entry);
buf.writeInt(id);
} else {
buf.writeInt(Biome.getIdForBiome(Biomes.PLAINS));
}
}
NetworkTools.writeEnum(buf, controllerType, ControllerType.CONTROLLER_DEFAULT);
NetworkTools.writeString(buf, digitString);
buf.writeLong(forcedDimensionSeed);
buf.writeLong(baseSeed);
buf.writeInt(worldVersion);
buf.writeInt(Block.REGISTRY.getIDForObject(baseBlockForTerrain.getBlock()));
buf.writeInt(baseBlockForTerrain.getBlock().getMetaFromState(baseBlockForTerrain));
buf.writeInt(Block.REGISTRY.getIDForObject(tendrilBlock.getBlock()));
buf.writeInt(tendrilBlock.getBlock().getMetaFromState(tendrilBlock));
writeBlockArrayToBuf(buf, pyramidBlocks);
writeBlockArrayToBuf(buf, sphereBlocks);
writeBlockArrayToBuf(buf, hugeSphereBlocks);
writeBlockArrayToBuf(buf, scatteredSphereBlocks);
writeBlockArrayToBuf(buf, liquidSphereBlocks);
writeFluidArrayToBuf(buf, liquidSphereFluids);
writeBlockArrayToBuf(buf, hugeLiquidSphereBlocks);
writeFluidArrayToBuf(buf, hugeLiquidSphereFluids);
buf.writeInt(Block.REGISTRY.getIDForObject(canyonBlock.getBlock()));
buf.writeInt(canyonBlock.getBlock().getMetaFromState(canyonBlock));
buf.writeInt(Block.REGISTRY.getIDForObject(fluidForTerrain));
writeBlockArrayToBuf(buf, extraOregen);
writeFluidArrayToBuf(buf, fluidsForLakes);
buf.writeBoolean(peaceful);
buf.writeBoolean(noanimals);
buf.writeBoolean(shelter);
buf.writeBoolean(respawnHere);
buf.writeBoolean(cheater);
NetworkTools.writeFloat(buf, celestialAngle);
NetworkTools.writeFloat(buf, timeSpeed);
buf.writeInt(probeCounter);
buf.writeInt(actualRfCost);
NetworkTools.writeString(buf, injectedDimlets);
skyDescriptor.toBytes(buf);
weatherDescriptor.toBytes(buf);
buf.writeLong(patreon1);
int mobsize = 0;
for (MobDescriptor mob : extraMobs) {
if (mob != null) {
mobsize++;
}
}
buf.writeInt(mobsize);
for (MobDescriptor mob : extraMobs) {
if (mob != null) {
NetworkTools.writeString(buf, mob.entityClass.getName());
buf.writeInt(mob.itemWeight);
buf.writeInt(mob.minGroupCount);
buf.writeInt(mob.maxGroupCount);
buf.writeInt(mob.getMaxLoaded());
}
}
buf.writeInt(dimensionTypes.length);
for (String type : dimensionTypes) {
NetworkTools.writeString(buf, type);
}
}
use of net.minecraft.world.biome.Biome in project RFToolsDimensions by McJty.
the class DimensionInformation method dump.
public void dump(EntityPlayer player) {
if (!injectedDimlets.isEmpty()) {
logDebug(player, " Injected dimlets: " + injectedDimlets);
}
String digits = getDigitString();
if (!digits.isEmpty()) {
logDebug(player, " Digits: " + digits);
}
if (forcedDimensionSeed != 0) {
logDebug(player, " Forced seed: " + forcedDimensionSeed);
}
if (baseSeed != 0) {
logDebug(player, " Base seed: " + baseSeed);
}
logDebug(player, " World version: " + worldVersion);
TerrainType terrainType = getTerrainType();
logDebug(player, " Terrain: " + terrainType.toString());
logDebug(player, " Base block: " + getDisplayName(baseBlockForTerrain));
if (featureTypes.contains(FeatureType.FEATURE_TENDRILS)) {
logDebug(player, " Tendril block: " + getDisplayName(tendrilBlock));
}
if (featureTypes.contains(FeatureType.FEATURE_PYRAMIDS)) {
for (IBlockState block : pyramidBlocks) {
if (block != null) {
logDebug(player, " Pyramid blocks: " + getDisplayName(block));
}
}
}
if (featureTypes.contains(FeatureType.FEATURE_ORBS)) {
for (IBlockState block : sphereBlocks) {
if (block != null) {
logDebug(player, " Orb blocks: " + getDisplayName(block));
}
}
}
if (featureTypes.contains(FeatureType.FEATURE_HUGEORBS)) {
for (IBlockState block : hugeSphereBlocks) {
if (block != null) {
logDebug(player, " Huge Orb blocks: " + getDisplayName(block));
}
}
}
if (featureTypes.contains(FeatureType.FEATURE_SCATTEREDORBS)) {
for (IBlockState block : scatteredSphereBlocks) {
if (block != null) {
logDebug(player, " Scattered Orb blocks: " + getDisplayName(block));
}
}
}
if (featureTypes.contains(FeatureType.FEATURE_LIQUIDORBS)) {
for (IBlockState block : liquidSphereBlocks) {
if (block != null) {
logDebug(player, " Liquid Orb blocks: " + getDisplayName(block));
}
}
}
if (featureTypes.contains(FeatureType.FEATURE_HUGELIQUIDORBS)) {
for (IBlockState block : hugeLiquidSphereBlocks) {
if (block != null) {
logDebug(player, " Huge Liquid Orb blocks: " + getDisplayName(block));
}
}
}
if (featureTypes.contains(FeatureType.FEATURE_CANYONS)) {
logDebug(player, " Canyon block: " + getDisplayName(canyonBlock));
}
logDebug(player, " Base fluid: " + getDisplayName(fluidForTerrain));
logDebug(player, " Biome controller: " + (controllerType == null ? "<null>" : controllerType.name()));
for (Biome biome : getBiomes()) {
if (biome != null) {
logDebug(player, " Biome: " + biome.biomeName);
}
}
for (FeatureType featureType : getFeatureTypes()) {
logDebug(player, " Feature: " + featureType.toString());
}
for (IBlockState block : extraOregen) {
if (block != null) {
logDebug(player, " Extra ore: " + getDisplayName(block));
}
}
for (Block block : fluidsForLakes) {
logDebug(player, " Lake fluid: " + getDisplayName(block));
}
if (featureTypes.contains(FeatureType.FEATURE_LIQUIDORBS)) {
for (Block fluid : liquidSphereFluids) {
logDebug(player, " Liquid orb fluids: " + getDisplayName(fluid));
}
}
if (featureTypes.contains(FeatureType.FEATURE_HUGELIQUIDORBS)) {
for (Block fluid : hugeLiquidSphereFluids) {
logDebug(player, " Huge Liquid orb fluids: " + getDisplayName(fluid));
}
}
for (StructureType structureType : getStructureTypes()) {
logDebug(player, " Structure: " + structureType.toString());
}
// }
for (EffectType effectType : getEffectTypes()) {
logDebug(player, " Effect: " + effectType.toString());
}
logDebug(player, " Sun brightness: " + skyDescriptor.getSunBrightnessFactor());
logDebug(player, " Star brightness: " + skyDescriptor.getStarBrightnessFactor());
float r = skyDescriptor.getSkyColorFactorR();
float g = skyDescriptor.getSkyColorFactorG();
float b = skyDescriptor.getSkyColorFactorB();
logDebug(player, " Sky color: " + r + ", " + g + ", " + b);
r = skyDescriptor.getFogColorFactorR();
g = skyDescriptor.getFogColorFactorG();
b = skyDescriptor.getFogColorFactorB();
logDebug(player, " Fog color: " + r + ", " + g + ", " + b);
r = skyDescriptor.getCloudColorFactorR();
g = skyDescriptor.getCloudColorFactorG();
b = skyDescriptor.getCloudColorFactorB();
logDebug(player, " Cloud color: " + r + ", " + g + ", " + b);
SkyType skyType = skyDescriptor.getSkyType();
if (skyType != SkyType.SKY_NORMAL) {
logDebug(player, " Sky type: " + skyType.toString());
}
for (CelestialBodyType bodyType : skyDescriptor.getCelestialBodies()) {
logDebug(player, " Sky body: " + bodyType.name());
}
if (weatherDescriptor.getRainStrength() > -0.5f) {
logDebug(player, " Weather rain: " + weatherDescriptor.getRainStrength());
}
if (weatherDescriptor.getThunderStrength() > -0.5f) {
logDebug(player, " Weather thunder " + weatherDescriptor.getThunderStrength());
}
for (MobDescriptor mob : extraMobs) {
if (mob != null) {
logDebug(player, " Mob: " + mob.entityClass.getName());
}
}
if (peaceful) {
logDebug(player, " Peaceful mode");
}
if (noanimals) {
logDebug(player, " No animals mode");
}
if (shelter) {
logDebug(player, " Safe shelter");
}
if (respawnHere) {
logDebug(player, " Respawn local");
}
if (cheater) {
logDebug(player, " CHEATER!");
}
if (celestialAngle != null) {
logDebug(player, " Celestial angle: " + celestialAngle);
}
if (timeSpeed != null) {
logDebug(player, " Time speed: " + timeSpeed);
}
if (probeCounter > 0) {
logDebug(player, " Probes: " + probeCounter);
}
if (patreon1 != 0) {
logDebug(player, " Patreon: " + patreon1);
}
}
use of net.minecraft.world.biome.Biome in project RFToolsDimensions by McJty.
the class DimensionInformation method setupBiomeMapping.
private void setupBiomeMapping() {
biomeMapping.clear();
if (controllerType == ControllerType.CONTROLLER_FILTERED) {
final Set<Integer> ids = new HashSet<>();
for (Biome biome : biomes) {
if (biome != null) {
ids.add(Biome.getIdForBiome(biome));
} else {
ids.add(Biome.getIdForBiome(Biomes.PLAINS));
}
}
ControllerType.BiomeFilter biomeFilter = new ControllerType.BiomeFilter() {
@Override
public boolean match(Biome biome) {
return ids.contains(Biome.getIdForBiome(biome));
}
@Override
public double calculateBiomeDistance(Biome a, Biome b) {
return calculateBiomeDistance(a, b, false, false, false);
}
};
BiomeControllerMapping.makeFilteredBiomeMap(biomeMapping, biomeFilter);
}
}
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