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Example 1 with Minecart

use of net.minecraft.world.entity.vehicle.Minecart in project Create by Creators-of-Create.

the class CartAssemblerScenes method rails.

public static void rails(SceneBuilder scene, SceneBuildingUtil util) {
    scene.title("cart_assembler_rails", "Other types of Minecarts and Rails");
    scene.configureBasePlate(0, 0, 6);
    scene.scaleSceneView(.9f);
    scene.world.showSection(util.select.layer(0), Direction.UP);
    scene.idle(5);
    for (int x = 0; x < 6; x++) {
        scene.world.showSection(util.select.position(x, 1, 3), Direction.DOWN);
        scene.idle(2);
    }
    BlockPos assembler = util.grid.at(3, 1, 3);
    Selection chassis = util.select.fromTo(4, 2, 3, 2, 2, 3);
    scene.idle(5);
    scene.overlay.showText(70).attachKeyFrame().pointAt(util.vector.blockSurface(assembler, Direction.DOWN)).placeNearTarget().text("Cart Assemblers on Regular Tracks will not affect the passing carts' motion");
    scene.idle(10);
    scene.world.setBlock(assembler, AllBlocks.CART_ASSEMBLER.getDefaultState().setValue(CartAssemblerBlock.RAIL_SHAPE, RailShape.EAST_WEST).setValue(CartAssemblerBlock.RAIL_TYPE, CartAssembleRailType.REGULAR), true);
    scene.idle(70);
    ElementLink<MinecartElement> cart = scene.special.createCart(util.vector.topOf(assembler.east(2).below()), 0, Minecart::new);
    ElementLink<WorldSectionElement> anchor = scene.world.showIndependentSection(util.select.position(assembler.south()), Direction.DOWN);
    ElementLink<WorldSectionElement> contraption = scene.world.showIndependentSection(util.select.position(assembler.south().above()), Direction.DOWN);
    scene.world.moveSection(contraption, util.vector.of(2, 0, -1), 0);
    scene.world.moveSection(anchor, util.vector.of(2, 0, -1), 0);
    scene.idle(10);
    scene.world.moveSection(contraption, util.vector.of(-2, 0, 0), 10);
    scene.world.moveSection(anchor, util.vector.of(-2, 0, 0), 10);
    scene.special.moveCart(cart, util.vector.of(-5, 0, 0), 25);
    scene.idle(30);
    scene.special.hideElement(cart, Direction.UP);
    scene.world.hideIndependentSection(contraption, Direction.UP);
    scene.world.moveSection(anchor, util.vector.of(0, -3, 0), 0);
    scene.idle(30);
    scene.overlay.showControls(new InputWindowElement(util.vector.topOf(assembler), Pointing.DOWN).withItem(new ItemStack(Items.POWERED_RAIL)), 50);
    scene.idle(7);
    scene.world.setBlock(assembler, AllBlocks.CART_ASSEMBLER.getDefaultState().setValue(CartAssemblerBlock.RAIL_SHAPE, RailShape.EAST_WEST).setValue(CartAssemblerBlock.RAIL_TYPE, CartAssembleRailType.POWERED_RAIL), true);
    scene.overlay.showText(100).attachKeyFrame().pointAt(util.vector.topOf(assembler)).placeNearTarget().text("When on Powered or Controller Rail, the carts will be held in place until it's Powered");
    scene.idle(110);
    scene.world.hideIndependentSection(anchor, Direction.DOWN);
    cart = scene.special.createCart(util.vector.topOf(assembler.east(2).below()), 0, Minecart::new);
    anchor = scene.world.showIndependentSection(util.select.position(assembler.south()), Direction.DOWN);
    contraption = scene.world.showIndependentSection(util.select.position(assembler.south().above()), Direction.DOWN);
    scene.world.moveSection(contraption, util.vector.of(2, 0, -1), 0);
    scene.world.moveSection(anchor, util.vector.of(2, 0, -1), 0);
    scene.idle(10);
    scene.world.moveSection(contraption, util.vector.of(-2, 0, 0), 10);
    scene.world.moveSection(anchor, util.vector.of(-2, 0, 0), 10);
    scene.special.moveCart(cart, util.vector.of(-2, 0, 0), 10);
    scene.world.showSection(util.select.fromTo(3, 1, 1, 3, 1, 2), Direction.SOUTH);
    scene.idle(30);
    scene.world.toggleRedstonePower(util.select.fromTo(3, 1, 1, 3, 1, 3));
    scene.effects.indicateRedstone(util.grid.at(3, 1, 1));
    scene.idle(5);
    scene.world.moveSection(contraption, util.vector.of(-3, 0, 0), 15);
    scene.world.moveSection(anchor, util.vector.of(-3, 0, 0), 15);
    scene.special.moveCart(cart, util.vector.of(-3, 0, 0), 15);
    scene.idle(30);
    scene.special.hideElement(cart, Direction.UP);
    scene.world.hideIndependentSection(anchor, Direction.UP);
    scene.world.hideIndependentSection(contraption, Direction.UP);
    scene.idle(20);
    cart = scene.special.createCart(util.vector.topOf(assembler.east(2).below()), 0, MinecartFurnace::new);
    scene.idle(10);
    scene.overlay.showText(50).attachKeyFrame().pointAt(util.vector.topOf(assembler.east(2))).placeNearTarget().text("Other types of Minecarts can be used as the anchor");
    scene.idle(50);
    contraption = scene.world.showIndependentSection(chassis, Direction.DOWN);
    scene.idle(5);
    scene.world.glueBlockOnto(assembler.above(2), Direction.DOWN, contraption);
    scene.idle(15);
    scene.overlay.showControls(new InputWindowElement(util.vector.topOf(assembler.above()), Pointing.UP).withItem(new ItemStack(Items.CHARCOAL)), 40);
    scene.idle(7);
    scene.overlay.showText(80).pointAt(util.vector.blockSurface(assembler.above(2), Direction.WEST)).placeNearTarget().text("Furnace Carts will keep themselves powered, pulling fuel from any attached inventories");
    scene.idle(85);
    Emitter smoke = Emitter.simple(ParticleTypes.LARGE_SMOKE, util.vector.of(0, 0, 0));
    scene.special.moveCart(cart, util.vector.of(-5, 0, 0), 50);
    scene.idle(20);
    anchor = scene.world.showIndependentSectionImmediately(util.select.position(assembler.south()));
    scene.world.moveSection(anchor, util.vector.of(0, 0, -1), 0);
    scene.idle(1);
    scene.world.setKineticSpeed(util.select.position(2, 2, 3), 32);
    scene.world.moveSection(contraption, util.vector.of(-3, 0, 0), 30);
    scene.world.moveSection(anchor, util.vector.of(-3, 0, 0), 30);
    Vec3 vec = util.vector.centerOf(assembler).add(.25, .25, -0.5);
    for (int i = 0; i < 7; i++) {
        scene.effects.emitParticles(vec = vec.add(-.5, 0, 0), smoke, 2, 1);
        scene.idle(5);
    }
    scene.world.setKineticSpeed(util.select.position(2, 2, 3), 0);
}
Also used : Emitter(com.simibubi.create.foundation.ponder.instruction.EmitParticlesInstruction.Emitter) MinecartElement(com.simibubi.create.foundation.ponder.element.MinecartElement) Selection(com.simibubi.create.foundation.ponder.Selection) Vec3(net.minecraft.world.phys.Vec3) Minecart(net.minecraft.world.entity.vehicle.Minecart) InputWindowElement(com.simibubi.create.foundation.ponder.element.InputWindowElement) BlockPos(net.minecraft.core.BlockPos) WorldSectionElement(com.simibubi.create.foundation.ponder.element.WorldSectionElement) ItemStack(net.minecraft.world.item.ItemStack)

Example 2 with Minecart

use of net.minecraft.world.entity.vehicle.Minecart in project Create by Creators-of-Create.

the class CartAssemblerScenes method dual.

public static void dual(SceneBuilder scene, SceneBuildingUtil util) {
    scene.title("cart_assembler_dual", "Assembling Carriage Contraptions");
    scene.configureBasePlate(0, 0, 6);
    scene.scaleSceneView(.9f);
    scene.world.showSection(util.select.layer(0), Direction.UP);
    scene.idle(5);
    for (int z = 0; z < 5; z++) {
        scene.world.showSection(util.select.position(1, 1, z), Direction.DOWN);
        scene.idle(2);
    }
    for (int x = 2; x < 6; x++) {
        scene.world.showSection(util.select.position(x, 1, 4), Direction.DOWN);
        scene.idle(2);
    }
    BlockPos assembler1 = util.grid.at(2, 1, 4);
    BlockPos assembler2 = util.grid.at(5, 1, 4);
    Selection chassis = util.select.fromTo(5, 2, 4, 2, 2, 4);
    scene.idle(5);
    scene.world.showSection(util.select.fromTo(2, 1, 3, 2, 1, 2), Direction.SOUTH);
    scene.idle(5);
    ElementLink<MinecartElement> cart = scene.special.createCart(util.vector.topOf(assembler1.below()), 0, Minecart::new);
    ElementLink<MinecartElement> cart2 = scene.special.createCart(util.vector.topOf(assembler2.below()), 0, MinecartChest::new);
    scene.idle(15);
    scene.world.setBlock(assembler1, AllBlocks.CART_ASSEMBLER.getDefaultState().setValue(CartAssemblerBlock.RAIL_SHAPE, RailShape.EAST_WEST).setValue(CartAssemblerBlock.RAIL_TYPE, CartAssembleRailType.CONTROLLER_RAIL), true);
    scene.idle(5);
    scene.world.setBlock(assembler2, AllBlocks.CART_ASSEMBLER.getDefaultState().setValue(CartAssemblerBlock.RAIL_SHAPE, RailShape.EAST_WEST).setValue(CartAssemblerBlock.RAIL_TYPE, CartAssembleRailType.REGULAR), true);
    scene.idle(5);
    ElementLink<WorldSectionElement> contraption = scene.world.showIndependentSection(chassis, Direction.DOWN);
    scene.idle(15);
    scene.overlay.showOutline(PonderPalette.GREEN, new Object(), util.select.position(assembler2), 60);
    scene.overlay.showSelectionWithText(util.select.position(assembler1), 60).colored(PonderPalette.GREEN).pointAt(util.vector.blockSurface(util.grid.at(2, 2, 4), Direction.NORTH)).placeNearTarget().text("Whenever two Cart Assembers share an attached structure...").attachKeyFrame();
    scene.idle(70);
    scene.overlay.showText(60).pointAt(util.vector.blockSurface(util.grid.at(2, 1, 4), Direction.NORTH)).placeNearTarget().text("Powering either of them will create a Carriage Contraption");
    scene.idle(70);
    scene.effects.indicateRedstone(util.grid.at(2, 1, 2));
    scene.world.toggleRedstonePower(util.select.fromTo(2, 1, 2, 2, 1, 4));
    ElementLink<WorldSectionElement> anchors = scene.world.showIndependentSectionImmediately(util.select.fromTo(assembler1.south(), assembler2.south()));
    scene.world.moveSection(anchors, util.vector.of(0, 0, -1), 0);
    scene.world.configureCenterOfRotation(anchors, util.vector.centerOf(util.grid.at(2, 2, 5)));
    scene.world.configureCenterOfRotation(contraption, util.vector.centerOf(util.grid.at(2, 2, 4)));
    scene.idle(5);
    Vec3 m = util.vector.of(-0.5, 0, 0);
    scene.special.moveCart(cart, m, 5);
    scene.special.moveCart(cart2, m, 5);
    scene.world.moveSection(contraption, m, 5);
    scene.world.moveSection(anchors, m, 5);
    scene.idle(5);
    scene.special.rotateCart(cart, -45, 2);
    scene.special.moveCart(cart2, util.vector.of(-.3, 0, 0), 8);
    m = util.vector.of(-.5, 0, -.5);
    scene.special.moveCart(cart, m, 8);
    scene.world.moveSection(anchors, m, 8);
    scene.world.moveSection(contraption, m, 8);
    scene.world.rotateSection(anchors, 0, -10, 0, 8);
    scene.world.rotateSection(contraption, 0, -10, 0, 8);
    scene.idle(8);
    scene.special.rotateCart(cart, -45, 2);
    scene.special.moveCart(cart2, util.vector.of(-.4, 0, 0), 5);
    m = util.vector.of(0, 0, -3.5);
    scene.special.moveCart(cart, m, 25);
    scene.world.moveSection(anchors, m, 25);
    scene.world.moveSection(contraption, m, 25);
    scene.world.rotateSection(anchors, 0, -33, 0, 10);
    scene.world.rotateSection(contraption, 0, -33, 0, 10);
    scene.idle(5);
    scene.special.moveCart(cart2, util.vector.of(-0.8, 0, 0), 5);
    scene.idle(5);
    scene.special.moveCart(cart2, util.vector.of(-1.5, 0, 0), 9);
    scene.world.rotateSection(anchors, 0, -42, 0, 9);
    scene.world.rotateSection(contraption, 0, -42, 0, 9);
    scene.idle(9);
    m = util.vector.of(-.5, 0, -.5);
    scene.special.moveCart(cart2, m, 2);
    scene.special.rotateCart(cart2, -45, 2);
    scene.world.rotateSection(anchors, 0, -5, 0, 5);
    scene.world.rotateSection(contraption, 0, -5, 0, 5);
    scene.idle(2);
    scene.special.moveCart(cart2, util.vector.of(0, 0, -.5), 5);
    scene.special.rotateCart(cart2, -45, 2);
    scene.idle(10);
    scene.overlay.showText(70).attachKeyFrame().pointAt(util.vector.blockSurface(util.grid.at(1, 1, 3), Direction.WEST)).placeNearTarget().text("The carts will behave like those connected via Minecart Coupling");
    scene.idle(80);
}
Also used : MinecartElement(com.simibubi.create.foundation.ponder.element.MinecartElement) Selection(com.simibubi.create.foundation.ponder.Selection) Vec3(net.minecraft.world.phys.Vec3) Minecart(net.minecraft.world.entity.vehicle.Minecart) MinecartChest(net.minecraft.world.entity.vehicle.MinecartChest) BlockPos(net.minecraft.core.BlockPos) WorldSectionElement(com.simibubi.create.foundation.ponder.element.WorldSectionElement)

Example 3 with Minecart

use of net.minecraft.world.entity.vehicle.Minecart in project fabric-carpet by gnembon.

the class EntityPlayerActionPack method mount.

public EntityPlayerActionPack mount(boolean onlyRideables) {
    // test what happens
    List<Entity> entities;
    if (onlyRideables) {
        entities = player.level.getEntities(player, player.getBoundingBox().inflate(3.0D, 1.0D, 3.0D), e -> e instanceof Minecart || e instanceof Boat || e instanceof AbstractHorse);
    } else {
        entities = player.level.getEntities(player, player.getBoundingBox().inflate(3.0D, 1.0D, 3.0D));
    }
    if (entities.size() == 0)
        return this;
    Entity closest = null;
    double distance = Double.POSITIVE_INFINITY;
    Entity currentVehicle = player.getVehicle();
    for (Entity e : entities) {
        if (e == player || (currentVehicle == e))
            continue;
        double dd = player.distanceToSqr(e);
        if (dd < distance) {
            distance = dd;
            closest = e;
        }
    }
    if (closest == null)
        return this;
    if (closest instanceof AbstractHorse && onlyRideables)
        ((AbstractHorse) closest).mobInteract(player, InteractionHand.MAIN_HAND);
    else
        player.startRiding(closest, true);
    return this;
}
Also used : ServerPlayerEntityInterface(carpet.fakes.ServerPlayerEntityInterface) Direction(net.minecraft.core.Direction) BlockState(net.minecraft.world.level.block.state.BlockState) HashMap(java.util.HashMap) Minecart(net.minecraft.world.entity.vehicle.Minecart) Inventory(net.minecraft.world.entity.player.Inventory) ServerLevel(net.minecraft.server.level.ServerLevel) EntityAnchorArgument(net.minecraft.commands.arguments.EntityAnchorArgument) ServerPlayer(net.minecraft.server.level.ServerPlayer) ItemFrame(net.minecraft.world.entity.decoration.ItemFrame) Map(java.util.Map) BlockHitResult(net.minecraft.world.phys.BlockHitResult) EntityHitResult(net.minecraft.world.phys.EntityHitResult) ServerboundPlayerActionPacket(net.minecraft.network.protocol.game.ServerboundPlayerActionPacket) InteractionResult(net.minecraft.world.InteractionResult) HitResult(net.minecraft.world.phys.HitResult) List(java.util.List) Entity(net.minecraft.world.entity.Entity) TreeMap(java.util.TreeMap) Vec2(net.minecraft.world.phys.Vec2) BlockPos(net.minecraft.core.BlockPos) Vec3(net.minecraft.world.phys.Vec3) ClientboundSetCarriedItemPacket(net.minecraft.network.protocol.game.ClientboundSetCarriedItemPacket) AbstractHorse(net.minecraft.world.entity.animal.horse.AbstractHorse) Boat(net.minecraft.world.entity.vehicle.Boat) InteractionHand(net.minecraft.world.InteractionHand) ItemStack(net.minecraft.world.item.ItemStack) Mth(net.minecraft.util.Mth) Entity(net.minecraft.world.entity.Entity) AbstractHorse(net.minecraft.world.entity.animal.horse.AbstractHorse) Minecart(net.minecraft.world.entity.vehicle.Minecart) Boat(net.minecraft.world.entity.vehicle.Boat)

Example 4 with Minecart

use of net.minecraft.world.entity.vehicle.Minecart in project Create by Creators-of-Create.

the class MinecartController method disassemble.

private void disassemble(AbstractMinecart cart) {
    if (cart instanceof Minecart) {
        return;
    }
    List<Entity> passengers = cart.getPassengers();
    if (passengers.isEmpty() || !(passengers.get(0) instanceof AbstractContraptionEntity)) {
        return;
    }
    Level world = cart.level;
    int i = Mth.floor(cart.getX());
    int j = Mth.floor(cart.getY());
    int k = Mth.floor(cart.getZ());
    if (world.getBlockState(new BlockPos(i, j - 1, k)).is(BlockTags.RAILS)) {
        --j;
    }
    BlockPos blockpos = new BlockPos(i, j, k);
    BlockState blockstate = world.getBlockState(blockpos);
    if (cart.canUseRail() && blockstate.is(BlockTags.RAILS) && blockstate.getBlock() instanceof PoweredRailBlock && ((PoweredRailBlock) blockstate.getBlock()).isActivatorRail()) {
        if (cart.isVehicle()) {
            cart.ejectPassengers();
        }
        if (cart.getHurtTime() == 0) {
            cart.setHurtDir(-cart.getHurtDir());
            cart.setHurtTime(10);
            cart.setDamage(50.0F);
            cart.hurtMarked = true;
        }
    }
}
Also used : AbstractContraptionEntity(com.simibubi.create.content.contraptions.components.structureMovement.AbstractContraptionEntity) OrientedContraptionEntity(com.simibubi.create.content.contraptions.components.structureMovement.OrientedContraptionEntity) Entity(net.minecraft.world.entity.Entity) PoweredRailBlock(net.minecraft.world.level.block.PoweredRailBlock) BlockState(net.minecraft.world.level.block.state.BlockState) Minecart(net.minecraft.world.entity.vehicle.Minecart) AbstractMinecart(net.minecraft.world.entity.vehicle.AbstractMinecart) Level(net.minecraft.world.level.Level) BlockPos(net.minecraft.core.BlockPos) AbstractContraptionEntity(com.simibubi.create.content.contraptions.components.structureMovement.AbstractContraptionEntity)

Example 5 with Minecart

use of net.minecraft.world.entity.vehicle.Minecart in project Create by Creators-of-Create.

the class CartAssemblerScenes method anchor.

public static void anchor(SceneBuilder scene, SceneBuildingUtil util) {
    scene.title("cart_assembler", "Moving Structures using Cart Assemblers");
    scene.configureBasePlate(0, 0, 5);
    scene.scaleSceneView(.9f);
    scene.world.showSection(util.select.layer(0), Direction.UP);
    scene.idle(5);
    BlockPos assemblerPos = util.grid.at(2, 1, 2);
    scene.world.setBlock(assemblerPos, Blocks.RAIL.defaultBlockState(), false);
    for (int z = 0; z < 5; z++) {
        scene.world.showSection(util.select.position(2, 1, z), Direction.DOWN);
        scene.idle(2);
    }
    BlockPos leverPos = util.grid.at(0, 1, 2);
    Selection toggle = util.select.fromTo(assemblerPos, leverPos);
    scene.idle(10);
    scene.overlay.showControls(new InputWindowElement(util.vector.centerOf(assemblerPos), Pointing.DOWN).rightClick().withItem(AllBlocks.CART_ASSEMBLER.asStack()), 30);
    scene.idle(7);
    scene.world.setBlock(assemblerPos, AllBlocks.CART_ASSEMBLER.getDefaultState().setValue(CartAssemblerBlock.RAIL_SHAPE, RailShape.NORTH_SOUTH).setValue(CartAssemblerBlock.RAIL_TYPE, CartAssembleRailType.REGULAR), true);
    scene.idle(20);
    scene.world.showSection(util.select.fromTo(0, 1, 2, 1, 1, 2), Direction.EAST);
    scene.idle(20);
    scene.world.toggleRedstonePower(toggle);
    scene.effects.indicateRedstone(leverPos);
    scene.idle(10);
    scene.overlay.showText(70).text("Powered Cart Assemblers mount attached structures to passing Minecarts").attachKeyFrame().pointAt(util.vector.topOf(assemblerPos)).placeNearTarget();
    scene.idle(80);
    ElementLink<MinecartElement> cart = scene.special.createCart(util.vector.topOf(2, 0, 4), 90, Minecart::new);
    scene.world.showSection(util.select.position(assemblerPos.above()), Direction.DOWN);
    scene.idle(10);
    scene.special.moveCart(cart, util.vector.of(0, 0, -2), 20);
    scene.idle(20);
    ElementLink<WorldSectionElement> plank = scene.world.makeSectionIndependent(util.select.position(assemblerPos.above()));
    ElementLink<WorldSectionElement> anchor = scene.world.showIndependentSectionImmediately(util.select.position(assemblerPos.east()));
    scene.world.moveSection(anchor, util.vector.of(-1, 0, 0), 0);
    scene.effects.indicateSuccess(assemblerPos);
    scene.idle(1);
    scene.world.moveSection(anchor, util.vector.of(0, 0, -2), 20);
    scene.world.moveSection(plank, util.vector.of(0, 0, -2), 20);
    scene.special.moveCart(cart, util.vector.of(0, 0, -2), 20);
    scene.idle(20);
    scene.world.toggleRedstonePower(toggle);
    scene.idle(10);
    scene.overlay.showText(70).text("Without a redstone signal, it disassembles passing cart contraptions back into blocks").colored(PonderPalette.RED).attachKeyFrame().pointAt(util.vector.topOf(assemblerPos)).placeNearTarget();
    scene.idle(80);
    scene.world.rotateSection(anchor, 0, 180, 0, 6);
    scene.world.rotateSection(plank, 0, 180, 0, 6);
    scene.idle(3);
    scene.world.moveSection(anchor, util.vector.of(0, 0, 2), 20);
    scene.world.moveSection(plank, util.vector.of(0, 0, 2), 20);
    scene.special.moveCart(cart, util.vector.of(0, 0, 2), 20);
    scene.idle(21);
    scene.world.moveSection(anchor, util.vector.of(0, -2, 0), 0);
    scene.special.moveCart(cart, util.vector.of(0, 0, 2), 20);
    scene.idle(30);
    scene.world.destroyBlock(assemblerPos.above());
    scene.idle(5);
    ElementLink<WorldSectionElement> contraption = scene.world.showIndependentSection(util.select.fromTo(1, 4, 2, 3, 3, 2), Direction.DOWN);
    scene.world.moveSection(contraption, util.vector.of(0, -1, 0), 0);
    scene.idle(10);
    scene.world.showSectionAndMerge(util.select.position(3, 3, 1), Direction.SOUTH, contraption);
    scene.idle(15);
    scene.effects.superGlue(util.grid.at(3, 2, 1), Direction.SOUTH, true);
    scene.overlay.showText(80).attachKeyFrame().sharedText("movement_anchors").pointAt(util.vector.blockSurface(util.grid.at(1, 3, 2), Direction.NORTH)).placeNearTarget();
    scene.idle(80);
    scene.world.toggleRedstonePower(toggle);
    scene.effects.indicateRedstone(leverPos);
    scene.special.moveCart(cart, util.vector.of(0, 0, -2), 20);
    scene.idle(20);
    scene.world.moveSection(anchor, util.vector.of(0, 2, 0), 0);
    scene.idle(1);
    scene.world.moveSection(anchor, util.vector.of(0, 0, -2), 20);
    scene.world.moveSection(contraption, util.vector.of(0, 0, -2), 20);
    scene.special.moveCart(cart, util.vector.of(0, 0, -2), 20);
    scene.idle(25);
    Vec3 cartCenter = util.vector.centerOf(assemblerPos.north(2));
    scene.overlay.showControls(new InputWindowElement(cartCenter, Pointing.LEFT).rightClick().withWrench(), 40);
    scene.idle(7);
    scene.special.moveCart(cart, util.vector.of(0, -100, 4), 0);
    scene.world.moveSection(anchor, util.vector.of(0, -100, 4), 0);
    scene.world.moveSection(contraption, util.vector.of(0, -100, 4), 0);
    ItemStack asStack = AllItems.MINECART_CONTRAPTION.asStack();
    ElementLink<EntityElement> itemEntity = scene.world.createItemEntity(cartCenter, util.vector.of(0, .1, 0), asStack);
    scene.idle(40);
    scene.overlay.showText(80).attachKeyFrame().text("Using a Wrench on the Minecart will let you carry the Contraption elsewhere").pointAt(cartCenter).placeNearTarget();
    scene.idle(80);
    scene.world.modifyEntity(itemEntity, Entity::discard);
    scene.overlay.showControls(new InputWindowElement(cartCenter.add(0, 0, 4), Pointing.DOWN).rightClick().withItem(asStack), 20);
    scene.idle(20);
    scene.special.moveCart(cart, util.vector.of(0, 100.5, 0), 0);
    scene.world.moveSection(anchor, util.vector.of(0, 100.5, 0), 0);
    scene.world.moveSection(contraption, util.vector.of(0, 100.5, 0), 0);
    scene.idle(1);
    scene.special.moveCart(cart, util.vector.of(0, -.5, 0), 5);
    scene.world.moveSection(anchor, util.vector.of(0, -.5, 0), 5);
    scene.world.moveSection(contraption, util.vector.of(0, -.5, 0), 5);
}
Also used : Entity(net.minecraft.world.entity.Entity) Selection(com.simibubi.create.foundation.ponder.Selection) Minecart(net.minecraft.world.entity.vehicle.Minecart) WorldSectionElement(com.simibubi.create.foundation.ponder.element.WorldSectionElement) EntityElement(com.simibubi.create.foundation.ponder.element.EntityElement) MinecartElement(com.simibubi.create.foundation.ponder.element.MinecartElement) Vec3(net.minecraft.world.phys.Vec3) InputWindowElement(com.simibubi.create.foundation.ponder.element.InputWindowElement) BlockPos(net.minecraft.core.BlockPos) ItemStack(net.minecraft.world.item.ItemStack)

Aggregations

BlockPos (net.minecraft.core.BlockPos)6 Minecart (net.minecraft.world.entity.vehicle.Minecart)6 Vec3 (net.minecraft.world.phys.Vec3)5 MinecartElement (com.simibubi.create.foundation.ponder.element.MinecartElement)4 WorldSectionElement (com.simibubi.create.foundation.ponder.element.WorldSectionElement)4 Selection (com.simibubi.create.foundation.ponder.Selection)3 InputWindowElement (com.simibubi.create.foundation.ponder.element.InputWindowElement)3 Entity (net.minecraft.world.entity.Entity)3 ItemStack (net.minecraft.world.item.ItemStack)3 BlockState (net.minecraft.world.level.block.state.BlockState)2 ServerPlayerEntityInterface (carpet.fakes.ServerPlayerEntityInterface)1 AbstractContraptionEntity (com.simibubi.create.content.contraptions.components.structureMovement.AbstractContraptionEntity)1 OrientedContraptionEntity (com.simibubi.create.content.contraptions.components.structureMovement.OrientedContraptionEntity)1 EntityElement (com.simibubi.create.foundation.ponder.element.EntityElement)1 Emitter (com.simibubi.create.foundation.ponder.instruction.EmitParticlesInstruction.Emitter)1 HashMap (java.util.HashMap)1 List (java.util.List)1 Map (java.util.Map)1 TreeMap (java.util.TreeMap)1 EntityAnchorArgument (net.minecraft.commands.arguments.EntityAnchorArgument)1