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Example 1 with Vec2

use of net.minecraft.world.phys.Vec2 in project MinecraftForge by MinecraftForge.

the class OBJModel method makeQuad.

private Pair<BakedQuad, Direction> makeQuad(int[][] indices, int tintIndex, Vector4f colorTint, Vector4f ambientColor, TextureAtlasSprite texture, Transformation transform) {
    boolean needsNormalRecalculation = false;
    for (int[] ints : indices) {
        needsNormalRecalculation |= ints.length < 3;
    }
    Vector3f faceNormal = new Vector3f(0, 0, 0);
    if (needsNormalRecalculation) {
        Vector3f a = positions.get(indices[0][0]);
        Vector3f ab = positions.get(indices[1][0]);
        Vector3f ac = positions.get(indices[2][0]);
        Vector3f abs = ab.copy();
        abs.sub(a);
        Vector3f acs = ac.copy();
        acs.sub(a);
        abs.cross(acs);
        abs.normalize();
        faceNormal = abs;
    }
    Vector4f[] pos = new Vector4f[4];
    Vector3f[] norm = new Vector3f[4];
    BakedQuadBuilder builder = new BakedQuadBuilder(texture);
    builder.setQuadTint(tintIndex);
    Vec2 uv2 = new Vec2(0, 0);
    if (ambientToFullbright) {
        int fakeLight = (int) ((ambientColor.x() + ambientColor.y() + ambientColor.z()) * 15 / 3.0f);
        uv2 = new Vec2((fakeLight << 4) / 32767.0f, (fakeLight << 4) / 32767.0f);
        builder.setApplyDiffuseLighting(fakeLight == 0);
    } else {
        builder.setApplyDiffuseLighting(diffuseLighting);
    }
    boolean hasTransform = !transform.isIdentity();
    // The incoming transform is referenced on the center of the block, but our coords are referenced on the corner
    Transformation transformation = hasTransform ? transform.blockCenterToCorner() : transform;
    for (int i = 0; i < 4; i++) {
        int[] index = indices[Math.min(i, indices.length - 1)];
        Vector3f pos0 = positions.get(index[0]);
        Vector4f position = new Vector4f(pos0);
        Vec2 texCoord = index.length >= 2 && texCoords.size() > 0 ? texCoords.get(index[1]) : DEFAULT_COORDS[i];
        Vector3f norm0 = !needsNormalRecalculation && index.length >= 3 && normals.size() > 0 ? normals.get(index[2]) : faceNormal;
        Vector3f normal = norm0;
        Vector4f color = index.length >= 4 && colors.size() > 0 ? colors.get(index[3]) : COLOR_WHITE;
        if (hasTransform) {
            normal = norm0.copy();
            transformation.transformPosition(position);
            transformation.transformNormal(normal);
        }
        ;
        Vector4f tintedColor = new Vector4f(color.x() * colorTint.x(), color.y() * colorTint.y(), color.z() * colorTint.z(), color.w() * colorTint.w());
        putVertexData(builder, position, texCoord, normal, tintedColor, uv2, texture);
        pos[i] = position;
        norm[i] = normal;
    }
    builder.setQuadOrientation(Direction.getNearest(norm[0].x(), norm[0].y(), norm[0].z()));
    Direction cull = null;
    if (detectCullableFaces) {
        if (// vertex.position.x
        Mth.equal(pos[0].x(), 0) && Mth.equal(pos[1].x(), 0) && Mth.equal(pos[2].x(), 0) && Mth.equal(pos[3].x(), 0) && // vertex.normal.x
        norm[0].x() < 0) {
            cull = Direction.WEST;
        } else if (// vertex.position.x
        Mth.equal(pos[0].x(), 1) && Mth.equal(pos[1].x(), 1) && Mth.equal(pos[2].x(), 1) && Mth.equal(pos[3].x(), 1) && // vertex.normal.x
        norm[0].x() > 0) {
            cull = Direction.EAST;
        } else if (// vertex.position.z
        Mth.equal(pos[0].z(), 0) && Mth.equal(pos[1].z(), 0) && Mth.equal(pos[2].z(), 0) && Mth.equal(pos[3].z(), 0) && // vertex.normal.z
        norm[0].z() < 0) {
            // can never remember
            cull = Direction.NORTH;
        } else if (// vertex.position.z
        Mth.equal(pos[0].z(), 1) && Mth.equal(pos[1].z(), 1) && Mth.equal(pos[2].z(), 1) && Mth.equal(pos[3].z(), 1) && // vertex.normal.z
        norm[0].z() > 0) {
            cull = Direction.SOUTH;
        } else if (// vertex.position.y
        Mth.equal(pos[0].y(), 0) && Mth.equal(pos[1].y(), 0) && Mth.equal(pos[2].y(), 0) && Mth.equal(pos[3].y(), 0) && // vertex.normal.z
        norm[0].y() < 0) {
            // can never remember
            cull = Direction.DOWN;
        } else if (// vertex.position.y
        Mth.equal(pos[0].y(), 1) && Mth.equal(pos[1].y(), 1) && Mth.equal(pos[2].y(), 1) && Mth.equal(pos[3].y(), 1) && // vertex.normal.y
        norm[0].y() > 0) {
            cull = Direction.UP;
        }
    }
    return Pair.of(builder.build(), cull);
}
Also used : Transformation(com.mojang.math.Transformation) Vector4f(com.mojang.math.Vector4f) Vec2(net.minecraft.world.phys.Vec2) Vector3f(com.mojang.math.Vector3f) BakedQuadBuilder(net.minecraftforge.client.model.pipeline.BakedQuadBuilder) Direction(net.minecraft.core.Direction)

Example 2 with Vec2

use of net.minecraft.world.phys.Vec2 in project SpongeCommon by SpongePowered.

the class ServerLevelMixin method impl$constructPostEventForEntityAdd.

@Inject(method = "addEntity", at = @At("HEAD"))
private void impl$constructPostEventForEntityAdd(final Entity entity, final CallbackInfoReturnable<Boolean> cir) {
    if (!(entity instanceof EntityBridge)) {
        return;
    }
    if (!((EntityBridge) entity).bridge$isConstructing()) {
        return;
    }
    ((EntityBridge) entity).bridge$fireConstructors();
    final Vec3 position = entity.position();
    final ServerLocation location = ServerLocation.of((ServerWorld) this, position.x(), position.y(), position.z());
    final Vec2 rotationVector = entity.getRotationVector();
    final Vector3d rotation = new Vector3d(rotationVector.x, rotationVector.y, 0);
    try (final CauseStackManager.StackFrame frame = PhaseTracker.SERVER.pushCauseFrame()) {
        frame.pushCause(entity);
        final Event construct = SpongeEventFactory.createConstructEntityEventPost(frame.currentCause(), (org.spongepowered.api.entity.Entity) entity, location, rotation, ((EntityType<?>) entity.getType()));
        SpongeCommon.post(construct);
    }
}
Also used : EntityType(org.spongepowered.api.entity.EntityType) ServerLocation(org.spongepowered.api.world.server.ServerLocation) Vector3d(org.spongepowered.math.vector.Vector3d) Vec2(net.minecraft.world.phys.Vec2) CauseStackManager(org.spongepowered.api.event.CauseStackManager) Vec3(net.minecraft.world.phys.Vec3) ExplosionEvent(org.spongepowered.api.event.world.ExplosionEvent) PlaySoundEvent(org.spongepowered.api.event.sound.PlaySoundEvent) ChangeWeatherEvent(org.spongepowered.api.event.world.ChangeWeatherEvent) LightningEvent(org.spongepowered.api.event.action.LightningEvent) Event(org.spongepowered.api.event.Event) EntityBridge(org.spongepowered.common.bridge.world.entity.EntityBridge) Inject(org.spongepowered.asm.mixin.injection.Inject)

Example 3 with Vec2

use of net.minecraft.world.phys.Vec2 in project SpongeCommon by SpongePowered.

the class SpongeCommandCauseFactory method create.

@Override
@NonNull
public CommandCause create() {
    try (final CauseStackManager.StackFrame frame = PhaseTracker.getCauseStackManager().pushCauseFrame()) {
        final Cause cause = frame.currentCause();
        final CommandSource iCommandSource = cause.first(CommandSource.class).orElseGet(() -> SpongeCommon.game().systemSubject());
        final CommandSourceStack commandSource;
        if (iCommandSource instanceof CommandSourceProviderBridge) {
            // We know about this one so we can create it using the factory method on the source.
            commandSource = ((CommandSourceProviderBridge) iCommandSource).bridge$getCommandSource(cause);
        } else {
            // try to create a command cause from the given ICommandSource, but as Mojang did not see fit to
            // put any identifying characteristics on the object, we have to go it alone...
            final EventContext context = cause.context();
            @Nullable final Locatable locatable = iCommandSource instanceof Locatable ? (Locatable) iCommandSource : null;
            final Component displayName;
            if (iCommandSource instanceof Entity) {
                displayName = ((Entity) iCommandSource).get(Keys.DISPLAY_NAME).map(SpongeAdventure::asVanilla).orElseGet(() -> new TextComponent(iCommandSource instanceof Nameable ? ((Nameable) iCommandSource).name() : iCommandSource.getClass().getSimpleName()));
            } else {
                displayName = new TextComponent(iCommandSource instanceof Nameable ? ((Nameable) iCommandSource).name() : iCommandSource.getClass().getSimpleName());
            }
            final String name = displayName.getString();
            commandSource = new CommandSourceStack(iCommandSource, context.get(EventContextKeys.LOCATION).map(x -> VecHelper.toVanillaVector3d(x.position())).orElseGet(() -> locatable == null ? Vec3.ZERO : VecHelper.toVanillaVector3d(locatable.location().position())), context.get(EventContextKeys.ROTATION).map(rot -> new Vec2((float) rot.x(), (float) rot.y())).orElse(Vec2.ZERO), context.get(EventContextKeys.LOCATION).map(x -> (ServerLevel) x.world()).orElseGet(() -> locatable == null ? SpongeCommon.server().getLevel(Level.OVERWORLD) : (ServerLevel) locatable.serverLocation().world()), 4, name, displayName, SpongeCommon.server(), iCommandSource instanceof Entity ? (net.minecraft.world.entity.Entity) iCommandSource : null);
        }
        // We don't want the command source to have altered the cause here (unless there is the special case of the
        // server), so we reset it back to what it was (in the ctor of CommandSource, it will add the current source
        // to the cause - that's for if the source is created elsewhere, not here)
        ((CommandSourceStackBridge) commandSource).bridge$setCause(frame.currentCause());
        return (CommandCause) commandSource;
    }
}
Also used : TextComponent(net.minecraft.network.chat.TextComponent) NonNull(org.checkerframework.checker.nullness.qual.NonNull) EventContextKeys(org.spongepowered.api.event.EventContextKeys) CommandSourceStack(net.minecraft.commands.CommandSourceStack) SpongeAdventure(org.spongepowered.common.adventure.SpongeAdventure) CommandSourceProviderBridge(org.spongepowered.common.bridge.commands.CommandSourceProviderBridge) ServerLevel(net.minecraft.server.level.ServerLevel) EventContext(org.spongepowered.api.event.EventContext) Locatable(org.spongepowered.api.world.Locatable) CommandSourceStackBridge(org.spongepowered.common.bridge.commands.CommandSourceStackBridge) CauseStackManager(org.spongepowered.api.event.CauseStackManager) Nameable(org.spongepowered.api.util.Nameable) Nullable(org.checkerframework.checker.nullness.qual.Nullable) Component(net.minecraft.network.chat.Component) SpongeCommon(org.spongepowered.common.SpongeCommon) PhaseTracker(org.spongepowered.common.event.tracking.PhaseTracker) Entity(org.spongepowered.api.entity.Entity) Cause(org.spongepowered.api.event.Cause) CommandCause(org.spongepowered.api.command.CommandCause) TextComponent(net.minecraft.network.chat.TextComponent) Keys(org.spongepowered.api.data.Keys) Vec2(net.minecraft.world.phys.Vec2) Vec3(net.minecraft.world.phys.Vec3) VecHelper(org.spongepowered.common.util.VecHelper) CommandSource(net.minecraft.commands.CommandSource) Level(net.minecraft.world.level.Level) Entity(org.spongepowered.api.entity.Entity) ServerLevel(net.minecraft.server.level.ServerLevel) CommandSourceStackBridge(org.spongepowered.common.bridge.commands.CommandSourceStackBridge) CommandSource(net.minecraft.commands.CommandSource) CommandCause(org.spongepowered.api.command.CommandCause) CommandSourceStack(net.minecraft.commands.CommandSourceStack) EventContext(org.spongepowered.api.event.EventContext) Nameable(org.spongepowered.api.util.Nameable) CauseStackManager(org.spongepowered.api.event.CauseStackManager) Vec2(net.minecraft.world.phys.Vec2) Cause(org.spongepowered.api.event.Cause) CommandCause(org.spongepowered.api.command.CommandCause) SpongeAdventure(org.spongepowered.common.adventure.SpongeAdventure) CommandSourceProviderBridge(org.spongepowered.common.bridge.commands.CommandSourceProviderBridge) Component(net.minecraft.network.chat.Component) TextComponent(net.minecraft.network.chat.TextComponent) Nullable(org.checkerframework.checker.nullness.qual.Nullable) Locatable(org.spongepowered.api.world.Locatable) NonNull(org.checkerframework.checker.nullness.qual.NonNull)

Example 4 with Vec2

use of net.minecraft.world.phys.Vec2 in project SpongeCommon by SpongePowered.

the class SpongeRegistryLoaders method valueParameter.

@SuppressWarnings("ConstantConditions")
public static RegistryLoader<ValueParameter<?>> valueParameter() {
    return RegistryLoader.of(l -> {
        l.add(ResourceKeyedValueParameters.BIG_DECIMAL, SpongeBigDecimalValueParameter::new);
        l.add(ResourceKeyedValueParameters.BIG_INTEGER, SpongeBigIntegerValueParameter::new);
        l.add(ResourceKeyedValueParameters.BLOCK_STATE, k -> ClientNativeArgumentParser.createConverter(k, BlockStateArgument.block(), (reader, cause, state) -> (BlockState) state.getState()));
        l.add(ResourceKeyedValueParameters.BOOLEAN, k -> ClientNativeArgumentParser.createIdentity(k, BoolArgumentType.bool()));
        l.add(ResourceKeyedValueParameters.COLOR, SpongeColorValueParameter::new);
        l.add(ResourceKeyedValueParameters.DATA_CONTAINER, SpongeDataContainerValueParameter::new);
        l.add(ResourceKeyedValueParameters.DATE_TIME, SpongeDateTimeValueParameter::new);
        l.add(ResourceKeyedValueParameters.DOUBLE, k -> ClientNativeArgumentParser.createIdentity(k, DoubleArgumentType.doubleArg()));
        l.add(ResourceKeyedValueParameters.DURATION, SpongeDurationValueParameter::new);
        l.add(ResourceKeyedValueParameters.ENTITY, k -> ClientNativeArgumentParser.createConverter(k, EntityArgument.entity(), (reader, cause, selector) -> (Entity) selector.findSingleEntity((CommandSourceStack) cause)));
        l.add(ResourceKeyedValueParameters.GAME_PROFILE, SpongeGameProfileValueParameter::new);
        l.add(ResourceKeyedValueParameters.INTEGER, k -> ClientNativeArgumentParser.createIdentity(k, IntegerArgumentType.integer()));
        l.add(ResourceKeyedValueParameters.IP, SpongeIPAddressValueParameter::new);
        l.add(ResourceKeyedValueParameters.ITEM_STACK_SNAPSHOT, k -> ClientNativeArgumentParser.createConverter(k, ItemArgument.item(), (reader, cause, converter) -> new SpongeItemStackSnapshot((ItemStack) (Object) converter.createItemStack(1, true))));
        l.add(ResourceKeyedValueParameters.LOCATION, SpongeServerLocationValueParameter::new);
        l.add(ResourceKeyedValueParameters.LONG, k -> ClientNativeArgumentParser.createIdentity(k, LongArgumentType.longArg()));
        l.add(ResourceKeyedValueParameters.MANY_ENTITIES, k -> ClientNativeArgumentParser.createConverter(k, EntityArgument.entities(), (reader, cause, selector) -> selector.findEntities((CommandSourceStack) cause).stream().map(x -> (Entity) x).collect(Collectors.toList())));
        l.add(ResourceKeyedValueParameters.MANY_GAME_PROFILES, k -> ClientNativeArgumentParser.createConverter(k, GameProfileArgument.gameProfile(), (reader, cause, converter) -> converter.getNames((CommandSourceStack) cause)));
        l.add(ResourceKeyedValueParameters.MANY_PLAYERS, k -> ClientNativeArgumentParser.createConverter(k, EntityArgument.players(), (reader, cause, selector) -> selector.findPlayers((CommandSourceStack) cause)));
        l.add(ResourceKeyedValueParameters.NONE, SpongeNoneValueParameter::new);
        l.add(ResourceKeyedValueParameters.OPERATOR, SpongeOperatorValueParameter::new);
        l.add(ResourceKeyedValueParameters.PLAYER, k -> ClientNativeArgumentParser.createConverter(k, EntityArgument.player(), (reader, cause, selector) -> (Player) selector.findSinglePlayer((CommandSourceStack) cause)));
        l.add(ResourceKeyedValueParameters.PLUGIN, SpongePluginContainerValueParameter::new);
        l.add(ResourceKeyedValueParameters.REMAINING_JOINED_STRINGS, k -> ClientNativeArgumentParser.createIdentity(k, StringArgumentType.greedyString()));
        l.add(ResourceKeyedValueParameters.RESOURCE_KEY, k -> ClientNativeArgumentParser.createConverter(k, ResourceLocationArgument.id(), (reader, cause, resourceLocation) -> (ResourceKey) (Object) resourceLocation));
        l.add(ResourceKeyedValueParameters.ROTATION, k -> ClientNativeArgumentParser.createConverter(k, RotationArgument.rotation(), (reader, cause, coords) -> {
            final Vec2 rotation = coords.getRotation((CommandSourceStack) cause);
            return new Vector3d(rotation.x, rotation.y, 0);
        }));
        l.add(ResourceKeyedValueParameters.STRING, k -> ClientNativeArgumentParser.createIdentity(k, StringArgumentType.string()));
        l.add(ResourceKeyedValueParameters.TARGET_BLOCK, SpongeTargetBlockValueParameter::new);
        l.add(ResourceKeyedValueParameters.TARGET_ENTITY, k -> new SpongeTargetEntityValueParameter(k, false));
        l.add(ResourceKeyedValueParameters.TARGET_PLAYER, k -> new SpongeTargetEntityValueParameter(k, true));
        l.add(ResourceKeyedValueParameters.TEXT_FORMATTING_CODE, k -> ClientNativeArgumentParser.createConverter(k, StringArgumentType.string(), (reader, cause, result) -> LegacyComponentSerializer.legacyAmpersand().deserialize(result)));
        l.add(ResourceKeyedValueParameters.TEXT_FORMATTING_CODE_ALL, k -> ClientNativeArgumentParser.createConverter(k, StringArgumentType.greedyString(), (reader, cause, result) -> LegacyComponentSerializer.legacyAmpersand().deserialize(result)));
        l.add(ResourceKeyedValueParameters.TEXT_JSON, k -> ClientNativeArgumentParser.createConverter(k, ComponentArgument.textComponent(), (reader, cause, result) -> SpongeAdventure.asAdventure(result)));
        l.add(ResourceKeyedValueParameters.TEXT_JSON_ALL, k -> ClientNativeArgumentParser.createConverter(k, StringArgumentType.greedyString(), (reader, cause, result) -> GsonComponentSerializer.gson().deserialize(result)));
        l.add(ResourceKeyedValueParameters.URL, k -> ClientNativeArgumentParser.createConverter(k, StringArgumentType.string(), (reader, cause, input) -> {
            try {
                return new URL(input);
            } catch (final MalformedURLException ex) {
                throw new SimpleCommandExceptionType(new TextComponent("Could not parse " + input + " as a URL")).createWithContext(reader);
            }
        }));
        l.add(ResourceKeyedValueParameters.USER, SpongeUserValueParameter::new);
        l.add(ResourceKeyedValueParameters.UUID, k -> ClientNativeArgumentParser.createIdentity(k, UuidArgument.uuid()));
        l.add(ResourceKeyedValueParameters.VECTOR2D, k -> ClientNativeArgumentParser.createConverter(k, Vec2Argument.vec2(), (reader, cause, result) -> {
            final net.minecraft.world.phys.Vec3 r = result.getPosition((CommandSourceStack) cause);
            return new Vector2d(r.x, r.z);
        }));
        l.add(ResourceKeyedValueParameters.VECTOR3D, k -> ClientNativeArgumentParser.createConverter(k, Vec3Argument.vec3(false), (reader, cause, result) -> VecHelper.toVector3d(result.getPosition((CommandSourceStack) cause))));
        l.add(ResourceKeyedValueParameters.WORLD, k -> ClientNativeArgumentParser.createConverter(k, DimensionArgument.dimension(), (reader, cause, result) -> Sponge.server().worldManager().world((ResourceKey) (Object) result).orElseThrow(() -> DimensionArgumentAccessor.accessor$ERROR_INVALID_VALUE().createWithContext(reader, result))));
    });
}
Also used : BlockOperation(org.spongepowered.common.block.transaction.BlockOperation) LensQuery(org.spongepowered.common.inventory.query.type.LensQuery) ChunkRegenerateFlag(org.spongepowered.api.world.ChunkRegenerateFlag) DataFormat(org.spongepowered.api.data.persistence.DataFormat) SpongeAdventure(org.spongepowered.common.adventure.SpongeAdventure) ResourceLocationArgument(net.minecraft.commands.arguments.ResourceLocationArgument) ItemStack(org.spongepowered.api.item.inventory.ItemStack) SpongeMapColorType(org.spongepowered.common.map.color.SpongeMapColorType) HorseColors(org.spongepowered.api.data.type.HorseColors) Map(java.util.Map) PaletteType(org.spongepowered.api.world.schematic.PaletteType) Vector2d(org.spongepowered.math.vector.Vector2d) EntitySelectorParser(net.minecraft.commands.arguments.selector.EntitySelectorParser) SpongeDurationValueParameter(org.spongepowered.common.command.parameter.managed.standard.SpongeDurationValueParameter) SpongeGoalExecutorType(org.spongepowered.common.entity.ai.SpongeGoalExecutorType) SpongeDamageType(org.spongepowered.common.event.cause.entity.damage.SpongeDamageType) HorseStyles(org.spongepowered.api.data.type.HorseStyles) DamageType(org.spongepowered.api.event.cause.entity.damage.DamageType) SpongeDismountType(org.spongepowered.common.event.cause.entity.SpongeDismountType) SpongeHorseColor(org.spongepowered.common.data.type.SpongeHorseColor) CommandTreeNodeType(org.spongepowered.api.command.registrar.tree.CommandTreeNodeType) AccountDeletionResultType(org.spongepowered.api.service.economy.account.AccountDeletionResultType) ItemTypeQuery(org.spongepowered.common.inventory.query.type.ItemTypeQuery) PortalTypes(org.spongepowered.api.world.portal.PortalTypes) MapDecoration(net.minecraft.world.level.saveddata.maps.MapDecoration) DisplaySlot(org.spongepowered.api.scoreboard.displayslot.DisplaySlot) SpongeEntityCommandTreeNodeType(org.spongepowered.common.command.registrar.tree.key.SpongeEntityCommandTreeNodeType) BlockState(org.spongepowered.api.block.BlockState) MapShades(org.spongepowered.api.map.color.MapShades) DoubleArgumentType(com.mojang.brigadier.arguments.DoubleArgumentType) SpongeMaxOperator(org.spongepowered.common.command.parameter.managed.operator.SpongeMaxOperator) WeatherTypes(org.spongepowered.api.world.weather.WeatherTypes) ReverseQuery(org.spongepowered.common.inventory.query.type.ReverseQuery) Player(org.spongepowered.api.entity.living.player.Player) ItemStackIgnoreQuantityQuery(org.spongepowered.common.inventory.query.type.ItemStackIgnoreQuantityQuery) SelectorSortAlgorithms(org.spongepowered.api.command.selector.SelectorSortAlgorithms) GoalExecutorTypes(org.spongepowered.api.entity.ai.goal.GoalExecutorTypes) DimensionArgumentAccessor(org.spongepowered.common.accessor.commands.arguments.DimensionArgumentAccessor) 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BooleanStateProperty(org.spongepowered.api.state.BooleanStateProperty) ResourceKey(org.spongepowered.api.ResourceKey) TransactionType(org.spongepowered.common.event.tracking.context.transaction.type.TransactionType) SpongeDateTimeValueParameter(org.spongepowered.common.command.parameter.managed.standard.SpongeDateTimeValueParameter) LongArgumentType(com.mojang.brigadier.arguments.LongArgumentType) Orientations(org.spongepowered.api.util.orientation.Orientations) EnumStateProperty(org.spongepowered.api.state.EnumStateProperty) LightType(org.spongepowered.api.world.LightType) CommandRegistrarType(org.spongepowered.api.command.registrar.CommandRegistrarType) IntegerArgumentSerializer(net.minecraft.commands.synchronization.brigadier.IntegerArgumentSerializer) RegistryTypes(org.spongepowered.api.registry.RegistryTypes) CatType(org.spongepowered.api.data.type.CatType) DamageModifierType(org.spongepowered.api.event.cause.entity.damage.DamageModifierType) TeleportHelperFilter(org.spongepowered.api.world.teleport.TeleportHelperFilter) SpongeIPAddressValueParameter(org.spongepowered.common.command.parameter.managed.standard.SpongeIPAddressValueParameter) BodyPart(org.spongepowered.api.data.type.BodyPart) SuggestionProviders(net.minecraft.commands.synchronization.SuggestionProviders) SelectorTypes(org.spongepowered.api.command.selector.SelectorTypes) RabbitType(org.spongepowered.api.data.type.RabbitType) TeleportHelperFilters(org.spongepowered.api.world.teleport.TeleportHelperFilters) SelectorSortAlgorithm(org.spongepowered.api.command.selector.SelectorSortAlgorithm) HorseStyle(org.spongepowered.api.data.type.HorseStyle) Operation(org.spongepowered.api.block.transaction.Operation) SpongeBigDecimalValueParameter(org.spongepowered.common.command.parameter.managed.standard.SpongeBigDecimalValueParameter) SpongeOrientation(org.spongepowered.common.util.SpongeOrientation) MapColorType(org.spongepowered.api.map.color.MapColorType) 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Example 5 with Vec2

use of net.minecraft.world.phys.Vec2 in project SpongeCommon by SpongePowered.

the class CommandSourceStackMixin method impl$setCauseOnConstruction.

@Inject(method = CommandSourceStackMixin.PROTECTED_CTOR_METHOD, at = @At("RETURN"))
private void impl$setCauseOnConstruction(final CommandSource p_i49553_1_, final Vec3 p_i49553_2_, final Vec2 p_i49553_3_, final ServerLevel p_i49553_4_, final int p_i49553_5_, final String p_i49553_6_, final Component p_i49553_7_, final MinecraftServer p_i49553_8_, @Nullable final Entity p_i49553_9_, final boolean p_i49553_10_, final ResultConsumer<CommandSourceStack> p_i49553_11_, final EntityAnchorArgument.Anchor p_i49553_12_, final CallbackInfo ci) {
    this.impl$cause = PhaseTracker.getCauseStackManager().currentCause();
    final EventContext context = this.impl$cause.context();
    context.get(EventContextKeys.LOCATION).ifPresent(x -> {
        this.worldPosition = VecHelper.toVanillaVector3d(x.position());
        this.level = (ServerLevel) x.world();
    });
    context.get(EventContextKeys.ROTATION).ifPresent(x -> this.rotation = new Vec2((float) x.x(), (float) x.y()));
    context.get(EventContextKeys.SUBJECT).ifPresent(x -> {
        if (x instanceof EntityAccessor) {
            this.permissionLevel = ((EntityAccessor) x).invoker$getPermissionLevel();
        } else if (x instanceof MinecraftServer && !((MinecraftServer) x).isSingleplayer()) {
            this.permissionLevel = 4;
        }
    });
}
Also used : EventContext(org.spongepowered.api.event.EventContext) EntityAccessor(org.spongepowered.common.accessor.world.entity.EntityAccessor) Vec2(net.minecraft.world.phys.Vec2) MinecraftServer(net.minecraft.server.MinecraftServer) Inject(org.spongepowered.asm.mixin.injection.Inject)

Aggregations

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