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Example 1 with FrustumMesh

use of org.fxyz.shapes.primitives.FrustumMesh in project FXyzLib by Birdasaur.

the class FrustumTest method start.

@Override
public void start(Stage primaryStage) throws Exception {
    Group sceneRoot = new Group();
    Scene scene = new Scene(sceneRoot, sceneWidth, sceneHeight, true, SceneAntialiasing.BALANCED);
    scene.setFill(Color.WHITESMOKE);
    camera = new PerspectiveCamera(true);
    //setup camera transform for rotational support
    cameraTransform.setTranslate(0, 0, 0);
    cameraTransform.getChildren().add(camera);
    camera.setNearClip(0.1);
    camera.setFarClip(10000.0);
    camera.setTranslateZ(-30);
    //        cameraTransform.ry.setAngle(-45.0);
    //        cameraTransform.rx.setAngle(-10.0);
    //add a Point Light for better viewing of the grid coordinate system
    PointLight light = new PointLight(Color.WHITE);
    cameraTransform.getChildren().add(light);
    light.setTranslateX(camera.getTranslateX());
    light.setTranslateY(camera.getTranslateY());
    light.setTranslateZ(10 * camera.getTranslateZ());
    scene.setCamera(camera);
    rotateY = new Rotate(0, 0, 0, 0, Rotate.Y_AXIS);
    Group group = new Group();
    group.getChildren().add(cameraTransform);
    //        cylinder = new PrismMesh(2,5,4);
    //,new Point3D(-5,5,0),new Point3D(0,0,5));
    cylinder = new FrustumMesh(1, 0.2, 4, 3);
    //        cylinder.setDrawMode(DrawMode.LINE);
    // SECTION TYPE
    //        cylinder.setSectionType(TriangleMeshHelper.SectionType.TRIANGLE);
    // NONE
    //        cylinder.setTextureModeNone(Color.ROYALBLUE);
    // IMAGE
    //        cylinder.setTextureModeImage(getClass().getResource("res/netCylinder.png").toExternalForm());
    cylinder.setTextureModeVertices1D(1530, t -> t);
    //        cylinder.setColorPalette(ColorPalette.GREEN);
    // DENSITY
    //        cylinder.setTextureModeVertices3D(1530,p->(double)p.y);
    //        cylinder.setTextureModeVertices3D(1530,p->(double)cylinder.unTransform(p).magnitude());
    // FACES
    //        cylinder.setTextureModeFaces(1530);
    cylinder.getTransforms().addAll(new Rotate(0, Rotate.X_AXIS), rotateY);
    group.getChildren().add(cylinder);
    boolean showKnots = true;
    if (showKnots) {
        Sphere s = new Sphere(cylinder.getMajorRadius() / 10d);
        Point3D k0 = cylinder.getAxisOrigin();
        s.getTransforms().add(new Translate(k0.x, k0.y, k0.z));
        s.setMaterial(new PhongMaterial(Color.GREENYELLOW));
        group.getChildren().add(s);
        s = new Sphere(cylinder.getMinorRadius() / 10d);
        Point3D k3 = cylinder.getAxisEnd();
        s.getTransforms().add(new Translate(k3.x, k3.y, k3.z));
        s.setMaterial(new PhongMaterial(Color.ROSYBROWN));
        group.getChildren().add(s);
    }
    sceneRoot.getChildren().addAll(group);
    //First person shooter keyboard movement 
    scene.setOnKeyPressed(event -> {
        double change = 10.0;
        if (event.isShiftDown()) {
            change = 50.0;
        }
        KeyCode keycode = event.getCode();
        if (keycode == KeyCode.W) {
            camera.setTranslateZ(camera.getTranslateZ() + change);
        }
        if (keycode == KeyCode.S) {
            camera.setTranslateZ(camera.getTranslateZ() - change);
        }
        if (keycode == KeyCode.A) {
            camera.setTranslateX(camera.getTranslateX() - change);
        }
        if (keycode == KeyCode.D) {
            camera.setTranslateX(camera.getTranslateX() + change);
        }
    });
    scene.setOnMousePressed((MouseEvent me) -> {
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseOldX = me.getSceneX();
        mouseOldY = me.getSceneY();
    });
    scene.setOnMouseDragged((MouseEvent me) -> {
        mouseOldX = mousePosX;
        mouseOldY = mousePosY;
        mousePosX = me.getSceneX();
        mousePosY = me.getSceneY();
        mouseDeltaX = (mousePosX - mouseOldX);
        mouseDeltaY = (mousePosY - mouseOldY);
        double modifier = 10.0;
        double modifierFactor = 0.1;
        if (me.isControlDown()) {
            modifier = 0.1;
        }
        if (me.isShiftDown()) {
            modifier = 50.0;
        }
        if (me.isPrimaryButtonDown()) {
            // +
            cameraTransform.ry.setAngle(((cameraTransform.ry.getAngle() + mouseDeltaX * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
            // -
            cameraTransform.rx.setAngle(((cameraTransform.rx.getAngle() - mouseDeltaY * modifierFactor * modifier * 2.0) % 360 + 540) % 360 - 180);
        } else if (me.isSecondaryButtonDown()) {
            double z = camera.getTranslateZ();
            double newZ = z + mouseDeltaX * modifierFactor * modifier;
            camera.setTranslateZ(newZ);
        } else if (me.isMiddleButtonDown()) {
            // -
            cameraTransform.t.setX(cameraTransform.t.getX() + mouseDeltaX * modifierFactor * modifier * 0.3);
            // -
            cameraTransform.t.setY(cameraTransform.t.getY() + mouseDeltaY * modifierFactor * modifier * 0.3);
        }
    });
    primaryStage.setTitle("F(X)yz - Cylinder Test");
    primaryStage.setScene(scene);
    primaryStage.show();
    //        OBJWriter writer=new OBJWriter((TriangleMesh) cylinder.getMesh(),"cylinder2");
    ////        writer.setMaterialColor(Color.AQUA);
    ////        writer.setTextureImage(getClass().getResource("res/netCylinder.png").toExternalForm());
    //        writer.setTextureColors(6,ColorPalette.GREEN);
    //        writer.exportMesh();
    lastEffect = System.nanoTime();
    AtomicInteger count = new AtomicInteger(0);
    AnimationTimer timerEffect = new AnimationTimer() {

        @Override
        public void handle(long now) {
            if (now > lastEffect + 100_000_000l) {
                //<=1/6d)?1d:0d;
                func = t -> Math.pow(Math.sin(8d * Math.PI * (10d * (1 - t.doubleValue()) + count.get() % 11) / 20d), 6);
                cylinder.setFunction(func);
                //                    mapBez.values().forEach(b->b.setDensity(dens));
                count.getAndIncrement();
                lastEffect = now;
            }
        }
    };
    timerEffect.start();
}
Also used : Group(javafx.scene.Group) MouseEvent(javafx.scene.input.MouseEvent) Rotate(javafx.scene.transform.Rotate) AnimationTimer(javafx.animation.AnimationTimer) FrustumMesh(org.fxyz.shapes.primitives.FrustumMesh) PerspectiveCamera(javafx.scene.PerspectiveCamera) Scene(javafx.scene.Scene) Sphere(javafx.scene.shape.Sphere) AtomicInteger(java.util.concurrent.atomic.AtomicInteger) Point3D(org.fxyz.geometry.Point3D) KeyCode(javafx.scene.input.KeyCode) PointLight(javafx.scene.PointLight) PhongMaterial(javafx.scene.paint.PhongMaterial) Translate(javafx.scene.transform.Translate)

Aggregations

AtomicInteger (java.util.concurrent.atomic.AtomicInteger)1 AnimationTimer (javafx.animation.AnimationTimer)1 Group (javafx.scene.Group)1 PerspectiveCamera (javafx.scene.PerspectiveCamera)1 PointLight (javafx.scene.PointLight)1 Scene (javafx.scene.Scene)1 KeyCode (javafx.scene.input.KeyCode)1 MouseEvent (javafx.scene.input.MouseEvent)1 PhongMaterial (javafx.scene.paint.PhongMaterial)1 Sphere (javafx.scene.shape.Sphere)1 Rotate (javafx.scene.transform.Rotate)1 Translate (javafx.scene.transform.Translate)1 Point3D (org.fxyz.geometry.Point3D)1 FrustumMesh (org.fxyz.shapes.primitives.FrustumMesh)1