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Example 6 with Color3f

use of org.scijava.vecmath.Color3f in project TrakEM2 by trakem2.

the class Compare method variabilityAnalysis.

/**
 * @param reference_project If null, then the first one found in the Project.getProjects() lists is used.
 * @param regex A String (can be null) to filter objects by, to limit what gets processed.
 *              If regex is not null, then only ProjectThing nodes with the matching regex are analyzed (shallow: none of their children are questioned, but pipes will be built from them all).
 * @param generate_plots Whether to generate the variability plots at all.
 * @param show_plots If generate_plots, whether to show the plots in a stack image window or to save them.
 * @param show_3D Whether to show any 3D data.
 * @param show_condensed_3D If show_3D, whether to show the condensed vector strings, i.e. the "average" pipes.
 * @param show_sources_3D If show_3D, whether to show the source pipes from which the condensed vector string was generated.
 * @param sources_color_table Which colors to give to the pipes of which Project.
 * @param show_envelope_3D If show_3D, whether to generate the variability envelope.
 * @param envelope_alpha If show_envelope_3D, the envelope takes an alpha value between 0 (total transparency) and 1 (total opacity)
 * @param delta_envelope The delta to resample the envelope to. When smaller than or equal to 1, no envelope resampling occurs.
 * @param show_axes_3D If show_3D, whether to display the reference axes as well.
 * @param heat_map If show_3D, whether to color the variability with a Fire LUT.
 *                 If not show_condensed_3D, then the variability is shown in color-coded 3D spheres placed at the entry point to the neuropile.
 * @param map_condensed If not null, all VectorString3D are put into this map.
 * @param projects The projects to use.
 */
public static Bureaucrat variabilityAnalysis(final Project reference_project, final String regex, final String[] ignore, final boolean show_cata_dialog, final boolean generate_plots, final boolean show_plots, final String plot_dir_, final boolean show_3D, final boolean show_condensed_3D, final boolean show_sources_3D, final Map<Project, Color> sources_color_table, final boolean show_envelope_3D, final float envelope_alpha, final double delta_envelope, final int envelope_type, final boolean show_axes_3D, final boolean heat_map, final Map<String, VectorString3D> map_condensed, final Project[] projects) {
    // gather all open projects
    final Project[] p = null == projects ? Project.getProjects().toArray(new Project[0]) : projects;
    // make the reference_project be the first in the array
    if (null != reference_project && reference_project != p[0]) {
        for (int i = 0; i < p.length; i++) {
            if (reference_project == p[i]) {
                p[i] = p[0];
                p[0] = reference_project;
                break;
            }
        }
    }
    final Worker worker = new Worker("Comparing all to all") {

        @Override
        public void run() {
            startedWorking();
            try {
                Utils.log2("Asking for CATAParameters...");
                final CATAParameters cp = new CATAParameters();
                cp.regex = regex;
                cp.delta_envelope = delta_envelope;
                cp.envelope_type = envelope_type;
                if (show_cata_dialog && !cp.setup(false, regex, true, true)) {
                    finishedWorking();
                    return;
                }
                // so source points are stored in VectorString3D for each resampled and interpolated point
                cp.with_source = true;
                // Store a series of results, depending on options
                final HashMap<String, Display3D> results = new HashMap<String, Display3D>();
                String plot_dir = plot_dir_;
                if (generate_plots && !show_plots) {
                    // Save plots
                    if (null == plot_dir) {
                        final DirectoryChooser dc = new DirectoryChooser("Choose plots directory");
                        plot_dir = dc.getDirectory();
                        if (null == plot_dir) {
                            finishedWorking();
                            return;
                        }
                    }
                    if (IJ.isWindows())
                        plot_dir = plot_dir.replace('\\', '/');
                    if (!plot_dir.endsWith("/"))
                        plot_dir += "/";
                }
                Utils.log2("Gathering chains...");
                // Gather chains that do not match the ignore regexes
                // will transform them as well to the reference found in the first project in the p array
                Object[] ob = gatherChains(p, cp, ignore);
                ArrayList<Chain> chains = (ArrayList<Chain>) ob[0];
                // to keep track of each project's chains
                final ArrayList[] p_chains = (ArrayList[]) ob[1];
                ob = null;
                if (null == chains) {
                    finishedWorking();
                    return;
                }
                Utils.log2("Collecting bundles...");
                final HashMap<Project, HashMap<String, VectorString3D>> axes = new HashMap<Project, HashMap<String, VectorString3D>>();
                // Sort out into groups by unique names of lineage bundles
                final HashMap<String, ArrayList<Chain>> bundles = new HashMap<String, ArrayList<Chain>>();
                for (final Chain chain : chains) {
                    String title = chain.getCellTitle();
                    final String t = title.toLowerCase();
                    // unnamed
                    if (0 == t.indexOf('[') || 0 == t.indexOf('#'))
                        continue;
                    Utils.log("Accepting " + title);
                    title = title.substring(0, title.indexOf(' '));
                    // lineage bundle instance chains
                    ArrayList<Chain> bc = bundles.get(title);
                    if (null == bc) {
                        bc = new ArrayList<Chain>();
                        bundles.put(title, bc);
                    }
                    bc.add(chain);
                }
                Utils.log2("Found " + bundles.size() + " bundles.");
                chains = null;
                if (null != cp.regex && show_axes_3D && axes.size() < 3) {
                    // Must find the Mushroom Body lobes separately
                    final String cp_regex = cp.regex;
                    cp.regex = "mb";
                    final Object[] o = gatherChains(p, cp, ignore);
                    final ArrayList<Chain> lobes = (ArrayList<Chain>) o[0];
                    Utils.logAll("Found " + lobes.size() + " chains for lobes");
                    for (final Chain chain : lobes) {
                        final String t = chain.getCellTitle().toLowerCase();
                        if (-1 != t.indexOf("peduncle") || -1 != t.indexOf("medial lobe") || -1 != t.indexOf("dorsal lobe")) {
                            Utils.logAll("adding " + t);
                            final Project pr = chain.pipes.get(0).getProject();
                            HashMap<String, VectorString3D> m = axes.get(pr);
                            if (null == m) {
                                m = new HashMap<String, VectorString3D>();
                                axes.put(pr, m);
                            }
                            m.put(t, chain.vs);
                            continue;
                        }
                    }
                    cp.regex = cp_regex;
                } else {
                    Utils.logAll("Not: cp.regex = " + cp.regex + "  show_axes_3D = " + show_axes_3D + "  axes.size() = " + axes.size());
                }
                final HashMap<String, VectorString3D> condensed = new HashMap<String, VectorString3D>();
                Utils.log2("Condensing each bundle...");
                // Condense each into a single VectorString3D
                for (final Map.Entry<String, ArrayList<Chain>> entry : bundles.entrySet()) {
                    final ArrayList<Chain> bc = entry.getValue();
                    if (bc.size() < 2) {
                        Utils.log2("Skipping single: " + entry.getKey());
                        continue;
                    }
                    final VectorString3D[] vs = new VectorString3D[bc.size()];
                    for (int i = 0; i < vs.length; i++) vs[i] = bc.get(i).vs;
                    final VectorString3D c = condense(cp, vs, this);
                    c.setCalibration(p[0].getRootLayerSet().getCalibrationCopy());
                    condensed.put(entry.getKey(), c);
                    if (this.hasQuitted())
                        return;
                }
                // Store:
                if (null != map_condensed) {
                    map_condensed.putAll(condensed);
                }
                if (generate_plots) {
                    Utils.log2("Plotting stdDev for each condensed bundle...");
                    // Y axis: the stdDev at each point, computed from the group of points that contribute to each
                    for (final Map.Entry<String, VectorString3D> e : condensed.entrySet()) {
                        final String name = e.getKey();
                        final VectorString3D c = e.getValue();
                        final Plot plot = makePlot(cp, name, c);
                        // FAILS//plot.addLabel(10, cp.plot_height-5, name); // must be added after setting size
                        if (show_plots)
                            plot.show();
                        else if (null != plot_dir)
                            new FileSaver(plot.getImagePlus()).saveAsPng(plot_dir + name.replace('/', '-') + ".png");
                    }
                }
                if (show_3D) {
                    final HashMap<String, Color> heat_table = new HashMap<String, Color>();
                    if (heat_map || show_envelope_3D) {
                        // Create a Fire LUT
                        final ImagePlus lutimp = new ImagePlus("lut", new ByteProcessor(4, 4));
                        IJ.run(lutimp, "Fire", "");
                        final IndexColorModel icm = (IndexColorModel) lutimp.getProcessor().getColorModel();
                        final byte[] reds = new byte[256];
                        final byte[] greens = new byte[256];
                        final byte[] blues = new byte[256];
                        icm.getReds(reds);
                        icm.getGreens(greens);
                        icm.getBlues(blues);
                        final List<String> names = new ArrayList<String>(bundles.keySet());
                        Collections.sort(names);
                        // find max stdDev
                        double max = 0;
                        final HashMap<String, Double> heats = new HashMap<String, Double>();
                        for (final String name : names) {
                            final VectorString3D vs_merged = condensed.get(name);
                            if (null == vs_merged) {
                                Utils.logAll("WARNING could not find a condensed pipe for " + name);
                                continue;
                            }
                            final double[] stdDev = vs_merged.getStdDevAtEachPoint();
                            // double avg = 0;
                            // for (int i=0; i<stdDev.length; i++) avg += stdDev[i];
                            // avg = avg/stdDev.length;
                            Arrays.sort(stdDev);
                            // median is more representative than average
                            final double median = stdDev[stdDev.length / 2];
                            if (max < median)
                                max = median;
                            heats.put(name, median);
                        }
                        for (final Map.Entry<String, Double> e : heats.entrySet()) {
                            final String name = e.getKey();
                            final double median = e.getValue();
                            // scale between 0 and max to get a Fire LUT color:
                            int index = (int) ((median / max) * 255);
                            if (index > 255)
                                index = 255;
                            final Color color = new Color(0xff & reds[index], 0xff & greens[index], 0xff & blues[index]);
                            Utils.log2(new StringBuilder(name).append('\t').append(median).append('\t').append(reds[index]).append('\t').append(greens[index]).append('\t').append(blues[index]).toString());
                            heat_table.put(name, color);
                        }
                    }
                    final LayerSet common_ls = new LayerSet(p[0], -1, "Common", 10, 10, 0, 0, 0, 512, 512, false, 2, new AffineTransform());
                    final Display3D d3d = Display3D.get(common_ls);
                    float env_alpha = envelope_alpha;
                    if (env_alpha < 0) {
                        Utils.log2("WARNING envelope_alpha is invalid: " + envelope_alpha + "\n    Using 0.4f instead");
                        env_alpha = 0.4f;
                    } else if (env_alpha > 1)
                        env_alpha = 1.0f;
                    for (final String name : bundles.keySet()) {
                        final ArrayList<Chain> bc = bundles.get(name);
                        final VectorString3D vs_merged = condensed.get(name);
                        if (null == vs_merged) {
                            Utils.logAll("WARNING: could not find a condensed vs for " + name);
                            continue;
                        }
                        if (show_sources_3D) {
                            if (null != sources_color_table) {
                                final HashSet<String> titles = new HashSet<String>();
                                for (final Chain chain : bc) {
                                    final Color c = sources_color_table.get(chain.getRoot().getProject());
                                    final String title = chain.getCellTitle();
                                    String t = title;
                                    int i = 2;
                                    while (titles.contains(t)) {
                                        t = title + "-" + i;
                                        i += 1;
                                    }
                                    titles.add(t);
                                    Display3D.addMesh(common_ls, chain.vs, t, null != c ? c : Color.gray);
                                }
                            } else {
                                for (final Chain chain : bc) Display3D.addMesh(common_ls, chain.vs, chain.getCellTitle(), Color.gray);
                            }
                        }
                        if (show_condensed_3D) {
                            Display3D.addMesh(common_ls, vs_merged, name + "-condensed", heat_map ? heat_table.get(name) : Color.red);
                        }
                        if (show_envelope_3D) {
                            double[] widths = makeEnvelope(cp, vs_merged);
                            if (cp.delta_envelope > 1) {
                                vs_merged.addDependent(widths);
                                vs_merged.resample(cp.delta_envelope);
                                widths = vs_merged.getDependent(0);
                            }
                            Display3D.addMesh(common_ls, vs_merged, name + "-envelope", heat_map ? heat_table.get(name) : Color.red, widths, env_alpha);
                        } else if (heat_map) {
                            // Show spheres in place of envelopes, at the starting tip (neuropile entry point)
                            final double x = vs_merged.getPoints(0)[0];
                            final double y = vs_merged.getPoints(1)[0];
                            final double z = vs_merged.getPoints(2)[0];
                            final double r = 10;
                            final Color color = heat_table.get(name);
                            if (null == color) {
                                Utils.logAll("WARNING: heat table does not have a color for " + name);
                                continue;
                            }
                            final Content sphere = d3d.getUniverse().addMesh(ij3d.Mesh_Maker.createSphere(x, y, z, r), new Color3f(heat_table.get(name)), name + "-sphere", 1);
                        }
                    }
                    if (show_axes_3D) {
                        for (int i = 0; i < p.length; i++) {
                            final Map<String, VectorString3D> m = axes.get(p[i]);
                            if (null == m) {
                                Utils.log2("No axes found for project " + p[i]);
                                continue;
                            }
                            for (final Map.Entry<String, VectorString3D> e : m.entrySet()) {
                                Display3D.addMesh(common_ls, e.getValue(), e.getKey() + "-" + i, Color.gray);
                            }
                        }
                    }
                    results.put("d3d", Display3D.get(common_ls));
                }
                this.result = results;
                Utils.log2("Done.");
            } catch (final Exception e) {
                IJError.print(e);
            } finally {
                finishedWorking();
            }
        }
    };
    return Bureaucrat.createAndStart(worker, p[0]);
}
Also used : CATAParameters(ini.trakem2.analysis.Compare.CATAParameters) ByteProcessor(ij.process.ByteProcessor) HashMap(java.util.HashMap) Color3f(org.scijava.vecmath.Color3f) ArrayList(java.util.ArrayList) FileSaver(ij.io.FileSaver) Worker(ini.trakem2.utils.Worker) IndexColorModel(java.awt.image.IndexColorModel) HashSet(java.util.HashSet) LayerSet(ini.trakem2.display.LayerSet) Display3D(ini.trakem2.display.Display3D) Plot(ij.gui.Plot) Color(java.awt.Color) ImagePlus(ij.ImagePlus) Project(ini.trakem2.Project) VectorString3D(ini.trakem2.vector.VectorString3D) Content(ij3d.Content) AffineTransform(java.awt.geom.AffineTransform) Map(java.util.Map) HashMap(java.util.HashMap) TreeMap(java.util.TreeMap) DirectoryChooser(ij.io.DirectoryChooser)

Example 7 with Color3f

use of org.scijava.vecmath.Color3f in project TrakEM2 by trakem2.

the class AreaTree method generateMesh.

public MeshData generateMesh(final double scale, final int resample) {
    final HashMap<Layer, Area> areas = new HashMap<Layer, Area>();
    synchronized (node_layer_map) {
        for (final Map.Entry<Layer, Set<Node<Area>>> e : node_layer_map.entrySet()) {
            final Area a = new Area();
            for (final AreaNode nd : (Collection<AreaNode>) (Collection) e.getValue()) {
                if (null != nd.aw)
                    a.add(nd.aw.getArea());
            }
            areas.put(e.getKey(), a);
        }
    }
    final List<Point3f> ps = AreaUtils.generateTriangles(this, scale, resample, areas);
    final List<Color3f> colors = new ArrayList<Color3f>();
    // Determine colors by proximity to a node, since there isn't any other way.
    // TODO
    Utils.log("WARNING: AreaTree multicolor 3D mesh is not yet implemented.");
    final Color3f cf = new Color3f(color);
    for (int i = 0; i < ps.size(); i++) colors.add(cf);
    return new MeshData(ps, colors);
}
Also used : HashSet(java.util.HashSet) Set(java.util.Set) HashMap(java.util.HashMap) Color3f(org.scijava.vecmath.Color3f) ArrayList(java.util.ArrayList) Point(java.awt.Point) Area(java.awt.geom.Area) Point3f(org.scijava.vecmath.Point3f) Collection(java.util.Collection) HashMap(java.util.HashMap) Map(java.util.Map) TreeMap(java.util.TreeMap)

Example 8 with Color3f

use of org.scijava.vecmath.Color3f in project mcib3d-core by mcib3d.

the class Object3DSurface method drawFacesCurvature.

public Content drawFacesCurvature(Image3DUniverse univ, double[] cur, String name, boolean useCalibration) {
    List<Point3f> face = new ArrayList();
    double min = cur[0];
    double max = cur[0];
    for (double d : cur) {
        if (d < min) {
            min = d;
        }
        if (d > max) {
            max = d;
        }
    }
    for (int i = 0; i < faces.size(); i += 3) {
        Point3D P1 = new Point3D(faces.get(i));
        if (!useCalibration) {
            P1.scale(1.0 / resXY, 1.0 / resXY, 1.0 / resZ);
        }
        face.add(P1.getPoint3f());
        P1 = new Point3D(faces.get(i + 1));
        if (!useCalibration) {
            P1.scale(1.0 / resXY, 1.0 / resXY, 1.0 / resZ);
        }
        face.add(P1.getPoint3f());
        P1 = new Point3D(faces.get(i + 2));
        if (!useCalibration) {
            P1.scale(1.0 / resXY, 1.0 / resXY, 1.0 / resZ);
        }
        face.add(P1.getPoint3f());
        Color3f col = new Color3f((float) ((cur[i] - min) / (max - min)), (float) ((cur[i] - min) / (max - min)), 0);
        univ.addTriangleMesh(face, col, name + "_" + i);
    }
    return univ.getContent(name);
}
Also used : Point3f(org.scijava.vecmath.Point3f) Color3f(org.scijava.vecmath.Color3f)

Example 9 with Color3f

use of org.scijava.vecmath.Color3f in project TrakEM2 by trakem2.

the class Tree method generateSkeleton.

/**
 * @return a CustomLineMesh.PAIRWISE list for a LineMesh.
 */
public MeshData generateSkeleton(final double scale_, final int parallels, final int resample) {
    if (null == root)
        return null;
    final ArrayList<Point3f> list = new ArrayList<Point3f>();
    final ArrayList<Color3f> colors = new ArrayList<Color3f>();
    // Simulate recursion
    final LinkedList<Node<T>> todo = new LinkedList<Node<T>>();
    todo.add(root);
    final float scale = (float) scale_;
    final Calibration cal = layer_set.getCalibration();
    final float pixelWidthScaled = (float) cal.pixelWidth * scale;
    final float pixelHeightScaled = (float) cal.pixelHeight * scale;
    final int sign = cal.pixelDepth < 0 ? -1 : 1;
    final float[] fps = new float[2];
    final Map<Node<T>, Point3f> points = new HashMap<Node<T>, Point3f>();
    // A few performance tests are needed:
    // 1 - if the map caching of points helps or recomputing every time is cheaper than lookup
    // 2 - if removing no-longer-needed points from the map helps lookup or overall slows down
    // 
    // The method, by the way, is very parallelizable: each is independent.
    final HashMap<Color, Color3f> cached_colors = new HashMap<Color, Color3f>();
    final Color3f cf = new Color3f(this.color);
    cached_colors.put(this.color, cf);
    boolean go = true;
    while (go) {
        final Node<T> node = todo.removeFirst();
        // Add children to todo list if any
        if (null != node.children) {
            for (final Node<T> nd : node.children) todo.add(nd);
        }
        go = !todo.isEmpty();
        // Get node's 3D coordinate
        Point3f p = points.get(node);
        if (null == p) {
            fps[0] = node.x;
            fps[1] = node.y;
            this.at.transform(fps, 0, fps, 0, 1);
            p = new Point3f(fps[0] * pixelWidthScaled, fps[1] * pixelHeightScaled, (float) node.la.getZ() * pixelWidthScaled * sign);
            points.put(node, p);
        }
        if (null != node.parent) {
            // Create a line to the parent
            list.add(points.get(node.parent));
            list.add(p);
            if (null == node.color) {
                colors.add(cf);
                // twice: a line segment
                colors.add(cf);
            } else {
                Color3f c = cached_colors.get(node.color);
                if (null == c) {
                    c = new Color3f(node.color);
                    cached_colors.put(node.color, c);
                }
                colors.add(c);
                // twice: a line segment
                colors.add(c);
            }
            if (go && node.parent != todo.getFirst().parent) {
                // node.parent point no longer needed (last child just processed)
                points.remove(node.parent);
            }
        }
    }
    // Utils.log2("Skeleton MeshData lists of same length: " + (list.size() == colors.size()));
    return new MeshData(list, colors);
}
Also used : HashMap(java.util.HashMap) Color3f(org.scijava.vecmath.Color3f) Color(java.awt.Color) ArrayList(java.util.ArrayList) Calibration(ij.measure.Calibration) LinkedList(java.util.LinkedList) Point(java.awt.Point) Point3f(org.scijava.vecmath.Point3f)

Aggregations

Color3f (org.scijava.vecmath.Color3f)9 Content (ij3d.Content)5 ArrayList (java.util.ArrayList)5 Point3f (org.scijava.vecmath.Point3f)5 Color (java.awt.Color)4 HashMap (java.util.HashMap)4 Point (java.awt.Point)3 CustomTriangleMesh (customnode.CustomTriangleMesh)2 Calibration (ij.measure.Calibration)2 HashSet (java.util.HashSet)2 Map (java.util.Map)2 TreeMap (java.util.TreeMap)2 CustomLineMesh (customnode.CustomLineMesh)1 CustomMesh (customnode.CustomMesh)1 CustomMultiMesh (customnode.CustomMultiMesh)1 ImagePlus (ij.ImagePlus)1 Plot (ij.gui.Plot)1 DirectoryChooser (ij.io.DirectoryChooser)1 FileSaver (ij.io.FileSaver)1 ByteProcessor (ij.process.ByteProcessor)1