use of org.spongepowered.api.world.biome.BiomeType in project SpongeCommon by SpongePowered.
the class SpongeChunkGenerator method generateChunk.
@Override
public Chunk generateChunk(int chunkX, int chunkZ) {
this.rand.setSeed(chunkX * 341873128712L + chunkZ * 132897987541L);
this.cachedBiomes.reuse(new Vector3i(chunkX * 16, 0, chunkZ * 16));
this.biomeGenerator.generateBiomes(this.cachedBiomes);
ImmutableBiomeVolume biomeBuffer = this.cachedBiomes.getImmutableBiomeCopy();
// Generate base terrain
ChunkPrimer chunkprimer = new ChunkPrimer();
MutableBlockVolume blockBuffer = new ChunkPrimerBuffer(chunkprimer, chunkX, chunkZ);
this.baseGenerator.populate((org.spongepowered.api.world.World) this.world, blockBuffer, biomeBuffer);
if (!(this.baseGenerator instanceof SpongeGenerationPopulator)) {
replaceBiomeBlocks(this.world, this.rand, chunkX, chunkZ, chunkprimer, biomeBuffer);
}
// Apply the generator populators to complete the blockBuffer
for (GenerationPopulator populator : this.genpop) {
populator.populate((org.spongepowered.api.world.World) this.world, blockBuffer, biomeBuffer);
}
// Get unique biomes to determine what generator populators to run
List<BiomeType> uniqueBiomes = Lists.newArrayList();
BiomeType biome;
for (int x = 0; x < 16; x++) {
for (int z = 0; z < 16; z++) {
biome = this.cachedBiomes.getBiome(chunkX * 16 + x, 0, chunkZ * 16 + z);
if (!uniqueBiomes.contains(biome)) {
uniqueBiomes.add(biome);
}
}
}
// run our generator populators
for (BiomeType type : uniqueBiomes) {
BiomeGenerationSettings settings = getBiomeSettings(type);
for (GenerationPopulator populator : settings.getGenerationPopulators()) {
populator.populate((org.spongepowered.api.world.World) this.world, blockBuffer, biomeBuffer);
}
}
// Assemble chunk
Chunk chunk;
if (this.baseGenerator instanceof SpongeGenerationPopulator && ((SpongeGenerationPopulator) this.baseGenerator).getCachedChunk() != null) {
chunk = ((SpongeGenerationPopulator) this.baseGenerator).getCachedChunk();
((IMixinChunk) chunk).fill(chunkprimer);
} else {
chunk = new Chunk(this.world, chunkprimer, chunkX, chunkZ);
this.cachedBiomes.fill(chunk.getBiomeArray());
}
chunk.generateSkylightMap();
return chunk;
}
use of org.spongepowered.api.world.biome.BiomeType in project SpongeForge by SpongePowered.
the class SpongeChunkGeneratorForge method populate.
@Override
public void populate(int chunkX, int chunkZ) {
final PhaseTracker phaseTracker = PhaseTracker.getInstance();
this.chunkGeneratorTiming.startTimingIfSync();
this.rand.setSeed(this.world.getSeed());
long i1 = this.rand.nextLong() / 2L * 2L + 1L;
long j1 = this.rand.nextLong() / 2L * 2L + 1L;
this.rand.setSeed(chunkX * i1 + chunkZ * j1 ^ this.world.getSeed());
BlockFalling.fallInstantly = true;
// Have to regeneate the biomes so that any virtual biomes can be passed to the populator.
this.cachedBiomes.reuse(new Vector3i(chunkX * 16, 0, chunkZ * 16));
this.biomeGenerator.generateBiomes(this.cachedBiomes);
ImmutableBiomeVolume biomeBuffer = this.cachedBiomes.getImmutableBiomeCopy();
BlockPos blockpos = new BlockPos(chunkX * 16, 0, chunkZ * 16);
BiomeType biome = (BiomeType) this.world.getBiome(blockpos.add(16, 0, 16));
Chunk chunk = (Chunk) this.world.getChunkFromChunkCoords(chunkX, chunkZ);
BiomeGenerationSettings settings = getBiomeSettings(biome);
List<Populator> populators = new ArrayList<>(this.pop);
Populator snowPopulator = null;
Iterator<Populator> itr = populators.iterator();
while (itr.hasNext()) {
Populator populator = itr.next();
if (populator instanceof SnowPopulator) {
itr.remove();
snowPopulator = populator;
break;
}
}
populators.addAll(settings.getPopulators());
if (snowPopulator != null) {
populators.add(snowPopulator);
}
Sponge.getGame().getEventManager().post(SpongeEventFactory.createPopulateChunkEventPre(Sponge.getCauseStackManager().getCurrentCause(), populators, chunk));
MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Pre(this, this.world, this.rand, chunkX, chunkZ, false));
MinecraftForge.EVENT_BUS.post(new DecorateBiomeEvent.Pre(this.world, this.rand, blockpos));
MinecraftForge.ORE_GEN_BUS.post(new OreGenEvent.Pre(this.world, this.rand, blockpos));
List<String> flags = Lists.newArrayList();
Vector3i min = new Vector3i(chunkX * 16 + 8, 0, chunkZ * 16 + 8);
org.spongepowered.api.world.World spongeWorld = (org.spongepowered.api.world.World) this.world;
Extent volume = new SoftBufferExtentViewDownsize(chunk.getWorld(), min, min.add(15, 255, 15), min.sub(8, 0, 8), min.add(23, 255, 23));
for (Populator populator : populators) {
if (!(populator instanceof PlainsGrassPopulator)) {
if (!this.checkForgeEvent(populator, this, chunkX, chunkZ, flags, chunk)) {
continue;
}
} else {
final PlainsGrassPopulator grassPop = (PlainsGrassPopulator) populator;
if (!this.checkForgeEvent(grassPop.getFlowers(), this, chunkX, chunkZ, flags, chunk)) {
grassPop.setPopulateFlowers(false);
}
if (!this.checkForgeEvent(grassPop.getGrass(), this, chunkX, chunkZ, flags, chunk)) {
grassPop.setPopulateGrass(false);
}
if (!this.checkForgeEvent(grassPop.getPlant(), this, chunkX, chunkZ, flags, chunk)) {
grassPop.setPopulateGrass(false);
}
if (!grassPop.isPopulateFlowers() && !grassPop.isPopulateGrass()) {
continue;
}
}
final PopulatorType type = populator.getType();
if (Sponge.getGame().getEventManager().post(SpongeEventFactory.createPopulateChunkEventPopulate(Sponge.getCauseStackManager().getCurrentCause(), populator, chunk))) {
continue;
}
try (PopulatorPhaseContext context = GenerationPhase.State.POPULATOR_RUNNING.createPhaseContext().world(this.world).populator(type).buildAndSwitch()) {
Timing timing = null;
if (Timings.isTimingsEnabled()) {
timing = this.populatorTimings.get(populator.getType().getId());
if (timing == null) {
timing = SpongeTimingsFactory.ofSafe(populator.getType().getId());
this.populatorTimings.put(populator.getType().getId(), timing);
}
timing.startTimingIfSync();
}
if (populator instanceof IFlaggedPopulator) {
((IFlaggedPopulator) populator).populate(spongeWorld, volume, this.rand, biomeBuffer, flags);
} else {
populator.populate(spongeWorld, volume, this.rand, biomeBuffer);
}
if (Timings.isTimingsEnabled()) {
timing.stopTimingIfSync();
}
}
}
MinecraftForge.ORE_GEN_BUS.post(new OreGenEvent.Post(this.world, this.rand, blockpos));
MinecraftForge.EVENT_BUS.post(new DecorateBiomeEvent.Post(this.world, this.rand, blockpos));
MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Post(this, this.world, this.rand, chunkX, chunkZ, false));
// populate method so that its particular changes are used.
if (this.baseGenerator instanceof SpongeGenerationPopulator) {
Timing timing = null;
IChunkGenerator chunkGenerator = ((SpongeGenerationPopulator) this.baseGenerator).getHandle(this.world);
if (Timings.isTimingsEnabled()) {
IGenerationPopulator spongePopulator = (IGenerationPopulator) this.baseGenerator;
timing = spongePopulator.getTimingsHandler();
timing.startTimingIfSync();
}
chunkGenerator.populate(chunkX, chunkZ);
if (Timings.isTimingsEnabled()) {
timing.stopTimingIfSync();
}
}
org.spongepowered.api.event.world.chunk.PopulateChunkEvent.Post event = SpongeEventFactory.createPopulateChunkEventPost(Sponge.getCauseStackManager().getCurrentCause(), ImmutableList.copyOf(populators), chunk);
SpongeImpl.postEvent(event);
BlockFalling.fallInstantly = false;
this.chunkGeneratorTiming.stopTimingIfSync();
((IMixinWorldServer) spongeWorld).getTimingsHandler().chunkPopulate.stopTimingIfSync();
}
use of org.spongepowered.api.world.biome.BiomeType in project LanternServer by LanternPowered.
the class LanternBiomeVolumeWorker method map.
@Override
public void map(BiomeVolumeMapper mapper, MutableBiomeVolume destination) {
final Vector3i offset = align(destination);
final int xOffset = offset.getX();
final int yOffset = offset.getY();
final int zOffset = offset.getZ();
final UnmodifiableBiomeVolume unmodifiableArea = this.volume.getUnmodifiableBiomeView();
final int xMin = unmodifiableArea.getBiomeMin().getX();
final int yMin = unmodifiableArea.getBiomeMin().getY();
final int zMin = unmodifiableArea.getBiomeMin().getZ();
final int xMax = unmodifiableArea.getBiomeMax().getX();
final int yMax = unmodifiableArea.getBiomeMax().getY();
final int zMax = unmodifiableArea.getBiomeMax().getZ();
for (int z = zMin; z <= zMax; z++) {
for (int y = yMin; y <= yMax; y++) {
for (int x = xMin; x <= xMax; x++) {
final BiomeType biome = mapper.map(unmodifiableArea, x, y, z);
destination.setBiome(x + xOffset, y + yOffset, z + zOffset, biome);
}
}
}
}
use of org.spongepowered.api.world.biome.BiomeType in project LanternServer by LanternPowered.
the class LanternBiomeVolumeWorker method merge.
@Override
public void merge(BiomeVolume second, BiomeVolumeMerger merger, MutableBiomeVolume destination) {
final Vector3i offsetSecond = align(second);
final int xOffsetSecond = offsetSecond.getX();
final int yOffsetSecond = offsetSecond.getY();
final int zOffsetSecond = offsetSecond.getZ();
final Vector3i offsetDestination = align(destination);
final int xOffsetDestination = offsetDestination.getX();
final int yOffsetDestination = offsetDestination.getY();
final int zOffsetDestination = offsetDestination.getZ();
final UnmodifiableBiomeVolume firstUnmodifiableArea = this.volume.getUnmodifiableBiomeView();
final int xMin = firstUnmodifiableArea.getBiomeMin().getX();
final int yMin = firstUnmodifiableArea.getBiomeMin().getY();
final int zMin = firstUnmodifiableArea.getBiomeMin().getZ();
final int xMax = firstUnmodifiableArea.getBiomeMax().getX();
final int yMax = firstUnmodifiableArea.getBiomeMax().getY();
final int zMax = firstUnmodifiableArea.getBiomeMax().getZ();
final UnmodifiableBiomeVolume secondUnmodifiableArea = second.getUnmodifiableBiomeView();
for (int z = zMin; z <= zMax; z++) {
for (int y = yMin; y <= yMax; y++) {
for (int x = xMin; x <= xMax; x++) {
final BiomeType biome = merger.merge(firstUnmodifiableArea, x, y, z, secondUnmodifiableArea, x + xOffsetSecond, y + yOffsetSecond, z + zOffsetSecond);
destination.setBiome(x + xOffsetDestination, y + yOffsetDestination, z + zOffsetDestination, biome);
}
}
}
}
use of org.spongepowered.api.world.biome.BiomeType in project LanternServer by LanternPowered.
the class LanternMutableBiomeVolumeWorker method fill.
@Override
public void fill(BiomeVolumeFiller filler) {
final int xMin = this.volume.getBiomeMin().getX();
final int yMin = this.volume.getBiomeMin().getY();
final int zMin = this.volume.getBiomeMin().getZ();
final int xMax = this.volume.getBiomeMax().getX();
final int yMax = this.volume.getBiomeMax().getY();
final int zMax = this.volume.getBiomeMax().getZ();
for (int z = zMin; z <= zMax; z++) {
for (int y = yMin; y <= yMax; y++) {
for (int x = xMin; x <= xMax; x++) {
final BiomeType biome = filler.produce(x, y, z);
this.volume.setBiome(x, y, z, biome);
}
}
}
}
Aggregations